[size=0] they fixxed things so the ZPM is buried on earth in the dig where the second earht finds the tape. This gives them the power to open a whormhole to pegasus and send lots of lovely marines and nuke and railguns through to atlantis and half the Deadelus' flight time to Atlantis[/size]Typhonis 1 wrote:OK..so how would SG Command be able to help Atlanti out against the Wraith?
SG1 "Moeibus Pt I", SGA "The Siege Pt I"
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You know what gets me about manpower and the SGC, the Airforce doesn't have that many combat personnel. Airforce SP's are trained for base defense, not full fledged combat. Most of the combat people we have are under special ops, folks like Tac-p, Pararescue and Combat Controllers. Any special ops group arent known for having a large number of people, thats one reason why their so special. I'm glad that with the Atlantis expedition they sent Marines, but I'm surprised that the from what I can see, the SGC hasnt really intergrated any other of the armed services in their missions.
Just a little observation.
Just a little observation.
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Going by the patch number on the team leader boring O'Neil, there are at least 22 SGC teams. We know at least one is composed of Marines, I don't think it is to big a stretch to assume a number of SGC teams are made up of Marines, Army Special Forces and at least a few civilians with expertise in certain areas. What really concerns me is that the SGC command is under Cheyenne mountain, Headquarters of NORAD. How many times has the base been threatened with invasion or destruction? I wish the creators had the SGC be in another mountain/secure complex, or even an old missle complex.spongyblue wrote:I'm glad that with the Atlantis expedition they sent Marines, but I'm surprised that the from what I can see, the SGC hasnt really intergrated any other of the armed services in their missions.
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Ok, here's what bugs me, a couple of weeks ago we had Hamond and Daniel take the Promie on a field trip to Atlantis, sure they didn't mek it, ut it didn't seem like the trip was all that big a deal given the Asgard hyperdrive involved. Why didn't they try again after they fixed up the Promie.
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Very anti-climatic. It really didn't sit too well. Heck, I am having a bad feeling about this.Elheru Aran wrote:Quite so.Darth_Zod wrote:is it just me or so far does the season finale seem a bit. . .anticlimactic to the episode that aired just before it?
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Fixing up a warship light years beyond your ambient tech base is easier said than done.UCBooties wrote:Ok, here's what bugs me, a couple of weeks ago we had Hamond and Daniel take the Promie on a field trip to Atlantis, sure they didn't mek it, ut it didn't seem like the trip was all that big a deal given the Asgard hyperdrive involved. Why didn't they try again after they fixed up the Promie.
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Haven't they? SG-3 at one point was an all-marine team I believe. The show may focus on the Air Force, but that doesn't mean that's all the SGC has.spongyblue wrote:You know what gets me about manpower and the SGC, the Airforce doesn't have that many combat personnel. Airforce SP's are trained for base defense, not full fledged combat. Most of the combat people we have are under special ops, folks like Tac-p, Pararescue and Combat Controllers. Any special ops group arent known for having a large number of people, thats one reason why their so special. I'm glad that with the Atlantis expedition they sent Marines, but I'm surprised that the from what I can see, the SGC hasnt really intergrated any other of the armed services in their missions.
Just a little observation.
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given that SG-3 tends to be almost always used for armed backup it would make sense for them to be either marine or army.neoolong wrote:
Haven't they? SG-3 at one point was an all-marine team I believe. The show may focus on the Air Force, but that doesn't mean that's all the SGC has.
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I think it's clear what would happen.CaptainChewbacca wrote:This is going to get very Bill & Tedd if we end up with a team of 4 Daniels, 5 Sams, 3 Jacks, and a cuple of Teal'cs.
OTOH, it'd be pants-shitting funny.
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I was wondering where he was. Did they ever mention Ernest dying in the series?Agent Fisher wrote:I just noticed something, Ernest wasnt at Katherine funeral.
Oh, and its because the actor died in 2002
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Which means they recieved all of the data and decoded it from Atlantis.Dalton wrote:Hm. Carter referred to the ship as a Jumper...
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http://en.wikipedia.org/wiki/SG_teamsDeathstalker wrote: Going by the patch number on the team leader boring O'Neil, there are at least 22 SGC teams. We know at least one is composed of Marines, I don't think it is to big a stretch to assume a number of SGC teams are made up of Marines, Army Special Forces and at least a few civilians with expertise in certain areas. What really concerns me is that the SGC command is under Cheyenne mountain, Headquarters of NORAD. How many times has the base been threatened with invasion or destruction? I wish the creators had the SGC be in another mountain/secure complex, or even an old missle complex.
Special SG Team Designations :
SG-1 - Exploration. Originally led by Colonel Jack O'Neill, with Captain Samantha Carter and Doctor Daniel Jackson. Teal'c joined SG-1 shortly after. For a time, Jonas Quinn took the place of Dr. Jackson. With Colonel O'Neill's promotion the team is now led by a promoted Lieutenant Colonel Samantha Carter.
SG-2 - Military. Originally a three-man team led by Major Charles Kawalsky, with Warren and Casey. After Kawalsky's death, led by Major Louis Ferretti. Later led by Major Coburn, with Captains Griff and Pierce. Later led by a promoted Major Griff. Currently a Research team with Major Penhall.
SG-3 - Marine Combat Unit led by Colonel Makepeace, with Lieutenant Johnson and others. Apparently command rotated as Majors Castleman and Warren, as well as Colonel Makepeace were shown in command for the same period of time. Teal'c was once assigned to this unit, under Major Wade. Now a Military team led by Air Force Colonel Reynolds, with Bosco and Peterson.
SG-4 - Original team designation unknown. Became a team made up of Russian personell led by Lieutenant Colonel Sergei Ivanov, who was captured and killed.
SG-5 - Marine Combat Unit. Later an Air Force team with a Lieutenant Barber that died from exposure to an alien radiation. Later became a Miltary unit led by Major or Lieutenant Colonel Harper.
SG-6 - Medical. No team members ever named.
SG-7 - Scientific Corps, all killed on Hanka. No team members ever named.
SG-8 - Medical. No team members ever named.
SG-9 - Diplomatic Corps, originally led by Captain Jonas Hanson with Lieutenant Baker and Doctor Frakes all killed in action. Lieutenant Conner survived the mission and went on to another lead SG-11. Latter led by attorney Major Stan Kovachek. Still latter led by Major Benton, with Lieutenant Grogan, Tarkman and Winters, who all were killed in action.
SG-10 - Military. Originally led by Major Henry Boyd, entire team trapped by a black hole.
SG-11 - Engineering Corps. Initially led by Captain Conner, promoted after leaving SG-9. Entire team captured and later executed. Later became Archaeological led by Major Hawkins, Loder, Sanchez and Doctor Robert Rothman, who all were killed in action. Probably Engineering again, under Colonel Edwards, with Major Lorne, Lieutenant Menard, Lieutenant Ritter, and Lieutenant Woeste, SG-11 led an extended mining survey.
SG-12 - Military. No team members ever named.
SG-13 - Survey. Led by Colonel Dixon with Doctor Balinsky, Bosworth and Wells.
SG-14 - Diplomatic. Led by Major Graham, with Captain Blasdale, Lieutenant Astor and Sergeant Louis. Graham and Astor became zatarcs and were later killed. Blasdale and Louis also died.
SG-15 - Military No team members ever named, but all were killed. Later led by a promoted Major Pierce from SG-2.
SG-16 - Exploration. Originally led by Lieutenant Colonel Reynolds, who now leds SG-3.
SG-17 - Archaeological. Originally led by Major Mansfield, with Lieutenant Elliot, entire team killed in action.
SG-18 - Unknown. No team members ever named.
SG-19 - Unknown. No team members ever named.
SG-20 - Unknown. No team members ever named.
SG-21 - Unknown. No team members ever named.
Other Team Designations :
SG-X - Not part of Stargate Command, but a group of human slaves under training by jaffa in service to Apophis to infiltrate Earth.
1st SFW - There is also at least one wing of F-302 pilots, although they are not truly an SG team. It is not made clear what SFW actually means, but it is possibly Stargate Fighter Wing or something similar.
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Hmm...just checked. The list is kinda right. There are 17 known teams. Deathstalker said that last night's episode had evidence of 22 teams.Darth_Zod wrote:don't suppose there's any canon sources that corroborate the wiki article? it seems fairly accurate for the most part, but still . . .
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To be fair, most have them have died at least once. Its the recitivism that sets them apart.Old Plympto wrote:Wow. Look at that attrition rate. It's a wonder SG-1's roster has *relatively* remained intact for 8 years or so.
Which team is the geologists? I love the SG-geology team. They went to the native American world, then the Unas world, and I was cracking up listening to that geologist lecture O'Neill.
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Personal in the SGC itself has a fairly nasty attrition rate and the equipmenet fairs worst.Old Plympto wrote:Wow. Look at that attrition rate. It's a wonder SG-1's roster has *relatively* remained intact for 8 years or so.
You have to wonder how the Stargate-verse USA government manages to hid that much loss of life and equipment.
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Well, I guess Iraq could help. If that had happened in the SGverse too.ggs wrote:Personal in the SGC itself has a fairly nasty attrition rate and the equipmenet fairs worst.Old Plympto wrote:Wow. Look at that attrition rate. It's a wonder SG-1's roster has *relatively* remained intact for 8 years or so.
You have to wonder how the Stargate-verse USA government manages to hid that much loss of life and equipment.
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I just watched Moeibus.... honestly I didn't think it was too exciting. The alternate SG1 is annoying me (at least Jackson is). And I need some action to tide me over to the next part.
BTW, Ra doesn't seem right... as though he's not tall enough, or something along those lines. And it would be nice if when he was speaking, the voice sound similar to how it was in the movie (that's the way I see that the Goa'uld's should speak), not the choppy loud language they do speak.
And it would have been nice to see a Jackel guard, but I'm not complaining about the Horus guards.
BTW, Ra doesn't seem right... as though he's not tall enough, or something along those lines. And it would be nice if when he was speaking, the voice sound similar to how it was in the movie (that's the way I see that the Goa'uld's should speak), not the choppy loud language they do speak.
And it would have been nice to see a Jackel guard, but I'm not complaining about the Horus guards.
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