Imperial Overlord wrote:
Not really. Weapons in the game run the full gamut from crappy black powder weapons to Necrontyr Gauss Flayers. The sample characters aren't tremendously well equipped or armoured. The plasma weapons in there do a lot of damage, but less than melta weapons and aren't that much more destructive than bolters.
The stats aren't always representative of all the variations or possibilities either. I mean for one thing look at how they treat the damage of las-wepaons (laspistols and lasguns do the same damage.) or the fire selection/charge settings (special features rahter than standard ones.)
The danger of exploding is there, but its pretty tiny. The long recharge rats between bursts or high powered shots and the limited ammo capacity is consistent with other fluff. I can't see any reason to think the weapons are anything other than standard plasma weapons.
And "standard" plasma weapons can't vary in power or performance? I doubt all plasma weapons are made the same - the game probably just treats them all identically for simplicity's sake.
That 40K and Inquisitor game stats don't precisely match the fluff performance of the weapons doesn't really mean anything. We know the stats reflect game balance and playability as much as the in universe performance of the gear.
Yes, but the features (except ammo capacity) aren't really "game stats". The ammo counters are generally the onyl "game stats" I tend to look at reliably as it is.
That said I don't suppose its neccesarily for them to be "extremely powerful" - just "more powerful" by an unknown degree. The other features like "instability, ammo capacity and refire rate" arne't precisely quantified, after all.
The real point is that the features are all trade offs. You can have a plasma weapon that is powerful with a fairly high rate of fire (for short periods at least) but sacrifices reliability and/or safety (IE the "gets hot" bit from 3rd edition.) You can have a slow-firing, powerful, but reliable plasma weapon (the early editions, such as 1st/2nd edition, or in Necromunda). The Inquisitor plasma weapons would presumably fall somewhere between those extremes (it could be more reliable than the "gets hot" plasma weapons in 3rd edition onewards, but slower to fire.)
And I should point out its no tjust the "game fluff" either - alot of the novels tend to take a "differing opinion" approach to plasma weapons too (some are slow firing, some seem to have no "recharge rate" at all or the "rel;iability" issues.) That "balancing/retconning" act has been done with other weapons (like meltaguns, ,lasweapons, etc.)