http://www.mahq.net/mecha/gundam/turn-a/system-a-99.htmHavok wrote:Unless Gundams can traverse the length of the galaxy in a few DAYS, this isn't going to be anything more than a simple mop up job on the part of the Empire. It will just come down to hit and runs and destroying bases, supplies, whatever... before any Gundams can even respond.
Also from what I know, the Gundam-verse is fairly small in scale as compared to the Empire, which is a galaxy spanning industrial machine with effectively limitless resources. Does Gundam bring anywhere near that type of industrial capacity to the table?
The Empire has planetary shields, which as far as we know, can stop pretty much anything besides a Death Star, so wiping Hawaii out and trying to shoot radiation at a planet seems like a trifling affair do defend against. Assuming that Gundams can even get to the Empire's planets.
Firing at multiple targets at once is childs play, as that is something we can do today. It is nothing to even note.
As for reflecting turbo lasers... I will leave the numbers to others, but that isn't going to do anything against the sheer power that the TLs bring to the table.
A tank can deflect a single rock thrown at it. A tank can not deflect a 10,000lb rock dropped on it. That is what we are talking here.
Also, if you are going to start this type of debate here... you better bring some hard numbers and evidence to the table... Saying 'X can blow up Y' means absolutely fuckall without the numbers to back it up.
This is mahq a fairly decent fansite with basic abilities and skillsets shown in series.
The ONLY gundam, and this is annoying to use, besides "lol G Gundam" and G Gundam is a series which is based on MARTIAL ARTS KUNG FU FIGHTING... In SPAAAAAAAAAAAAAAAACEEEEEEEE
Which could be a threat is Turn A Gundam, and the info on its full power is based on a half translated Japanese master-grade guide which I should bother to get translated by a professional
It is pretty much what would happen if the Culture decided to say "I want a Gundam!"
Some of these abilities were seen in series, but most of its bases were dust, due to the sheer age of the bases themselves.Limits? They mean nothing! wrote: FUN FACTS ABOUT TURN A / TURN X
-Standard ammunition cannot damage its armour
-Beam weapons are deflected by its I-field
-The Turn A can teleport itself
-Can teleport/ warp it's attacks (it could teleport a beam shot to appear right in an enemy suit's cockpit
-Beam rifle at maximum power is stronger than a Grypps level colony laser
-The Turn A can regenerate pretty much everything.
-The Moonlight Butterfly that destroyed Earth's civilization was at 20% power. At 100% output, it can cover everything from Earth to Jupiter in nanomachines.
-Turn A's chest's multipurpose silo can summon weapons from special "transmission" devices on the Earth set up to send ammunition to the Turn A's silos.
-The teleportation system makes it possible for, as long as there are nanomachines left on either the Turn A or at the special sites, to regenerate everything on the Turn A completely, including the pilot. The teleportation system saves the status of the machine as well as the status/ memories/ DNA information of the pilot, and then transmits it to the relay sites on Earth. As long as there are nanomachines, they can receive regeneration commands, it can be done. Complete regeneration from scratch, however, can take thousands of years
- The Turns were actually meant for Newtypes to pilot, what since they were developed by Newtypes; they have powerful psycommnu systems, allowing them to detect even on their own (ie, without a Newtype) the human life signs in other mobile suits.
-The Turn A's hands are so sensitive they can be used to pick up a regular human-sized bucket of water.
-The Keilas Guilie "Big Cannon" from Victory Gundam, can't even scratch the Turn A, and the Turn X Top can take control of it remotely.
-Turn A's power source are two black hole Degeneracy engines.
-The I-field beam drive system creates a film of particles over the surface of the machine and moves the mechanical parts inside, preventing a need for heavy gears inside. The I-field beam drive is also what is used for propulsion, preventing the need for thrust material.
- The Turn X was actually created outside the solar system and was sent to the moon.
- As seen in the anime, the Turn X is actually capable of draining the energy from basically anything, including the life force of pilots.
- Both Turns have powerful combat systems allowing them to basically enter combat regardless of the pilot's condition
This is pretty much "Culture: the Gundam" but in series it is used for mostly boring things, like moving cows and defending the city. It is funny in that it is the "ULTIMATE MACHINE"
yet it rarely shows off its power.
The next closest I'd say are the G Gundam machines, but they are KUNG FU ACTION MACHINES, POWERED BY MARTIAL ARTS AND NANOMACHINES.
http://www.mahq.net/mecha/gundam/g/gf13-017nj2.htm
The hard thing is with no solid numbers on the machine besides "lol action points", you have to look at what it can do in series to even get an idea of its skill. It can go to space on its own power at the least, apparently produce a sort of illusionary copy of itself, and like MANY SHONEN ACTION ANIME characters, produce a limited form of invulnerability by glowing gold.
Devil Gundam will be .. something else to think about, because it is a gigantic monster in a robot shell more or less.