Federation (Trek) vs Systems Alliance (Mass Effect)
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Federation (Trek) vs Systems Alliance (Mass Effect)
I know that we generally regard the Federation as technologically superior to the Systems Alliance, but I'm beginning to question the normal conclusion.
The Federation has access to matter-antimatter reactors, of course, so they can generate more power, but I'm not sure that alone would win a war for them.
The Systems Alliance is dependent on Mass Relays for long-range interstellar travel, but the mass relays are very hard to damage. It can be done if you can tug a large enough asteroid onto a collision course, but I'm not sure whether the Federation could pull that off when under attack. For shorter trips, mass effect drive doesn't seem to be noticeably inferior to warp drive.
Phasers would presumably be very effective against Alliance starships, since mass effect barriers are pretty useless against energy beams. Torpedoes would presumably be less effective, since Alliance ships have point-defense lasers that are reportedly very effective against guided missiles (enough to make missiles nearly absolete in Mass Effect, except for torpedoes fired at point-blank range).
Federation shields would presumably stop slugs from mass effect cannons, but Federation shields aren't optimized for defense against metal slugs traveling upwards of 9000 km/s, so I don't know how long the shield generators could take the beating (conservation of momentum and all).
All in all, the Federation might well have the advantage in space, so I can concede the war.
On the ground, though, it looks like the Alliance would crush the Federation if air and space support were absent or contested. The Feds have unarmored troops with phasers, communicators, and maybe some tricorders. Alliance troops will have body armor, a variety of small arms, including support weapons, grenades, tanks, and specialized troops with biotic powers (usually telekinetic abilites that can exert hundreds of Newtons of force in arbitrary directions) and weaponized omni-tools. The omni-tools are especially interesting: all are miniature computer/scanner/communicator/mini-fabricator combinations, and weaponized versions can launch guided missiles, fire directed electromagnetic pulses, and create combat drones on the fly.
On the ground, at least, I think the Alliance would give much better than they got against the Federation.
The Federation has access to matter-antimatter reactors, of course, so they can generate more power, but I'm not sure that alone would win a war for them.
The Systems Alliance is dependent on Mass Relays for long-range interstellar travel, but the mass relays are very hard to damage. It can be done if you can tug a large enough asteroid onto a collision course, but I'm not sure whether the Federation could pull that off when under attack. For shorter trips, mass effect drive doesn't seem to be noticeably inferior to warp drive.
Phasers would presumably be very effective against Alliance starships, since mass effect barriers are pretty useless against energy beams. Torpedoes would presumably be less effective, since Alliance ships have point-defense lasers that are reportedly very effective against guided missiles (enough to make missiles nearly absolete in Mass Effect, except for torpedoes fired at point-blank range).
Federation shields would presumably stop slugs from mass effect cannons, but Federation shields aren't optimized for defense against metal slugs traveling upwards of 9000 km/s, so I don't know how long the shield generators could take the beating (conservation of momentum and all).
All in all, the Federation might well have the advantage in space, so I can concede the war.
On the ground, though, it looks like the Alliance would crush the Federation if air and space support were absent or contested. The Feds have unarmored troops with phasers, communicators, and maybe some tricorders. Alliance troops will have body armor, a variety of small arms, including support weapons, grenades, tanks, and specialized troops with biotic powers (usually telekinetic abilites that can exert hundreds of Newtons of force in arbitrary directions) and weaponized omni-tools. The omni-tools are especially interesting: all are miniature computer/scanner/communicator/mini-fabricator combinations, and weaponized versions can launch guided missiles, fire directed electromagnetic pulses, and create combat drones on the fly.
On the ground, at least, I think the Alliance would give much better than they got against the Federation.
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"This is not bad; this is a conspiracy to remove happiness from existence. It seeks to wrap its hedgehog hand around the still beating heart of the personification of good and squeeze until it is stilled."
-- Chuck Sonnenburg on Voyager's "Elogium"
-- The King of Swamp Castle, Monty Python and the Holy Grail
"Nothing of consequence happened today. " -- Diary of King George III, July 4, 1776
"This is not bad; this is a conspiracy to remove happiness from existence. It seeks to wrap its hedgehog hand around the still beating heart of the personification of good and squeeze until it is stilled."
-- Chuck Sonnenburg on Voyager's "Elogium"
Re: Federation (Trek) vs Systems Alliance (Mass Effect)
The Alliance dreadnoughts can pump out decent Trek-level damage with their main guns (like 30KT each gun every five seconds), but as far as I know there's nothing really to go on for what their smaller mainline ships can do.
How much do ships cake on the armor plating in ME? Relatively heavy armor seems to really gimp the magic phaser NDF nonsense, so that may be a saving grace against Starfleet's beam weapons.
How much do ships cake on the armor plating in ME? Relatively heavy armor seems to really gimp the magic phaser NDF nonsense, so that may be a saving grace against Starfleet's beam weapons.
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Re: Federation (Trek) vs Systems Alliance (Mass Effect)
There isn't a whole lot to work off on ME ship-scale armor. The only real example (off the top of my head, and I haven't read the books or played ME3) is when you have to upgrade the Normandy for the Collector mission. One of the things is improved armor, and even that armor doesn't stand up well to the Reaper style energy weapons on the Oculus(sp?), though that may just be a mini-Thanix cannon.
Granted, it has been awhile since I played ME2, so it may have been the collisions weakening the armor somewhat. And IIRC, if you don't upgrade the armor, said impacts will do some decent damage. To me, it seems like ME falls into the 'rely on the shields barriers, not the armor!' trap.
Could be wrong though.
EDIT: And that's just one ship. I don't believe we ever see how the armor really stands up on Dreds and such. Since the only ship battles in ME are ones against the Reapers (or Collectors, who use downgraded Reaper tech IIRC), who are so much more powerful than Galactic Standard, that using their weaponry effectiveness is a bit of a problem
Granted, it has been awhile since I played ME2, so it may have been the collisions weakening the armor somewhat. And IIRC, if you don't upgrade the armor, said impacts will do some decent damage. To me, it seems like ME falls into the 'rely on the shields barriers, not the armor!' trap.
Could be wrong though.
EDIT: And that's just one ship. I don't believe we ever see how the armor really stands up on Dreds and such. Since the only ship battles in ME are ones against the Reapers (or Collectors, who use downgraded Reaper tech IIRC), who are so much more powerful than Galactic Standard, that using their weaponry effectiveness is a bit of a problem
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Re: Federation (Trek) vs Systems Alliance (Mass Effect)
Just to preempt what I suspect may be alot of argument.. .is this going to take on only a purely military dimension? I mean unless the Systems Alliance is attacking and the Federation defending, I dont see how they would get to war to begin with, and thats sort of relevant because who attacks and who defense can play a huge role in the outcome as well.
But a more political/diplomatic or even mercantile angle to the discussion might be more appropriate than a strictly 'to the death' scenario.
But a more political/diplomatic or even mercantile angle to the discussion might be more appropriate than a strictly 'to the death' scenario.
Re: Federation (Trek) vs Systems Alliance (Mass Effect)
I think the genetic engineering practices of the Systems Alliance would be met with disdain by the Federation. Their whole "no genetic modification" flies in the face of the Alliance's seeming mandatory gene therapy. Not only do unborn children go through gene therapy, recruits into the military (supposedly) get even more "upgrades".
Medi-gel, however, would probably be seen to have great value, as it is some magical stopgap for injuries. Many a redshirt/goldshirt may be saved by medi-gel application.
The various industrial capabilities of the Alliance would also be valuable to the Federation, without even taking military applications into account. Alliance material fabrication, construction, and synthetics all appear to surpass what we've seen from Starfleet .
And on the other side, the Federation has anti-matter power, superior FTL communications equipment, replicator tech (possibly), force field generation, transporters, and more that the Systems Alliance would covet.
A technological hybrid of the two factions would be a very interesting beast.
Medi-gel, however, would probably be seen to have great value, as it is some magical stopgap for injuries. Many a redshirt/goldshirt may be saved by medi-gel application.
The various industrial capabilities of the Alliance would also be valuable to the Federation, without even taking military applications into account. Alliance material fabrication, construction, and synthetics all appear to surpass what we've seen from Starfleet .
And on the other side, the Federation has anti-matter power, superior FTL communications equipment, replicator tech (possibly), force field generation, transporters, and more that the Systems Alliance would covet.
A technological hybrid of the two factions would be a very interesting beast.
"A person is smart. People are dumb, panicky, dangerous animals and you know it. Fifteen hundred years ago everybody knew the Earth was the center of the universe. Five hundred years ago, everybody knew the Earth was flat, and fifteen minutes ago, you knew that humans were alone on this planet. Imagine what you'll know...tomorrow."
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Re: Federation (Trek) vs Systems Alliance (Mass Effect)
Dreadnaught main guns are around 30KT/shot with ranges of tens of thousands of km.NeoGoomba wrote:The Alliance dreadnoughts can pump out decent Trek-level damage with their main guns (like 30KT each gun every five seconds), but as far as I know there's nothing really to go on for what their smaller mainline ships can do.
Cruiser main guns will have lower firepower because the accelerator has a shorter barrel. Effective range is thousands of km; impact energy isn't specified.
Frigates engage from hundreds of km or closer, screening the larger ships. They're fast and maneuverable to close to within just a few kilometer's to launch torpedoes. The yield on torpedoes isn't specified: they use mass effect fields to rip targets apart.
Around ME2 to ME3, they start putting a special, super-compressed composite armor on starships that provides more resistance to energy weapons, but energy weapons still aren't a primary threat. It was good against the beams used by Reaper "Oculus" fighters, but there's no telling how well it would hold up against phasers and such.NeoGoomba wrote:How much do ships cake on the armor plating in ME? Relatively heavy armor seems to really gimp the magic phaser NDF nonsense, so that may be a saving grace against Starfleet's beam weapons.
"This is supposed to be a happy occasion... Let's not bicker and argue about who killed who."
-- The King of Swamp Castle, Monty Python and the Holy Grail
"Nothing of consequence happened today. " -- Diary of King George III, July 4, 1776
"This is not bad; this is a conspiracy to remove happiness from existence. It seeks to wrap its hedgehog hand around the still beating heart of the personification of good and squeeze until it is stilled."
-- Chuck Sonnenburg on Voyager's "Elogium"
-- The King of Swamp Castle, Monty Python and the Holy Grail
"Nothing of consequence happened today. " -- Diary of King George III, July 4, 1776
"This is not bad; this is a conspiracy to remove happiness from existence. It seeks to wrap its hedgehog hand around the still beating heart of the personification of good and squeeze until it is stilled."
-- Chuck Sonnenburg on Voyager's "Elogium"
Re: Federation (Trek) vs Systems Alliance (Mass Effect)
The upgraded Normandy actually holds up quite well to repeated hits from Oculus beams; it's the eventual explosion of the Collector cruiser that finally forces the Normandy to crash land, requiring repairs before she can fly again.Skywalker_T-65 wrote:There isn't a whole lot to work off on ME ship-scale armor. The only real example (off the top of my head, and I haven't read the books or played ME3) is when you have to upgrade the Normandy for the Collector mission. One of the things is improved armor, and even that armor doesn't stand up well to the Reaper style energy weapons on the Oculus(sp?), though that may just be a mini-Thanix cannon.
"This is supposed to be a happy occasion... Let's not bicker and argue about who killed who."
-- The King of Swamp Castle, Monty Python and the Holy Grail
"Nothing of consequence happened today. " -- Diary of King George III, July 4, 1776
"This is not bad; this is a conspiracy to remove happiness from existence. It seeks to wrap its hedgehog hand around the still beating heart of the personification of good and squeeze until it is stilled."
-- Chuck Sonnenburg on Voyager's "Elogium"
-- The King of Swamp Castle, Monty Python and the Holy Grail
"Nothing of consequence happened today. " -- Diary of King George III, July 4, 1776
"This is not bad; this is a conspiracy to remove happiness from existence. It seeks to wrap its hedgehog hand around the still beating heart of the personification of good and squeeze until it is stilled."
-- Chuck Sonnenburg on Voyager's "Elogium"
Re: Federation (Trek) vs Systems Alliance (Mass Effect)
Militarily speaking, we'll have to assume that the Federation has some cause to be on the offensive against the Systems Alliance, as the Alliance has no way to carry a fight into the Federation's version of the Milky Way. That, or put convenient wormholes near the edges of systems where the territories of the two overlap, or something.Connor MacLeod wrote:Just to preempt what I suspect may be alot of argument.. .is this going to take on only a purely military dimension? I mean unless the Systems Alliance is attacking and the Federation defending, I dont see how they would get to war to begin with, and thats sort of relevant because who attacks and who defense can play a huge role in the outcome as well.
But a more political/diplomatic or even mercantile angle to the discussion might be more appropriate than a strictly 'to the death' scenario.
Due to the differences in how they get around the galaxy, the strategic aspect of a war is hard to evaluate, but how a battle would go if joined is probably easier to determine.
"This is supposed to be a happy occasion... Let's not bicker and argue about who killed who."
-- The King of Swamp Castle, Monty Python and the Holy Grail
"Nothing of consequence happened today. " -- Diary of King George III, July 4, 1776
"This is not bad; this is a conspiracy to remove happiness from existence. It seeks to wrap its hedgehog hand around the still beating heart of the personification of good and squeeze until it is stilled."
-- Chuck Sonnenburg on Voyager's "Elogium"
-- The King of Swamp Castle, Monty Python and the Holy Grail
"Nothing of consequence happened today. " -- Diary of King George III, July 4, 1776
"This is not bad; this is a conspiracy to remove happiness from existence. It seeks to wrap its hedgehog hand around the still beating heart of the personification of good and squeeze until it is stilled."
-- Chuck Sonnenburg on Voyager's "Elogium"
Re: Federation (Trek) vs Systems Alliance (Mass Effect)
I can't access any of the ME sites from work, but do we know how many guns the Everest-class dreadnought has? Because if they can mount more than a few of them, I could see them battering down the shields of a few Starfleet ships at a fair distance away.
Also, I believe the ME 3 codex states just how many dreadnoughts the Alliance has (since it is limited by that treaty with the Turians), which can help us start to determine fleet numbers, as primary Alliance battlegroups are built around dreadnoughts.
Also, I believe the ME 3 codex states just how many dreadnoughts the Alliance has (since it is limited by that treaty with the Turians), which can help us start to determine fleet numbers, as primary Alliance battlegroups are built around dreadnoughts.
"A person is smart. People are dumb, panicky, dangerous animals and you know it. Fifteen hundred years ago everybody knew the Earth was the center of the universe. Five hundred years ago, everybody knew the Earth was flat, and fifteen minutes ago, you knew that humans were alone on this planet. Imagine what you'll know...tomorrow."
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Re: Federation (Trek) vs Systems Alliance (Mass Effect)
A big cap-ship has one "spinal mount" and a lot of smaller broadside guns.NeoGoomba wrote:I can't access any of the ME sites from work, but do we know how many guns the Everest-class dreadnought has? Because if they can mount more than a few of them, I could see them battering down the shields of a few Starfleet ships at a fair distance away.
Dreadnaughts, specifically, are limited by treaty. I believe the turian fleet has 39 dreadnaughts, and no other race is allowed to have as many (although asari dreadnaughts are bigger and more powerful than turian dreadnaughts). So the Alliance fleet will only have a few dozen dreadnaughts, but the numbers of cruisers and other smaller vessels isn't specified. The Alliance also builds carriers, since there are no rules in the council treaty about them; they lack the spinal-mount mass accelerator, though.NeoGoomba wrote:Also, I believe the ME 3 codex states just how many dreadnoughts the Alliance has (since it is limited by that treaty with the Turians), which can help us start to determine fleet numbers, as primary Alliance battlegroups are built around dreadnoughts.
"This is supposed to be a happy occasion... Let's not bicker and argue about who killed who."
-- The King of Swamp Castle, Monty Python and the Holy Grail
"Nothing of consequence happened today. " -- Diary of King George III, July 4, 1776
"This is not bad; this is a conspiracy to remove happiness from existence. It seeks to wrap its hedgehog hand around the still beating heart of the personification of good and squeeze until it is stilled."
-- Chuck Sonnenburg on Voyager's "Elogium"
-- The King of Swamp Castle, Monty Python and the Holy Grail
"Nothing of consequence happened today. " -- Diary of King George III, July 4, 1776
"This is not bad; this is a conspiracy to remove happiness from existence. It seeks to wrap its hedgehog hand around the still beating heart of the personification of good and squeeze until it is stilled."
-- Chuck Sonnenburg on Voyager's "Elogium"
Re: Federation (Trek) vs Systems Alliance (Mass Effect)
This is something of a Vlad Tepes award here. What did Mass Effect do to you?
Dreadnaughts MIGHT be able to dish out around Trek levels of firepower, but all of ME doesn't have many.....The Alliance has very few (if any?)
The Federation will win on numbers alone.
And yes, the Federation could destroy a Mass Relay. They very durable, but not indestructible.
Dreadnaughts MIGHT be able to dish out around Trek levels of firepower, but all of ME doesn't have many.....The Alliance has very few (if any?)
The Federation will win on numbers alone.
And yes, the Federation could destroy a Mass Relay. They very durable, but not indestructible.
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Re: Federation (Trek) vs Systems Alliance (Mass Effect)
Would the Federation be willing to destroy the Mass Relays given how many civilian casualties that would cause ?
Even if we ignore the civilian casualties, the Relays would benefit the Federation if they figured out how to activate them. Which shouldn't be too hard when the Reapers plan relied on new civilizations being able to turn them on.
Even if we ignore the civilian casualties, the Relays would benefit the Federation if they figured out how to activate them. Which shouldn't be too hard when the Reapers plan relied on new civilizations being able to turn them on.
Re: Federation (Trek) vs Systems Alliance (Mass Effect)
I'm pretty sure there are some Relays in uninhabited or near-uninhabited systems. If they really needed to (like say, during the Reaper invasion) they could destroy relays in uninhabited systems to deny their enemy easy access through those parts of space.
Or would that even work? Do Mass Relays need to have one on both ends to perform the jump?
Also, assuming the other Mass Effect races haven't vanished from the universe, would the Federation blowing up a Mass Relay result in the ME races declaring war on them?
Or would that even work? Do Mass Relays need to have one on both ends to perform the jump?
Also, assuming the other Mass Effect races haven't vanished from the universe, would the Federation blowing up a Mass Relay result in the ME races declaring war on them?
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Re: Federation (Trek) vs Systems Alliance (Mass Effect)
Oh I know that much. Just (from what I remember) the Oculus beams manage to carve decent holes in the armor, including burrowing into (and out of) the 'cargo hold/hanger'. Its been a long time though, so I may be remembering them doing more than they did.Ted C wrote:The upgraded Normandy actually holds up quite well to repeated hits from Oculus beams; it's the eventual explosion of the Collector cruiser that finally forces the Normandy to crash land, requiring repairs before she can fly again.Skywalker_T-65 wrote:There isn't a whole lot to work off on ME ship-scale armor. The only real example (off the top of my head, and I haven't read the books or played ME3) is when you have to upgrade the Normandy for the Collector mission. One of the things is improved armor, and even that armor doesn't stand up well to the Reaper style energy weapons on the Oculus(sp?), though that may just be a mini-Thanix cannon.
*shrug*
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Re: Federation (Trek) vs Systems Alliance (Mass Effect)
Yes. One accelerates your ship to ludicrous speed, and another is needed to "catch" your ship at the destination.Rossum wrote:I'm pretty sure there are some Relays in uninhabited or near-uninhabited systems. If they really needed to (like say, during the Reaper invasion) they could destroy relays in uninhabited systems to deny their enemy easy access through those parts of space.
Or would that even work? Do Mass Relays need to have one on both ends to perform the jump?
Probably, but I didn't want to make this a "Federation vs All of Mass Effect" contest.Rossum wrote:Also, assuming the other Mass Effect races haven't vanished from the universe, would the Federation blowing up a Mass Relay result in the ME races declaring war on them?
"This is supposed to be a happy occasion... Let's not bicker and argue about who killed who."
-- The King of Swamp Castle, Monty Python and the Holy Grail
"Nothing of consequence happened today. " -- Diary of King George III, July 4, 1776
"This is not bad; this is a conspiracy to remove happiness from existence. It seeks to wrap its hedgehog hand around the still beating heart of the personification of good and squeeze until it is stilled."
-- Chuck Sonnenburg on Voyager's "Elogium"
-- The King of Swamp Castle, Monty Python and the Holy Grail
"Nothing of consequence happened today. " -- Diary of King George III, July 4, 1776
"This is not bad; this is a conspiracy to remove happiness from existence. It seeks to wrap its hedgehog hand around the still beating heart of the personification of good and squeeze until it is stilled."
-- Chuck Sonnenburg on Voyager's "Elogium"
Re: Federation (Trek) vs Systems Alliance (Mass Effect)
No they wouldn't. But we can't disregard the difficult to quantify scientific capabilities of the Federation. They may not NEED to destroy the relays. As dumb as it sounds, reversing the polarity of a subnucleonic field to generate a cascading polaron bubble from the main deflector could disrupt the relay. Treknobabble is always a potential wildcard.bilateralrope wrote:Would the Federation be willing to destroy the Mass Relays given how many civilian casualties that would cause ?
Even if we ignore the civilian casualties, the Relays would benefit the Federation if they figured out how to activate them. Which shouldn't be too hard when the Reapers plan relied on new civilizations being able to turn them on.
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Re: Federation (Trek) vs Systems Alliance (Mass Effect)
That depends on how the assumptions played out. Admittedly I haven't done massive trek calcs in a long time, but there's reason to believe they're not significantly more capable of launching long-range strikes via FTL than the sYstems alliance (comes down to numbers, like with most things.) so how far away the FEderation and Systems alliance is will do much to dictate this.Ted C wrote:Militarily speaking, we'll have to assume that the Federation has some cause to be on the offensive against the Systems Alliance, as the Alliance has no way to carry a fight into the Federation's version of the Milky Way. That, or put convenient wormholes near the edges of systems where the territories of the two overlap, or something.
It will also depend on how big you figure the Feddie fleet is. Its ranged from few thousand (or less) to tens of thousands depending on who you ask, and I think the Systems Alliance was only in the hundreds. That could also lead to a resource/industrial and territorial advantage for the Federation.
Its hard to evaluate but it has a huge impact on it, as does the politics. Like it or not, the Federation is not an aggressively militant faction by itself. You'd have to assume something like 'Section 31 machinations' leading to a conflict or something (maybe they're intending to make the Federation more militant by contriving a war between the two, having the federation absorb/conquer the Systems alliance, and adapt/learn from that military tech.)Due to the differences in how they get around the galaxy, the strategic aspect of a war is hard to evaluate, but how a battle would go if joined is probably easier to determine.
Otherwise it might end up being some sort of "In the Beginning' style misunderstanding, with one side (probably the Systems alliance) firing on the Federation. But even then I'm fairly certain that unless the SA decides to fight ot the death, they're going to seek some way of finding a diplomatic solution rather than crush them militarily.
I suppose I can go back and throw in a few other comments:
Ted C wrote:I know that we generally regard the Federation as technologically superior to the Systems Alliance, but I'm beginning to question the normal conclusion.
'more advanced' does not neccesarily mean better. It depends on the technologies and the capabilities that derive from them. Having a generally superior tech base doesn't matter much if your performance is inferior to the 'less advanced' faction. Brute force is its own equalizer.
Depends on how its used and how much production they go with. I mean if you really want to be ruthless, making FTL doom missiles with large quantities of antimatter (think Dreadnought) would be quite a hard tactic for the SA to counter, although I doubt the FEderation would be willing to do that from the start either.The Federation has access to matter-antimatter reactors, of course, so they can generate more power, but I'm not sure that alone would win a war for them.
This makes it rather hard (As I mentioend) for both sides to be launching attacks on one another unless they're relatively close by, or both have acess to mass relays. Although in the case of the latter, it becomes somewhat attritional or a stalemate since that choke point is the vital corridor to attacking the other side.The Systems Alliance is dependent on Mass Relays for long-range interstellar travel, but the mass relays are very hard to damage. It can be done if you can tug a large enough asteroid onto a collision course, but I'm not sure whether the Federation could pull that off when under attack. For shorter trips, mass effect drive doesn't seem to be noticeably inferior to warp drive.
This is going to depend entirely on the numbers and performance we are assuming for Federation vessels. Its not exactly like FEderation numbers are set in stone. Moreover, whilst Gardian is effective point defenes against stuff in the ME universe, I wouldn't assume it translates into a perfect defense against other factions. Gardian IIRC has only a relatively short range, for example.Phasers would presumably be very effective against Alliance starships, since mass effect barriers are pretty useless against energy beams. Torpedoes would presumably be less effective, since Alliance ships have point-defense lasers that are reportedly very effective against guided missiles (enough to make missiles nearly absolete in Mass Effect, except for torpedoes fired at point-blank range).
Depends on how Federation shields work against projectiles I suppose. I mean if they're a solid barrier its quite possible ME projectiles (depending on composition) would just vaporize on impact (hypervelocity and all that.), but even then its possible that the force/momentum of the impact could batter the shield generators or their mountings. The shields could never be breached once (to continue the example) and yet fail because of punishment by that interpretation. And depending on how their propulsion works (EG the mass lightning or lack thereof) its quite possible kinetic impactors might result in something out of lensman's inertialess drives.Federation shields would presumably stop slugs from mass effect cannons, but Federation shields aren't optimized for defense against metal slugs traveling upwards of 9000 km/s, so I don't know how long the shield generators could take the beating (conservation of momentum and all).
I suppose this depends on all the assumptions you figure on. It could be possible the Federation could match them on the ground depending on what technologies they pull out (we've heard of personal forcefields for example) but there's alot of assumptions tied up in that. BEsides the Federation isn't really optimized for 'ground warfare' from the outset so even if Mass effect kicks their butt its hardly a shock this might happen. Its like putting a 10 year old against a champion boxer and then be shocked and critical when the kid fails to measure up.On the ground, though, it looks like the Alliance would crush the Federation if air and space support were absent or contested. The Feds have unarmored troops with phasers, communicators, and maybe some tricorders. Alliance troops will have body armor, a variety of small arms, including support weapons, grenades, tanks, and specialized troops with biotic powers (usually telekinetic abilites that can exert hundreds of Newtons of force in arbitrary directions) and weaponized omni-tools. The omni-tools are especially interesting: all are miniature computer/scanner/communicator/mini-fabricator combinations, and weaponized versions can launch guided missiles, fire directed electromagnetic pulses, and create combat drones on the fly.
On the ground, at least, I think the Alliance would give much better than they got against the Federation.
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Re: Federation (Trek) vs Systems Alliance (Mass Effect)
Concerning FTL I would lile to clarify something.
We all know that the ME verse uses mass effect gates to throw ships around the galaxy, we don't know exactly how fast this process is of course, but if we just took the game cinematics at face value (which I'm assuming that we aren't) then that would mean that ME ships can cross the entire damn thing in as little as a few minutes.
spoiler tag for those may not have played me3 yet. Spoiler
We all know that the ME verse uses mass effect gates to throw ships around the galaxy, we don't know exactly how fast this process is of course, but if we just took the game cinematics at face value (which I'm assuming that we aren't) then that would mean that ME ships can cross the entire damn thing in as little as a few minutes.
spoiler tag for those may not have played me3 yet. Spoiler
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Re: Federation (Trek) vs Systems Alliance (Mass Effect)
Well, IIRC...the non-Relay FTL is somewhere around 12 light years per...something. Day I think. I'd have to check the wiki to be sure. I'll do that real quick and edit the findings in.
EDIT: Yep, my Codex-fu is strong evidently: FTL
And the specific part:
EDIT: Yep, my Codex-fu is strong evidently: FTL
And the specific part:
Emphasis mine. So, to more knowledgeable Trek fans...how does that compare to Warp?Mass Effect Wiki wrote: With a mass effect drive, roughly a dozen light-years can be traversed in the course of a day's cruise without bending space-time and causing time dilation.
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Re: Federation (Trek) vs Systems Alliance (Mass Effect)
That puts mass effect FTL (without using relays) at over 4000c, which is definitely competitive with warp drive: somewhere between warp 7 and warp 8, by my estimates.Skywalker_T-65 wrote:Well, IIRC...the non-Relay FTL is somewhere around 12 light years per...something. Day I think. I'd have to check the wiki to be sure. I'll do that real quick and edit the findings in.
EDIT: Yep, my Codex-fu is strong evidently: FTL
And the specific part:
Emphasis mine. So, to more knowledgeable Trek fans...how does that compare to Warp?Mass Effect Wiki wrote: With a mass effect drive, roughly a dozen light-years can be traversed in the course of a day's cruise without bending space-time and causing time dilation.
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"Nothing of consequence happened today. " -- Diary of King George III, July 4, 1776
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-- Chuck Sonnenburg on Voyager's "Elogium"
Re: Federation (Trek) vs Systems Alliance (Mass Effect)
That certainly gives the Alliance near parity with Starfleet, speed-wise. However we don't know how long Alliance ships can sustain such speeds since, as mentioned before, their FTL is a fuel guzzler.
I think that, in a purely military engagement, the effect of mass effect torpedoes upon Federation shields will be the big decider. Since they are launched from fighters, and the Alliance can and does field an ungodly number of them (the Normandy alone could have funded 12,000 fighters, which that one admiral in ME1 wanted instead), torpedo swarms against Starfleet may be the Alliance's preferred method of attack over cap-ship slugfests.
Also, the extensive use of ECW/ECCW by the Alliance during combat may be a powerful tool as well, with their VI networks constantly trying to breach Starfleet command and control systems.
I think that, in a purely military engagement, the effect of mass effect torpedoes upon Federation shields will be the big decider. Since they are launched from fighters, and the Alliance can and does field an ungodly number of them (the Normandy alone could have funded 12,000 fighters, which that one admiral in ME1 wanted instead), torpedo swarms against Starfleet may be the Alliance's preferred method of attack over cap-ship slugfests.
Also, the extensive use of ECW/ECCW by the Alliance during combat may be a powerful tool as well, with their VI networks constantly trying to breach Starfleet command and control systems.
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Re: Federation (Trek) vs Systems Alliance (Mass Effect)
I didn't even think of that. Not really a factor in this contest, but can you imagine what EDI could do to a Federation starship, given the low quality of their network security?NeoGoomba wrote:Also, the extensive use of ECW/ECCW by the Alliance during combat may be a powerful tool as well, with their VI networks constantly trying to breach Starfleet command and control systems.
"This is supposed to be a happy occasion... Let's not bicker and argue about who killed who."
-- The King of Swamp Castle, Monty Python and the Holy Grail
"Nothing of consequence happened today. " -- Diary of King George III, July 4, 1776
"This is not bad; this is a conspiracy to remove happiness from existence. It seeks to wrap its hedgehog hand around the still beating heart of the personification of good and squeeze until it is stilled."
-- Chuck Sonnenburg on Voyager's "Elogium"
-- The King of Swamp Castle, Monty Python and the Holy Grail
"Nothing of consequence happened today. " -- Diary of King George III, July 4, 1776
"This is not bad; this is a conspiracy to remove happiness from existence. It seeks to wrap its hedgehog hand around the still beating heart of the personification of good and squeeze until it is stilled."
-- Chuck Sonnenburg on Voyager's "Elogium"
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Re: Federation (Trek) vs Systems Alliance (Mass Effect)
granted we should assume that the sides don't use the same OS, so it might take a while for the Systems Alliance to make software that can interact with SF software.Ted C wrote:I didn't even think of that. Not really a factor in this contest, but can you imagine what EDI could do to a Federation starship, given the low quality of their network security?NeoGoomba wrote:Also, the extensive use of ECW/ECCW by the Alliance during combat may be a powerful tool as well, with their VI networks constantly trying to breach Starfleet command and control systems.
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"I think you completely missed the point of sigs. They're supposed to be completely homegrown in the fertile hydroponics lab of your mind, dried in your closet, rolled, and smoked...
Oh wait, that's marijuana..."Einhander Sn0m4n
Re: Federation (Trek) vs Systems Alliance (Mass Effect)
Sadly I think just the vanilla combat VI's would be a threat to Starfleet networks, at least initially. The "hey look at that foreign .exe file! Imma gonna run it!" mindset of Starfleet computers is not going to help them. The iconian virus being a prime example.Ted C wrote: I didn't even think of that. Not really a factor in this contest, but can you imagine what EDI could do to a Federation starship, given the low quality of their network security?
Edit - hah, I meant ECM/ECCM of course. But it would be awesome watching the Alliance send Rob Van Damme and Mic Foley onto a Starfleet ship to cause havoc.
"A person is smart. People are dumb, panicky, dangerous animals and you know it. Fifteen hundred years ago everybody knew the Earth was the center of the universe. Five hundred years ago, everybody knew the Earth was flat, and fifteen minutes ago, you knew that humans were alone on this planet. Imagine what you'll know...tomorrow."
-Agent Kay
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Re: Federation (Trek) vs Systems Alliance (Mass Effect)
Combat VI's are designed to attack unfamiliar operating systems. The geth are the best at this sort of thing, but everybody has combat software intended to invade foreign hardware and OSs.Lord Revan wrote:granted we should assume that the sides don't use the same OS, so it might take a while for the Systems Alliance to make software that can interact with SF software.Ted C wrote:I didn't even think of that. Not really a factor in this contest, but can you imagine what EDI could do to a Federation starship, given the low quality of their network security?NeoGoomba wrote:Also, the extensive use of ECW/ECCW by the Alliance during combat may be a powerful tool as well, with their VI networks constantly trying to breach Starfleet command and control systems.
"This is supposed to be a happy occasion... Let's not bicker and argue about who killed who."
-- The King of Swamp Castle, Monty Python and the Holy Grail
"Nothing of consequence happened today. " -- Diary of King George III, July 4, 1776
"This is not bad; this is a conspiracy to remove happiness from existence. It seeks to wrap its hedgehog hand around the still beating heart of the personification of good and squeeze until it is stilled."
-- Chuck Sonnenburg on Voyager's "Elogium"
-- The King of Swamp Castle, Monty Python and the Holy Grail
"Nothing of consequence happened today. " -- Diary of King George III, July 4, 1776
"This is not bad; this is a conspiracy to remove happiness from existence. It seeks to wrap its hedgehog hand around the still beating heart of the personification of good and squeeze until it is stilled."
-- Chuck Sonnenburg on Voyager's "Elogium"