Prototype and Saints Row
Moderator: NecronLord
Prototype and Saints Row
I know this sounds strange but I was playing Prototype and later Saints Row:The Third so I just had the random idea what if these two universes were merged?
Scenario 1: The Saints find themselves in the NYZ a few weeks prior to the 2nd outbreak and right before the outbreak occurs the Boss gets infected with Greene's variant of the virus (Greene in this scenario didn't die completely) taking over the Boss and essentially turning the Boss into Elizabeth Greene except with the Boss' personality and the Boss' abilities added to the virus's abilities (the Boss as a human was quite the superhuman being skilled in all manner of weapons, skilled in driving and piloting nearly any vehicle ranging from tanks to fighter jets, beyond peakhuman athlete and hand to hand fighter, and if fully-upgraded nigh invulnerable). Unfortunately for the Saints the 2nd outbreak happens and they become trapped in the NYZ so they are forced to survive against Blackwatch and Gentek as well as deal with the infected and Mercer and a rogue element is running loose and that would be Heller (perhaps the Boss can persuade Heller to become allies?). The Saints have all of their assets from Saints Row to assist them.
So what happens can the Saints survive?
Scenario 2:
On a separate but related subject what if instead of having STAG fight the gangs of Steelport, Blackwatch is sent in to contain the issue can they do a better job? Likewise what if instead of Blackwatch fighting the infected in Prototype 2 STAG is sent in instead could they possibly eradicate the virus with their higher lvl tech (instead of assualt rifles all their soldiers are equipped with laser weaponry, they have railgun tanks, and even a flying aircraft carrier) and saner soldiers?
I might come up with a third scenario.
Scenario 1: The Saints find themselves in the NYZ a few weeks prior to the 2nd outbreak and right before the outbreak occurs the Boss gets infected with Greene's variant of the virus (Greene in this scenario didn't die completely) taking over the Boss and essentially turning the Boss into Elizabeth Greene except with the Boss' personality and the Boss' abilities added to the virus's abilities (the Boss as a human was quite the superhuman being skilled in all manner of weapons, skilled in driving and piloting nearly any vehicle ranging from tanks to fighter jets, beyond peakhuman athlete and hand to hand fighter, and if fully-upgraded nigh invulnerable). Unfortunately for the Saints the 2nd outbreak happens and they become trapped in the NYZ so they are forced to survive against Blackwatch and Gentek as well as deal with the infected and Mercer and a rogue element is running loose and that would be Heller (perhaps the Boss can persuade Heller to become allies?). The Saints have all of their assets from Saints Row to assist them.
So what happens can the Saints survive?
Scenario 2:
On a separate but related subject what if instead of having STAG fight the gangs of Steelport, Blackwatch is sent in to contain the issue can they do a better job? Likewise what if instead of Blackwatch fighting the infected in Prototype 2 STAG is sent in instead could they possibly eradicate the virus with their higher lvl tech (instead of assualt rifles all their soldiers are equipped with laser weaponry, they have railgun tanks, and even a flying aircraft carrier) and saner soldiers?
I might come up with a third scenario.
Re: Prototype and Saints Row
no responses?
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- Worthless Trolling Palm-Fucker
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Re: Prototype and Saints Row
This is your most retarded thread yet.
how many gigatons is the bosses punch gamer?
how many gigatons is the bosses punch gamer?
- Aaron MkII
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Re: Prototype and Saints Row
Duh, obviously the Saints not only survive, but eventually rule the city visit power of plot.
Zak if the Boss gets the apoca-fists, then 1.1 jiggatons.
Zak if the Boss gets the apoca-fists, then 1.1 jiggatons.
Re: Prototype and Saints Row
Yeah, combining the best gameplay elements of Prototype and Saints Row (and GTA 4 for the "New York simulator" bits like the talking GPS and toll bridges) would be awesome. Combining the plots, not really.JointStrikeFighter wrote:This is your most retarded thread yet.
Re: Prototype and Saints Row
Somebody sounds butthurt and apparently can't read.JointStrikeFighter wrote:This is your most retarded thread yet.
how many gigatons is the bosses punch gamer?
Anyway why would the boss be out there punching people anyway? I'm not asking if the Boss could fight Mercer or anything like that, I was just asking could the Saints survive or escape the city when all the craziness of the 2nd outbreak happens. Then my second scenario/question was which one is better for containing the virus STAG (assume STAG knows about the virus) or Blackwatch. Also if Blackwatch were in Steelport with the goal to stop the gangs would they do a better job than STAG. This is hardly retarded.
Re: Prototype and Saints Row
What's your theory on why nobody cares?
Tbh I'll let you in on something; maybe it's because neither of these games got much exposure here. SR3 at least got a mention but Prototype 2 is way under the radar. Gotta know your audience.
Tbh I'll let you in on something; maybe it's because neither of these games got much exposure here. SR3 at least got a mention but Prototype 2 is way under the radar. Gotta know your audience.
Re: Prototype and Saints Row
Makes sense, plus prototype 2 hasn't been out for awhile.Stark wrote:What's your theory on why nobody cares?
Tbh I'll let you in on something; maybe it's because neither of these games got much exposure here. SR3 at least got a mention but Prototype 2 is way under the radar. Gotta know your audience.
Stardestroyer does seem to love Warhammer 40k and Starwars.
I got my idea for this thread from SR3 and how at one point a zombie apocalypse starts and the Saints have to deal with an insanely powerful military organization at the same time, STAG (they aren't as insane as Blackwatch but they have future tech at their disposal (your basic STAG tank can survive multiple direct hits from anti-tank missiles and survive a fall from thousands of feet with little damage and all their weaponry is either laser based or railguns) and completely willingly to level the entire city to kill the Saints). The Saints were able to handle this so I thought is it possible for them to survive one of the worst zombie outbreaks imaginable, being trapped in the NYZ during the 2nd outbreak in Prototype?
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- Emperor's Hand
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Re: Prototype and Saints Row
I could be wrong, but I don't think any one video game (like Saint's Row or Prototype) gets anywhere near the market penetration that large franchises like Star Wars do. And even if the game sells a million copies, that doesn't mean a million people on the Internet who might actually give a shit about a versus debate. A lot of the people who buy it are casual gamers who play it for the hell of it, not people who like the setting enough to fret over who does what and what characters are capable of.
This space dedicated to Vasily Arkhipov
Re: Prototype and Saints Row
We all know Saints Row and Prototype aren't as popular as giants like Star Wars so what's the point?Simon_Jester wrote:I could be wrong, but I don't think any one video game (like Saint's Row or Prototype) gets anywhere near the market penetration that large franchises like Star Wars do. And even if the game sells a million copies, that doesn't mean a million people on the Internet who might actually give a shit about a versus debate. A lot of the people who buy it are casual gamers who play it for the hell of it, not people who like the setting enough to fret over who does what and what characters are capable of.
I ask a question regarding the games and everyone gets defensive for some reason.
- Sea Skimmer
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Re: Prototype and Saints Row
Mainly because stuff that is purely a video game is impossible to debate in any useful manner, so nobody bothers. Game mechanics are too contrived.
"This cult of special forces is as sensible as to form a Royal Corps of Tree Climbers and say that no soldier who does not wear its green hat with a bunch of oak leaves stuck in it should be expected to climb a tree"
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— Field Marshal William Slim 1956
Re: Prototype and Saints Row
Videogames do have things outside of game mechanics like cutscenes, dialogue, story, manuals, in game visuals and even game mechanics can be somewhat useful like in Prototype Hunters can survive a direct hit from a tank illustrating they are hellishly tough.Sea Skimmer wrote:Mainly because stuff that is purely a video game is impossible to debate in any useful manner, so nobody bothers. Game mechanics are too contrived.
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Re: Prototype and Saints Row
Right, and in the same gameplay you can slice a sandbag and it disappears. Its kind of sad that you don't see what a horrendous problem taking anything from gameplay is.gamer wrote: Videogames do have things outside of game mechanics like cutscenes, dialogue, story, manuals, in game visuals and even game mechanics can be somewhat useful like in Prototype Hunters can survive a direct hit from a tank illustrating they are hellishly tough.
"This cult of special forces is as sensible as to form a Royal Corps of Tree Climbers and say that no soldier who does not wear its green hat with a bunch of oak leaves stuck in it should be expected to climb a tree"
— Field Marshal William Slim 1956
— Field Marshal William Slim 1956
- Lord Revan
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Re: Prototype and Saints Row
*sigh* I said this before, but I guess I must repeat myself gameplay IS ALWAYS ADJUSTED TO WHAT IS FUN, NOT TO WHAT IS ACCURATE and thus is unuseble beond such basic comparison that it's pointless, anything else is is just stupid.
the short version, gameplay is not useble end of story.
the short version, gameplay is not useble end of story.
I may be an idiot, but I'm a tolerated idiot
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Re: Prototype and Saints Row
Shh, don't discourage him. I want to see him tackle Fallout weapons power based on grenades blowing people into meaty chunks and power fists causing guys heads to explode.
- Lord Revan
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Re: Prototype and Saints Row
I try to at least pretend to teach him to be a good debater, even if it seems to be as probable to succeed as trying to teach my 2 year old niece quatum physics.Aaron MkII wrote:Shh, don't discourage him. I want to see him tackle Fallout weapons power based on grenades blowing people into meaty chunks and power fists causing guys heads to explode.
I may be an idiot, but I'm a tolerated idiot
"I think you completely missed the point of sigs. They're supposed to be completely homegrown in the fertile hydroponics lab of your mind, dried in your closet, rolled, and smoked...
Oh wait, that's marijuana..."Einhander Sn0m4n
"I think you completely missed the point of sigs. They're supposed to be completely homegrown in the fertile hydroponics lab of your mind, dried in your closet, rolled, and smoked...
Oh wait, that's marijuana..."Einhander Sn0m4n
Re: Prototype and Saints Row
Pfft. I shot a guy in the face with a 9mm and all his arms and legs flew off. That's some weapon power right there.Aaron MkII wrote:Shh, don't discourage him. I want to see him tackle Fallout weapons power based on grenades blowing people into meaty chunks and power fists causing guys heads to explode.
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Re: Prototype and Saints Row
Fallout has the added fun of the high gore setting, I wonder if this is a switch on each specific weapon?
"This cult of special forces is as sensible as to form a Royal Corps of Tree Climbers and say that no soldier who does not wear its green hat with a bunch of oak leaves stuck in it should be expected to climb a tree"
— Field Marshal William Slim 1956
— Field Marshal William Slim 1956
- Aaron MkII
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Re: Prototype and Saints Row
Where can I get ammo like that!
Re: Prototype and Saints Row
Vegas. You can get anything in Vegas.Aaron MkII wrote:Where can I get ammo like that!
Re: Prototype and Saints Row
Reminds of the TA debate when I was trying to argue against using gameplay but everyone got enraged, now if I say gameplay could be used everyone gets enraged.Lord Revan wrote:*sigh* I said this before, but I guess I must repeat myself gameplay IS ALWAYS ADJUSTED TO WHAT IS FUN, NOT TO WHAT IS ACCURATE and thus is unuseble beond such basic comparison that it's pointless, anything else is is just stupid.
the short version, gameplay is not useble end of story.
If the only thing you have is gameplay and cutscenes they should be usable but some sense needs to be applied. For example Mercer is quite capable of easily taking on a tank yet he is unable to tear through the invincible buildings in game does that mean M1A2 Abrams tanks are made out of paper or could it mean engine limitations, is there any reason at all to doubt Mercer's ability to tear through tanks?
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Re: Prototype and Saints Row
Hey it works for 40K!Aaron MkII wrote:Shh, don't discourage him. I want to see him tackle Fallout weapons power based on grenades blowing people into meaty chunks and power fists causing guys heads to explode.
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Re: Prototype and Saints Row
It's also in character for that universe.