What happened to the Gou'ald Sarcophagii?

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What happened to the Gou'ald Sarcophagii?

Post by j1j2j3 »

Every time someone gets hurt or injured on SGA I always have to ask what they did with all the Sarcophagii they have.

Beckett and Weir recently come to mind recently.

I mean shouldn't they have one on every SGC base including Atlantis?

Don't they have any? Even if they don't , now that the Gou'ald are no more, it would be trivial to aquire one from the Jaffa or other traders.

Not just healing injuries, but the sarcophagus even brings you back from the dead! Why not use it?
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Post by Zac Naloen »

Because it turns you into sociopath.
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Re: What happened to the Gou'ald Sarcophagii?

Post by NecronLord »

j1j2j3 wrote:Every time someone gets hurt or injured on SGA I always have to ask what they did with all the Sarcophagii they have.

Beckett and Weir recently come to mind recently.

I mean shouldn't they have one on every SGC base including Atlantis?
Why? We don't know of their ubiquity. System Lords had them. Doesn't mean everyone has one. Atlantis certainly doesn't. If Earth got one, then the logical location for it would be on Earth somewhere. In constant use treating people with terminal diseases.
Don't they have any? Even if they don't , now that the Gou'ald are no more, it would be trivial to aquire one from the Jaffa or other traders.
Assuming the Ori haven't gone out of their way to destroy them (exclusivity of ressurection for the Priors don'cha know, and that Earth can afford it. What would make you give up eternal life if you were a jaffa who had one?
Not just healing injuries, but the sarcophagus even brings you back from the dead! Why not use it?
A better question is why aren't there any ancient healing devices of any type on Atlantis. Diagnosis machines yes. Healing devices, not so much. One of those devices Anubis used to create the Kull Warriors would be... interesting and risky to see.
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Post by NecronLord »

Zac Naloen wrote:Because it turns you into sociopath.
Sha're (though Ra's was clearly a different and larger model than most) Gen. O'Neill and Daniel Jackson aren't. Repeated use when you're healthy does that. Emergency use to revive the dead/mortally wounded appears to have no harmful effects.
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Post by Brother-Captain Gaius »

NecronLord wrote:Sha're (though Ra's was clearly a different and larger model than most) Gen. O'Neill and Daniel Jackson aren't. Repeated use when you're healthy does that. Emergency use to revive the dead/mortally wounded appears to have no harmful effects.
...In the short term. Given that the only person who's really been through the thing more than a handful of times has also died, ascended, and returned back to life twice, it's hard to say for sure. Granted, "Need" seems to suggest one can recover from the psychological effects, but that was only over a very short term affair.

The Tok'ra very pointedly do not use them, and I think that's far more telling (but then again, maybe it has more of an effect on Goa'uld?).
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Post by Zac Naloen »

Brother-Captain Gaius wrote:
NecronLord wrote:Sha're (though Ra's was clearly a different and larger model than most) Gen. O'Neill and Daniel Jackson aren't. Repeated use when you're healthy does that. Emergency use to revive the dead/mortally wounded appears to have no harmful effects.
...In the short term. Given that the only person who's really been through the thing more than a handful of times has also died, ascended, and returned back to life twice, it's hard to say for sure. Granted, "Need" seems to suggest one can recover from the psychological effects, but that was only over a very short term affair.

The Tok'ra very pointedly do not use them, and I think that's far more telling (but then again, maybe it has more of an effect on Goa'uld?).
Not just that, it's exactly the reason given in the show for why they don't use them.
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Post by SilverWingedSeraph »

A more valid question is why the fuck they didn't take any zat-guns to Atlantis. I imagine their first encounter with the Wraith would have gone a lot more fucking smoothly if they had some Zats handy. The first few episodes of Atlantis I kept repeating this same question over and over, because it just struck me as goddamn retarded.
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Post by PREDATOR490 »

I always ended up asking why the fuck SG teams never started using some sort of staff based weaponary. The Jaffa drop tons of the things when they are being shot up so getting them dosent strike me as being particularily difficult. Teal'c was running around with a massive cannon yet they never thought to try and fit a staff or cannon onto their space ships ?
O'Neil's statement that they were weapons of fear holds merit when compared to guns but the main point is why havent they been able to incorporate some element of Goa'uld technology into their weapons.

They did it easily enough for those anti-kull warrior things - ANOTHER thing which SG teams have never seemed to take a hint from. A kull armor suit should prove effective against the Wraith and their wrist mounted blasters wouldnt be that bad of a weapon.

SG has made a rather predictable cliche of destroying any technology that actually could be used and ignoring any attempts to try and gain such technology.
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Post by Coalition »

PREDATOR490 wrote:I always ended up asking why the fuck SG teams never started using some sort of staff based weaponary. The Jaffa drop tons of the things when they are being shot up so getting them dosent strike me as being particularily difficult. Teal'c was running around with a massive cannon yet they never thought to try and fit a staff or cannon onto their space ships ?
O'Neil's statement that they were weapons of fear holds merit when compared to guns but the main point is why havent they been able to incorporate some element of Goa'uld technology into their weapons.
One thing that was done on a SG/X-Com fanfic, was taking six staff weapon tips and mounting them Gatling-style on a HWP (or a MALP). The basic description was a Beaver on Steroids (first use was in the Amazon Rainforest).

That would be the perfect sort of weapon for fire-support. The Special Effects budget would be strained, but in-universe it would make sense.

The next step would be redesigning the Zat guns to fit into the under-gun slot on their weapons.
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Post by Baal »

As far as I know the only Coffin that has been recovered was with the female Goa'uld who could charm men. If I remember right that one was destroyed at the end of the episode.

Beyond that I cannot think of where else they have come across one. Being one of the most important techs that the System Lords possessed I can see most of them being destroyed by inthinking hordes of Jaffa when the Goa'uld were defeated.

As for the Kull armor. One time Daniel Jackson put ona set and it saved his life. That was when he called himself Olo, Hans Olo.

Things that have bothered me have included:

1.No zats on Atlantis. Instead they use taser guns?

2.Tok'Ra getting their asses kicked left and right by Jaffa. Hello you are all Goa'uld why the fuck doesnt every single one of you carry around a nifty hand device. Instead we see them being retards with zats and only Jacob has ever used a hand device.

3. Where is that armory on Atlantis? I would expect the city to have several decent sized ones with all kinds of anti-wraith goodies.

4. ZPMs? Since Atlantis (the city) was the home base of the Ancients doesnt it lead to believe that SOMEWHERE in the freaking city there are production facilities for building ZPM's?

5. Personal Shields. You mean to tell me that in an entire city Rodney finds the only Ancients personal shield, drains its, and never figures out how to recharge it? Dumb.

6. Orlan. He goes brain dead as a kid and becomes a retard. Why? Cause his brain cannot hold all the knowledge of the Ancients cause they reformed him as a normal human. DUHHH!!!! The "son" of Anubis was found in a device that genetically enhanced the person put inside. Why dont we see Orlan getting thrown into the thing asap to hell him from going retard on us.
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Post by General Zod »

Baal wrote: 3. Where is that armory on Atlantis? I would expect the city to have several decent sized ones with all kinds of anti-wraith goodies.
Perhaps it was destroyed. Or the Ancients took their weapons with them. Or something else.
4. ZPMs? Since Atlantis (the city) was the home base of the Ancients doesnt it lead to believe that SOMEWHERE in the freaking city there are production facilities for building ZPM's?
Perhaps producing ZPMs is an extremely energy intensive process and they don't have the capacity to do it?
5. Personal Shields. You mean to tell me that in an entire city Rodney finds the only Ancients personal shield, drains its, and never figures out how to recharge it? Dumb.
I hear Ancient tech was difficult to repair?
6. Orlan. He goes brain dead as a kid and becomes a retard. Why? Cause his brain cannot hold all the knowledge of the Ancients cause they reformed him as a normal human. DUHHH!!!! The "son" of Anubis was found in a device that genetically enhanced the person put inside. Why dont we see Orlan getting thrown into the thing asap to hell him from going retard on us.
Sure. Lets use Ancient-inspired, not necessarily reliable and barely understood technology created by one of the single most sociopathic Goa'uld in the universe. What could possibly go wrong?
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Post by ANGELUS »

NecronLord wrote:
Zac Naloen wrote:Because it turns you into sociopath.
Sha're (though Ra's was clearly a different and larger model than most) Gen. O'Neill and Daniel Jackson aren't. Repeated use when you're healthy does that. Emergency use to revive the dead/mortally wounded appears to have no harmful effects.
I remember an episode of SG-1 (don't remember the name, sorry) where O'neil was captured by Baal (IIRC). Baal was killing him and then bringing him back with the Sarcophagii, Daniel Jackson (who was ascended at the time) started showing up on Jack's dungeon and telling him that been brought back so many times with the Sarcophagii would eventually affect him disabling him from ascending (or something like that... I'm not sure 'cause it's been a while).
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Post by General Zod »

ANGELUS wrote: I remember an episode of SG-1 (don't remember the name, sorry) where O'neil was captured by Baal (IIRC). Baal was killing him and then bringing him back with the Sarcophagii, Daniel Jackson (who was ascended at the time) started showing up on Jack's dungeon and telling him that been brought back so many times with the Sarcophagii would eventually affect him disabling him from ascending (or something like that... I'm not sure 'cause it's been a while).
I think that's what the disclaimer "Repeated uses does that" was there for.
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Post by PREDATOR490 »

Ascension dosent appear to be that difficult. Rodney was capable of doing it with the proper prodding, as was Skara, Anubis, Orlon and Daniel. I find it unlikely the use of the Sarcophagii will affect the overall ability to ascend.

It seems to me that Ascension occurs when the person willingly lets go to some extent which requires an element of sanity. To that end I expect the reason why Daniel said Jack wouldnt Ascend is because the Sarcophagii would mentally screw him over - which it did. Once that happens he may not be able to maintain the proper control to Ascend. Not the case that the Sarcophagii actually renders Ascension impossible just through a sporadic use.

As for Zats, I didnt really like those weapons asthetically but the point is valid since they are far more effective than tasers. Use of Zats may prove difficult over prolonged use. 2 shots kill which can prove problamatic compared to the use of a taser or Wraith stunner.
I would have expected to see SG starting to incorporate Zat or Wraith Stunner technology into their weapons long before now. They were more than able to use the Intar training weapons the Goa'Uld created which were good at stunning in their own right.
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Post by Spanky The Dolphin »

PREDATOR490 wrote:Ascension dosent appear to be that difficult. Rodney was capable of doing it with the proper prodding, as was Skara, Anubis, Orlon and Daniel.
Didn't Rodney get turned into basically an Ancient-lite, Orlin was already an Ancient, Anubis cheated, while Skaara and Daniel got help from Oma?
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Post by PREDATOR490 »

Spanky The Dolphin wrote:
PREDATOR490 wrote:Ascension dosent appear to be that difficult. Rodney was capable of doing it with the proper prodding, as was Skara, Anubis, Orlon and Daniel.
Didn't Rodney get turned into basically an Ancient-lite, Orlin was already an Ancient, Anubis cheated, while Skaara and Daniel got help from Oma?
Anubis cheated because he apparantly found some knowledge that allowed him to go to Oma so he knew how to play the game. That would imply that Ascension isnt an 'invite only' club.
Oma only appears to make suggestions and the way she acts its more a case of talking them into acts of self reflection to Ascend rather than actually do anything on her part.

Rodney got hit up by a device but despite all the knowledge he was spurting out it was suggested that Ascension required a mental component. We had Anubis Junior using technology to reach Ascension and was held back because he hadnt reached the proper peak mentally. Nothing was done to prevent it on the part of the Ascended and Daniel seemed to suggest that they wouldnt interfere if people reached it under their own power. Although technically he was getting there through the help of an Ancient so bleh...
Frankly, the whole issue with the Ancients and Ascension has always been a source of annoyance with me because its left so vague.
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Post by NecronLord »

Brother-Captain Gaius wrote:...In the short term. Given that the only person who's really been through the thing more than a handful of times has also died, ascended, and returned back to life twice, it's hard to say for sure. Granted, "Need" seems to suggest one can recover from the psychological effects, but that was only over a very short term affair.
O'Neill has been forced to use it dozens of times against his will. He is not a sociopath.
The Tok'ra very pointedly do not use them, and I think that's far more telling (but then again, maybe it has more of an effect on Goa'uld?).
We're assuming they could get one anyway. 'How many System Lords have you taken down' springs to mind.
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Post by General Zod »

NecronLord wrote:O'Neill has been forced to use it dozens of times against his will. He is not a sociopath.
Didn't he say he was on the verge of losing his sanity towards the end of the torture event with Ba'al from being brought back so many times?
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Post by PREDATOR490 »

It is fairly obvious those things have a negative effect when taken too much but that remains true for most things in life. With proper conditions for use they should be a valuable tool. If need be you could have a cool down period after the usage of one so that any offworld teams dont use them heavily. These things are likely to be used for the most severe casualties anyway.

The Tok'ra got that Ancient device that was shown to be significantly more powerful and surely they are working on a way to refine the technology so they can benfit from it safely. They said as much in their first encounter.

I noticed that those Sarcophagii could even heal the Jaffa pouch things when Hathor did it to O'Neil. I would be curious to find out if they could do that for regular Jaffa which would make them valuable tools in removing their dependance on the Goa'uld and Tretonin.
The Asgard have also demonstrated the ability to heal rather effectively within minutes. General Hammond got hit with two Zat blasts and was beamed back down alive and well. It's curious we havent ever seen the Asgard share the more mundane aspects of their technology like that.

The simple answer is that introducing such technology instantly destroys the drama of people getting injured of hurt in significant ways. Afterall, its more fun watching armies of red shirts die than turn them all into unkillable main characters which exclusively get the script written so that they get healed.
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Post by Darth Yoshi »

General Zod wrote:Didn't he say he was on the verge of losing his sanity towards the end of the torture event with Ba'al from being brought back so many times?
That was less from the sarcophagus itself and more from the torture and the fact that he was in a hopeless situation, I thought.
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Post by General Zod »

Darth Yoshi wrote:That was less from the sarcophagus itself and more from the torture and the fact that he was in a hopeless situation, I thought.
The torture involved being frequently brought to death and then revived. I'm leaning towards a bit of both. Since death is usually a traumatic experience and the sarcophagus revives someone from that condition, well, experiencing death so much can't be good for you mentally.
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Post by Baal »

General Zod wrote:
Darth Yoshi wrote:That was less from the sarcophagus itself and more from the torture and the fact that he was in a hopeless situation, I thought.
The torture involved being frequently brought to death and then revived. I'm leaning towards a bit of both. Since death is usually a traumatic experience and the sarcophagus revives someone from that condition, well, experiencing death so much can't be good for you mentally.
The twisting nothing to do with dying. It is the nature of the device. There is a season one or two episode where Daniel uses one over and over again. It temporarily heals his bad eyes (not sure why temporary) but also turns him into a callous asshole who doesnt care that the rest of SG-1 is being slowly worked to death as slaves.
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Post by CaptJodan »

Baal wrote: The twisting nothing to do with dying.
Are you seriously suggesting that constantly being tortured TO DEATH, reborn, and tortured to death again would not cause some kind of mental trauma that might affect or speed up the "twisting" effect? No one disputes that the device twists it's victims. Zod said a bit of both, and I'd be inclined to agree, unless you have some kind of experience with being tortured and brought back to life with little or no hope of escape.
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Post by Baal »

CaptJodan wrote:
Baal wrote: The twisting nothing to do with dying.
Are you seriously suggesting that constantly being tortured TO DEATH, reborn, and tortured to death again would not cause some kind of mental trauma that might affect or speed up the "twisting" effect? No one disputes that the device twists it's victims. Zod said a bit of both, and I'd be inclined to agree, unless you have some kind of experience with being tortured and brought back to life with little or no hope of escape.

That though has nothing to do with the device. It is just mental trauma. The point I was making was that no matter what the circumstances are the device will slowly start to twist a person.
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Post by NecronLord »

With repeated use it will mess your brain up. You know what? So will morphine. Doesn't mean doctors aren't prepared to administer it when it's required. Same with the sarcophagus. Its use to negate accidental or malevolent death does not immediately lead to sociopathic tendancies. Daniel Jackson and Jack O'Neill have both been through it multiple times without permanant damage. One use (to say, un-kill someone) doesn't make them rampantly egotistical, either. Observe that Daniel, after being put through Ra's, was still willing to risk his life for people he barely knew at that stage by defying Ra. And that's just one instance.

It has obvious medicinal value. I would hack both my legs off if it would make the drugs and treatments we're using in medicine today as benign as single dosages of sarcophagus.
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