Think about the culture of discussion at SDnet, where the ability to quantify is so pivotal, and think about that question. It is habitual for many people to automatically seek solid, measurable quantification for things, especially if engaged in a 'game' that will involve conquest & dominance.Siege wrote:For the love of God, what is it about this game that instils this obsessive need to quantify and regulate everything?
To be fair, that was my suggestion, not Steve's. I offered it as a possible way to impose a standard, uniform measure of spending if we wanted to go that far. I agree that we need as few rules as possible; my concern was that if we went down the path of heavy regulation then I wanted it to be as simple and as uniform as possible....here we are trying to quantify everything from slipway tonnage down to troop maintenance costs, the number of IBPs per kilometer of railway, the number of logistics personnel per division..
But I agree, I'd prefer to avoid it entirely and rely more on RP'ing.