Master Chief vs Commander Shepard (Mass Effect)
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Master Chief vs Commander Shepard (Mass Effect)
Master Chief from Halo vs Commander Shepard from Mass Effect.
Rounds 1-6: Chief faces Shepard's various classes.
Round 7: Chief fights Shepard with all his class abilities.
Chief gets a battle rifle and a Spartan laser. Shepard gets the Revenant LMG, Widow AMR, Claymore Shotgun, Phalanx heavy pistol, Cain, and the Kestrel armor suit.
Rounds 1-6: Chief faces Shepard's various classes.
Round 7: Chief fights Shepard with all his class abilities.
Chief gets a battle rifle and a Spartan laser. Shepard gets the Revenant LMG, Widow AMR, Claymore Shotgun, Phalanx heavy pistol, Cain, and the Kestrel armor suit.
Re: Master Chief vs Commander Shepard (Mass Effect)
If Shep can get a surprise shot off at the Chief with the Widow or Cain s/he might stand a chance. Otherwise the Spartan Laser ignores kinetic barriers and Shep needs the Lazarus Project again.
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Re: Master Chief vs Commander Shepard (Mass Effect)
Or, you know, Shepard could just spend all day slamming the Chief into the walls, ceiling, and floor.Jordie wrote:If Shep can get a surprise shot off at the Chief with the Widow or Cain s/he might stand a chance. Otherwise the Spartan Laser ignores kinetic barriers and Shep needs the Lazarus Project again.
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Re: Master Chief vs Commander Shepard (Mass Effect)
Chief starts to sprint at Shepard, Shepard does Pull on Chief, then Charges him, then fires Throw on him.
Gets back on the Normandy and flies out to blast MC out of orbit.
Gets back on the Normandy and flies out to blast MC out of orbit.
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Re: Master Chief vs Commander Shepard (Mass Effect)
What, is Shepard some kind of jedi or something? Can he really just casually toss around half a ton of resisting Spartan? Or is this like one of those trekkie type scenarios where the star destroyer just sits there while the the Federation pulls out all the stops?
EDIT: Fixed punctuation.
EDIT: Fixed punctuation.
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Re: Master Chief vs Commander Shepard (Mass Effect)
Upgraded, Pull can affect Geth Armatures, which definitely weigh at least half a ton.
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Re: Master Chief vs Commander Shepard (Mass Effect)
Shepard's biotic telekinesis has no problem tossing around enemies, including krogan, so he should have no problem with the Chief. If you want to get technical the maximum force of "throw" is 1250 newtons.PhilosopherOfSorts wrote:What, is Shepard some kind of jedi or something? Can he really just casually toss around half a ton of resisting Spartan? Or is this like one of those trekkie type scenarios where the star destroyer just sits there while the the Federation pulls out all the stops?
EDIT: Fixed punctuation.
Re: Master Chief vs Commander Shepard (Mass Effect)
Short answer: yes.PhilosopherOfSorts wrote:What, is Shepard some kind of jedi or something? Can he really just casually toss around half a ton of resisting Spartan? Or is this like one of those trekkie type scenarios where the star destroyer just sits there while the the Federation pulls out all the stops?
EDIT: Fixed punctuation.
Long answer: The telekinetic effects we see in Mass Effect are fairly impressive; I'd say they have at least an even chance of knocking the MC off his feet, if not lifting him outright.
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Re: Master Chief vs Commander Shepard (Mass Effect)
ME2 Sheppard also has some pretty impressive upgrades, like the Heavy Bone/Muscle/Skin Weave (stronger bones, lets medi-gel be injected directly into the bone for quicker healing). I wouldn't be surprised if he's close to the MC in durability.
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Re: Master Chief vs Commander Shepard (Mass Effect)
Ah, fair enough, I've never played Mass Effect, and I had assumed that Shepard was around a baseline human level.
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Re: Master Chief vs Commander Shepard (Mass Effect)
His soldier class is that way, but his other classes? He can range from stealth warrior to outright minor Jedi flinging shit everywhere. It gets a tad silly.PhilosopherOfSorts wrote:Ah, fair enough, I've never played Mass Effect, and I had assumed that Shepard was around a baseline human level.
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Re: Master Chief vs Commander Shepard (Mass Effect)
Even before ME2 where he's a zombie cyborg, he was genetically engineered in some way. It's part of being an Alliance soldier.PhilosopherOfSorts wrote:Ah, fair enough, I've never played Mass Effect, and I had assumed that Shepard was around a baseline human level.
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Re: Master Chief vs Commander Shepard (Mass Effect)
Soldier Shepard has superhuman abilities as well. He can fire weapons that would shatter the shoulder of a normal human, and his reaction speed is increased. He also can have muscle, bone strength, and skin durability upgrades, and uses powered armor.Ghost Rider wrote:His soldier class is that way, but his other classes? He can range from stealth warrior to outright minor Jedi flinging shit everywhere. It gets a tad silly.PhilosopherOfSorts wrote:Ah, fair enough, I've never played Mass Effect, and I had assumed that Shepard was around a baseline human level.
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Re: Master Chief vs Commander Shepard (Mass Effect)
The point is, his soldier class is closer to baseline human then the other classes wherein he manifest telekinesis or invisibility.
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Re: Master Chief vs Commander Shepard (Mass Effect)
IIRC, Soldier-Shep tends to have more implants (represented by the various abilities and stuff). So not particulary baseline human, tough definately more so than bionic-shep.Ghost Rider wrote:The point is, his soldier class is closer to baseline human then the other classes wherein he manifest telekinesis or invisibility.
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Re: Master Chief vs Commander Shepard (Mass Effect)
Which they implement on most soliders, hell they don't even relate what is truly entails other then a few hints.Serafina wrote:IIRC, Soldier-Shep tends to have more implants (represented by the various abilities and stuff). So not particulary baseline human, tough definately more so than bionic-shep.Ghost Rider wrote:The point is, his soldier class is closer to baseline human then the other classes wherein he manifest telekinesis or invisibility.
But to put it in this perspective so it doesn't become a "What is baseline human in ME?", his standard soldier form is likely the only one he loses, since he isn't quite the wanked out monster that is MC.
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Re: Master Chief vs Commander Shepard (Mass Effect)
And even for the Soldier, Shep has implants that make him many times faster and quicker than any human could hope to be for short periods.Ghost Rider wrote:His soldier class is that way, but his other classes? He can range from stealth warrior to outright minor Jedi flinging shit everywhere. It gets a tad silly.PhilosopherOfSorts wrote:Ah, fair enough, I've never played Mass Effect, and I had assumed that Shepard was around a baseline human level.
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Re: Master Chief vs Commander Shepard (Mass Effect)
This is daft. MC's strengths are his shields and physical strength, which are totally useless against many/most Shepard builds.
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Re: Master Chief vs Commander Shepard (Mass Effect)
Pfft...super powers are nothing compared to the man who singlehandedly destroyed the flood!Stark wrote:This is daft. MC's strengths are his shields and physical strength, which are totally useless against many/most Shepard builds.
I'm amazed no one has brought up some overdone Cortana wank, but that's for another topic.
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Re: Master Chief vs Commander Shepard (Mass Effect)
BUT STRAK, MC HAS SUPER REACTION TIMES AND CAN DODGE BULLETS!This is daft. MC's strengths are his shields and physical strength, which are totally useless against many/most Shepard builds.
The only thing MC could do to kill Shep would be to hit him with the Spartan Laser, as it would ignore kinetic barriers. However, it makes that highly visible targeting laser which Shep can easily avoid. Never mind the long charge up time, which makes no sense unless the UNSC forgot about capacitors. Shep takes this easily.
Re: Master Chief vs Commander Shepard (Mass Effect)
Shepard beats Master Chief into a pulp, then proceeds to seduce anyone from Master Chief's side he chooses.
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Re: Master Chief vs Commander Shepard (Mass Effect)
unarmed and without any armor I'd say the Master Chief could beat a soldier Shep (simply because he has both the reach and mass on his side and durability wise I'd say they'd be more or less the same), though it'll be a though fight.
Against other classes or with armor and weapons I know too little of both 'verses to say anything certain.
Sheppard might have experience on his/her side too (both are "navy" personel and Shep outranks the Master chief (commander compared to master chief pretty officer) and there's all idication that neither earned their rank due to "connections")
Against other classes or with armor and weapons I know too little of both 'verses to say anything certain.
Sheppard might have experience on his/her side too (both are "navy" personel and Shep outranks the Master chief (commander compared to master chief pretty officer) and there's all idication that neither earned their rank due to "connections")
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Re: Master Chief vs Commander Shepard (Mass Effect)
Circa ME2, biotic powers are explicitly blocked by shields. Will halo shields interact with them like that and block the powers?
Anyway, MC can just shoot Shepard like anything else. Shep isn't really that much more durable than a regular soldier or mech in-universe, his most notable ability is autosave. He regularly faces down Asari commandos and giant mechs with 100x his health and comes out unscathed, it's just a matter of being able to put enough lead down-range.
Both partise will go down fast against any kind of firepower, it just depends on who can shoot first. Spartans supposedly have fast reaction times, so do gene modded alliance soldiers. They seem pretty even, actually.
Anyway, MC can just shoot Shepard like anything else. Shep isn't really that much more durable than a regular soldier or mech in-universe, his most notable ability is autosave. He regularly faces down Asari commandos and giant mechs with 100x his health and comes out unscathed, it's just a matter of being able to put enough lead down-range.
Both partise will go down fast against any kind of firepower, it just depends on who can shoot first. Spartans supposedly have fast reaction times, so do gene modded alliance soldiers. They seem pretty even, actually.
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Re: Master Chief vs Commander Shepard (Mass Effect)
If you're talking about how in-game shields provide protection, that's probably game mechanics. Armor doesn't provide immunity to all kinds of force either.adam_grif wrote:Circa ME2, biotic powers are explicitly blocked by shields. Will halo shields interact with them like that and block the powers?
"100x" health is again appealing to game mechanics. Skin weave and bone weave upgrades and top-of-the-line armor disagree with you.Anyway, MC can just shoot Shepard like anything else. Shep isn't really that much more durable than a regular soldier or mech in-universe, his most notable ability is autosave. He regularly faces down Asari commandos and giant mechs with 100x his health and comes out unscathed, it's just a matter of being able to put enough lead down-range.
Shepard's shields can likely take the first few hits of whatever MC fires at him aside from the Spartan laser, and then have time to either go invisible and pull out the Widow to snipe MC's head off, charge him and rip him up with the Claymore, or slap a singularity on him and fill him with lead from the Revenant.Both partise will go down fast against any kind of firepower, it just depends on who can shoot first. Spartans supposedly have fast reaction times, so do gene modded alliance soldiers. They seem pretty even, actually.
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Re: Master Chief vs Commander Shepard (Mass Effect)
And if it's Engineer Shep, then it's actually even more one sided. Overload, Incinerate, walk away.
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