Well, judging by my neighbors in the Imperium, at least now I have an excuse for that warp gate I built...should get the major fleets out to London. Though the VIKINGS may actually serve a purpose as a buffer state now. Also:
OmegaChief wrote:Skywalker_T-65 wrote:
And why do I get a sudden bad feeling about being right next (in realtive terms) to Zor? And having a trade route with the Imperium...at the same time as having one with the Holy Empire? I see conflict brewing in Space Sweden. Though I was the first to bring any dissidents in with Arcadia First, who will refuse to go away. So anyone not Arcadian or VIKING might want to watch out for a maurading Victory SD clone that would love to wreck your ships.
Congradulations you now get to play a political juggling act, trying not to piss off each of your neighbours too much, welcome to being a non-isolationist neutral nation!
In all seriousness it's the competing interst 'Whatever I do will make
someone' mad at me is what makes things more fun!
Trust me...I know. Might want to brush up my diplomatic skills.
'Don't fight us, we just want to make money! We won't help either side in this...dispute...right?' (Arcadian)
'Of course we won't...we don't need the war that would result, not with the VIKINGS to deal with.' (Furling)
One last thing...the only nations I can think of that might want to work on the diplomacy front (As in making up backstory) are the Holy Empire, the Bastians, and the Greys. Namely since in all those cases some fairly important stuff will have happened (the Anti-Cenintern thing for the Holy Empire, and the Furling Resurgance for the Bastians/Greys). I probably won't be on again till Tuesday (busy weekend, coupled with Graduation on Monday...), but we can still work that out before game start.