Sci-Fi tanks vs. Mechs
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Sci-Fi tanks vs. Mechs
Ok, what is the minimum force nessarry of front line Mechs nessary to dislodge a single Company of Hammer's Slammers (Two Panzer (Heavy hover tanks), Two Recon Platoons(Combat Cars) & 1 Artillery Platoon)
Using froces from:
1. Mobile Suit Gundam
2. Zone of Enders
3. Battletech
4. Imperial AT-AT's & AT-ST's
5. Zoids
6. Gasraki
Nuclear Supression field is engaged (Niether side can use nukes)
Note: Said tanks have Irridium Armored hulls (Funky Sci-fi superconductive metal, can handle KE blasts fairly well too), 30mm cannons can hit targets accuratly at 5km distance (targeting objects smaller then a human head), the Main guns of the Tanks can hit anything they have a valid LOS up to low orbit. Artillery can engage sub orbital targets.
Using froces from:
1. Mobile Suit Gundam
2. Zone of Enders
3. Battletech
4. Imperial AT-AT's & AT-ST's
5. Zoids
6. Gasraki
Nuclear Supression field is engaged (Niether side can use nukes)
Note: Said tanks have Irridium Armored hulls (Funky Sci-fi superconductive metal, can handle KE blasts fairly well too), 30mm cannons can hit targets accuratly at 5km distance (targeting objects smaller then a human head), the Main guns of the Tanks can hit anything they have a valid LOS up to low orbit. Artillery can engage sub orbital targets.
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The Black Tristars.The Yosemite Bear wrote:For those of you who aren't math inclined
that's 16 tanks, 16 Combat Cars, and 8 atty launchers.
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Re: Sci-Fi tanks vs. Mechs
A couple of GM snipers might be able to take them. 3 or 4 maybe, I don't remember the range of their BM rifles, though.The Yosemite Bear wrote:Ok, what is the minimum force nessarry of front line Mechs nessary to dislodge a single Company of Hammer's Slammers (Two Panzer (Heavy hover tanks), Two Recon Platoons(Combat Cars) & 1 Artillery Platoon)
Using froces from:
1. Mobile Suit Gundam
Don't know, never played the game. Really should though.2. Zone of Enders
A few hundred. Their weapons range, armor, and weapons are absolute shit. If you've ever seen some of the combat threads on SB, a flamewar/debate will start up on the subject.3. Battletech
A bunch of AT-ATs might be able to tkae them, considering the armor on the bastards.4. Imperial AT-AT's & AT-ST's
Don't know. Just don't know.5. Zoids
NEver even heard of this one.6. Gasraki
Nuclear Supression field is engaged (Niether side can use nukes)
Note: Said tanks have Irridium Armored hulls (Funky Sci-fi superconductive metal, can handle KE blasts fairly well too), 30mm cannons can hit targets accuratly at 5km distance (targeting objects smaller then a human head), the Main guns of the Tanks can hit anything they have a valid LOS up to low orbit. Artillery can engage sub orbital targets.
Re: Sci-Fi tanks vs. Mechs
I don't know much about the Slammers, but from what I remember, they don't have much to worry about from anything before the Neo-Zeon war, except the larger Mobile Armors.Singuler Quartet wrote:A couple of GM snipers might be able to take them. 3 or 4 maybe, I don't remember the range of their BM rifles, though.The Yosemite Bear wrote:Ok, what is the minimum force nessarry of front line Mechs nessary to dislodge a single Company of Hammer's Slammers (Two Panzer (Heavy hover tanks), Two Recon Platoons(Combat Cars) & 1 Artillery Platoon)
Using froces from:
1. Mobile Suit Gundam
After Colony, Only the Serpents, Mobile Dolls, and Gundams, in acending order, have a chance.
G-Gundam would kick their asses for sport.
Gundam X would get real nasty once the Sattelite Cannons came into play.
[/quote]Don't know, never played the game. Really should though.2. Zone of Enders
I don't think you'll need much else past the Big 5(Jehuty, Anubis, Ardjet, Vic Viper, and Neith), but I don't know enough about the regular forces.
Not touching this one.A few hundred. Their weapons range, armor, and weapons are absolute shit. If you've ever seen some of the combat threads on SB, a flamewar/debate will start up on the subject.3. Battletech
Maybe.A bunch of AT-ATs might be able to tkae them, considering the armor on the bastards.4. Imperial AT-AT's & AT-ST's
If they use the nastier ones like the Death Stinger and Bezerk Fuhrer, maybe two to four. If we use the anime versions of the Death Saurer or Ultrasurus, just the one.Don't know. Just don't know.5. Zoids
The regular zoids will likely take larger numbers, depending on the Zoids used, and what weapons they carry.
From what little I've seen, more than they have. TA's and FAKES only used modern weaponry.NEver even heard of this one.6. Gasraki
Nuclear Supression field is engaged (Niether side can use nukes)
Note: Said tanks have Irridium Armored hulls (Funky Sci-fi superconductive metal, can handle KE blasts fairly well too), 30mm cannons can hit targets accuratly at 5km distance (targeting objects smaller then a human head), the Main guns of the Tanks can hit anything they have a valid LOS up to low orbit. Artillery can engage sub orbital targets.
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Re: Sci-Fi tanks vs. Mechs
I'd have to say a full regiment's worth of mecha (50+) to even have aThe Yosemite Bear wrote:Ok, what is the minimum force nessarry of front line Mechs nessary to dislodge a single Company of Hammer's Slammers (Two Panzer (Heavy hover tanks), Two Recon Platoons(Combat Cars) & 1 Artillery Platoon)
remote chance of dislodging the Slammers. Even then it's dicey, with
lots of mecha casualties ranging up to 50% of the attacking force
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"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
Re: Sci-Fi tanks vs. Mechs
Depends on the Mecha used. Machines like Shin Getta Robo, the Ultimate Death Saurer, and the Devil Gundam can do it alone, with Zero casualties, while a bunch of Zakus would stand no chance.MKSheppard wrote:I'd have to say a full regiment's worth of mecha (50+) to even have aThe Yosemite Bear wrote:Ok, what is the minimum force nessarry of front line Mechs nessary to dislodge a single Company of Hammer's Slammers (Two Panzer (Heavy hover tanks), Two Recon Platoons(Combat Cars) & 1 Artillery Platoon)
remote chance of dislodging the Slammers. Even then it's dicey, with
lots of mecha casualties ranging up to 50% of the attacking force
Not an armored Jigglypuff
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Re: Sci-Fi tanks vs. Mechs
Bullshit. The slammers can waste them all at long range with their rapidSAMAS wrote: Depends on the Mecha used. Machines like Shin Getta Robo, the Ultimate Death Saurer, and the Devil Gundam can do it alone, with Zero casualties, while a bunch of Zakus would stand no chance.
fire powerguns. It would be a turkey shoot on par with Desert Storm,
and would get even worse when the brilliant anti-armor submitions from
the rocket howitzers set up behind the main line of resistance start
raining down onto the mecha.
A Regiment's worth is CONSERVATIVE.
"If scientists and inventors who develop disease cures and useful technologies don't get lifetime royalties, I'd like to know what fucking rationale you have for some guy getting lifetime royalties for writing an episode of Full House." - Mike Wong
"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
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Re: Sci-Fi tanks vs. Mechs
Damn, oh well. Fucking lack of an edit button. I'd have to go withMKSheppard wrote: A Regiment's worth is CONSERVATIVE.
two regiments worth of mecha (100+) to even get a chance of
dislodging the slammers without excessive casualties to my attacking
force.
"If scientists and inventors who develop disease cures and useful technologies don't get lifetime royalties, I'd like to know what fucking rationale you have for some guy getting lifetime royalties for writing an episode of Full House." - Mike Wong
"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
Re: Sci-Fi tanks vs. Mechs
MKSheppard wrote:Bullshit. The slammers can waste them all at long range with their rapidSAMAS wrote: Depends on the Mecha used. Machines like Shin Getta Robo, the Ultimate Death Saurer, and the Devil Gundam can do it alone, with Zero casualties, while a bunch of Zakus would stand no chance.
fire powerguns. It would be a turkey shoot on par with Desert Storm,
and would get even worse when the brilliant anti-armor submitions from
the rocket howitzers set up behind the main line of resistance start
raining down onto the mecha.
A Regiment's worth is CONSERVATIVE.
Well let's compare:
Shin Getter Robo has been known to cut moons in half.
The Ultimate Death Saurer can BDZ a planet while standing on it, and could take a miniature Black Hole dropped on it.
The Death Stinger could also hit targets in Low Orbit(or from Low Orbit in it's case), and could nuke entire cities in a single shot("What's the name of that city below? Not that it matters anymore..." *BOOM*) The Stinger also survived the Black Hole attack, albeit barely.
And the Devil Gundam can attack from HIGH Orbit, assimilating entire cities in minutes. Not to mention building it's own army.
Sorry, but the Slammers are going to have to bring a little more to the table if they want to hang with these guys.
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Re: Sci-Fi tanks vs. Mechs
Only when Shin Dragon is pumping power into it.SAMAS wrote:
Shin Getter Robo has been known to cut moons in half.
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I know, the computer's targeting system with neuro feed back, means that the pico that thing lines up with a target, a powergun beam is heading toward it at near C. *You don't see the beams themselves, just the cyan flashes of their bleed in the atmosphere.*
The 30mm guns can pull high speed Head shots at 5 KM with both vehivles traveling at high speed, artillery and main guns rutinely shot down objects in orbit. (The limit on range for powerguns is not 5km, it's LOS, as long as curvature of earth or physical objects aren't in the way (yes a light berm will stop a powergun, until enough DET is pumped into the berm to turn it into glass and steam.)
So Samas (THat satillite based Gundam weapons are fucked (Sats will already be shot down, by ATTY or tank guns),
ZOE/Death Saurer: Flying things mean that LOS limitation is no problem (
The 30mm guns can pull high speed Head shots at 5 KM with both vehivles traveling at high speed, artillery and main guns rutinely shot down objects in orbit. (The limit on range for powerguns is not 5km, it's LOS, as long as curvature of earth or physical objects aren't in the way (yes a light berm will stop a powergun, until enough DET is pumped into the berm to turn it into glass and steam.)
So Samas (THat satillite based Gundam weapons are fucked (Sats will already be shot down, by ATTY or tank guns),
ZOE/Death Saurer: Flying things mean that LOS limitation is no problem (
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Re: Sci-Fi tanks vs. Mechs
You type very well with only one hand.SAMAS wrote:Well let's compare:
Shin Getter Robo has been known to cut moons in half.
The Ultimate Death Saurer can BDZ a planet while standing on it, and could take a miniature Black Hole dropped on it.
The Death Stinger could also hit targets in Low Orbit(or from Low Orbit in it's case), and could nuke entire cities in a single shot("What's the name of that city below? Not that it matters anymore..." *BOOM*) The Stinger also survived the Black Hole attack, albeit barely.
And the Devil Gundam can attack from HIGH Orbit, assimilating entire cities in minutes. Not to mention building it's own army.
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Re: Sci-Fi tanks vs. Mechs
FUQ FUQ FUQ FUQPablo Sanchez wrote: You type very well with only one hand.
"If scientists and inventors who develop disease cures and useful technologies don't get lifetime royalties, I'd like to know what fucking rationale you have for some guy getting lifetime royalties for writing an episode of Full House." - Mike Wong
"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
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Note: While there is some fallacys
The basic science of the powergun is that the energy containment causes minimal bleed (Or loss of Potential energy into the outside enviornment),
The energy is dumped into the first decent solid it hits.
How this doesn't get fucked up by all the dust and other "Solids" in the atmosphere I don't know.
The basic science of the powergun is that the energy containment causes minimal bleed (Or loss of Potential energy into the outside enviornment),
The energy is dumped into the first decent solid it hits.
How this doesn't get fucked up by all the dust and other "Solids" in the atmosphere I don't know.
The scariest folk song lyrics are "My Boy Grew up to be just like me" from cats in the cradle by Harry Chapin
Actually, the Sattelite in question in Gundam X is Luna.The Yosemite Bear wrote:I know, the computer's targeting system with neuro feed back, means that the pico that thing lines up with a target, a powergun beam is heading toward it at near C. *You don't see the beams themselves, just the cyan flashes of their bleed in the atmosphere.*
The 30mm guns can pull high speed Head shots at 5 KM with both vehivles traveling at high speed, artillery and main guns rutinely shot down objects in orbit. (The limit on range for powerguns is not 5km, it's LOS, as long as curvature of earth or physical objects aren't in the way (yes a light berm will stop a powergun, until enough DET is pumped into the berm to turn it into glass and steam.)
So Samas (THat satillite based Gundam weapons are fucked (Sats will already be shot down, by ATTY or tank guns),
ZOE/Death Saurer: Flying things mean that LOS limitation is no problem (
Death Saurer: Then the problem is reaching the sucker. The Death Saurer nuked several cities across the planet simultaneously with the same Charged Particle Gun shot.
But barring that, you still have to get through it's immense armor, that didn't flinch from having a small black hole dropped on it. And it has plenty of guns and launchers to make attacking it a risky venture at best.
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Re: Sci-Fi tanks vs. Mechs
Waitwaitwait. Sheppard says prove it, and when I respond with facts, it's dismissed as fanwank?Pablo Sanchez wrote:You type very well with only one hand.SAMAS wrote:Well let's compare:
Shin Getter Robo has been known to cut moons in half.
The Ultimate Death Saurer can BDZ a planet while standing on it, and could take a miniature Black Hole dropped on it.
The Death Stinger could also hit targets in Low Orbit(or from Low Orbit in it's case), and could nuke entire cities in a single shot("What's the name of that city below? Not that it matters anymore..." *BOOM*) The Stinger also survived the Black Hole attack, albeit barely.
And the Devil Gundam can attack from HIGH Orbit, assimilating entire cities in minutes. Not to mention building it's own army.
Not an armored Jigglypuff
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Oh god, not the blackhole weapon fallicy!SAMAS wrote: But barring that, you still have to get through it's immense armor, that didn't flinch from having a small black hole dropped on it.
"If scientists and inventors who develop disease cures and useful technologies don't get lifetime royalties, I'd like to know what fucking rationale you have for some guy getting lifetime royalties for writing an episode of Full House." - Mike Wong
"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
Re: Sci-Fi tanks vs. Mechs
True dat. Okay, let's add him in, too.VF5SS wrote:Only when Shin Dragon is pumping power into it.SAMAS wrote:
Shin Getter Robo has been known to cut moons in half.
Not an armored Jigglypuff
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Re: Sci-Fi tanks vs. Mechs
Yeah, when Yosemite says no NUCLEAR weapons or WMDs allowed, andSAMAS wrote: Waitwaitwait. Sheppard says prove it, and when I respond with facts, it's dismissed as fanwank?
you drag in WMD causing fanwankmechas
"If scientists and inventors who develop disease cures and useful technologies don't get lifetime royalties, I'd like to know what fucking rationale you have for some guy getting lifetime royalties for writing an episode of Full House." - Mike Wong
"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
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Re: Sci-Fi tanks vs. Mechs
Jesus Motherfucking Christ, I can't believe I have to waste my time on this, particularly considering the outrageous hypocrisy present here. Read this from the first post, bitch. YB listed which series you could draw from for your sobbing, worthless attempts to disprove the tanks' total superiority:SAMAS wrote:Waitwaitwait. Sheppard says prove it, and when I respond with facts, it's dismissed as fanwank?
Now, I don't waste brain cells watching most of these shows, but it occurs to me from what I know of them that none of your bullshit jerkoff mecha appear in them. (yeah, not even the fucking devil gundam--that's G Gundam, fucknut.)1. Mobile Suit Gundam
2. Zone of Enders
3. Battletech
4. Imperial AT-AT's & AT-ST's
5. Zoids
6. Gasraki
So, your concession is accepted, bitch.
P.S.
You are ugly.
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Re: Sci-Fi tanks vs. Mechs
Actually, all he said was:MKSheppard wrote:Yeah, when Yosemite says no NUCLEAR weapons or WMDs allowed, andSAMAS wrote: Waitwaitwait. Sheppard says prove it, and when I respond with facts, it's dismissed as fanwank?
you drag in WMD causing fanwankmechas
The big-ass particle beam cannons of the Death Stinger and Saurer are no more WMDs than a Turbolaser is. Not to mention they have enough conventional weapons to do the job, too.The Yosemite Bear wrote:Nuclear Supression field is engaged (Niether side can use nukes)
The Devil Gundam has no WMDs.
Nor does the Shin Getter(and Dragon).
Not an armored Jigglypuff
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Re: Sci-Fi tanks vs. Mechs
uhm...SAMAS wrote: The big-ass particle beam cannons of the Death Stinger and Saurer are no more WMDs than a Turbolaser is. Not to mention they have enough conventional weapons to do the job, too.
Sounds an awful like a WMD to me, fanwanker...if it walks, and quacksand could nuke entire cities in a single shot("What's the name of that city below? Not that it matters anymore..." *BOOM*) The Stinger also survived the Black Hole attack, albeit barely.
And the Devil Gundam can attack from HIGH Orbit, assimilating entire cities in minutes. Not to mention building it's own army.
like a duck then it's a fucking DUCK.
"If scientists and inventors who develop disease cures and useful technologies don't get lifetime royalties, I'd like to know what fucking rationale you have for some guy getting lifetime royalties for writing an episode of Full House." - Mike Wong
"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944