Yeah, that was why I started trying to compile everything into one post. Eventually, my plan was to make this more prominent and easy to find. I was just going to stick it in the OOB post for the Concordat, but I like your idea of playing musical chairs with the posts moreso.RogueIce wrote:Coyote
For ease of reference, I think you should compile this into your OP in the Prolouge thread, and then move your faction information down to this post you made in the thread. That way it'll be there for everybody to see...
SDN Wars: A Galaxy Divided: OOC
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Re: SDN Wars: A Galaxy Divided: OOC
Something about Libertarianism always bothered me. Then one day, I realized what it was:
Libertarian philosophy can be boiled down to the phrase, "Work Will Make You Free."
In Libertarianism, there is no Government, so the Bosses are free to exploit the Workers.
In Communism, there is no Government, so the Workers are free to exploit the Bosses.
So in Libertarianism, man exploits man, but in Communism, its the other way around!
If all you want to do is have some harmless, mindless fun, go H3RE INST3ADZ0RZ!!
Grrr! Fight my Brute, you pansy!
Libertarian philosophy can be boiled down to the phrase, "Work Will Make You Free."
In Libertarianism, there is no Government, so the Bosses are free to exploit the Workers.
In Communism, there is no Government, so the Workers are free to exploit the Bosses.
So in Libertarianism, man exploits man, but in Communism, its the other way around!
If all you want to do is have some harmless, mindless fun, go H3RE INST3ADZ0RZ!!
Grrr! Fight my Brute, you pansy!
- Czechmate
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Re: SDN Wars: A Galaxy Divided: OOC
This is the index for the map I use. The grid system is quite useful. http://www.xs4all.nl/~wrvh/galaxymap/galaxymap_p3.jpg
Also, hello Coyote.
Also, hello Coyote.
tiny friendly crab.
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Re: SDN Wars: A Galaxy Divided: OOC
I thought the rules forbid custom designs, so, as far as I know, No.Czechmate wrote:Insofar as I've mixed Imperial and Republican and my own approximately equivalent designs into my OOB, I've tried to stick to a 'triangle ship' rule; that is to say, most of my ships are some form of Star Destroyer or derivative thereof. I have, for example, Nebulas. Those conform to the triangle-ship rule, and are in fact the only Republican naval design I have picked from the grab-bag.
This is an empty country and I am it's king, and I should not be allowed to touch anything.
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Re: SDN Wars: A Galaxy Divided: OOC
I was under the impression that was up in the air. I'll wait on Coyote's decision on the matter.
For the record, the Taris is as follows, and actually somewhat -downgraded- from its' SW:ROE incarnation.
L: 1150m
W: 250m
Crew: 11,500
Troops: 2500
Armament:
-3x Triple Heavy Turbolaser Turrets
-39x Dual Turbolaser Turrets
-26x Ion Cannon Turrets
-39x Quadlaser Turrets
-6x Capital Concussion Missile Launchers
Fighters: 4sqns. Enhanced Sith Starfighters
EDIT: forgot fighters
For the record, the Taris is as follows, and actually somewhat -downgraded- from its' SW:ROE incarnation.
L: 1150m
W: 250m
Crew: 11,500
Troops: 2500
Armament:
-3x Triple Heavy Turbolaser Turrets
-39x Dual Turbolaser Turrets
-26x Ion Cannon Turrets
-39x Quadlaser Turrets
-6x Capital Concussion Missile Launchers
Fighters: 4sqns. Enhanced Sith Starfighters
EDIT: forgot fighters
Last edited by Czechmate on 2009-05-19 09:20pm, edited 1 time in total.
tiny friendly crab.
Re: SDN Wars: A Galaxy Divided: OOC
Nebulas exist. http://starwars.wikia.com/wiki/Nebula-c ... _Destroyer It's probably a bit out of the time period but I suppose we could make some allowances there (it started design shortly after Endor, even if it didn't enter service until around 10 years later).Karmic Knight wrote:I thought the rules forbid custom designs, so, as far as I know, No.
Haven't gone over his OOB in detail but that one, at least, would probably be ok.
At any rate, I have no idea what an Imperial III Star Destroyer is, or for that matter a bunch of the Imperial ships. They're not on Wookieepedia, anyway.
"How can I wait unknowing?
This is the price of war,
We rise with noble intentions,
And we risk all that is pure..." - Angela & Jeff van Dyck, Forever (Rome: Total War)
"On and on, through the years,
The war continues on..." - Angela & Jeff van Dyck, We Are All One (Medieval 2: Total War)
"Courage is not the absence of fear, but rather the judgment that something else is more important than fear." - Ambrose Redmoon
"You either die a hero, or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
This is the price of war,
We rise with noble intentions,
And we risk all that is pure..." - Angela & Jeff van Dyck, Forever (Rome: Total War)
"On and on, through the years,
The war continues on..." - Angela & Jeff van Dyck, We Are All One (Medieval 2: Total War)
"Courage is not the absence of fear, but rather the judgment that something else is more important than fear." - Ambrose Redmoon
"You either die a hero, or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
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Re: SDN Wars: A Galaxy Divided: OOC
A lot of player-designed variants from SW:ROE are still in the list and need to be removed. It's why I figure I should be allowed to keep track of it, because I know what's stock and what's not and, as far as I know, I'm the only one here other than Coyote who played the game which birthed this one.RogueIce wrote:Nebulas exist. http://starwars.wikia.com/wiki/Nebula-c ... _Destroyer It's probably a bit out of the time period but I suppose we could make some allowances there (it started design shortly after Endor, even if it didn't enter service until around 10 years later).Karmic Knight wrote:I thought the rules forbid custom designs, so, as far as I know, No.
Haven't gone over his OOB in detail but that one, at least, would probably be ok.
At any rate, I have no idea what an Imperial III Star Destroyer is, or for that matter a bunch of the Imperial ships. They're not on Wookieepedia, anyway.
EDIT: current time period is ~12 ABY, Nebulas started entering service in ~15 ABY. not sufficiently far ahead to be an issue, IMO.
EDIT2: as I continue work on the map, I'm starting to notice you guys have apparently picked your systems from wookieepedia without regard to their location on -any- map, because apart from coyote all of you have systems dotted across the galaxy like so many bits of peppercorn on a steak.
EDIT3: I take that back. not all of you did that. most of Langley's stuff is in one contiguous region of space. mr bean as well. the corellians, the shadows, the neimie-skako alliance...all pretty decent. then we have thanas, dotted all over again...
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Re: SDN Wars: A Galaxy Divided: OOC
Yah we decided not to worry about being homogenous. That was actually one of the first things that we decided upon. That and we could make worlds up a bit.
Last edited by Agent Sorchus on 2009-05-19 09:48pm, edited 1 time in total.
the engines cannae take any more cap'n
warp 9 to shroomland ~Dalton
warp 9 to shroomland ~Dalton
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Re: SDN Wars: A Galaxy Divided: OOC
That's silly, but whatever. You'll homogenize as time passes. It's the natural result of warfare.
EDIT: now that I think about it, we had a rule in SW:ROE. you cannot claim points from a planet that you made up. if it's not on wookiepedia or something you can find after a cursory google search, it's not valid for points. you can use it for story purposes, but not as a source of points to increase your fleet.
EDIT: now that I think about it, we had a rule in SW:ROE. you cannot claim points from a planet that you made up. if it's not on wookiepedia or something you can find after a cursory google search, it's not valid for points. you can use it for story purposes, but not as a source of points to increase your fleet.
tiny friendly crab.
Re: SDN Wars: A Galaxy Divided: OOC
According to this map (I can't find them on yours or the Essential Chronology one) Froz and Nubia near Corellia, and are at least on the Corellian Run. And also according to Wookieepedia, they're in the Corellian Sector (as Outlier Worlds) so I figure that's close enough.Czechmate wrote:EDIT3: I take that back. not all of you did that. most of Langley's stuff is in one contiguous region of space. mr bean as well. the corellians, the shadows, the neimie-skako alliance...all pretty decent. then we have thanas, dotted all over again...
Pretty sure we'll let it go. So long as nobody pulls Homeworlds or a bunch of Major worlds out of their asses I don't think it's a big deal. It's a big galaxy, after all.Czechmate wrote:EDIT: now that I think about it, we had a rule in SW:ROE. you cannot claim points from a planet that you made up. if it's not on wookiepedia or something you can find after a cursory google search, it's not valid for points. you can use it for story purposes, but not as a source of points to increase your fleet.
I'll probably get into my general Modding Philosophy later, if you're all interested. However, one thing to note: expansion. If you want to attack, say, a Major world and try to conquer it, you're welcome to try. You should expect to meet around 400 points of defenses, though.
It's actually one of those thoughts I had, given the rather crappy nature of NPCs in SDN World. If your aim is to take over worlds, the more valuable they are, the harder it would be. As they would have their defenses, forcing you to fight for it. And then you have to invade, probably fucking up infrastructure and the like, so you're not going to get the full points out of them instantly. And then of course the population probably isn't going to like you much, leaving you with partisans, rebel groups, sabotage, and other fun things to prevent your total consolidation of your newly captured liberated planet.
So long as you RP it that way and don't try to cheat the system, fine. On the other hand, if you're going to try some nonsense and say your assaulted NPC Major world is now giving you its full points/industry/economy after only three months or so, you should expect a Mod-initiated massive act of sabotage or widescale uprising in your near future.
"How can I wait unknowing?
This is the price of war,
We rise with noble intentions,
And we risk all that is pure..." - Angela & Jeff van Dyck, Forever (Rome: Total War)
"On and on, through the years,
The war continues on..." - Angela & Jeff van Dyck, We Are All One (Medieval 2: Total War)
"Courage is not the absence of fear, but rather the judgment that something else is more important than fear." - Ambrose Redmoon
"You either die a hero, or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
This is the price of war,
We rise with noble intentions,
And we risk all that is pure..." - Angela & Jeff van Dyck, Forever (Rome: Total War)
"On and on, through the years,
The war continues on..." - Angela & Jeff van Dyck, We Are All One (Medieval 2: Total War)
"Courage is not the absence of fear, but rather the judgment that something else is more important than fear." - Ambrose Redmoon
"You either die a hero, or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
- Fingolfin_Noldor
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Re: SDN Wars: A Galaxy Divided: OOC
For the last time Agent Sorchus! It's "KUAT" not "KAUT"! Makes me feel like a Tau.
STGOD: Byzantine Empire
Your spirit, diseased as it is, refuses to allow you to give up, no matter what threats you face... and whatever wreckage you leave behind you.
Kreia
Your spirit, diseased as it is, refuses to allow you to give up, no matter what threats you face... and whatever wreckage you leave behind you.
Kreia
- Agent Sorchus
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Re: SDN Wars: A Galaxy Divided: OOC
Fixed that Fin, I'll try and not mess it up again.
I have a spread sheet that I am trying to have finished soon. However it is mostly setup for Independent stuff at the moment and it will take a while to clean up. I do not have an easy way to post it though and I am open to suggestions on how to do that.
I have a spread sheet that I am trying to have finished soon. However it is mostly setup for Independent stuff at the moment and it will take a while to clean up. I do not have an easy way to post it though and I am open to suggestions on how to do that.
the engines cannae take any more cap'n
warp 9 to shroomland ~Dalton
warp 9 to shroomland ~Dalton
- Fingolfin_Noldor
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Re: SDN Wars: A Galaxy Divided: OOC
Are troops and Jedi subjected to upkeep costs?
STGOD: Byzantine Empire
Your spirit, diseased as it is, refuses to allow you to give up, no matter what threats you face... and whatever wreckage you leave behind you.
Kreia
Your spirit, diseased as it is, refuses to allow you to give up, no matter what threats you face... and whatever wreckage you leave behind you.
Kreia
Re: SDN Wars: A Galaxy Divided: OOC
Jedi, any additional troops are subject, yes.
Also:
- a number of you forgot to calulate defence into your maintenance bill. Remember, additional defence institutions above the standard package cost you 1/4 to maintain.
Also:
- a number of you forgot to calulate defence into your maintenance bill. Remember, additional defence institutions above the standard package cost you 1/4 to maintain.
Whoever says "education does not matter" can try ignorance
------------
A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
------------
My LPs
------------
A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
------------
My LPs
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Re: SDN Wars: A Galaxy Divided: OOC
Where's the rule set for that?Thanas wrote:Jedi, any additional troops are subject, yes.
Also:
- a number of you forgot to calulate defence into your maintenance bill. Remember, additional defence institutions above the standard package cost you 1/4 to maintain.
Also, does that apply to stations and so forth? If so, then our maintenance bills will be a lot higher, unless we exclude shipyards.
STGOD: Byzantine Empire
Your spirit, diseased as it is, refuses to allow you to give up, no matter what threats you face... and whatever wreckage you leave behind you.
Kreia
Your spirit, diseased as it is, refuses to allow you to give up, no matter what threats you face... and whatever wreckage you leave behind you.
Kreia
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Re: SDN Wars: A Galaxy Divided: OOC
Thanas, you can continue from there.
I'm kinda in a hurry, but I'll add my opinion on some things later.
I'm kinda in a hurry, but I'll add my opinion on some things later.
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Re: SDN Wars: A Galaxy Divided: OOC
I put in a cost system for Jedi & Sith, but didn't think of a 'upkeep' section as well. (I was also wondering how much time we need to have before a Padawan becomes a Knight, etc, but didn't have time to explore it fully).
Upkeep for yards is necessary, too, I think...
Troops (and fighters) are paid for in upkeep if they are part of a ship, station, or world's basic load. The only time you have to pay for upkeep on them is if they are 'above and beyond' (ie, extra forces) you've purchased.
I'll post that today for discussion.
Upkeep for yards is necessary, too, I think...
Troops (and fighters) are paid for in upkeep if they are part of a ship, station, or world's basic load. The only time you have to pay for upkeep on them is if they are 'above and beyond' (ie, extra forces) you've purchased.
I'll post that today for discussion.
Something about Libertarianism always bothered me. Then one day, I realized what it was:
Libertarian philosophy can be boiled down to the phrase, "Work Will Make You Free."
In Libertarianism, there is no Government, so the Bosses are free to exploit the Workers.
In Communism, there is no Government, so the Workers are free to exploit the Bosses.
So in Libertarianism, man exploits man, but in Communism, its the other way around!
If all you want to do is have some harmless, mindless fun, go H3RE INST3ADZ0RZ!!
Grrr! Fight my Brute, you pansy!
Libertarian philosophy can be boiled down to the phrase, "Work Will Make You Free."
In Libertarianism, there is no Government, so the Bosses are free to exploit the Workers.
In Communism, there is no Government, so the Workers are free to exploit the Bosses.
So in Libertarianism, man exploits man, but in Communism, its the other way around!
If all you want to do is have some harmless, mindless fun, go H3RE INST3ADZ0RZ!!
Grrr! Fight my Brute, you pansy!
- Coyote
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- Contact:
Re: SDN Wars: A Galaxy Divided: OOC
Hey, Czechmate.
Yeah, this game is inspired by the one from SB.com up to a point. The basic premise for the setting (Clone Emperor from Byss attacks Coruscant, Gotterdammerung ensues) but after that it has already differed widely. Economics factors a lot in this one, and Thanas has come up with some awesome ideas for regulating them. Now, a faction can grow significantly (including upgrading planets) completely through economic means, making trade and diplomacy truly meaningful.
A few other things are different. We can build worlds from scratch so long as they are not Homeworlds or somehow 'wankish' (ie, Mod approval). Hopefully, this will prevent problems we had at SB.com with "insane map blob growth" seeking only the named worlds on the map.
We actually have to pay attention to, and pay upkeep for, armies and fighters beyond our basic initial issue.
It costs points to purchase & upkeep Force users.
As for custom designs, we're starting out with no custom designs yet. It is too soon (and the Galaxy has been too chaotic in the 2 years since the collapse of general authority) for people to have been able to secure the resources for any custom ship builds. A system for researching and then building new prototypes has been made.
I'm in the phase of compiling all these into one post and having all the rules ready for easy viewing.
Yeah, this game is inspired by the one from SB.com up to a point. The basic premise for the setting (Clone Emperor from Byss attacks Coruscant, Gotterdammerung ensues) but after that it has already differed widely. Economics factors a lot in this one, and Thanas has come up with some awesome ideas for regulating them. Now, a faction can grow significantly (including upgrading planets) completely through economic means, making trade and diplomacy truly meaningful.
A few other things are different. We can build worlds from scratch so long as they are not Homeworlds or somehow 'wankish' (ie, Mod approval). Hopefully, this will prevent problems we had at SB.com with "insane map blob growth" seeking only the named worlds on the map.
We actually have to pay attention to, and pay upkeep for, armies and fighters beyond our basic initial issue.
It costs points to purchase & upkeep Force users.
As for custom designs, we're starting out with no custom designs yet. It is too soon (and the Galaxy has been too chaotic in the 2 years since the collapse of general authority) for people to have been able to secure the resources for any custom ship builds. A system for researching and then building new prototypes has been made.
I'm in the phase of compiling all these into one post and having all the rules ready for easy viewing.
Something about Libertarianism always bothered me. Then one day, I realized what it was:
Libertarian philosophy can be boiled down to the phrase, "Work Will Make You Free."
In Libertarianism, there is no Government, so the Bosses are free to exploit the Workers.
In Communism, there is no Government, so the Workers are free to exploit the Bosses.
So in Libertarianism, man exploits man, but in Communism, its the other way around!
If all you want to do is have some harmless, mindless fun, go H3RE INST3ADZ0RZ!!
Grrr! Fight my Brute, you pansy!
Libertarian philosophy can be boiled down to the phrase, "Work Will Make You Free."
In Libertarianism, there is no Government, so the Bosses are free to exploit the Workers.
In Communism, there is no Government, so the Workers are free to exploit the Bosses.
So in Libertarianism, man exploits man, but in Communism, its the other way around!
If all you want to do is have some harmless, mindless fun, go H3RE INST3ADZ0RZ!!
Grrr! Fight my Brute, you pansy!
- Fingolfin_Noldor
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Re: SDN Wars: A Galaxy Divided: OOC
So... basically practically everyone starts off with a high upkeep of 666 points there abouts. OK.Coyote wrote:I put in a cost system for Jedi & Sith, but didn't think of a 'upkeep' section as well. (I was also wondering how much time we need to have before a Padawan becomes a Knight, etc, but didn't have time to explore it fully).
Upkeep for yards is necessary, too, I think...
Troops (and fighters) are paid for in upkeep if they are part of a ship, station, or world's basic load. The only time you have to pay for upkeep on them is if they are 'above and beyond' (ie, extra forces) you've purchased.
I'll post that today for discussion.
STGOD: Byzantine Empire
Your spirit, diseased as it is, refuses to allow you to give up, no matter what threats you face... and whatever wreckage you leave behind you.
Kreia
Your spirit, diseased as it is, refuses to allow you to give up, no matter what threats you face... and whatever wreckage you leave behind you.
Kreia
Re: SDN Wars: A Galaxy Divided: OOC
Only if you don't have shipyards. If you do, then you have a lower upkeep. Also, research stations don't have upkeep.
"preemptive killing of cops might not be such a bad idea from a personal saftey[sic] standpoint..." --Keevan Colton
"There's a word for bias you can't see: Yours." -- William Saletan
"There's a word for bias you can't see: Yours." -- William Saletan
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Re: SDN Wars: A Galaxy Divided: OOC
Well, if we want to be asinine about it, even research stations need to have fuel to burn in the reactor. That goes for defence platforms, shipyards etc.Beowulf wrote:Only if you don't have shipyards. If you do, then you have a lower upkeep. Also, research stations don't have upkeep.
STGOD: Byzantine Empire
Your spirit, diseased as it is, refuses to allow you to give up, no matter what threats you face... and whatever wreckage you leave behind you.
Kreia
Your spirit, diseased as it is, refuses to allow you to give up, no matter what threats you face... and whatever wreckage you leave behind you.
Kreia
Re: SDN Wars: A Galaxy Divided: OOC
Fingolfin_Noldor wrote:Where's the rule set for that?Thanas wrote:Jedi, any additional troops are subject, yes.
Also:
- a number of you forgot to calulate defence into your maintenance bill. Remember, additional defence institutions above the standard package cost you 1/4 to maintain.
Also, does that apply to stations and so forth? If so, then our maintenance bills will be a lot higher, unless we exclude shipyards.
From the economic rules:
Thus, anything that improves your defences will cost you upkeep.
Infrastructure
- infrastructure costs points to construct, but not to maintain.
- Planetary defences that are not part of the standard defence package cost 1/6th to maintain.
Only if you have maxed out your points for constructing military things.Fingolfin_Noldor wrote:So... basically practically everyone starts off with a high upkeep of 666 points there abouts. OK.
Fingolfin_Noldor wrote:Well, if we want to be asinine about it, even research stations need to have fuel to burn in the reactor. That goes for defence platforms, shipyards etc.Beowulf wrote:Only if you don't have shipyards. If you do, then you have a lower upkeep. Also, research stations don't have upkeep.
Here is my word on this, to explain the rules and my reasoning for it:
- planetary defences cost upkeep. Reason: To prevent someone from creating insane defences and to reflect their military value.
- Stations that do not add to your defence (shipyards, research stations etc) are not included in that. Why? Because building ships and reasearch costs points. Furthermore, I want to have players pay for fleets and military means, but not infrastructure in order to encourage cooperate gaming.
An example: Spoiler
Planetary reconstruction is actually very painful to your economy. I think it would only be fair to saddle anyone who tries to invade an NPC world with full reconstruction costs. But in the end, it would come down to the mods.RogueIce wrote: It's actually one of those thoughts I had, given the rather crappy nature of NPCs in SDN World. If your aim is to take over worlds, the more valuable they are, the harder it would be. As they would have their defenses, forcing you to fight for it. And then you have to invade, probably fucking up infrastructure and the like, so you're not going to get the full points out of them instantly. And then of course the population probably isn't going to like you much, leaving you with partisans, rebel groups, sabotage, and other fun things to prevent your total consolidation of your newly captured liberated planet.
Czechmate
Czechmate, I reviewed your OOB and I cannot in good conscience approve of it. It reeks of you trying to sneak in things.
First of all, there is no way Er'Kit, a desert planet on which slavers regularly operate, is approaching homeworld level. You might switch that status with Taris, although calling Taris a homeworld is likewise stretching it.
Second - your OOB has an overdrawn columm in it. Please notice that you are not allowed to spend more than your allotted points, as these points represent not just money, but your industrial capacity as a whole.
Your OOB also has an Overlord. This ship is not allowed at the start of the game as you must control at least five major worlds to built it. The highest you can go for are the Allegiance class destroyers.
Also, you violate the rules by buying a 1200m shipyard that is not allowed at the start of the game.
Finally, your fleet distribution - we all know what is going to happen here, namely that you do not buy any corvettes now and then construct loads of them. No way that is going to fly. Every other player has taken pains to diversify their fleet to a reasonable level, please do so. It is quite frankly laughable that your navy has no corvettes.
You have not bought a single resupply base. This means that your ships cannot resupply anywhere, which also means that by now they all should be dead of hunger and the ships should be running out of fuel anytime.
I'll also veto your custom design of the Taris. Custom designs are not allowed at the start of the game.
Please adjust your OOB accordingly.
Last edited by Thanas on 2009-05-20 10:49am, edited 1 time in total.
Whoever says "education does not matter" can try ignorance
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
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My LPs
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
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My LPs
- Fingolfin_Noldor
- Emperor's Hand
- Posts: 11834
- Joined: 2006-05-15 10:36am
- Location: At the Helm of the HAB Star Dreadnaught Star Fist
Re: SDN Wars: A Galaxy Divided: OOC
Thanks Thanas for clarification.
I think we need to put them in a prominent post so that people don't have to go flip around like mad for them.
I think we need to put them in a prominent post so that people don't have to go flip around like mad for them.
STGOD: Byzantine Empire
Your spirit, diseased as it is, refuses to allow you to give up, no matter what threats you face... and whatever wreckage you leave behind you.
Kreia
Your spirit, diseased as it is, refuses to allow you to give up, no matter what threats you face... and whatever wreckage you leave behind you.
Kreia
Re: SDN Wars: A Galaxy Divided: OOC
^I'll PM Coyote a concentrated version of it.
Whoever says "education does not matter" can try ignorance
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
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My LPs
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
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My LPs
Re: SDN Wars: A Galaxy Divided: OOC
Definately. Partisans and such are something you can RP, and keeping a reasonable number of garrison troops should be understood.* But I wouldn't make a rule of it, per se. But it's an option to use if people try to reconstruct too fast or whatnot: rather than just saying "your post is invalid" (though that's an option) we may use said partisans to screw up some stuff for you. Punishment for powergamers, though I will submit I'd only do it for especially bad, unrepentant, or repeat offenders (we all fuck up, and I'm perfectly willing to let somebody retcon/edit to fix a mistake or misunderstanding).Thanas wrote:Planetary reconstruction is actually very painful to your economy. I think it would only be fair to saddle anyone who tries to invade an NPC world with full reconstruction costs. But in the end, it would come down to the mods.RogueIce wrote: It's actually one of those thoughts I had, given the rather crappy nature of NPCs in SDN World. If your aim is to take over worlds, the more valuable they are, the harder it would be. As they would have their defenses, forcing you to fight for it. And then you have to invade, probably fucking up infrastructure and the like, so you're not going to get the full points out of them instantly. And then of course the population probably isn't going to like you much, leaving you with partisans, rebel groups, sabotage, and other fun things to prevent your total consolidation of your newly captured liberated planet.
*You're not going to occupy a Major world with a company of stormtroopers, after all. Well, you can, but it won't work very well. Going with a sort of middle of the road tech thing, I probably won't say "Thou shalt have 30 billion soldiers" or anything like that. But keep a pretty decent number, or something. An "Army" or two or whathave you.
Unless it's some dinky little barren rock moon of a colony. Then a company of troops can probably handle it.
"How can I wait unknowing?
This is the price of war,
We rise with noble intentions,
And we risk all that is pure..." - Angela & Jeff van Dyck, Forever (Rome: Total War)
"On and on, through the years,
The war continues on..." - Angela & Jeff van Dyck, We Are All One (Medieval 2: Total War)
"Courage is not the absence of fear, but rather the judgment that something else is more important than fear." - Ambrose Redmoon
"You either die a hero, or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
This is the price of war,
We rise with noble intentions,
And we risk all that is pure..." - Angela & Jeff van Dyck, Forever (Rome: Total War)
"On and on, through the years,
The war continues on..." - Angela & Jeff van Dyck, We Are All One (Medieval 2: Total War)
"Courage is not the absence of fear, but rather the judgment that something else is more important than fear." - Ambrose Redmoon
"You either die a hero, or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
Re: SDN Wars: A Galaxy Divided: OOC
RogueIce wrote:Definately. Partisans and such are something you can RP, and keeping a reasonable number of garrison troops should be understood. But I wouldn't make a rule of it, per se. But it's an option to use if people try to reconstruct too fast or whatnot: rather than just saying "your post is invalid" (though that's an option) we may use said partisans to screw up some stuff for you. Punishment for powergamers, though I will submit I'd only do it for especially bad, unrepentant, or repeat offenders (we all fuck up, and I'm perfectly willing to let somebody retcon/edit to fix a mistake or misunderstanding).
Of course. We are in full agreement about that.
I'll also be a bit lax when it comes to counting the beans - we all make mistakes and this is not acountant wars after all. Just as long as nobody does any funny business (like suddenly pulling out an extra 400 points), I'll go along with it.
Also: As we are sticking to canon ships, everyone of us should eliminate stuff like ISDIII etc.
Whoever says "education does not matter" can try ignorance
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
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My LPs
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
------------
My LPs