Clone troopers replace marines in Aliens
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Clone troopers replace marines in Aliens
In the movie Aliens, replace those marines with Clone troopers.
They are travelling with Ripley down to the planet from their ship in the movie aliens (to make sure you understand there wont be any ISD to support them or anything) to rescue any colonists that might have survived the infestation. What do you think will happen? What differences will that make?
They are travelling with Ripley down to the planet from their ship in the movie aliens (to make sure you understand there wont be any ISD to support them or anything) to rescue any colonists that might have survived the infestation. What do you think will happen? What differences will that make?
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Clone troopers are stronger
Clone troopers have weapons which can be set for non metal penatrating blasts.
Clone troopers have more sophisticated HUDs
Clone troopers have competent officers, not that git Ghorman
Clone troopers don't have Burke
Clone troopers would probably believe ripley
oh and doesn't it say somewhere their armour has a measure of acid resistance?
blasters do't neceserrily cause bleeding
Clone troopers have weapons which can be set for non metal penatrating blasts.
Clone troopers have more sophisticated HUDs
Clone troopers have competent officers, not that git Ghorman
Clone troopers don't have Burke
Clone troopers would probably believe ripley
oh and doesn't it say somewhere their armour has a measure of acid resistance?
blasters do't neceserrily cause bleeding
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Mr Bean wrote:Clone Troopers Follow thier CO without Question if thats Riplely they survive
Oh and the LOCK THE FUCKING DOOR
Technically she was an adviser, they'd take her advice though.
Which particular door?
Also AN LAAT would not sit in a hot zone with the door open.
Do the aliens have any way to get through the armour, or will they just have to try and twist?
can a fece hugger get through the helmet?
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Do the clone troopers have APC's like the colonial Marines? If they don't, extracting them from the alien hive deep inside the complex will not be easy, in fact, if over 100+aliens are attacking them they may not get out alive. Do their weapons cause the aliens' blood to splatter like the colonial marine weapons? If not, they have an advantage over the marines in that situation. If they are allowed to keep their weapons in the reactor area they could fall back to a more open area and lay down suppressing fire without the risk of acid sprays. They could conceivably hold off a lot of aliens. However, if they can't find an open area they would get picked off like the colonial marines.
I doubt that the clonetroopers are strong enough to take on an alien in hand to hand combat. If they don't have clear lines of fire they are probably going to die because the aliens can get in really close. The lack of an APC would mean that they would have to fight their way out on foot while being jumped by the aliens. I think the aliens would kill all of the clonetroopers 9 times out of 10.
Are there any APCs in the Eu that could be used to extract the troopers when they run into the aliens?
I doubt that the clonetroopers are strong enough to take on an alien in hand to hand combat. If they don't have clear lines of fire they are probably going to die because the aliens can get in really close. The lack of an APC would mean that they would have to fight their way out on foot while being jumped by the aliens. I think the aliens would kill all of the clonetroopers 9 times out of 10.
Are there any APCs in the Eu that could be used to extract the troopers when they run into the aliens?
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they do not, there is no cannon of blaster wounds causing bleeding.Commander LeoRo wrote:Do the clone troopers have APC's like the colonial Marines? If they don't, extracting them from the alien hive deep inside the complex will not be easy, in fact, if over 100+aliens are attacking them they may not get out alive. Do their weapons cause the aliens' blood to splatter like the colonial marine weapons?
given the IIRC ICS acid resistance it doesn't really matter all that much.
Various, I think shep's site has some.If not, they have an advantage over the marines in that situation. If they are allowed to keep their weapons in the reactor area they could fall back to a more open area and lay down suppressing fire without the risk of acid sprays. They could conceivably hold off a lot of aliens. However, if they can't find an open area they would get picked off like the colonial marines.
I doubt that the clonetroopers are strong enough to take on an alien in hand to hand combat. If they don't have clear lines of fire they are probably going to die because the aliens can get in really close. The lack of an APC would mean that they would have to fight their way out on foot while being jumped by the aliens. I think the aliens would kill all of the clonetroopers 9 times out of 10.
Are there any APCs in the Eu that could be used to extract the troopers when they run into the aliens?
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Actually, that wasn't supposed to be serious, although I bet the Eightie could bulldoze its way inside.
I just doubt that since the CTs won't need to have their rifles taken like the marines, and carry more armor, and would probably work with a larger group, an APC rescue would probably be uneccessary.
I just doubt that since the CTs won't need to have their rifles taken like the marines, and carry more armor, and would probably work with a larger group, an APC rescue would probably be uneccessary.
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This should do, it even dates from the republic
Don't leave for xenomorph infested colonies without one
http://mywebpages.comcast.net/rcrierie/ ... ehicle.htmRepublic Speeder Truck
Craft: Modified Trast A-A5 Speeder Truck
Type: Speeder truck
Scale: Walker
Length: 21.4 meters
Skill: Repulsorlift operation: speeder truck
Crew: 3
Crew Skill: Varies, but typically repulsorlift operation 3D
Passengers: 25(troops)
Cargo Capacity: 25,000 kilograms
Cover: Full
Altitude Range: Ground-3 meters
Cost: 13,600(new), 7,850(used)
Maneuverability: 1D
Move: 55; 160 kmh
Body Strength: 1D+2
Don't leave for xenomorph infested colonies without one
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The Clones would slaughter the Aliens.
However, their weapons are going to be a bit iffy in the close quarters of the atmospheric station and there will be a big risk that they will disable to cooling system. However there armor may make it impossible for the Aliens to harm them, and there wont be any problems with exploding packs of ammunition.
The clones AT-TE could not fit inside the complex, however some of the repulsorlift speeders WEG mentions could. But they won't need them, especially if it’s a full LAAT load of 30 Clones.
However, their weapons are going to be a bit iffy in the close quarters of the atmospheric station and there will be a big risk that they will disable to cooling system. However there armor may make it impossible for the Aliens to harm them, and there wont be any problems with exploding packs of ammunition.
The clones AT-TE could not fit inside the complex, however some of the repulsorlift speeders WEG mentions could. But they won't need them, especially if it’s a full LAAT load of 30 Clones.
"This cult of special forces is as sensible as to form a Royal Corps of Tree Climbers and say that no soldier who does not wear its green hat with a bunch of oak leaves stuck in it should be expected to climb a tree"
— Field Marshal William Slim 1956
— Field Marshal William Slim 1956
Had the USMC troops not been commanded by Goreman (which Burke manipulated into position) nor had Burke along, they would have done just fine. Their weaponry was well designed for dealing with Aliens, just don't let them get TOO close.
Of all the scifi militaries shown onscreen, the Clone Troopers, Colonial Marines, and SAAB Marines have shown the most competence. The problem with Aliens was that Burke manipulated the situation and put a rookie in charge of an important mission, and it shouldn't have been that way.
If the Clonetroopers can get some mid to short range weapons (no need for the massive rifles) that give little risk of penetrating the fussion reactor, then they ought to do relatively well. Some of their number are bound to be taken out by the Aliens (those things can slash through just about any armor) from either their claws or the blood. They would eventually fall back (competent leadership after all) with decent support and make it back outside. The LAAT would have been orbiting or in the very least had a patrol around it so it would have survived. Remaining people download the colony computer database, get on the LAAT and bombard the area from orbit.
Of all the scifi militaries shown onscreen, the Clone Troopers, Colonial Marines, and SAAB Marines have shown the most competence. The problem with Aliens was that Burke manipulated the situation and put a rookie in charge of an important mission, and it shouldn't have been that way.
If the Clonetroopers can get some mid to short range weapons (no need for the massive rifles) that give little risk of penetrating the fussion reactor, then they ought to do relatively well. Some of their number are bound to be taken out by the Aliens (those things can slash through just about any armor) from either their claws or the blood. They would eventually fall back (competent leadership after all) with decent support and make it back outside. The LAAT would have been orbiting or in the very least had a patrol around it so it would have survived. Remaining people download the colony computer database, get on the LAAT and bombard the area from orbit.
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The speeder truck should probably work in this situation.NecronLord wrote:This should do, it even dates from the republic
http://mywebpages.comcast.net/rcrierie/ ... ehicle.htmRepublic Speeder Truck
Craft: Modified Trast A-A5 Speeder Truck
Type: Speeder truck
Scale: Walker
Length: 21.4 meters
Skill: Repulsorlift operation: speeder truck
Crew: 3
Crew Skill: Varies, but typically repulsorlift operation 3D
Passengers: 25(troops)
Cargo Capacity: 25,000 kilograms
Cover: Full
Altitude Range: Ground-3 meters
Cost: 13,600(new), 7,850(used)
Maneuverability: 1D
Move: 55; 160 kmh
Body Strength: 1D+2
Don't leave for xenomorph infested colonies without one
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Given how tight things where for the Marine APC, I doubt a 21 meter truck could do more then drive into the ground level and then back out. There's now way it could have made the turn to go down the ramp to pick up the retreating troops.Commander LeoRo wrote:The speeder truck should probably work in this situation.NecronLord wrote:This should do, it even dates from the republic
http://mywebpages.comcast.net/rcrierie/ ... ehicle.htmRepublic Speeder Truck
Craft: Modified Trast A-A5 Speeder Truck
Type: Speeder truck
Scale: Walker
Length: 21.4 meters
Skill: Repulsorlift operation: speeder truck
Crew: 3
Crew Skill: Varies, but typically repulsorlift operation 3D
Passengers: 25(troops)
Cargo Capacity: 25,000 kilograms
Cover: Full
Altitude Range: Ground-3 meters
Cost: 13,600(new), 7,850(used)
Maneuverability: 1D
Move: 55; 160 kmh
Body Strength: 1D+2
Don't leave for xenomorph infested colonies without one
"This cult of special forces is as sensible as to form a Royal Corps of Tree Climbers and say that no soldier who does not wear its green hat with a bunch of oak leaves stuck in it should be expected to climb a tree"
— Field Marshal William Slim 1956
— Field Marshal William Slim 1956
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Given time they can get through most stuff, the best way for an alien to kill a clonetrooper is probably to twist his head, a lot.Alyeska wrote: (those things can slash through just about any armor) from either their claws or the blood. They would eventually fall back (competent leadership after all) with decent support and make it back outside.
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Depending on the angle Aliens have great strength and penetrating capabilities. They were able to smash through VERY thick metal doors and walls (more then a centimeter thick, that requires .50cal bullets TODAY). Any direct strike on a Clonetrooper will likely damage or even outright tear through their armor. The armor the Colonial Marines had was absolutely useless against the Alien claws. Blood would just melt right through their armor (it melted clean through 3 starship decks in the first movie).NecronLord wrote:Given time they can get through most stuff, the best way for an alien to kill a clonetrooper is probably to twist his head, a lot.Alyeska wrote: (those things can slash through just about any armor) from either their claws or the blood. They would eventually fall back (competent leadership after all) with decent support and make it back outside.
"If the facts are on your side, pound on the facts. If the law is on your side, pound on the law. If neither is on your side, pound on the table."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
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IIRC the ICS states thet the armour is at least partly acid resistant.Alyeska wrote:Depending on the angle Aliens have great strength and penetrating capabilities. They were able to smash through VERY thick metal doors and walls (more then a centimeter thick, that requires .50cal bullets TODAY). Any direct strike on a Clonetrooper will likely damage or even outright tear through their armor. The armor the Colonial Marines had was absolutely useless against the Alien claws. Blood would just melt right through their armor (it melted clean through 3 starship decks in the first movie).NecronLord wrote:Given time they can get through most stuff, the best way for an alien to kill a clonetrooper is probably to twist his head, a lot.Alyeska wrote: (those things can slash through just about any armor) from either their claws or the blood. They would eventually fall back (competent leadership after all) with decent support and make it back outside.
As for clonetroopers armour, which part the chestplate? that is about 3cm thich and made of far better materials than steel.
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Alien acid is not your everyday acid. This is molecular acid and can burn through three entire decks from a starship. That is much more then the clone troopers armor can stand.NecronLord wrote:IIRC the ICS states thet the armour is at least partly acid resistant.
As for clonetroopers armour, which part the chestplate? that is about 3cm thich and made of far better materials than steel.
As for their physical strength. In the original Alien movie the novel had the Alien breaking through a solid foot of steel. In the movie Aliens they were smashing through rather thick doors in just a few seconds. One Alien managed to punch through the front window of the APC in a single strike and that thing is bullet proof.
"If the facts are on your side, pound on the facts. If the law is on your side, pound on the law. If neither is on your side, pound on the table."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
The most obvious one would be that the clones wouldn't arrive in system with only one LAAT and one squad. When shit hit the fan on LV214, they could call in support or another LAAT.
They say, "the tree of liberty must be watered with the blood of tyrants and patriots." I suppose it never occurred to them that they are the tyrants, not the patriots. Those weapons are not being used to fight some kind of tyranny; they are bringing them to an event where people are getting together to talk. -Mike Wong
But as far as board culture in general, I do think that young male overaggression is a contributing factor to the general atmosphere of hostility. It's not SOS and the Mess throwing hand grenades all over the forum- Red
But as far as board culture in general, I do think that young male overaggression is a contributing factor to the general atmosphere of hostility. It's not SOS and the Mess throwing hand grenades all over the forum- Red
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all modern acid is 'molecular' that line annoyed meAlyeska wrote:Alien acid is not your everyday acid. This is molecular acid and can burn through three entire decks from a starship. That is much more then the clone troopers armor can stand.NecronLord wrote:IIRC the ICS states thet the armour is at least partly acid resistant.
As for clonetroopers armour, which part the chestplate? that is about 3cm thich and made of far better materials than steel.
Yes thank you, I have seen the alien films and read the books and the EU books. Including the 'rider alien' pistol that killed about a hunded at a stroke.
As for their physical strength. In the original Alien movie the novel had the Alien breaking through a solid foot of steel. In the movie Aliens they were smashing through rather thick doors in just a few seconds. One Alien managed to punch through the front window of the APC in a single strike and that thing is bullet proof.
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Quite Right, I don't think the Clone Trooper's armoer would entirely protect the troops. Wasn't the Alien Blood int the Alien Novel designated as a universal corrosive?Alyeska wrote:Alien acid is not your everyday acid. This is molecular acid and can burn through three entire decks from a starship. That is much more then the clone troopers armor can stand.NecronLord wrote:IIRC the ICS states thet the armour is at least partly acid resistant.
As for clonetroopers armour, which part the chestplate? that is about 3cm thich and made of far better materials than steel.
As for their physical strength. In the original Alien movie the novel had the Alien breaking through a solid foot of steel. In the movie Aliens they were smashing through rather thick doors in just a few seconds. One Alien managed to punch through the front window of the APC in a single strike and that thing is bullet proof.
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I think the Clone's would do about as well as the Marine's did. Give them both competent leaders they'll both get in and out with only minimal casualties. Give them Gorman, most likely both groups will die. However the Clone's do have superior weapons and armour, but Aliens are fast as hell and strong enough that even if the armour doesn't break the clone inside probably will.
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Can't be a universal corrosive, if it were it would melt the aliens. also there is something somehere inside them that nutralises it and uses that for power, like an acid battery as opposed to humans and other earth-based life using carbohydrates and oxygen. This is incidentally how they survive in a vacuum, w/ their carapace they do not decompress, and can go into a hibernation phase for a very long time.THEHOOLIGANJEDI wrote:Quite Right, I don't think the Clone Trooper's armoer would entirely protect the troops. Wasn't the Alien Blood int the Alien Novel designated as a universal corrosive?Alyeska wrote:Alien acid is not your everyday acid. This is molecular acid and can burn through three entire decks from a starship. That is much more then the clone troopers armor can stand.NecronLord wrote:IIRC the ICS states thet the armour is at least partly acid resistant.
As for clonetroopers armour, which part the chestplate? that is about 3cm thich and made of far better materials than steel.
As for their physical strength. In the original Alien movie the novel had the Alien breaking through a solid foot of steel. In the movie Aliens they were smashing through rather thick doors in just a few seconds. One Alien managed to punch through the front window of the APC in a single strike and that thing is bullet proof.
Ps, have you heard the one about the chemist who discovered a universal solvent. He spent the rest of his life designing a container
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