We start with IA3. imperial armour 3 is guaranteed to generate a great deal of love or hate, depending on who your are a fan of. IA3 is one of those novels that highlights, for me, one of the chief flaws in the IA fluff - it's basically as if they wargamed the scenario out (or wrote the wargaming portion) and then decided to try to squeeze the fluff in to work with it. Maybe there is a writer somewhere who could make it work, but it really doesn't work here. To be fair this is not a major battle by Imperial standards, but that is also part of the problem. It's kinda like the way the Avatar of Khaine gets used as a 'power benchmark' for people like Marneus Calgar or Gabriel Angelos. Having them kick the Avatar's ass makes them look badass and powerful, but it also makes the Avatar look fucking weak. I mean when was the last novel you saw a powerful Avatar? The only case I can think of is Shadow point.
Well in IA3 the Imperial Guard is the "Avatar". It basically exists to get its ass kicked by the Tau to make them look badass, and to make the Space marines look better. Who make an appearance only at the beginning and the end of the book, inexplicably (will be dealt with later. ) otherwise the rest is poor tactics on the IG part designed to basically guarantee the Tau a victory. Troops get allocated piecemeal, Advances move at such a glacial pace that the only way they could make it easier for the tau is to wear brightly coloured clothing festooned with bullseyes. And the Imperium HAS to lose because... well the Tau need to win. If the Imperium had launched a serious assault (like say they do in Taros) they probably would have crushed the Tau.
On the other hand, IA3 does show what the Tau are good at, and it can also highlight the important things that allow them to win (that being, an unassailable position of logistics, intact and available industrial base, knowledge of and preparation of the terrain, etc.) They literally start off with most very advantage defensively, and the Imperials will give them more, and they exploit it. And the way they managed to use the Water caste to take the place intact is impressive and in line with how they operate. It's easy to 'hate' the Tau for this sort of 'luck'.. but its not really them. What is annoying about the tau isn't so much the tau themselves (they do have their drawbacks, like lack of personal freedom) but rather the fans. It just happens that people who write them are also fans, but that can't be helped.
Another interesting aspect to all this is that I wrote this up and was intending to post it before reading Savage Scars. But having read it well.. there's a great many similarities between the DGC and what happens on Taros, as far as force disributions/sizes, objectives, etc. and it goes without saying that Savage Scars shows how Taros MIGHT have turned out without all the handwaving (It actually makes the stuff in Taros look unintentionally more absurd.) However, because I have to adjust commentary to reflect Savage Scars, the update will be slower and more time consuming. This is also why I won't touch Eisenhorn this round (I'll get to it later in the week, maybe with another Taros update.)
Also taros is an example at me trying to sound all 'tactikul', which I am sure i am bound to screw up. I am going to try to adjust those comments too, but I do invite commentary form others on the tactical side of things. Indeed I was thinking of asking Captain Orsai/Black Admiral to offer his insight, because he' s probably got more interesting things to say about that than I do. I freely invite, nay beg, questions, interjections, and even corrections about the tactics stuff, because I am sure I will miss, ignore or otherwise forget something. I may not agree, but I'll at least try to listen.
I don't have time for a lengthy update so we'll start with mostly background stuff.
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Generally out of universe, but a commentary on the scale of the conflict between Tau and Imperium. It goes without saying that the size difference means Taros is alot more important to the Tau than it is to the Imperium, and hence we can expect a disproportionate amount of resources applied to a conflict. Out of universe this is an attempt at 'game balance' because if the Imperium went into this the same way they went into Vraks (EG millions of troops) the Tau probably would have been crushed due to attrition. but this wans't a major Imperial force, and it was hamstrung by too many problems at higher levels (strategic and operational) for it to succeed: Politics, human stupidity, other more important wars going on (like a Black Crusade), inconsistent and unreliable logistics, and so on. They *might* have had a chance with better tactics, but things were stacked against the Imperials from the beginning, and without better tactics they were screwed.The history in this book would serve as an example of how, and why, the Imperium and Tau fight....
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It would be an example of the kind of conflicts the Tau Empire engages in. Essentially it is border war fought over mineral reseources. For the Imperium it is quite a small affair, the kind of conflict that I imagine flairs-up thorughout the Imperium on a daily basis. It is not fought with huge resources, and in no way compares to say the Battle for the Cadian Gate (to which it is contemporaneous) or the 3rd War for Armageddon. The High Lords of Terra will lose no sleep over Taros - if they ever even hear about it!
Conversely, for the Tau Taros is a large and serious conflict. They do not have the endless resources of the Imperium, and the commitment to Taros represents a sizeable deployment of the T'au Sept. Despite the Tau's rather 'nice-guy' image, this is also a war of aggression, to expand the Empire and serve the Greater Good. I like this idea, the Tau might seem reasonable when compared to the Imperium's other implacable enemies, like Chaos or the Tyranids, but they are ruthless in pursuit of their own ends.
The Tau of course perform brilliantly.
Page 10
Obligatory "Imperium is DOOOMMMEEED" stuff.It is the greatest empire in human history, and as a great empire the casual observer might think that the Imperium is strong - strong enough to resist and defeat any threat - but it is not.
In truth, the Imperium is failing. The galaxy is a dark and terrible place, filled with bloodthirsty aliens, malign powers and horrors too terirble to name. Beset by external wars and internal divisions the Imperium of Man must constantly fight for survival.
Page 10
It goes on to mention the Departmento Munitorum in particular, and we know its purpose. Despite what it says, I sometimes question whether the Administratum does much of anything besides be a parasite and an obstruction.The continued maintenace and protection of the Imperium is governed by the Adeptus Administratum, a vast and labyrinthine bureacracy centered on Terra, ,from which every segmentum, sector, sub-sector and solar system is run. The task is vast and complex, so complex that the Administratum cannot control every aspect of it. Within the Administratum sub-organizations have their own areas of responsibility.
Page 10
Obligatory IG "big, billions of troops, lots of vehicles." I suppose if we took it literally it might imply the ratio of vehicles to troop is something like 1000:1 (give or take an Orde rof magnitude or so) But since 5th edition there's trillions of guardsmen.. this might mean billions of vehicles. Hell look at the implied hive world ratios (millions of vehicles and 100 million men IIRC)the Imperial Guard is a fighting force consisting of billions of men and millions of fighting vehicles.It is deployed to warzones and garrisons across the galaxy. At any one time the Imperial Guard might be engaged in thousands, maybe tens of thousands, of conflicts, all of whcih need supplying.
Also an indication of the logistical nightmare facing the IG and munitourm. That anything gets done at all is a miracle.
PAge 10
Brief commentary on the defenses around Cadia.Cadia is a bastion world, the most militaristic in the Imperium; a hugely strong fortress-world protected by fleets of the Imperial Navy, orbited by powerful battle stations, and defended by the strongest bastions, garrisoned by regiments of hardy Cadian Shock Troops.
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13th Black Crusade compared to conflict with Hive Fleet Kraken. Whether this means Abbadon actually commits that level of force or this is an over-reaction by the Imperium to a Chaos incursion, is up for debate. Given the 13th Black crusade book and the GK novels, Abbadon's little invasion was actually segmentum wide (although beyond the Eye much of it was chaos uprisings, wolfpacks, and gneral raiding and sabotage type stuff.) Between this, Armageddon (in Segmentum Solar) and all the tyranid stuff cropping up, its small wonder noone gave a shit about Taros.The capture of the Cadian Gate would require a huge assault, and plunge the Imperium into its largest single war since the arrival of Hive Fleet Kraken on the distant Eastern Fringe. When Abbadon's Crusade struck it would be a war that required the full weight of the Imperium's resources to win. It would be a battle of titanic proportions.
Page 11
Examples of the warnings and actions foeshadowing the 13th Black Crusade. The use of predictive measures such as precognition and the Tarot probably go some way to help offset the somewhat sluggish responsiveness of elements of the Imperium to threats (at least the major ones.)War on such a massive scale does not come secretly or by surprise. The Imperium is not completely blind to events within the Eye of Terror. Sages and Seers were forecasting dire warnings long before Abbadon launched his crusade Omens taken from the Emperor's Tarot predicted teh threat. Raids were increrasing around the Eye of Terror. The Adeptus Mechancius Exploritas launched nullships deep into the Eye of Terror, to send back information about events inside.
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The Twelve High Lords of Terra, the council that rules the Imperium in the Emperor's place, long debated what course of action to take. It was clear tht the defences must be strengthened, reserves must be found, weapons, ammunition and supplies stockpiled on armoury worlds across Segmentum Obscurus. Space Marine Chpaters must be readied and positioned to respond to the attack. Whereever the hammer-blow fell the Imperial guard must first hold, and then drive back, the followers of Chaos.
Note the nullship reconnaissance reference.
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This would tend to suggest a bit of an over-reaction to Abbadon, but perhaps due to caution. I imagine they figure "better safe than sorry" is a good policy. Of course considering the shit Abbadon was pulling, and the importance of Cadia to the defence of the Eye... who can say that? Besides the Tau are a single sector-scale threat at best. The Eye is a segmentum-level threat, and its MUCH closer to Terra.Abbadon's 13th Black Crusade would indirectly affect every part of the Imperium, whether it was demands for new Imperial Guard regiments, increased tithes or higher production from the forge worlds to meet supply demands.
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In Ultima Segmentum, the largest of the five great Segmentums that divide the Imperium, the effects would also be felt, even as far away as the Eastern Fringe.
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Stygies VIII described. Only outproduced by Mars, who is the "only" one on its own tier. This also introduces the idea of different 'classes' or scales of Forge World, much in the same way there are diffreent 'grades' of hive world (Thracian Primaris, Armageddon, necromunda.. with inversely proportional degrees of habitability/sustainability and population/industrial capability.)Stygies VIII is one of Ultima Segmentum's greatest forge worlds, and one of the Adeptus Mechanicus's largest research and production facilities. Stygies VIII stands in the second tier of forge worlds, with Mars alone on the top tier. Situated in the Vulcanis system and covering the entire surface of the eigth moon of the ringed gas-giant Stygies, the forge world is one of the most productive in Ultima Segmentum, and of great importance to the Imperium's war efforts.
Page 11
Again we see that the Imperium appears to offset a great deal of its apparent "sluggish" responsiveness to some threats by taking certain preemptive actions (the "demand forecasts) - stockpiling is another similar one (as we see with IA5, the Imperium stockpiles the hell out of some worlds.)As a forge world, Stygies VIII does not pay tithes to the Administratum, insted it is bound to supply arms, munitions and equipment to the Departmento Munitorum for use by the Imperial Guard.
This is a very important task, productivtiy is carefully monitored to meet demand forecasts (itself something of an arcane art practiced by the Adeptus Mechanicus Logis). Should the forge world fall behind it might have serious consequences in the future when, in some far-off warzone, the ammunition or replacement weapons begins to run out. The Deparrtmento Munitorum spends alot of its time and resourcecs making sure this does not happen. Carrying the authority of the Master of the Administratum, Departmento Munitorum officials arrived on Stygies VIII with a new set of production figures and targets. The forecasts of a coming Black Crusade meant many new Imperial Guard regiments were being raised, and these fighting men needed equipping.
That said, I tend to take such possible demands from the Munitorum with a grain of salt given the implied scale of conflicts in the Imperium, general propoganda, and the aforementioned stockpiling.
Page 11
Forge worlds seem to have at least some potential to increase output if needed, at least in short terms (they don't run at full capacity. Which is reaosonable - you'd want safety margins, you'd want times of slow down to run maintenance and such, etc.) It is quite likely that resource availability is one of the key factors in production rates, given the need to hunt for more resources.At this council Stygies VIII argued that if production was to be increased, then more refined and raw materials would need to be found. The lifeblood of any forge world is the material it consumes. For production on the scale of Stygies VIII, vast maounts of minerals and chemicals are required. Mining planets across the Imperium supplies these demands. The task of finding new materials was a big one, and the Departmento officials returned to Terra to begin it. Administratum auditors set about finding where reserves had been located and catalogued, and where planetary-audits suggested that extra productivity might be squeezed from refineries.
On the other hand, it does imply that the capacity of the Imperium's resources (EG mining) is running closer to the max. Whether this is literal threat or stockpiling due to propoganda and siege mentality, it is hard to say.
Page 11
Taros described. As planets in the Imperium go, it is considered fairly unremarkable and its small wonder why they would not give a shit about it. To give you an idea, in the novel 'Emperor's Mercy' the local subsector IG military forces had intended to abandon a 19 billion strong (but lightly garrrisoned by 400,000 guard) system during a Chaos assault which was deemed less important than the rest of the subsector. and this was on the Eastern fringe as well.. fairly close to Tau space, in fact. so yeah, Taros is pretty unimportant. The Tau have a gift for targeting places like that, really.Taros was a small mining planet deep in Ultima Segmentum. It was unremarkable except for two things: the estimated size of the planet's untapped mineral wealth and secondly, its rather too-close-for-comfort proximity to the expanding borders of the alien Tau empire.
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Auditor-Prime Nymus Dree and his team of scribes and archivists were dispatched to inform the Planetary Governor of Taros of his new increaesd production targets and to help organise how the targets could best be met. Dree was authorised to use the Departmento's ultimate snaction. Under the conditions of the Pax Imperialis, if the Planetary Governor could not, or would not, meet the icnreased targets, then he would be replaced by a new Governor, one who could.
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Tau origins. The bit bout the "freak warpstorm" is interesting and ominous - some "warp capable" entity seems ot be watching over the Tau (possibly the Eldar.)Five thousand years ago an Explorator vessel discovered and categorised their homeworld, T'au.
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They [the Tau] were regarded as no threat to the Imperium. The world was scheduled for routine cleansing and then re-colonisation.
T'au's fledgingly inhabitants were saved when the Imperium's fleet, dispatched to clear and colonise T'au, was destroyed in a freak and violent warp storm, which cut off the world from further human contact.
Page 12
"dynamic" is a word you will often see used in referencce to the Tau, especially in this book. I have learned to grow to despise the word 'dynamic'.Over the course of just a few thousand years the Tau evolved and developed a sophisticated culture and caste system, based on dynamic expansion and a holistic philosophy of 'all working together towards one end'. Driven by their ideal of 'the Greater Good', the Tau made huge and rapid strides in science and technology.
Page 12
First official Imperium/Tau encounter. Note the implication that the Imperial Navy is running system defence ships...The Tau finally encountered the Imperium again when one of their spacecraft, probably innocently, entered the Devlan system.
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..the Tau vessel was attacked by Devlan's system defence ships, and was unable to make an escape before being destroyed by the Imperial navy.
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Adeptus Mechanicus Genetors, investigating DNA material taken from the destroyed ship discovered that the genetic material was the same as that originally found on T'au six millenia ago.
Page 12
The Imperium uses Rogue Traders and other merchants to scout out the Tau. This is likely something that inspired or was meant to refelct what happened in the Rogue Trader novels.Rogue Traders and Merchant Captains were dispatched to the Eastern Fringe to investigate further, only to discover that the Tau had already expanded from their homeworld and started colonising other worlds throughoug the small but densely packed cluster of star systems around their homewold. Several other minor alien races had been inducted into thsi small but growing empire. Worse still, several of the Imperium's worlds had also started trading with the aliens, whose negotiators had learned human lagnuages and customs and busied themselves making diplomatic contact with surrounding worlds.
Page 12
The Crusade was, as we know such things, rather small as Crusades go, and preusmably relatively unimportant given other threats (Tyranids for one.) And to be fair it didn't exactly 'fail'. What happened was that the Tyranids showed up and they had to ignore the Tau and deal with the bigger threat. this becomes something of a trend really. the Tau will be saved by the appearance of some other bigger threat (it happened in the Space Marine codex at least once as well as I recall.) I'm sure the Tau think they stopped the Imperium, of course.In 742.M41 the Damocles Gulf Crusade was launched. It failed. Several Tau colony worlds were successfully captured, but a combination of the Tau's advanced military technology, their ferocious alien allies, and an unshakeable belief in the cause of 'the Greater Good' eventually halted the Imperium's crusade...
It also bears noting that in Savage Scars, the Imperium was making headway against the Tau, and they had a force not much bigger than the Taros intervention one (it was better lead and supplied though. It still had some hefty political problems and some logistical difficulties behind it, though.)
Page 12
This 'unity' will have interesting implications once I get into dealing with the Fire Warrior novel and some of the deathwatch stuff.Tau society is very homogenous, and characterised by an ethos of 'togetherness'. This is one of the race's greatest strengths. They always work together for the good of all Tau.
Page 12
Air, Earth and Water castes described.The Water Caste are generally diplomats, politicians and administrators. The Earth Caste are artisans, constructors and labourers. The air Caste are pilots, messengers and spaceship crew.
Page 12
The Tau evidently do practice some forms of Eugenics. This has been also indicated in other novels like Fire Warrior, where Tau breeding is tightly regulated (and inter-caste breeding is apparently forbidden.) They also practice population control and reproductive management (which is where the forced sterilization comes from. People tend to exaggerate this in their desire to point out how 'not nice' the Tau are, but it makes perfect sense from their POv.The Fire Caste are warriors and protectors. Selective breeding within this [Fire] caste has developed members which are slightly larger and strronger than other Tau.
Page 12
Ethereals described.Ethereals are a group of councillors and advisors who seem to have a strong, almost religious, hold over other Tau. They are regarded with awe and veneration by the members of other Castes. The Ethereals act as guides to all the other Caste leaders.
Page 12
There's that word "dynamic" again. young is another one. Of course since the Taros book the Tau had other serious problems (like the War of Dakka) and problems with the adaptability of the 'Nids (lucky for them the Cadians showed up.)Unlike many of the alien races encountered by Mankind, the Tau are not naturally hostile or aggressive. The Tau's dynamic, young and energetic society means that their rapid expansion has brought them into contact with other alien races. It is known Tau military forces have fought and defeated several large Ork attacks. They have also recently encountered the Tyranid hive fleets, which are starting to threaten the borders of their empire.
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The Imperium sees the Tau Empire as a threat (all be it not its greatest threat), and the Imperium's authorities will not standby and let aliens take over the Emperor's worlds or see its citizens forced to submit to alien domination.
The "tau are a threat" angle is curious. It cannot refer to conquest of the Imperium, given the size disparity. In all probability the "threat" lies in the whole "contamination by filthy alien ideas/technology/etc." xenophobia angle, which means we're into the 'paranoia/propoganda' angle of things. I mean think about it. Every sector of the Imperium (Scarus in the eisenhorn/ravenor novels, or Calixis and its surroundings in the FFG games) has its own native alien threats who are at least as troublesome if not moreso than the Tau, The tau might be bigger, but they aren't a major empire. They aren't even Eldar Scale (much less Orks, or Tyranids.)
Page 12
Tau are a "minor but irritating" threat but cannot amass (currently, as of the 13th Black Crusade) forces to terminate them. Which again makes you wonder why they're considered a big deal in the previous quote.No doubt, in time, the twelve High Lords of Terra would like to see this minor but irritating alien threat quashed altogether. A genocidal crusade to exterminate the Tau would be welcomed.
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Currently such a crusade is just not possible.
Page 12
Again, the Imperium has other enemies to deal with than the Tau, much to the Tau's good fortune.The Tau Empire, although small by the Imperium's standards, still consists of some hundred worlds. The forces needed to conquer them all would be immense. The tau military has already proven themselves a match for the Imperial Guard, and there are too many other urgent wars, not least the threat of the Tyranid hive fleets, which are a huge drain on the Imperium's manpower. Lately, there is also the threat of Abbadon's 13th Black Crusade.
I'm not sure what "immense" is supposed to mean - something aorund the size of the Sabbat World's crusade ought to be able to handle it, if competently handled.
PAge 12
Well of course. Despite their "dynamic good guy" image, the Tau are just as ruthless and expansionist as eveyone else in 40K. If they resort to nonmilitary means it's because nonmilitary means can save them military and economic resources better used elsewhere whilst adding to their Empire...the Tau are quite willing ot match fire with fire. When diplomatic means fail they are becoming well versed and more confident in the use of military power to obtain their own ends. Raiding, bushfire wars, invasions, and counter-invasions are becoming increasingly common currency along the borders of Tau space.
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Tau physiology.The Tau are a roughly humanoid, bi-pedal alien race. They are generally smaller in stature than humans, shorter and with less muscle mass. Their skin has a greyish-green or blue colouring. They have two eyes and a mouth but no obvious olfactory or auditory organs. Each hand has three digits and a single opposable thumb.
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Tau have far shorter tibia and fibia bones but their feet have elongated talus and cuneiform bones and two large, central, weight-bearing toes. The Tau have evolved to stand and move without the use of their heels.
Tau Fire Warrior soldiers seem to possess mainly qualities broadly similar to human norms, such as endurance levels and pain tolerances.
Page 13 -
Scope of Tau empire. Bulk of it seems to be mostly Tau worlds.Centered on their homeworld of T'au, it contains approximately 100 colonised worlds , including the homeworlds of several other minor alien races.
Page 13
Adminsitratum in action! Interestingly, they do seem to give a damn about future resource/supply usage.Each mine was requested ot hand over productivity statements, going back for ten or twenty years. Several mineowners could not, their record were incomplete, but most responded and from them Dree began to get an overall picture of how much ore had been exported off Taros. Next he looked into survey and geological reports about new lodes and the size of these finds. From this information he gained a good idea of how much mineral wealth remained.
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Or had Stygies VIII got it wrong, in which case the forecast figures might also be mistaken, and the far-reaching effects of this could result in a future lack of supplies.
Page 14 -
Its not believed the Tau could risk direct warfare with the Imperium without necessity.The Tau had a long time interest in the planet of Taros.
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It had a breathable atmosphere, and although it was a harsh desert planet (the Tau themselves are better adapted to hot climates than cold), it has some water and is capable of sustaining life. Best of all, it had abundant mineral wealth.
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Capturing Taros would involve a major war, and the Ethereals on T'au did not believe the gains outweighed the risks.
Page 14
Interestingly, the Tau used the guise of a "trading mission" in secret to begin contact with the Government on Taros, and made assurances they had no desire to "expand into the area" and that Taros was "Safe from attack".. which obviously is a lie, since they wanted the place and only the Imperium kept them from attacking openly.Diplomatic moves might bring results if the Water Caste played a quiet, patient games.
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..the Water Caste had learnt that many Planetary Governors could not be seen to be in negotiations with aliens, for fear of their own rulers finding out. However deals and small trading could be negotiated if everything was kept secret. Merchant guildmasters and the leaders of trading cartels were rich, greedy men, and a chance to trade with the dynamic Tau Empire offered them riches they could not find anywhere else on the Eastern Fringe.
A delegation of the most experienced and cunning Water Caste diplomants was sent to Taros to seek a meeting with its rulers. This team included human representatives from other worlds already working with the Tau. Armed with assurances that the Tau Empire had no ambitions to continual expand in this are, and that Taros was completely safe from attack, the diplomats were only seeking small trading contracts. In return for very small amounts of manganese ore, the Tau could offer water purification and recycling technology, as well as hydroponics equipment for growing food and luxury goods.
Also the tech trading helps the Tau to establish their own infrastructure on planet, to make occupation and fortifying that much easier once they move in.
This is a key part of how the Tau manage to win and hold Taros. They take and hold the infrastructure intact, as well as gaining native (auxiliary) troops and allies to help them fight. With the intact defenses, and the terrain, and the industry.. they're well prepared to fight and deny the Imperium what they must. It also shows their cleverness in this regard.
Page 14
- initial tau trading with Taros was for "manganese and vanadium" ore.. something the Imperium also apparently wanted. What they use it for we don't know.He [Planetary Governor] knew full well that trading with aliens was strictly forbidden, but Taros was just one planet in a million, and small amounts of ore would not be missed.
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The Imperium's quotas had not changed in generations.
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Who would know or care if some extra manganese or vanadium ore was blasted out and sold to these Tau? Other human worlds had grown rich doing it, the alien delegats had brought proof with them and, in the long run good relations might help keep Tau expansionism at bay.
Page 14
Witness the Faustian deal progressing, proving the effectiveness of Tau subterfuge.Negotiations were completed some twenty years ago, and the Tau got their first foot in the door on TAros. The agreement started very small, no more than one shipment of manganese and vanadium a year, but gradually, as the Planetary Governor and his mineowners got away with it, the amounts being shipped increased. The tithes set by the Administrratum were still being met, but the mines began to find extra new lodes to exploit. Over the next ten years the Tau gained more and more say in the mining operations, several Earth Caste delegations visited to offer aid aind advice. The Tau paid for the ore in technology and luxury goods such as precious stones from Tash'varr and exotic fruits from Au'tall.
Next time: The Imperium finds out and the first Imperial Response!