Sci-Fi tanks vs. Mechs

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Sci-Fi tanks vs. Mechs

Post by The Yosemite Bear »

Ok, what is the minimum force nessarry of front line Mechs nessary to dislodge a single Company of Hammer's Slammers (Two Panzer (Heavy hover tanks), Two Recon Platoons(Combat Cars) & 1 Artillery Platoon)

Using froces from:

1. Mobile Suit Gundam

2. Zone of Enders

3. Battletech

4. Imperial AT-AT's & AT-ST's

5. Zoids

6. Gasraki

Nuclear Supression field is engaged (Niether side can use nukes)
Note: Said tanks have Irridium Armored hulls (Funky Sci-fi superconductive metal, can handle KE blasts fairly well too), 30mm cannons can hit targets accuratly at 5km distance (targeting objects smaller then a human head), the Main guns of the Tanks can hit anything they have a valid LOS up to low orbit. Artillery can engage sub orbital targets.
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Post by The Yosemite Bear »

For those of you who aren't math inclined

that's 16 tanks, 16 Combat Cars, and 8 atty launchers.
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Post by Evil Sadistic Bastard »

The Yosemite Bear wrote:For those of you who aren't math inclined

that's 16 tanks, 16 Combat Cars, and 8 atty launchers.
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Re: Sci-Fi tanks vs. Mechs

Post by Singular Quartet »

The Yosemite Bear wrote:Ok, what is the minimum force nessarry of front line Mechs nessary to dislodge a single Company of Hammer's Slammers (Two Panzer (Heavy hover tanks), Two Recon Platoons(Combat Cars) & 1 Artillery Platoon)

Using froces from:

1. Mobile Suit Gundam
A couple of GM snipers might be able to take them. 3 or 4 maybe, I don't remember the range of their BM rifles, though.
2. Zone of Enders
Don't know, never played the game. Really should though.
3. Battletech
A few hundred. Their weapons range, armor, and weapons are absolute shit. If you've ever seen some of the combat threads on SB, a flamewar/debate will start up on the subject.
4. Imperial AT-AT's & AT-ST's
A bunch of AT-ATs might be able to tkae them, considering the armor on the bastards.
5. Zoids
Don't know. Just don't know.
6. Gasraki
NEver even heard of this one.
Nuclear Supression field is engaged (Niether side can use nukes)
Note: Said tanks have Irridium Armored hulls (Funky Sci-fi superconductive metal, can handle KE blasts fairly well too), 30mm cannons can hit targets accuratly at 5km distance (targeting objects smaller then a human head), the Main guns of the Tanks can hit anything they have a valid LOS up to low orbit. Artillery can engage sub orbital targets.
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Post by Sektor31 »

How about including Xenogears and EVA?
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Post by Setzer »

Sektor31 wrote:How about including Xenogears and EVA?
Both Xenogears and EVA-01 have nearly godlike powers at some point in the series. It wouldn't be fair.
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Re: Sci-Fi tanks vs. Mechs

Post by SAMAS »

Singuler Quartet wrote:
The Yosemite Bear wrote:Ok, what is the minimum force nessarry of front line Mechs nessary to dislodge a single Company of Hammer's Slammers (Two Panzer (Heavy hover tanks), Two Recon Platoons(Combat Cars) & 1 Artillery Platoon)

Using froces from:

1. Mobile Suit Gundam
A couple of GM snipers might be able to take them. 3 or 4 maybe, I don't remember the range of their BM rifles, though.
I don't know much about the Slammers, but from what I remember, they don't have much to worry about from anything before the Neo-Zeon war, except the larger Mobile Armors.

After Colony, Only the Serpents, Mobile Dolls, and Gundams, in acending order, have a chance.

G-Gundam would kick their asses for sport.

Gundam X would get real nasty once the Sattelite Cannons came into play.
2. Zone of Enders
Don't know, never played the game. Really should though.
[/quote]

I don't think you'll need much else past the Big 5(Jehuty, Anubis, Ardjet, Vic Viper, and Neith), but I don't know enough about the regular forces.
3. Battletech
A few hundred. Their weapons range, armor, and weapons are absolute shit. If you've ever seen some of the combat threads on SB, a flamewar/debate will start up on the subject.
Not touching this one.
4. Imperial AT-AT's & AT-ST's
A bunch of AT-ATs might be able to tkae them, considering the armor on the bastards.
Maybe.
5. Zoids
Don't know. Just don't know.
If they use the nastier ones like the Death Stinger and Bezerk Fuhrer, maybe two to four. If we use the anime versions of the Death Saurer or Ultrasurus, just the one.

The regular zoids will likely take larger numbers, depending on the Zoids used, and what weapons they carry.
6. Gasraki
NEver even heard of this one.
From what little I've seen, more than they have. TA's and FAKES only used modern weaponry.
Nuclear Supression field is engaged (Niether side can use nukes)
Note: Said tanks have Irridium Armored hulls (Funky Sci-fi superconductive metal, can handle KE blasts fairly well too), 30mm cannons can hit targets accuratly at 5km distance (targeting objects smaller then a human head), the Main guns of the Tanks can hit anything they have a valid LOS up to low orbit. Artillery can engage sub orbital targets.
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Re: Sci-Fi tanks vs. Mechs

Post by MKSheppard »

The Yosemite Bear wrote:Ok, what is the minimum force nessarry of front line Mechs nessary to dislodge a single Company of Hammer's Slammers (Two Panzer (Heavy hover tanks), Two Recon Platoons(Combat Cars) & 1 Artillery Platoon)
I'd have to say a full regiment's worth of mecha (50+) to even have a
remote chance of dislodging the Slammers. Even then it's dicey, with
lots of mecha casualties ranging up to 50% of the attacking force
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Re: Sci-Fi tanks vs. Mechs

Post by SAMAS »

MKSheppard wrote:
The Yosemite Bear wrote:Ok, what is the minimum force nessarry of front line Mechs nessary to dislodge a single Company of Hammer's Slammers (Two Panzer (Heavy hover tanks), Two Recon Platoons(Combat Cars) & 1 Artillery Platoon)
I'd have to say a full regiment's worth of mecha (50+) to even have a
remote chance of dislodging the Slammers. Even then it's dicey, with
lots of mecha casualties ranging up to 50% of the attacking force
Depends on the Mecha used. Machines like Shin Getta Robo, the Ultimate Death Saurer, and the Devil Gundam can do it alone, with Zero casualties, while a bunch of Zakus would stand no chance.
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Re: Sci-Fi tanks vs. Mechs

Post by MKSheppard »

SAMAS wrote: Depends on the Mecha used. Machines like Shin Getta Robo, the Ultimate Death Saurer, and the Devil Gundam can do it alone, with Zero casualties, while a bunch of Zakus would stand no chance.
Bullshit. The slammers can waste them all at long range with their rapid
fire powerguns. It would be a turkey shoot on par with Desert Storm,
and would get even worse when the brilliant anti-armor submitions from
the rocket howitzers set up behind the main line of resistance start
raining down onto the mecha.

A Regiment's worth is CONSERVATIVE.
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Re: Sci-Fi tanks vs. Mechs

Post by MKSheppard »

MKSheppard wrote: A Regiment's worth is CONSERVATIVE.
Damn, oh well. Fucking lack of an edit button. I'd have to go with
two regiments worth of mecha (100+) to even get a chance of
dislodging the slammers without excessive casualties to my attacking
force.
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Re: Sci-Fi tanks vs. Mechs

Post by SAMAS »

MKSheppard wrote:
SAMAS wrote: Depends on the Mecha used. Machines like Shin Getta Robo, the Ultimate Death Saurer, and the Devil Gundam can do it alone, with Zero casualties, while a bunch of Zakus would stand no chance.
Bullshit. The slammers can waste them all at long range with their rapid
fire powerguns. It would be a turkey shoot on par with Desert Storm,
and would get even worse when the brilliant anti-armor submitions from
the rocket howitzers set up behind the main line of resistance start
raining down onto the mecha.

A Regiment's worth is CONSERVATIVE.

Well let's compare:

Shin Getter Robo has been known to cut moons in half.

The Ultimate Death Saurer can BDZ a planet while standing on it, and could take a miniature Black Hole dropped on it.

The Death Stinger could also hit targets in Low Orbit(or from Low Orbit in it's case), and could nuke entire cities in a single shot("What's the name of that city below? Not that it matters anymore..." *BOOM*) The Stinger also survived the Black Hole attack, albeit barely.

And the Devil Gundam can attack from HIGH Orbit, assimilating entire cities in minutes. Not to mention building it's own army.

Sorry, but the Slammers are going to have to bring a little more to the table if they want to hang with these guys.
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Re: Sci-Fi tanks vs. Mechs

Post by VF5SS »

SAMAS wrote:
Shin Getter Robo has been known to cut moons in half.
Only when Shin Dragon is pumping power into it.
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Post by The Yosemite Bear »

I know, the computer's targeting system with neuro feed back, means that the pico that thing lines up with a target, a powergun beam is heading toward it at near C. *You don't see the beams themselves, just the cyan flashes of their bleed in the atmosphere.*

The 30mm guns can pull high speed Head shots at 5 KM with both vehivles traveling at high speed, artillery and main guns rutinely shot down objects in orbit. (The limit on range for powerguns is not 5km, it's LOS, as long as curvature of earth or physical objects aren't in the way (yes a light berm will stop a powergun, until enough DET is pumped into the berm to turn it into glass and steam.)

So Samas (THat satillite based Gundam weapons are fucked (Sats will already be shot down, by ATTY or tank guns),
ZOE/Death Saurer: Flying things mean that LOS limitation is no problem (
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Re: Sci-Fi tanks vs. Mechs

Post by Pablo Sanchez »

SAMAS wrote:Well let's compare:

Shin Getter Robo has been known to cut moons in half.

The Ultimate Death Saurer can BDZ a planet while standing on it, and could take a miniature Black Hole dropped on it.

The Death Stinger could also hit targets in Low Orbit(or from Low Orbit in it's case), and could nuke entire cities in a single shot("What's the name of that city below? Not that it matters anymore..." *BOOM*) The Stinger also survived the Black Hole attack, albeit barely.

And the Devil Gundam can attack from HIGH Orbit, assimilating entire cities in minutes. Not to mention building it's own army.
You type very well with only one hand.
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Re: Sci-Fi tanks vs. Mechs

Post by MKSheppard »

Pablo Sanchez wrote: You type very well with only one hand.
FUQ FUQ FUQ FUQ
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Post by The Yosemite Bear »

Note: While there is some fallacys

The basic science of the powergun is that the energy containment causes minimal bleed (Or loss of Potential energy into the outside enviornment),

The energy is dumped into the first decent solid it hits.

How this doesn't get fucked up by all the dust and other "Solids" in the atmosphere I don't know.
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Post by SAMAS »

The Yosemite Bear wrote:I know, the computer's targeting system with neuro feed back, means that the pico that thing lines up with a target, a powergun beam is heading toward it at near C. *You don't see the beams themselves, just the cyan flashes of their bleed in the atmosphere.*

The 30mm guns can pull high speed Head shots at 5 KM with both vehivles traveling at high speed, artillery and main guns rutinely shot down objects in orbit. (The limit on range for powerguns is not 5km, it's LOS, as long as curvature of earth or physical objects aren't in the way (yes a light berm will stop a powergun, until enough DET is pumped into the berm to turn it into glass and steam.)

So Samas (THat satillite based Gundam weapons are fucked (Sats will already be shot down, by ATTY or tank guns),
ZOE/Death Saurer: Flying things mean that LOS limitation is no problem (
Actually, the Sattelite in question in Gundam X is Luna.

Death Saurer: Then the problem is reaching the sucker. The Death Saurer nuked several cities across the planet simultaneously with the same Charged Particle Gun shot.

But barring that, you still have to get through it's immense armor, that didn't flinch from having a small black hole dropped on it. And it has plenty of guns and launchers to make attacking it a risky venture at best.
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Re: Sci-Fi tanks vs. Mechs

Post by SAMAS »

Pablo Sanchez wrote:
SAMAS wrote:Well let's compare:

Shin Getter Robo has been known to cut moons in half.

The Ultimate Death Saurer can BDZ a planet while standing on it, and could take a miniature Black Hole dropped on it.

The Death Stinger could also hit targets in Low Orbit(or from Low Orbit in it's case), and could nuke entire cities in a single shot("What's the name of that city below? Not that it matters anymore..." *BOOM*) The Stinger also survived the Black Hole attack, albeit barely.

And the Devil Gundam can attack from HIGH Orbit, assimilating entire cities in minutes. Not to mention building it's own army.
You type very well with only one hand.
Waitwaitwait. Sheppard says prove it, and when I respond with facts, it's dismissed as fanwank?

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Post by MKSheppard »

SAMAS wrote: But barring that, you still have to get through it's immense armor, that didn't flinch from having a small black hole dropped on it.
Oh god, not the blackhole weapon fallicy!
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Re: Sci-Fi tanks vs. Mechs

Post by SAMAS »

VF5SS wrote:
SAMAS wrote:
Shin Getter Robo has been known to cut moons in half.
Only when Shin Dragon is pumping power into it.
True dat. Okay, let's add him in, too.
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Re: Sci-Fi tanks vs. Mechs

Post by MKSheppard »

SAMAS wrote: Waitwaitwait. Sheppard says prove it, and when I respond with facts, it's dismissed as fanwank?
Yeah, when Yosemite says no NUCLEAR weapons or WMDs allowed, and
you drag in WMD causing fanwankmechas
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Re: Sci-Fi tanks vs. Mechs

Post by Pablo Sanchez »

SAMAS wrote:Waitwaitwait. Sheppard says prove it, and when I respond with facts, it's dismissed as fanwank?
Jesus Motherfucking Christ, I can't believe I have to waste my time on this, particularly considering the outrageous hypocrisy present here. Read this from the first post, bitch. YB listed which series you could draw from for your sobbing, worthless attempts to disprove the tanks' total superiority:
1. Mobile Suit Gundam

2. Zone of Enders

3. Battletech

4. Imperial AT-AT's & AT-ST's

5. Zoids

6. Gasraki
Now, I don't waste brain cells watching most of these shows, but it occurs to me from what I know of them that none of your bullshit jerkoff mecha appear in them. (yeah, not even the fucking devil gundam--that's G Gundam, fucknut.)

So, your concession is accepted, bitch.



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Re: Sci-Fi tanks vs. Mechs

Post by SAMAS »

MKSheppard wrote:
SAMAS wrote: Waitwaitwait. Sheppard says prove it, and when I respond with facts, it's dismissed as fanwank?
Yeah, when Yosemite says no NUCLEAR weapons or WMDs allowed, and
you drag in WMD causing fanwankmechas
Actually, all he said was:
The Yosemite Bear wrote:Nuclear Supression field is engaged (Niether side can use nukes)
The big-ass particle beam cannons of the Death Stinger and Saurer are no more WMDs than a Turbolaser is. Not to mention they have enough conventional weapons to do the job, too.

The Devil Gundam has no WMDs.

Nor does the Shin Getter(and Dragon).
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Re: Sci-Fi tanks vs. Mechs

Post by MKSheppard »

SAMAS wrote: The big-ass particle beam cannons of the Death Stinger and Saurer are no more WMDs than a Turbolaser is. Not to mention they have enough conventional weapons to do the job, too.
uhm...
and could nuke entire cities in a single shot("What's the name of that city below? Not that it matters anymore..." *BOOM*) The Stinger also survived the Black Hole attack, albeit barely.

And the Devil Gundam can attack from HIGH Orbit, assimilating entire cities in minutes. Not to mention building it's own army.
Sounds an awful like a WMD to me, fanwanker...if it walks, and quacks
like a duck then it's a fucking DUCK.
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