ISD-II vs Wing Commander ships

SF: discuss futuristic sci-fi series, ideas, and crossovers.

Moderator: NecronLord

Super-Gagme
Little Stalker Boy
Posts: 1282
Joined: 2002-10-26 07:20am
Location: Lincoln, UK
Contact:

ISD-II vs Wing Commander ships

Post by Super-Gagme »

Fully loaded out ISD-II against

Midway-Class Mega Carrier
1 Plunkett-Class Artillery Cruisers
2 Murphy-Class Destroyers

Assuming they both have full knowledge of each other and both commanders are tactical equals.
History? I love history! First, something happens, then, something else happens! It's so sequential!! Thank you first guy, for writing things down!

evilcat4000: I dont spam

Cairbur: The Bible can, and has, been used to prove anything and everything (practically!)
StarshipTitanic: Prove it.
User avatar
Vympel
Spetsnaz
Spetsnaz
Posts: 29312
Joined: 2002-07-19 01:08am
Location: Sydney Australia

Post by Vympel »

Calcs for the Wing Commander ships? I played WC1,2,3,4,Prophecy, and the secret ops campaign as much as the next guy ... but what are the calcs?
Like Legend of Galactic Heroes? Please contribute to http://gineipaedia.com/
Crazy_Vasey
Jedi Council Member
Posts: 1571
Joined: 2002-07-13 12:56pm

Post by Crazy_Vasey »

To my memory the WC ships have like 12 fighters on board or something and their cap ships aren't that hot. Dunno 'bout calcs.
User avatar
His Divine Shadow
Commence Primary Ignition
Posts: 12791
Joined: 2002-07-03 07:22am
Location: Finland, west coast

Post by His Divine Shadow »

Calcs I've seen still leaves the WC universe a good bit short of being competetive with SW.
Those who beat their swords into plowshares will plow for those who did not.
User avatar
phongn
Rebel Leader
Posts: 18487
Joined: 2002-07-03 11:11pm

Post by phongn »

Crazy_Vasey wrote:To my memory the WC ships have like 12 fighters on board or something and their cap ships aren't that hot. Dunno 'bout calcs.
The Midway-class Carriers carry something like 200-300 fighters fully loaded. The Plunkett-class Cruisers and Murphy-class Destroyers have a few fighters (perhaps a squadron for each, maximum).

At any rate, the ISD kills all four of them.
Crazy_Vasey
Jedi Council Member
Posts: 1571
Joined: 2002-07-13 12:56pm

Post by Crazy_Vasey »

I'm guessing that number of fighters didn;t come from the game?
User avatar
phongn
Rebel Leader
Posts: 18487
Joined: 2002-07-03 11:11pm

Post by phongn »

The manual to Wing Commander Prophecy tells the max loadout of the Midway, but I don't have it with me. The Murphy DD and Plunkett CA have fighters as seen in certain WC:SO missions.
Crazy_Vasey
Jedi Council Member
Posts: 1571
Joined: 2002-07-13 12:56pm

Post by Crazy_Vasey »

Ah fair enough, I stopped playing Wing Commander after number 3.
User avatar
Alyeska
Federation Ambassador
Posts: 17496
Joined: 2002-08-11 07:28pm
Location: Montana, USA

Post by Alyeska »

The Midway is rated at about 250 fighters. It also has a Marine compliment, size unknown but probably brigade strength. Each Plunkett has 15 Tigersharks or Excaliburs. Thats 280 fighters against the ISD-IIs 72 fighters. Figure 1/5 of the WC fighters are strike craft (Shrike and Devesator bombers, Tigershark multi role fighters equiped with bombs). Thats at least 56 bombers, and we already know that Panther and Vampire fighters can act as strike fighters to take down enemy defenses.

Question is, can the WC torpedoes and strike missiles punch through SW shields? We know they match frequencies in WC to punch through shields (takes time to determine the frequency), could they do the same to SW shields? If so, thats a fairly strong warhead striking the ISDs armor, comparible to SW fighter grade warhead systems IIRC.
"If the facts are on your side, pound on the facts. If the law is on your side, pound on the law. If neither is on your side, pound on the table."

"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
User avatar
phongn
Rebel Leader
Posts: 18487
Joined: 2002-07-03 11:11pm

Post by phongn »

Alyeska wrote:The Midway is rated at about 250 fighters. It also has a Marine compliment, size unknown but probably brigade strength. Each Plunkett has 15 Tigersharks or Excaliburs. Thats 280 fighters against the ISD-IIs 72 fighters. Figure 1/5 of the WC fighters are strike craft (Shrike and Devesator bombers, Tigershark multi role fighters equiped with bombs). Thats at least 56 bombers, and we already know that Panther and Vampire fighters can act as strike fighters to take down enemy defenses.
Your forgot about the complement of the Murphies. They can carry some as well.

The only reason that the fighters in WC can even do wild-weasel missions is because capship weapons appear to be unshielded. For whatever reason they're exposed.
Question is, can the WC torpedoes and strike missiles punch through SW shields? We know they match frequencies in WC to punch through shields (takes time to determine the frequency), could they do the same to SW shields? If so, thats a fairly strong warhead striking the ISDs armor, comparible to SW fighter grade warhead systems IIRC.
I'm not sure; there is a lack of information here.
User avatar
Mr Bean
Lord of Irony
Posts: 22464
Joined: 2002-07-04 08:36am

Post by Mr Bean »

I'm not sure; there is a lack of information here.
Let me help you, Do you think if they could match frequenceys they would? :lol:


SW Shields are not ST or WC, They ARE shields not flickering light-bulb thingys

You can't match frequences with them any more than you can teach a Turtle Quantum Mechanics

"A cult is a religion with no political power." -Tom Wolfe
Pardon me for sounding like a dick, but I'm playing the tiniest violin in the world right now-Dalton
User avatar
Alyeska
Federation Ambassador
Posts: 17496
Joined: 2002-08-11 07:28pm
Location: Montana, USA

Post by Alyeska »

Mr Bean wrote:
I'm not sure; there is a lack of information here.
Let me help you, Do you think if they could match frequenceys they would? :lol:


SW Shields are not ST or WC, They ARE shields not flickering light-bulb thingys

You can't match frequences with them any more than you can teach a Turtle Quantum Mechanics
Well, I do know the Confed also designed types of torpedoes that "punch" through shields and armor to damage the inside of the ship. They make a small hole as they blast through IIRC.
"If the facts are on your side, pound on the facts. If the law is on your side, pound on the law. If neither is on your side, pound on the table."

"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
User avatar
Alyeska
Federation Ambassador
Posts: 17496
Joined: 2002-08-11 07:28pm
Location: Montana, USA

Post by Alyeska »

phongn wrote:Your forgot about the complement of the Murphies. They can carry some as well.
Actually I didn't. The source I have for information does not list the Murphy's as being able to carry fighters.
"If the facts are on your side, pound on the facts. If the law is on your side, pound on the law. If neither is on your side, pound on the table."

"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
User avatar
Mr Bean
Lord of Irony
Posts: 22464
Joined: 2002-07-04 08:36am

Post by Mr Bean »

Well, I do know the Confed also designed types of torpedoes that "punch" through shields and armor to damage the inside of the ship. They make a small hole as they blast through IIRC.
This is nothing new, Its called Shaping a Charge and/or simple delayed expolsives

We(Meaning us today) have had them since 1930s, Sea Skimmer correct me if I'm wrong

"A cult is a religion with no political power." -Tom Wolfe
Pardon me for sounding like a dick, but I'm playing the tiniest violin in the world right now-Dalton
User avatar
paladin
Jedi Master
Posts: 1393
Joined: 2002-07-22 11:01am
Location: Terra Maria

Post by paladin »

Mr Bean wrote:
I'm not sure; there is a lack of information here.
Let me help you, Do you think if they could match frequenceys they would? :lol:


SW Shields are not ST or WC, They ARE shields not flickering light-bulb thingys

You can't match frequences with them any more than you can teach a Turtle Quantum Mechanics
Give the turtle a typewriter and he could write for ST. :lol:
User avatar
Stormbringer
King of Democracy
Posts: 22678
Joined: 2002-07-15 11:22pm

Post by Stormbringer »

phongn wrote: The only reason that the fighters in WC can even do wild-weasel missions is because capship weapons appear to be unshielded. For whatever reason they're exposed.
Probably because they have to be able to fire out. Since they aparently open a portal in them to fire out of, they have to stick them outside of the shield.
Image
User avatar
phongn
Rebel Leader
Posts: 18487
Joined: 2002-07-03 11:11pm

Post by phongn »

Mr Bean wrote:
Well, I do know the Confed also designed types of torpedoes that "punch" through shields and armor to damage the inside of the ship. They make a small hole as they blast through IIRC.
This is nothing new, Its called Shaping a Charge and/or simple delayed expolsives

We(Meaning us today) have had them since 1930s, Sea Skimmer correct me if I'm wrong
This is more of a 'match frequencies and slip through phase shields' than 'concentrate firepower in hole and punch through'
User avatar
phongn
Rebel Leader
Posts: 18487
Joined: 2002-07-03 11:11pm

Post by phongn »

Alyeska wrote:
phongn wrote:Your forgot about the complement of the Murphies. They can carry some as well.
Actually I didn't. The source I have for information does not list the Murphy's as being able to carry fighters.
Ah. Odd, because in the game you seem them send out some fighters.
User avatar
Master of Ossus
Darkest Knight
Posts: 18213
Joined: 2002-07-11 01:35am
Location: California

Post by Master of Ossus »

Alyeska wrote:
Mr Bean wrote:
I'm not sure; there is a lack of information here.
Let me help you, Do you think if they could match frequenceys they would? :lol:


SW Shields are not ST or WC, They ARE shields not flickering light-bulb thingys

You can't match frequences with them any more than you can teach a Turtle Quantum Mechanics
Well, I do know the Confed also designed types of torpedoes that "punch" through shields and armor to damage the inside of the ship. They make a small hole as they blast through IIRC.
Such would almost certainly not be effective against a SW ship. Also note that the huge weapon designed to destroy Kilrah did not even have a charge of one gigaton. It is clear that the weapons of WC are not competitive with many other sci-fi universes.
"Sometimes I think you WANT us to fail." "Shut up, just shut up!" -Two Guys from Kabul

Latinum Star Recipient; Hacker's Cross Award Winner

"one soler flar can vapririze the planit or malt the nickl in lass than millasacit" -Bagara1000

"Happiness is just a Flaming Moe away."
User avatar
Alyeska
Federation Ambassador
Posts: 17496
Joined: 2002-08-11 07:28pm
Location: Montana, USA

Post by Alyeska »

phongn wrote:
Alyeska wrote:
phongn wrote:Your forgot about the complement of the Murphies. They can carry some as well.
Actually I didn't. The source I have for information does not list the Murphy's as being able to carry fighters.
Ah. Odd, because in the game you seem them send out some fighters.
Well, that settles that issue. :wink:

Given its size though I wouldn't think much more then 15. Given that Plunketts are sized even worse for holding fighters then a Murphy, I could see 15 fighters on the Murphy just as is on the Plunkett.
"If the facts are on your side, pound on the facts. If the law is on your side, pound on the law. If neither is on your side, pound on the table."

"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
User avatar
Vympel
Spetsnaz
Spetsnaz
Posts: 29312
Joined: 2002-07-19 01:08am
Location: Sydney Australia

Post by Vympel »

Could the Midway's wierd crystalline main gun take on an ISD?
Like Legend of Galactic Heroes? Please contribute to http://gineipaedia.com/
Guest

Post by Guest »

WC capital ships are notoriously vulnerable to starfighter attacks. I doubt they could stand up to the heavy TL's and medium TL's of the ISD-II. The only chance the WC forces would have is if they could swarm the ISD and launch multiple missile barrages against one section of the ISD's shields. If they can penetrate they may have a chance, otherwise, the ISD and the Ties will win. I doubt they could penetrate the ISD's shields.
User avatar
starfury
Jedi Master
Posts: 1297
Joined: 2002-07-03 08:28pm
Location: aboard the ISD II Broadsword

Post by starfury »

don't forget the wing commander fighters are much larger then imperial fighters, even the light fighters are larger then the x-wing and Tie avenger fighters.
"a single death is a tragedy, a million deaths are a statistic"-Joseph Stalin

"No plan survives contact with the enemy"-Helmuth Von Moltke

"Women prefer stories about one person dying slowly. Men prefer stories of many people dying quickly."-Niles from Frasier.
User avatar
Alyeska
Federation Ambassador
Posts: 17496
Joined: 2002-08-11 07:28pm
Location: Montana, USA

Post by Alyeska »

starfury wrote:don't forget the wing commander fighters are much larger then imperial fighters, even the light fighters are larger then the x-wing and Tie avenger fighters.
Not entirely correct.

http://www.wcnews.com/ships/wcpvampire.shtml

WC fighters as of WC: Prophecy have gone down in size significantly while retaining greater combat capability over the older fighters. The Vampire is the main space superiority fighter of the Confederation and its only 18 meters long. Their medium bomber is 28 meters long and the heavy bomber is 36 meters long. They have some fighters as short as 11 meters long and most fighters range from 12-16 meters long.
"If the facts are on your side, pound on the facts. If the law is on your side, pound on the law. If neither is on your side, pound on the table."

"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
User avatar
Alyeska
Federation Ambassador
Posts: 17496
Joined: 2002-08-11 07:28pm
Location: Montana, USA

Post by Alyeska »

Commander LeoRo wrote:WC capital ships are notoriously vulnerable to starfighter attacks. I doubt they could stand up to the heavy TL's and medium TL's of the ISD-II. The only chance the WC forces would have is if they could swarm the ISD and launch multiple missile barrages against one section of the ISD's shields. If they can penetrate they may have a chance, otherwise, the ISD and the Ties will win. I doubt they could penetrate the ISD's shields.
WC capships are vulnerable to fighters that carry anti-capship torpedoes that are designed to bypass or penetrate through their shields. The larger capships carried massive anti-matter guns that battered down other capship shields (and later on Heavy Plasma guns) and if a fighter was ever nailed with either of these guns they would die instantly.

I wonder just how effective the Nephlim Fleet killer or the Confederation class Phase Transit cannon would be against Imperial ships.
"If the facts are on your side, pound on the facts. If the law is on your side, pound on the law. If neither is on your side, pound on the table."

"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
Post Reply