Yuzzhan Vong vs. the Imperium of Man
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Yuzzhan Vong vs. the Imperium of Man
No quarter, they bash each other untill only one remains standing. The other foes have all coveniently died off due to (technobabble) so its just these two.
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Dale Cozort (slightly out of context quote)
Dale Cozort (slightly out of context quote)
You're pitting SW biowank against an empire that has millions of soldiers at his disposal, and has no problem sending them against heretical xenos. Even if the kill ratio is something like 100:1 in favor of the xenos...
I haven't read a thing about the yzzhan wong (and have no intention of doing so). But from what I have gathered from other SD members, the only place where YV might hold a tactical edge is space. Even there I'd say strategical edge goes to IOM.
In short, YV gets stomped like a bug.
-Gunhead
I haven't read a thing about the yzzhan wong (and have no intention of doing so). But from what I have gathered from other SD members, the only place where YV might hold a tactical edge is space. Even there I'd say strategical edge goes to IOM.
In short, YV gets stomped like a bug.
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God, what a slaughter. Emperor of Man shall be pleased.
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If the Vong can hold their own against the SW powers, then I guess that gives them the speed advantage. Hyperdrive >>>> Warp travel.
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Problem is their biowank tech. The Imperium is *quite* familar with that, having gone up against the Tyranids. And compared to the Nids, the Vong go down *hard*. It doesn't help that their warriors are of the charge-stupidly-into-melee-combat sort... chainblades'll make short work of them. I'm guessing a good-sized group of Guard could settle their hash... Marines would be overkill.Shroom Man 777 wrote:If the Vong can hold their own against the SW powers, then I guess that gives them the speed advantage. Hyperdrive >>>> Warp travel.
It's a strange world. Let's keep it that way.
Would the IOM be able to counter the gravity manipulating Dovin Basals?Gunhead wrote:You're pitting SW biowank against an empire that has millions of soldiers at his disposal, and has no problem sending them against heretical xenos. Even if the kill ratio is something like 100:1 in favor of the xenos...
I haven't read a thing about the yzzhan wong (and have no intention of doing so). But from what I have gathered from other SD members, the only place where YV might hold a tactical edge is space. Even there I'd say strategical edge goes to IOM.
In short, YV gets stomped like a bug.
-Gunhead
They gave even the powerful weapons of Star Wars pause. The question then becomes, can they fire fast enough to wear the Dovin Basals down?
Ground, I can see the Imperium having "Fun" with their weapons. But Space I'm not so sure about.
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Dale Cozort (slightly out of context quote)
Dale Cozort (slightly out of context quote)
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Those are rare. But, I see your point. Still it will take thirty minutes to reload if Execution Hour or Warriors of Ultramar (I forget which and will have to dig it up) are any guide.Brother-Captain Gaius wrote:I'd like to see a dovin basal absorb a nova cannon round.
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Dale Cozort (slightly out of context quote)
Dale Cozort (slightly out of context quote)
IoM firepower comes in the form of sheer volume of fire. I'd like to see a Dovin Basal stop a wall of plasma comming from an IoM warships broadside or blasts from the primary laser lances.Wanderer wrote:Would the IOM be able to counter the gravity manipulating Dovin Basals?Gunhead wrote:You're pitting SW biowank against an empire that has millions of soldiers at his disposal, and has no problem sending them against heretical xenos. Even if the kill ratio is something like 100:1 in favor of the xenos...
I haven't read a thing about the yzzhan wong (and have no intention of doing so). But from what I have gathered from other SD members, the only place where YV might hold a tactical edge is space. Even there I'd say strategical edge goes to IOM.
In short, YV gets stomped like a bug.
-Gunhead
They gave even the powerful weapons of Star Wars pause. The question then becomes, can they fire fast enough to wear the Dovin Basals down?
Ground, I can see the Imperium having "Fun" with their weapons. But Space I'm not so sure about.
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The strategic advantage would lie with the Vong, not the IoM, due to Hyperdrive being orders of magnitude faster than Warp travel. This means that they could strike when and where they pleased: they would choose the battlesites, not the Imperium. Moreover, SW firepower and sublight accelleration is greater than that of the 40K-verse.
The main issue is numbers, how much the Vong possess. If all other opponents magically disappear, huge resources previoulsy held up would be made available to the Imperium. The fact that the IoM has dealt with "biowank" before means little, moreso since they have no real hope of victory against the Tyranids.
The main issue is numbers, how much the Vong possess. If all other opponents magically disappear, huge resources previoulsy held up would be made available to the Imperium. The fact that the IoM has dealt with "biowank" before means little, moreso since they have no real hope of victory against the Tyranids.
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TAX THE CHURCHES! - Lord Zentei TTC Supreme Grand Prophet
And the LORD said, Let there be Bosons! Yea and let there be Bosoms too!
I'd rather be the great great grandson of a demon ninja than some jackass who grew potatos. -- Covenant
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I can't seem to find Execution Hour, does someone have the qoute on Nova cannon reload time. I recall it being 30 minutes with a well trained crew. Further, isn't it aimed with simple optics? Its been awhile since I looked at the fluff. I'v been reading DOW:Ascension lately.
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Dale Cozort (slightly out of context quote)
Dale Cozort (slightly out of context quote)
The destruction of the competition benefits the Vong more than the Imperium. They can modify planets for the production of bioships in a matter of months, while the Imperium will not have much time to build new infrastructure. The past experience of the Imperium against the Tyranids does grant them a serious advantage, however, the ability to use their nasty biological weapons to wipe Vongified planets and ground troops.Lord Zentei wrote:The main issue is numbers, how much the Vong possess. If all other opponents magically disappear, huge resources previoulsy held up would be made available to the Imperium. The fact that the IoM has dealt with "biowank" before means little, moreso since they have no real hope of victory against the Tyranids.
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On the ground, the Vong go down real hard.
In space, they go down hard too. The Imperium is not the NR; it will use all power at it's disposal and sterilize worlds at whim.
Even if the Vong secure some sort of "victory", local or global, over the IoM, this victory shall be phyrric.
Oh, and the Vong don't really posess innumerable hordes, it's just that the NR is a pale shadow of the Empire and is always perplexed with some notions of morality when a galaxy-scale war is taking place. One use of the Centerpoint station battered the Vong fleet quite a bit; the difference is, the IoM in place of NR wouldn't give a fuck about it's own ships blown up, or any allies slain, or world murdered. Their resource supremacy is waay over the top for the Vong.
In space, they go down hard too. The Imperium is not the NR; it will use all power at it's disposal and sterilize worlds at whim.
Even if the Vong secure some sort of "victory", local or global, over the IoM, this victory shall be phyrric.
Oh, and the Vong don't really posess innumerable hordes, it's just that the NR is a pale shadow of the Empire and is always perplexed with some notions of morality when a galaxy-scale war is taking place. One use of the Centerpoint station battered the Vong fleet quite a bit; the difference is, the IoM in place of NR wouldn't give a fuck about it's own ships blown up, or any allies slain, or world murdered. Their resource supremacy is waay over the top for the Vong.
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Got numbers?Stas Bush wrote:Their resource supremacy is waay over the top for the Vong.
Old Republic: 50 million inhabited worlds.
Imperium: 2 million, tops.
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I don't think that the Macharius from Execution Hour had a nova cannon. It was primarily torp/batteries/Bombers. Warriors of Ultramar definately had one, and I think that you might be right about the reload time being 30 minutes. Of course WoU also had the nova cannon being aimed by a guy with a telescope which annoys me to no end.Wanderer wrote:I can't seem to find Execution Hour, does someone have the qoute on Nova cannon reload time. I recall it being 30 minutes with a well trained crew. Further, isn't it aimed with simple optics? Its been awhile since I looked at the fluff. I'v been reading DOW:Ascension lately.
LP
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That appears somewhere else too. A powerful telescope plugs into a special bionic eye. Of course, eventaually, all spaceguns are going to be aimed via some sort of telescope.LapsedPacifist wrote:WoU also had the nova cannon being aimed by a guy with a telescope which annoys me to no end.
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Well, I recall another description of the master gunner putting his special eye to the nova cannon's sight, a big brass telescope, and getting all kinds of HUD data.LapsedPacifist wrote:I hadn't thought of it that way. I had the impression of a guy standing there with an eyepiece ala Master and Commander and that's probably not the case.
LP
It's logical that you'd need a big 'scope, because ultimately, you've got to gather sufficient light to analyse.
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It's still sort of under debate would they need to. I'd like to know how many ships did YV have at the beginning of their campaign. I've been under the impression that the IOM actually has lots of ships, they're just spread really thin.Wanderer wrote:I'm surprised noone brought out Alpha Class Psykers yet or something along that line.
YV needs to find a planet(s) that are suitable to their needs, and have to be able to hold them against IOM long enough to consolidate their gains.
In fact they have to do this with their space assets, because once the IOM ground force drop on their heads the ground fight is over.
It would be interesting to know how would the warp be affected as there is no chaos/necrons/whatnot.
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The Imperium has very few that can be used.Wanderer wrote:I'm surprised noone brought out Alpha Class Psykers yet or something along that line.
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What's the initial strategic balance? Do both sides start with an equal planetary base, or do the Yuuzhan Vong have to fly worldships into the 40K galaxy and start from scratch like they did in NJO?
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Considering the vastness of space, that should be easy. As for IOM fleet numbers, I believe Andy Chambers gave a High End of 375,000, but someone else will have to provide the direct qoute. My book base for 40K is small , though I am trying to build it up.Gunhead wrote:
YV needs to find a planet(s) that are suitable to their needs, and have to be able to hold them against IOM long enough to consolidate their gains.
In fact they have to do this with their space assets, because once the IOM ground force drop on their heads the ground fight is over.
-Gunhead
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Dale Cozort (slightly out of context quote)
Dale Cozort (slightly out of context quote)
The Vong are moving in, so they have to nab a world. As for the Imperium, the Eye of Terror, Maelstrom, Storm of the Emperor's Wrath, and misc. Warp Storms are gone. So they can finally get a good sense of whats going on without all that interference and move with unprecedented speed and force.Surlethe wrote:What's the initial strategic balance? Do both sides start with an equal planetary base, or do the Yuuzhan Vong have to fly worldships into the 40K galaxy and start from scratch like they did in NJO?
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Dale Cozort (slightly out of context quote)
Dale Cozort (slightly out of context quote)