STGOD 2K8 mk. II OOC
- Darkevilme
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A thought just occured to me on scale. How big are everyones ships? I mean the Chamaran's biggest is 1.5km long and that's the somewhat sprawling Dominion class 60 point battleship. How big does everyone else make theres by comparison?
STGOD SDNW4 player. Chamarran Hierarchy Catgirls in space!
- Dark Hellion
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Ship scale doesn't matter that much. The tech bases are really different, and since pretty much everyone can build 10+km tall skyscrapers and other bullshit Mega-architecture, the limits are economy and functionality.
A teenage girl is just a teenage boy who can get laid.
-GTO
We're not just doing this for money; we're doing this for a shitload of money!
-GTO
We're not just doing this for money; we're doing this for a shitload of money!
My Athenas are comparable in size, but since they're intended as mobile planetary invasion ships (not to mention the technological gap), they aren't as heavily armed or armored.
The Valks, are pretty big for their point value as well. (probably just shy of an aircraft carrier in size)
The rest are pretty small though, around the size of the Defiant.
EDIT: well, not as heavily armed with ship to ship weaponry.
The Valks, are pretty big for their point value as well. (probably just shy of an aircraft carrier in size)
The rest are pretty small though, around the size of the Defiant.
EDIT: well, not as heavily armed with ship to ship weaponry.
Oh, Mister Darcy! <3
We're ALL Devo!
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We're ALL Devo!
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"Rarr! Rargharghiss!" -Gorn
- Rogue 9
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I haven't specified, for reasons similar to Thirdfain's.
The rules aren't entirely clear; are Stealth points divided by one tenth of the base cost, or one tenth of all costs besides Stealth? A strict reading suggests the latter, but the only example provided is of a ship with only S specialization, so it isn't certain.
If the former, the frigate's Stealth rating is 21; if the latter, it's 11. They're not going to do anything except watch, presuming the ambassador's shuttle is unmolested. If they're detected, they'll claim a hyperdrive malfunction and jump out a moment later.
The rules aren't entirely clear; are Stealth points divided by one tenth of the base cost, or one tenth of all costs besides Stealth? A strict reading suggests the latter, but the only example provided is of a ship with only S specialization, so it isn't certain.
If the former, the frigate's Stealth rating is 21; if the latter, it's 11. They're not going to do anything except watch, presuming the ambassador's shuttle is unmolested. If they're detected, they'll claim a hyperdrive malfunction and jump out a moment later.
It's Rogue, not Rouge!
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- Dark Hellion
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Mindi ain't a trooper. She's just a girl looking for a good time. Her sis is just a messenger for her bro.
You also haven't seen some of the cybernetics. You act like fucking can't win you a war.
You also haven't seen some of the cybernetics. You act like fucking can't win you a war.
A teenage girl is just a teenage boy who can get laid.
-GTO
We're not just doing this for money; we're doing this for a shitload of money!
-GTO
We're not just doing this for money; we're doing this for a shitload of money!
- Darkevilme
- Jedi Council Member
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And i remember people teased me for giving the Chamarans swords on the battlefield of the year 13k.
And now Hellion wants to use sex-ware to win the war.
And now Hellion wants to use sex-ware to win the war.
STGOD SDNW4 player. Chamarran Hierarchy Catgirls in space!
- Rogue 9
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Are we waiting for Dark Hellion to declare the start of Turn 2, or can we post stuff for the new turn anytime? I'd like to at least launch my new fleet and take care of internal matters, even if it would be bad form to start screwing with other people.
It's Rogue, not Rouge!
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Well me and Darkevilme are still conducting negotiations even though turn one is done. I don't have any objections to people posting about internal fluff stuff.
Oh BTW Darkevilme, the melconian's would be interested in trading luxury goods and high tech devices like mind control devices.....
And I should be posting on the capping event of our diplomacy tonight.
Oh BTW Darkevilme, the melconian's would be interested in trading luxury goods and high tech devices like mind control devices.....
And I should be posting on the capping event of our diplomacy tonight.
- Rogue 9
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I say yes; as far as I can tell no one else paid attention.
It's Rogue, not Rouge!
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- Rogue 9
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Same here, obviously, as it would give me additional points. Spending them is sort of a no-brainer.
If we do change Logistics to do that, how much would it save per point?
If we do change Logistics to do that, how much would it save per point?
It's Rogue, not Rouge!
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Maybe -1% for every ten points? Bottoming out at 1% maintenance for all ships per turn?
EDIT: or -1% for every 20 points?
EDIT: or -1% for every 20 points?
Last edited by Ohma on 2008-06-24 04:44pm, edited 1 time in total.
Oh, Mister Darcy! <3
We're ALL Devo!
GALE-Force: Guardians of Space!
"Rarr! Rargharghiss!" -Gorn
We're ALL Devo!
GALE-Force: Guardians of Space!
"Rarr! Rargharghiss!" -Gorn
Well I like the idea of having improved logistics reduce maintenance costs at the rate of for every 10 points -1% decrease (so for 100 points you would have to pay 30 percent of shipcost instaed of 40%). If that's too powerfull -1% for every 20 points works quite well too.
I could see this getting abused if people put 400 points into logistics or something like that though. Perhaps you can only do improved logistics until it cuts maintenance in half or some other limit?
I could see this getting abused if people put 400 points into logistics or something like that though. Perhaps you can only do improved logistics until it cuts maintenance in half or some other limit?
- Dark Hellion
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I was thinking every point represents a .1% lessening. Maxing out at 500 points? I think it is fair, as a ton of us have it, and it doesn't do anything currently, outside of a few very rare situations.
A teenage girl is just a teenage boy who can get laid.
-GTO
We're not just doing this for money; we're doing this for a shitload of money!
-GTO
We're not just doing this for money; we're doing this for a shitload of money!
That could work for us. Not to powerfull, but still usefull. My 150 pts. init would reduce maintenance costs by 15 percent for instance.Dark Hellion wrote:I was thinking every point represents a .1% lessening. Maxing out at 500 points? I think it is fair, as a ton of us have it, and it doesn't do anything currently, outside of a few very rare situations.
- Dark Hellion
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If you think about it, it is very fair. You spend a large chunk of your faction points, about 3000 industry points worth, and you get an extra battleship per turn. It'll take you about 60 turns to catch up. The big thing is that you get little bonuses, and when finances are tight you eek by better.
A teenage girl is just a teenage boy who can get laid.
-GTO
We're not just doing this for money; we're doing this for a shitload of money!
-GTO
We're not just doing this for money; we're doing this for a shitload of money!
- Rogue 9
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I'm running with percentage of maintenance; i.e. with a 2000 point fleet, maintenance would normally be 400 points, and 100 points in Improved Logistics would take 40 points (10% of 400), not 200 points (10% of 2000) off of that.
It's Rogue, not Rouge!
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- Dark Hellion
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