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Post by Siege »

I see that Master_Baerne wants to be located on our pleasant Frequesuan shores as well. This is perfectly alright with me -- am I to understand that his desired location would make him and Karmic direct neighbors?
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Post by Ford Prefect »

I'm not over yet!

Chatting to Siege a little, I reckon I may well be throwing in my hat with a nation of degenerate kung-fu princes in the Heart of Darkness, the central part of Frequesue. I still need to work some stuff out, but hopefully it will go well.

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Post by Czechmate »

I would love to join as Imperial Westchester (a rather british-roman lot), but I know nothing about STGODs. I am, however, somewhat experienced in the similar Story Debates of SB.com, to which Coyote can attest (I am known there as FADM_Antonov).

A few questions;

-How is territory on the map worked out?
-If one nation is using, say, Ka-50 helicopters, does that mean only that nation uses them? Or are we just drawing from a total pool of equipment from our world?
-How are budgets determined? Is it merely abstracted?
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Post by Karmic Knight »

SiegeTank wrote:I see that Master_Baerne wants to be located on our pleasant Frequesuan shores as well. This is perfectly alright with me -- am I to understand that his desired location would make him and Karmic direct neighbors?
I read it as he was in the spot you gave to the Costa de las Cinco Muertes, but I could have read it wrong.
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Post by Fingolfin_Noldor »

Czechmate wrote:I would love to join as Imperial Westchester (a rather british-roman lot), but I know nothing about STGODs. I am, however, somewhat experienced in the similar Story Debates of SB.com, to which Coyote can attest (I am known there as FADM_Antonov).

A few questions;

-How is territory on the map worked out?
-If one nation is using, say, Ka-50 helicopters, does that mean only that nation uses them? Or are we just drawing from a total pool of equipment from our world?
-How are budgets determined? Is it merely abstracted?
This thread should help: http://bbs.stardestroyer.net/viewtopic.php?t=125247

As for the helicopters, a lot of countries are going to be operating similar stuff, so it doesn't really matter. We typically use what is being used in this world.
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Post by Siege »

Karmic Knight wrote:I read it as he was in the spot you gave to the Costa de las Cinco Muertes, but I could have read it wrong.
Hmm, but that's yellow, not orange... Anyway, I sort of want my Somalian coast... On the other hand, I don't much mind a nation being located there either.
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Post by Karmic Knight »

SiegeTank wrote: Hmm, but that's yellow, not orange... Anyway, I sort of want my Somalian coast... On the other hand, I don't much mind a nation being located there either.
It does make sense, but I don't get why he didn't just reference the Vineyards, whatever.
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So, where is Ford Prefect's nation going to be, the pale country bordering me, one of two bordering the Lakes, the other green one boardering me, or the delta country?
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Post by Siege »

Karmic Knight wrote:So, where is Ford Prefect's nation going to be, the pale country bordering me, one of two bordering the Lakes, the other green one boardering me, or the delta country?
I believe he wants the dark blue one neighboring the Great Lakes.
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Post by Coyote »

Fingolfin_Noldor wrote:What is the rule for reserves? I'm tempted to have some degree of conscription, but the point system won't allow for too much of that.

By the way, Coyote, does your Aviation Heliborne Assault include only the equipment or both troops + helis?
It's just the helos & their escorts, the helos by themselves carry quite a punch and can dish out pretty good damage on their own as a supplement CAS. In my own OOB I would have them carry my other Airborne forces (Rangers) into battle, while my Tactical Transport helos & C-130s bring in any support equipment they might need, or bring in the Airborne Armored forces.

Since my Rangers by themselves are light infantry, their Brigade could conceivably fit on the Brigade of air assault helos in one sortie. I have a couple other Light Infantry brigades that could be carried that way as well. Any larger Brigade (ie, Light Armored) would need a separate sortie for equipment, or, carry half-full of troops and half-full of equipment in two different sorties...

How many aircraft does your Aviation brigade (CAS) constitute?
4 fixed-wing CAS birds per "platoon" (what the Air Force would consider a "Flight"), with the same platoon-company organization as the rest of the Army (3 platoons, a "weapons platoon" + a HQ element) so basically one company of Army CAS closely follows the 12-plane set-up of a Air Force Squadron of 12 planes.

In the case of Army CAS, the "weapons platoon" is ground support elements & heavy ordinance. For simplicity's sake I kept the numbers about the same-- I figured the planes have one pilot apiece, rather than a fire team of 4 men, but to offset that "savings" in personnel doing the flying, aircraft are more demanding in their ground crew and bomb-handling tails.
Something about Libertarianism always bothered me. Then one day, I realized what it was:
Libertarian philosophy can be boiled down to the phrase, "Work Will Make You Free."


In Libertarianism, there is no Government, so the Bosses are free to exploit the Workers.
In Communism, there is no Government, so the Workers are free to exploit the Bosses.
So in Libertarianism, man exploits man, but in Communism, its the other way around!

If all you want to do is have some harmless, mindless fun, go H3RE INST3ADZ0RZ!!
Grrr! Fight my Brute, you pansy!
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Post by Fingolfin_Noldor »

Coyote wrote:
How many aircraft does your Aviation brigade (CAS) constitute?
4 fixed-wing CAS birds per "platoon" (what the Air Force would consider a "Flight"), with the same platoon-company organization as the rest of the Army (3 platoons, a "weapons platoon" + a HQ element) so basically one company of Army CAS closely follows the 12-plane set-up of a Air Force Squadron of 12 planes.

In the case of Army CAS, the "weapons platoon" is ground support elements & heavy ordinance. For simplicity's sake I kept the numbers about the same-- I figured the planes have one pilot apiece, rather than a fire team of 4 men, but to offset that "savings" in personnel doing the flying, aircraft are more demanding in their ground crew and bomb-handling tails.
Ok. Then I will allocate 1 CAS brigade per division as a division wide asset. Though I might add more.
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Post by Czechmate »

Question; where is the worldmap for this game? Other than that one continent.

If you lack one, may I suggest the not-totally-pretty-but-100%-easily-edited version of the Ace Combat world map found here;

Image

the darker, blackish lines denote borders; these can easily be removed, changed, shuffled around, etc.
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Post by Fingolfin_Noldor »

Czechmate wrote:Question; where is the worldmap for this game? Other than that one continent.

If you lack one, may I suggest the not-totally-pretty-but-100%-easily-edited version of the Ace Combat world map found here;

Image

the darker, blackish lines denote borders; these can easily be removed, changed, shuffled around, etc.
Stas is supposed to fix the map, but alas, he is still honeymooning I think.
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Post by Coyote »

Czechmate wrote:I would love to join as Imperial Westchester (a rather british-roman lot), but I know nothing about STGODs. I am, however, somewhat experienced in the similar Story Debates of SB.com, to which Coyote can attest (I am known there as FADM_Antonov).

A few questions;

-How is territory on the map worked out?
-If one nation is using, say, Ka-50 helicopters, does that mean only that nation uses them? Or are we just drawing from a total pool of equipment from our world?
-How are budgets determined? Is it merely abstracted?
Hey, welcome aboard!

The form of this "STGOD" is pretty much exactly like we know and love with Star Wars: Rebuilding of Empires back at SB.com. Different names for the same basic thing, really.

The map is still being worked on, our resident Map Dude ran off and got married (we warned him, but he was determined) and he should be coming back from his honeymoon sometime soon. We're spending time getting things in order, doing OOBs, and really just horsing around until things get underway.

As far as equipment, pretty much anyone can use any type they like, so we have at least a couple nations using Eurofighter Typhoons, and others using FA-18 Super Hornets, etc. Some of us make an effort to "generally" use either NATO or Eastern Bloc type stuff, but there's some mix & match here & there (for example, I use Typhoons for Air Force, A-10s for Army, AV-8 Harriers for Marines, and FA-18Es for Navy... all NATO, but my attack helicopters are KA-50/s Erdogans). Others are using more mixed-up stuff.

This is in a way Part 3... or, I should say, the Third Regeneration of the scenario. It started when Zor made a what-if post stating, "what if, by Act of Q, we all get nations of certain size/power on an alternate world?" There was no real structure to it and it was a mess of silly "I declare war on you!" "I beat you!" "No you don't, because I have sooper-dooper-oober-troopers", etc.

The second version was more structured, although we had our fun, too (Terminator robots attacking singing Celine Dionne songs, giant squid-monsters, dinosaurs) but overall it was a bit more serious with moments of abandon. It ended (unfortunately) in a nuclear war.

Now, we're trying a third reboot, a few more controls here and there, OOBs more detailed, a new map, a history created for the natives of the planet, and so on... although I have a feeling we'll have moments of ridiculous fun from time to time (I dig dinosaurs) it'll probably be a bit more structured.

It's mostly about diplomacy, brinksmanship, small-unit actions and brushfire wars, and characters in power. THe characters are basically us, as ourselves, given power in these kingdoms based on our postcounts and overall contribution to the board.

The idea is, after years of us bitching and moaning in the News & Politics forum about how screwed up the world is, second-guessing leaders and movements, and doing all sorts of Monday-Morning Quarterbacking and Armchair Generaling, the famous Trek entity "Q" has decided to have us put our money where our mouths are and give us nations and power to see if we'd really be any better at this or if we're all just bluster.

"Q" shows up every so often to taunt us in our failures and frustrations and allow us as writers a chance to soundboard some philosophy, but he never helps us or changes things arbitrarily like he did in Trek. He mostly likes to see us second-guess ourselves and each other and, of course Q being Q, be the one to remind us that we're doing no better than the folks we criticized back home. Considering the last world ended in nuclear war, so far he has a point.

Not all of us use Q, and even those that do use him do so sparingly, since he's not the point of this--it's our interactions and how we measure success and failure.

This 'Third Reboot' will recycle us onto this new world; those of us who played the previous world have our memories and I suppose to a lesser extent most of our important NPCs will probably retain the knowledge of previous relationships (ie, I don't have to re-explain everything to, say, my Foreign Minister or re-forge alliances) but they won't recall the nuclear war or even know that we are from another world.
Something about Libertarianism always bothered me. Then one day, I realized what it was:
Libertarian philosophy can be boiled down to the phrase, "Work Will Make You Free."


In Libertarianism, there is no Government, so the Bosses are free to exploit the Workers.
In Communism, there is no Government, so the Workers are free to exploit the Bosses.
So in Libertarianism, man exploits man, but in Communism, its the other way around!

If all you want to do is have some harmless, mindless fun, go H3RE INST3ADZ0RZ!!
Grrr! Fight my Brute, you pansy!
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Post by Coyote »

Czechmate wrote:Question; where is the worldmap for this game? Other than that one continent.

If you lack one, may I suggest the not-totally-pretty-but-100%-easily-edited version of the Ace Combat world map found here;

Image

the darker, blackish lines denote borders; these can easily be removed, changed, shuffled around, etc.
We've considered the Ace Combat map before, and Shroom Man 777 is a big advocate of that. I know I wouldn't mind. I don't know what Stas Bush (our Mapmaker) has in mind; I have a feeling he has something partially done up already.

With a smaller postcount, you'd start off as a Duchy I believe:
Duchy 50 posts or negative CT
1/2 principality
$400 billion GDP (PPP)
210 pts

A small power but you can ally with anyone you like.

Right now there's the MESS alliance (Massive Entanglement of Survivalist States) made up mostly of Mess members here on the board (people who are military veterans). There's also the FUN alliance (Fungal Union of Nations) sponsored originally by Shroom Man (warning: he loves to put the term "Shroom" into every possible context! Like Neil Shroomstrong on the Moon, etc. :D )

See the "Build Your Own Nation" thread and the "Build Your Own Military" threads for ideas.

We're kinda playing it semi-informal on military building. Some of us know military hardware really well, and are enjoying doing budget number-crunching, so they're just going with common sense on building a military.

Some of us are adhering to a point system. I am, partially for the challenge but also because I hate doing the mathematics of budgets.

In some cases, we don't always match up but overall, playability and common sense are the desired end result. We didn't really have any problems with it last time, no one ran off and tried to make fleets of 100 nuclear Carrier-Submarines or silly crap like that. Not seriously, anyway. We'll have a established Moderator this time around, too, the Duchess of Zeon (once we get going).
Something about Libertarianism always bothered me. Then one day, I realized what it was:
Libertarian philosophy can be boiled down to the phrase, "Work Will Make You Free."


In Libertarianism, there is no Government, so the Bosses are free to exploit the Workers.
In Communism, there is no Government, so the Workers are free to exploit the Bosses.
So in Libertarianism, man exploits man, but in Communism, its the other way around!

If all you want to do is have some harmless, mindless fun, go H3RE INST3ADZ0RZ!!
Grrr! Fight my Brute, you pansy!
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Post by Karmic Knight »

Coyote wrote:
Czechmate wrote:Question; where is the worldmap for this game? Other than that one continent.

If you lack one, may I suggest the not-totally-pretty-but-100%-easily-edited version of the Ace Combat world map found here;

Image

the darker, blackish lines denote borders; these can easily be removed, changed, shuffled around, etc.
We've considered the Ace Combat map before, and Shroom Man 777 is abig advocate of that. I know I wouldn't mind. I don't know what Stas Bush (our Mapmaker) has in mind; I have a feeling he has something partially done up already.

With a smaller postcount, you'd start off as a Duchy I believe:
Duchy 50 posts or negative CT
1/2 principality
$400 billion GDP (PPP)
210 pts

A small power but you can ally with anyone you like.
I thought that Beowulf changed the system to that you get as large an area you want, as many people as you want, you are just stuck with a fixed GDP, and the dutchy GDP is 350.
Beowulf wrote:Imperium/Tsardom/Kingdom/Prince/Duchy
$5 trillion/$2.5 tril/$1.25 tril/$700 bill/$350 bill
edit:
Coyote wrote:There's also the FUN alliance (Fungal Union of Nations) sponsored originally by Shroom Man (warning: he loves to put the term "Shroom" into every possible context! Like Neil Shroomstrong on the Moon, etc. :D )
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Post by Fingolfin_Noldor »

"By decree of the Roman Emperor, any more usage of the word "shroom" in any way is cause for a declaration of war, and the destruction of all things... shroom." :lol:
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Post by Czechmate »

Someone tell me what rules to actually follow, please. :|
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Post by Shroom Man 777 »

You know... DAETH's Neverhood map was hand drawn and Stas managed to put it in the old World Map.

Maybe we can draw our own Old Continent and other land masses! Obviously, with Byzantium and PeZookia and Stas-land, this is going to require some creative drawing to make it similar to Europe but not a total ripoff.


DUDES:

We also need a few smaller states in the Old Continent, to represent those TINY European nations... like Luxembourg!

We got Shroomania (not on the main landmass), PeZookia, Shadow, Byzantium, Stas-land and Khitan (at the Eastern end). That's a bit small. Even with the breakway Shadow Super Chechnya regions.


EDIT:

Fingolfin, you suck :P


EDIT 2:

I will be downsizing to 3 CVNs.

The SSS Murderous von Schrom (or just Murderous for short).

The SSS Horatio Shroomson.

And the SSS Flattop Ferik (after the great Gayman viking who sailed from the Gaymean coasts and led his people to Shroomania, centuries before Shroomaximus came and conquered Ferik's 'barbarian' descendants).
Last edited by Shroom Man 777 on 2008-08-17 11:15am, edited 2 times in total.
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Post by Karmic Knight »

Fingolfin_Noldor wrote:"By decree of the Roman Emperor, any more usage of the word "shroom" in any way is cause for a declaration of war, and the destruction of all things... shroom." :lol:
Constantinople vs. the Shroomcoats :)
(Note to self, get the backing of the FTO quickly)
Czechmate wrote:Someone tell me what rules to actually follow, please. :|
Well, Beowulf and Coyote's combined system is the most fleshed out way to build your nation, and the generally accepted standard.
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Post by Fingolfin_Noldor »

Czechmate wrote:Someone tell me what rules to actually follow, please. :|
Well, we avoided dealing too much with the economic side of things, though you are fair and well able to say what you want.

That aside, you have a certain number of points to spend on your military. About 210 for a duchy. So by all means, take a look at these threads: http://bbs.stardestroyer.net/viewtopic.php?t=125247
http://bbs.stardestroyer.net/viewtopic.php?t=125608

and some of the other STGOD: SDN World threads lying around.
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Post by Czechmate »

Could somebody link me to the old version's Old Continent map, etc? I am willing to put together an interim map, admittedly just so I can understand where the hell anything is, but I'm sure you all would benefit too. ;)
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Post by Shroom Man 777 »

There is no Old Continent map. It's sort of like Europe... but not really.

Shroom Man 777 wrote:I will be downsizing to 3 CVNs.

The SSS Murderous von Schrom (or just Murderous for short).

The SSS Horatio Shroomson.

And the SSS Flattop Ferik (after the great Gayman viking who sailed from the Gaymean coasts and led his people to Shroomania, centuries before Shroomaximus came and conquered Ferik's 'barbarian' descendants).

"We will be sending out the aircraft carrier Murderous to aid in humanitarian efforts!"
Last edited by Shroom Man 777 on 2008-08-17 11:15am, edited 2 times in total.
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Post by Fingolfin_Noldor »

Shroom Man 777 wrote:You know... DAETH's Neverhood map was hand drawn and Stas managed to put it in the old World Map.

Maybe we can draw our own Old Continent and other land masses! Obviously, with Byzantium and PeZookia and Stas-land, this is going to require some creative drawing to make it similar to Europe but not a total ripoff.


DUDES:

We also need a few smaller states in the Old Continent, to represent those TINY European nations... like Luxembourg!

We got Shroomania (not on the main landmass), PeZookia, Shadow, Byzantium, Stas-land and Khitan (at the Eastern end). That's a bit small. Even with the breakway Shadow Super Chechnya regions.


EDIT:

Fingolfin, you suck :P


EDIT 2:

I will be downsizing to 3 CVNs.

The SSS Murderous von Shroom (or just Murderous for short).

The SSS Horatio Shroomson.

And the SSS Flattop Ferik (after the great Gayman viking who sailed from the Gaymean coasts and led his people to Shroomania, centuries before Shroomaximus came and conquered Ferik's 'barbarian' descendants).
Hey, there's still a bit of the Middle East. Otherwise, you could add Mesopotamia to the mix. And you forgot Cannissia!

And isn't Stas going to occupy a good bit of Russia which is ... quite large?

And yeah, joking! :lol:
Last edited by Fingolfin_Noldor on 2008-08-17 11:13am, edited 2 times in total.
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Post by Karmic Knight »

Czechmate wrote:Could somebody link me to the old version's Old Continent map, etc? I am willing to put together an interim map, admittedly just so I can understand where the hell anything is, but I'm sure you all would benefit too. ;)
Well, the first game was a bunch of islands if you are talking about the map from the last game.

But you give me a reason to post attempt three:


Nations By Continent, I think. (Incomplete and/or Incompetent)

Old Continent:
Sovereignty of Shroomainia (Shroom Man 777) [Island]
II Republic of Pezookia (PeZook)
Khitan (Mr. Bean)
United Shadow Socialist Republic(DarthShady)
The Byzantine Empire (Fingolfin_Noldor)
United Republics of Anticlere and Cybiades (Pollux)
Royal People's Republic of Canissia (Coyote)
Unknown Country (Stas Bush)
Imperial Japanistan (Sea Skimmer)
The Most Serene Republic of Ninhursag (Vohu Manah) [Island]
Arab Caliphate (NPC)
(Breakaway NPC Shadow State/States)
Independent Republic of Sjenska (NPC) [Unconfirmed]
The Republic of Rohan (NPC) [Unconfirmed]
The Republic of Sargonia (NPC) [Unconfirmed]
The Zagor Empire (NPC) [Unconfirmed]
Possible Other Nations

New Continent
The Old Dominion (Lonestar)
Shepistan (MKSheppard)
The Republic of Alaska (MariusRoi)
The Sirnoth Principality (Setzer)
Possible Other Nations

Frequesue
Corporate Republic of San Dorado (Siegetank)
Indhopal (Raj Ahten)
Coilerberg (Coiler)
The Kingdom of Vineyards (Karmic Knight)
The Sovereign Duchy of Baerne (Master_Baerne)
Unknown Country (Ford Prefect)
(Assorted Third World NPC Shitholes)
Tanstaafl Raj (NPC)
The Federated Republic of Eutopia (NPC)
Costa de las Cinco Muertes(NPC)
Minoy (NPC)
Unnamed other NPC Frequesuan Nations

"Fourth" Continent
Unknown Country (Beowulf)
Unknown Country (Steve) [Possible]
Wilkonia (CmdrWilkens)
The Shinra Republic (RogueIce) [Island]
Kingdom of Serenity (Grand Moff Yenchin) [Island]
Possible Other Nations

Current Location Unknown
Republic of Cialan (Bluewolf)
United Kingdom of Zoria (Zor) [Island]
The Duchy of Langley (Shinn Langley Soryu)
Incorporated Republic of Tonkin (phongn) [Island]
The Republican Commonwealth of Habadaba (A-Wing_Slash) [Island]
Imperial Westchester (Czechmate)


I apologize to anyone and everyone who I missed, misplaced, or misidentified. Please correct me if I am wrong.
This is an empty country and I am it's king, and I should not be allowed to touch anything.
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Shroom Man 777
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Post by Shroom Man 777 »

Hrm... yeah. If Stas' Russia connects to Khitan on the East, we can have a sort of... well, Mongols versus Russians!

We need to figure out how the Khitanese are connected, via waterway, to the rest of the Old Continent. Since Murderous von Schrom did take on Khitanese raiders.
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