SDN Wars: A Galaxy Divided: OOC

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Re: SDN Wars: A Galaxy Divided: OOC

Post by Coyote »

A Sith empire, or at least one openly "Sithy", probably won't get a lot of trade from Republics. Even some Imperials may react warily, remember that officer on the Death Star was openly contemptuous of Vader and the Force; once the Imperials find out they had a good thing going that was ruined because of Force politics, well... :wink:

But really, one thing I like about trade pacts... you can "Embargo" (nullify the pact) as a sign of displeasure that falls short of war. If someone is running at peak capacity and runs around invading and attacking, etc, suddenly cutting 25 points off them may cause them to disband a few fleets... even with 400 points in the bank, it'll run out.
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Master_Baerne »

Whaddaya mean, "once they find out?" One of the cornerstones of Manticoran foreign policy is "NO SITH."
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2000 Mockingbirds = 2 Kilomockingbirds
Basic Unit of Laryngitis = 1 Hoarsepower
453.6 Graham Crackers = 1 Pound Cake
1 Kilogram of Falling Figs - 1 Fig Newton
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Re: SDN Wars: A Galaxy Divided: OOC

Post by RogueIce »

Master_Baerne wrote:Whaddaya mean, "once they find out?" One of the cornerstones of Manticoran foreign policy is "NO SITH."
About the same here. You certainly won't get a trade pact, though if I need an underhanded deal I might deal with you on the QT. Or rather, have deniable elements of my government "acting without orders or authority" do so. :D

But yeah, openly Sith = no trade pact. And really, Coyote's group is the only Republican faction likely to get a trade pact, because of his Imperial elements working in tandem. Though we'll probably try and see that the Imperial elements get more influence in whatever covert ways we can...
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Master_Baerne »

Just for future reference, my capital is Bilbringi, not Thyferra.
Conversion Table:

2000 Mockingbirds = 2 Kilomockingbirds
Basic Unit of Laryngitis = 1 Hoarsepower
453.6 Graham Crackers = 1 Pound Cake
1 Kilogram of Falling Figs - 1 Fig Newton
Time Between Slipping on a Banana Peel and Smacking the Pavement = 1 Bananosecond
Half of a Large Intestine = 1 Semicolon
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Beowulf »

Master_Baerne wrote:Just for future reference, my capital is Bilbringi, not Thyferra.
Whatever do you mean? (That is to say, your planets in your OOB are ordered oddly).
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Mr Bean »

Beowulf wrote:
Master_Baerne wrote:Just for future reference, my capital is Bilbringi, not Thyferra.
Whatever do you mean? (That is to say, your planets in your OOB are ordered oddly).
I think he's referring to where he's likely to be, where his government is. Much like if the Soviets sent their ambassador to Wyoming, the governor there Dave Freudenthal would do his best to make them feel at home, but that's not where the government is.

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Re: SDN Wars: A Galaxy Divided: OOC

Post by Master_Baerne »

You're right about the planets being ordered oddly - The capital should be at the top. Thyferra is a homeworld, but an unindustrial one whose sole value is in bacta production, while Bilbringi is one of the most valuable shipyards in the galaxy. I'll fix that tomorrow.
Conversion Table:

2000 Mockingbirds = 2 Kilomockingbirds
Basic Unit of Laryngitis = 1 Hoarsepower
453.6 Graham Crackers = 1 Pound Cake
1 Kilogram of Falling Figs - 1 Fig Newton
Time Between Slipping on a Banana Peel and Smacking the Pavement = 1 Bananosecond
Half of a Large Intestine = 1 Semicolon
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Re: SDN Wars: A Galaxy Divided: OOC

Post by The Romulan Republic »

To various people involved in diplomacy with my government on Tatooine, I apologise for my somewhat delayed replies. I'll try to get a proper IC post up tonight detailing my responses.
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Siege »

Thanas wrote:Whatever suits you best. If you want me to write it, I would have to know his/her name, though, unless you want to keep it as "the ambassador responded with:..."
A name... Let's say Miss Andell Klaske.
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Mr Bean »

The Romulan Republic wrote:To various people involved in diplomacy with my government on Tatooine, I apologise for my somewhat delayed replies. I'll try to get a proper IC post up tonight detailing my responses.
That should be fun, we have time

OAN, I'll be putting up a post later tonight to detail lots of minor in empire activity.

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Re: SDN Wars: A Galaxy Divided: OOC

Post by Raj Ahten »

I'm way behind the ball on this STGOD but hopefully I haven't missed too much yet. I'm hoping to actually get started in earnest over the weekend by putting up an order of battle and actually posting some.
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Re: SDN Wars: A Galaxy Divided: OOC

Post by darthkommandant »

It all just amounted to intro posts and a few diplomatic actions so you haven't missed much.
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Thanas »

Raj Ahten wrote:I'm way behind the ball on this STGOD but hopefully I haven't missed too much yet. I'm hoping to actually get started in earnest over the weekend by putting up an order of battle and actually posting some.
I asked for an envoy.
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Re: SDN Wars: A Galaxy Divided: OOC

Post by RogueIce »

So, since various minor league EU characters have been taken, I think I'll grab up Admiral Rogriss from Solo Command and Starfighters of Adumar. I'll update my OOB post accordingly.
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This is the price of war,
We rise with noble intentions,
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The war continues on..." - Angela & Jeff van Dyck, We Are All One (Medieval 2: Total War)
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Siege »

About our first-year points... Are we free to invest those yet or are we still in pre-game 'unreal time'?

And a question about upkeep: do we pay 'maintenance costs' for Jedi/Sith and if so, how much?
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Karmic Knight »

I will have to apologize, but I won't be able to post for another week, as my power supply died out and I just got my computer back. I had planned on this weekend catching up with the thread, but now I have to put that off until Friday, where I will make a giant unrealtime post.
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Thanas »

SiegeTank wrote:About our first-year points... Are we free to invest those yet or are we still in pre-game 'unreal time'?
we are still in unreal time as not all OOBs are finished yet.

And a question about upkeep: do we pay 'maintenance costs' for Jedi/Sith and if so, how much?
No, you do not pay maintenance for Jedi.
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Re: SDN Wars: A Galaxy Divided: OOC

Post by The Romulan Republic »

Mr Bean wrote:
The Romulan Republic wrote:To various people involved in diplomacy with my government on Tatooine, I apologise for my somewhat delayed replies. I'll try to get a proper IC post up tonight detailing my responses.
That should be fun, we have time

OAN, I'll be putting up a post later tonight to detail lots of minor in empire activity.
Finally got around to it (I'm done with exams now). Anyway, I hope you realize that arriving in force has provoked quite a response from my forces. :wink: They'll hold their fire, but they will treat this as a possible hostile incursion until proven otherwise.

I'll go for diplomacy, but I'm also going to finish my Order of Battle for the Tatooine fleet just in case. :)
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Thanas »

As an aside, I have looked over the various OOBS and have found a host of problems. I'll look for more in detail, but right now:

- a lot fo people seem to skim on corvettes. I can understand that, but it is extremely unlikely that a fleet like SiegeTanks would have no corvettes at all. They should be the most numerous of your shipclasses. Not be nonexistent.
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Fingolfin_Noldor »

Corvettes have very limited utility in the fleet. They seem to be a crux kind of ship class where by if you need to do scouting, there are already hyperspace capable long range starfighters to do the job. And a squadron of TIE Advanced would have vaped the corvette. On the other hand, they have more passenger space and could do more, but they would get vaped by a frigate and larger.
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Siege »

Thanas wrote:- a lot fo people seem to skim on corvettes. I can understand that, but it is extremely unlikely that a fleet like SiegeTanks would have no corvettes at all. They should be the most numerous of your shipclasses. Not be nonexistent.
Why? Maybe it's because I don't really know much about SW ship-to-ship combat, but I don't really see what use corvettes are. I've got starfighters with hyperdrives to do my scouting and cruisers to screen the main fleet, so what would I use corvettes for? As far as I can tell they offer far too little bang for my buck.
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Thanas »

Fingolfin_Noldor wrote:Corvettes have very limited utility in the fleet. They seem to be a crux kind of ship class where by if you need to do scouting, there are already hyperspace capable long range starfighters to do the job. And a squadron of TIE Advanced would have vaped the corvette. On the other hand, they have more passenger space and could do more, but they would get vaped by a frigate and larger.
Do not make the mistake of using game mechanics for this.

Corvettes are, in no limited order:

- good anti-fighter ships. A squadron of TIE Advanced may wipe a corvette in games, but this is no game. In canon instances, no squadron of TIEs alone would wipe a corvette and only elite units of rebel fighters manage to do so.
- Corvettes can scout for an additional time. Fighters have to return to base after a few hours.
- Likewise, Corvettes are not completely screwed if they get jumped
- Corvettes are ideal convoy escorts and anti-piracy ships. Especially convoy escort is a good reason to buy corvettes, you cannot simply escort a convoy by fighters alone.
- Not all cruisers act as screening forces. For example, strike cruisers are no screeners. Nor are VSDs.
- Corvettes are pretty cheap and decent for their price. Considering they are only 1 point lower than a frigate, but are way faster to built...well, they are worth it.

That said, yes, everyone should diversify their fleet. We have not made rules for that, but look at the Star Wars powers in canon. They all fielded a lot of corvettes.
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Siege »

Right; new and refined OOB is up, now with extra Corvettes and pretty pictures of planets...
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Fingolfin_Noldor »

Thanas wrote: Do not make the mistake of using game mechanics for this.

Corvettes are, in no limited order:

- good anti-fighter ships. A squadron of TIE Advanced may wipe a corvette in games, but this is no game. In canon instances, no squadron of TIEs alone would wipe a corvette and only elite units of rebel fighters manage to do so.
- Corvettes can scout for an additional time. Fighters have to return to base after a few hours.
- Likewise, Corvettes are not completely screwed if they get jumped
- Corvettes are ideal convoy escorts and anti-piracy ships. Especially convoy escort is a good reason to buy corvettes, you cannot simply escort a convoy by fighters alone.
- Not all cruisers act as screening forces. For example, strike cruisers are no screeners. Nor are VSDs.
- Corvettes are pretty cheap and decent for their price. Considering they are only 1 point lower than a frigate, but are way faster to built...well, they are worth it.
Corvettes are NOT ideal convoy escorts. General convoy escort duties are assigned to Nebulon b and lancer frigates. Lancers are far superior to all known corvettes when it comes to killing fighters. Pirates are known to operate corvette sized craft and thus diminish their utility. Nebulon bs are thus the choice ships for anti piracy. Strike cruisers are also ideal because of their fighter capacity. One of the more well-equipped pirates even managed to cobble together squadrons of TiE Defenders, of obvious less quality than the Imperial manufactured ones.

Further, it took 24 proton torps to disable a lancer frigate in the rogue squadron books. What makes you think you need an elite squadron to destroy a corvette? The only corvettes that have adequate anti-fighter armament are the Correlian gunships and that gunship classes from the New class project, and the Ranger class. The key behind this are the high track laser cannons similar to those employed on the Lancer class frigates. I'm not sure what anyone hopes to achieve with Assassin and CR-90 corvettes beyond armed courier duties.

Are they even cost-effective? Nyet. If a Nebulon Bs, Lancers and roaming patrols of hyperspace capable, and warhead carrying fighters are more than able when it comes to dealing with pirates.
That said, yes, everyone should diversify their fleet. We have not made rules for that, but look at the Star Wars powers in canon. They all fielded a lot of corvettes.
Nope. The Imperials are not known to employ corvettes in the battle line. Only the Rebels, because they just grabbed anything they could lay their hands on.
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Re: SDN Wars: A Galaxy Divided: OOC

Post by Mr Bean »

Fingolfin_Noldor wrote: Nope. The Imperials are not known to employ corvettes in the battle line. Only the Rebels, because they just grabbed anything they could lay their hands on.
Incorrect, WEG and other EU sources specify that Corvette's were used in numerous Convoy escort duties and we do have examples of them being used in non-cannon game sources and canon sources as a common Convoy escort.

They are not however high class escorts. They are what they are, Corvette's. They mounted a pair of what could be at best classified two pairs of light turbo laser turrets which are only useful against something Corvette size or smaller(Fighter's, Gunboats or other Corvette's). There is a version of the CR-90 with an attached Torpedo launcher, but otherwise your talking about two twin light turbolasers and maybe four anti-fighter turrets. They carry a decent amount of shielding. However here's something you need to keep in mind.

Corvette's also hauled cargo
Seriously, they could carry up to 3,000 tons of Cargo in addition to acting as escourts. They were operated all over the place, not as warships mind you, but as scouts, famously as diplomatic vessels, or as escorts in safer parts of the galaxy. They were general workhorse ships, not big capital ships. Heck the 1 point Star Galleon's are much better armed than the Corvette's are if not anywhere near as fast in realspace or as well shielded.

I however am using them in the traditional sense, as police vessels(After all someone has to inspect cargo coming in, and a Neb-B is over-kill for that kind of thing)


In fact if I may make a real life comparison?
The CR-90 Corvette in it's default configuration best resembles an "Reliance" class US Coast Guard Cutter, a 25mm Bushmaster and a pair of 12.7mm MG's is what real Reliance carries in addition to a Helio. It's a handly little patrol ship, good for running down drug-runners or pickuping up refugee's. It is not going to go toe to toe with any US Navy Destroyer, but it is useful for certain roles. Even convoy escort, they can preform SAR style duties or chase down contacts while the big ships sit back on the Convoy itself.

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