Shinn Langley Soryu wrote:"I'm glad you agree with me, Simon. So, how are negotiations with Giju, Kinyen, and Yag'Dhul going right now?"
"The Givin, Gran, and Herglics all want to join up, mainly because it's a choice between us and the Imperials, and we all know a few things about Imperial xenophobia," Simon replied. "Official treaties should be drawn up by the end of the month and ratified by the League Congress shortly afterwards."
"Also, how's the rest of the Tapani Sector doing?" Kamina asked some more. "When will Houses Caadrian and Pelagia officially join the League? Are there still Imperial holdouts in the Mecetti and Melantha Provinces?"
"Achillea and Pelagon are due to join the League around the same time as Giju, Kinyen, and Yag'Dhul. The few Imperial forces in the sector that haven't already joined us or sought asylum with the Imperial remnants have now been pushed to the former House Mecetti capital world of Obulette."
"If they're that stubborn and they don't want to join us or their friends in the remnants, crush them."
"Consider them crushed, Mr. President."
There has been some concern raised over this, so I think I'll address it now. Shinn, what's your intention here? Having all these planets join up and devoting points would be, well, pretty close to powergaming. And we'd like to avoid that.
Now, using diplomacy to bring planets into your fold is not against any rules or guidelines. We should, after all, do more than just conquest. Still, there should be, for gameplay reasons, some reasonable limits imposed. At this point, bringing in five or so worlds would be very unbalancing.
Some thoughts I've had, for RP purposes, is that sort of like conquest, you're not going to get the full resources (read: points) of a system all at once through diplomacy. For one thing, negotiations would probably take several months, to convince them why they're better off with you. And then of course you have to incorporate them, deal with government issues, industry standardization, and other things. So it'd be a gradual process, not an all at once thing.
Also, let's look at the state of the galaxy. Right now, we're not all that impressive. So we're not going to have planets rushing to join us or anything. You might get one or two not very impressive systems to want to join you. But even then, does that mean we'll get full points? I'd think they'd offer token support (ie: not full points) in return for promises of protection at this stage of the game, as they sort of size us up and see what we're all about. Now, if this game goes on to the point that we have 20 systems then having a couple average worlds and some minor worlds join at once probably won't be an issue. But at this point, it would wreck general balance issues. So we need to take into account the state of the galaxy.
I'm not here saying we need to create more rules for this sort of thing. Still, we need to use some common sense and limit ourselves from rapid expansion, or this'll become a game of who can produce more ISDs.
Heck, at this point you can have planets "align" with you be about the same as NPC trade agreements: there for RP purposes, but in actual gameplay terms (industrial points) they don't provide much, if anything. And still, you're not going to have a lot of alignment. Not until we've proven ourselves and such. We can't go conquer ten planets with our current resources; I don't think we can diplomatically sway them to us either.
On a similar note, in addition to NPC systems I was thinking at some point we might have actual NPC factions as well. For a challenge and story stuff, they would be nice to have. Plus, it makes sense that we're not the only ones banding together. These can be Mod created if we feel the need, but I'd welcome proposals from other players as well. We'll keep them reasonable, and of course we can scale with the general power levels of the players as the game goes on as well if we want to (some equal, some lesser...some stronger than us!). Though please don't create them from nothing and just have them there. Submit them to us first. The Yevetha are an example of a NPC faction we might play with, as well as the Hutts.