SDN Wars: A Galaxy Divided: OOC
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- Padawan Learner
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Re: SDN Wars: A Galaxy Divided: OOC
I would like to accept the trade pact proposed by Thanas. So do I make an IC post saying I accept?
Tiger II fanboy
Re: SDN Wars: A Galaxy Divided: OOC
If you don't want to play it up attach it to some other in-game post your going to make, a simple OOC:DK accepts Trade pact with Thanas.
"A cult is a religion with no political power." -Tom Wolfe
Pardon me for sounding like a dick, but I'm playing the tiniest violin in the world right now-Dalton
- Karmic Knight
- Jedi Master
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Re: SDN Wars: A Galaxy Divided: OOC
I'll accept the Trade Pact, and I'll put my OOB in list form before I go to sleep., edit: and factoring in upkeep.Thanas wrote:OOB revision has started right now.
Meanwhile, I would like to offer trade pacts to Darthkommandant and Karmic Knight.
Also, does anyone mind if I use Borsk Fey'lya and some of the other named Bothans?
Last edited by Karmic Knight on 2009-06-12 10:24pm, edited 1 time in total.
This is an empty country and I am it's king, and I should not be allowed to touch anything.
Re: SDN Wars: A Galaxy Divided: OOC
Most of the main characters are supposed to be dead, this should included Borsk dieing on the attack on Imperial Center, who are else are you thinking of using?Karmic Knight wrote:
Also, does anyone mind if I use Borsk Fey'lya and some of the other named Bothans?
"A cult is a religion with no political power." -Tom Wolfe
Pardon me for sounding like a dick, but I'm playing the tiniest violin in the world right now-Dalton
- Karmic Knight
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Re: SDN Wars: A Galaxy Divided: OOC
Specifically, only Traest Kre'fey, who would only appear later in the game, but I would like to give myself the option of being able to pull Bothan officials to populate the Spynet out of Wookieepeidia.Mr Bean wrote:Most of the main characters are supposed to be dead, this should included Borsk dieing on the attack on Imperial Center, who are else are you thinking of using?
This is an empty country and I am it's king, and I should not be allowed to touch anything.
Re: SDN Wars: A Galaxy Divided: OOC
Traest should be the equivalent of an LT at this point and is well placed for being alive, the mods have the call on that. But my own personal opinion he should be fine.Karmic Knight wrote:Specifically, only Traest Kre'fey, who would only appear later in the game, but I would like to give myself the option of being able to pull Bothan officials to populate the Spynet out of Wookieepeidia.Mr Bean wrote:Most of the main characters are supposed to be dead, this should included Borsk dieing on the attack on Imperial Center, who are else are you thinking of using?
"A cult is a religion with no political power." -Tom Wolfe
Pardon me for sounding like a dick, but I'm playing the tiniest violin in the world right now-Dalton
Re: SDN Wars: A Galaxy Divided: OOC
Borsk has been turned into Bothan steak.Karmic Knight wrote:Also, does anyone mind if I use Borsk Fey'lya and some of the other named Bothans?
Honestly, just think of it as this way:
- is it a major Imp/rebel character from the books/movies? Then instant death.
If not:
- was your character high up in Alliance/Imperial hierarchy at the time? Chances are he/she is dead unless there was any reason for him/her not being on Coruscant.
- Is your character a member of the military? Is he attached to central command? If so, chances are he is dead.
Meanwhile, really ask yourself if you want to use Traest Kre'fey at all - the man is a moron of the highest grade, like managing to have his flagship stolen from him due to sheer arrogance.
Whoever says "education does not matter" can try ignorance
------------
A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
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My LPs
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
------------
My LPs
Re: SDN Wars: A Galaxy Divided: OOC
Sadly, it looks like Coyote didn't get to add a lot of rules we have decided upon. Therefore, OOB review cannot continue as ATM, almost everything is in violation of some rules, as for example:
The grand total of experimental and advanced fighters may not exceed a reasonable amount. Currently, the mods have agreed that experimental and advanced fighters may not form more than 25% of your ship-stationed fighter forces. Do not try to circumvent this by stationing experimental or advanced units planetside, they will still count as ship-stationed forces for the purpose of assessing that limit.
That limit will be reassessed in six years game time.
Whoever says "education does not matter" can try ignorance
------------
A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
------------
My LPs
------------
A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
------------
My LPs
Re: SDN Wars: A Galaxy Divided: OOC
Before we go any further I'd like to see a comprehensive list of 'experimental and advanced' fighters, and question whether Thanas' latest post means there is now a further distinction between 'experimental and advanced' and 'heavy' starfighters. If so I'd further like to know what constitutes a 'heavy' starfighter as well.
SDN World 2: The North Frequesuan Trust
SDN World 3: The Sultanate of Egypt
SDN World 4: The United Solarian Sovereignty
SDN World 5: San Dorado
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The folks at CNN, they won't believe their eyes
SDN World 3: The Sultanate of Egypt
SDN World 4: The United Solarian Sovereignty
SDN World 5: San Dorado
There'll be a bodycount, we're gonna watch it rise
The folks at CNN, they won't believe their eyes
Re: SDN Wars: A Galaxy Divided: OOC
It looks like I will have to do all the work by myself.SiegeTank wrote:Before we go any further I'd like to see a comprehensive list of 'experimental and advanced' fighters, and question whether Thanas' latest post means there is now a further distinction between 'experimental and advanced' and 'heavy' starfighters. If so I'd further like to know what constitutes a 'heavy' starfighter as well.
The distinction between heavy and advanced is one of classification, not of cost. If you do not find one of your fighters on the list, compare them to the baselines.
COST:
Older model starfighters: 1 points per wing (Z-95s, Eta-IIs, Cloakshapes, etc)
Standard starfighters: 2 points per wing (X-Wings, TIEs, etc)
Advanced/Specialized starfighters: 4 points per wing (TIE Avenger ["Advanced"], Scimitar, A-Wing)
Experimental: 6 points per squadron (TIE Defender, TIE Phantom, Missile Boat)
A "Wing" is 72 fighters.
Fighter list:
Older models:
C-73 Tracker
Droid Vulture
Droid Tri-Fighter
Eta-2 Actis Interceptor
Delta-7 Aethersprite
ARC-170
V-19 Torrent
Alpha-3 Nimbus V-Wing
Z-95 Headhunter
Razor
Toscan 8-Q
KDY Cloakshape
Standard:
Authority IRD
T-Wing
X-Wing
Y-Wing
TIE Fighter
TIE Interceptor
TIE Bomber
Assault Gunboat
Supa
TL-118 Starhammer
I-7 Howlrunner
SoroSuub Planetary Defender
Tapani Cooperative Manta
Advanced
A-wing
B-wing
V38 assault fighter
TIE Avenger ("Advanced")
TIE Hunter
TIE Aggressor
TIE Scimitar Assault Bomber
TIE Talon Capship Assault
A-9 Vigilance Interceptor
Preybird
Experimental
E-wing
TIE Defender
TIE Phantom (cloak)
K-wing
Whoever says "education does not matter" can try ignorance
------------
A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
------------
My LPs
------------
A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
------------
My LPs
Re: SDN Wars: A Galaxy Divided: OOC
Going to have to agree as well since Coyote's current sticky list shows only Imperial fighters as advanced or experimental which means the only forces with advanced fighters are the Imperials. So the Republic forces can load up on A,B,E-Wings to their hearts content.
"A cult is a religion with no political power." -Tom Wolfe
Pardon me for sounding like a dick, but I'm playing the tiniest violin in the world right now-Dalton
Re: SDN Wars: A Galaxy Divided: OOC
Look above. We changed that.Mr Bean wrote:Going to have to agree as well since Coyote's current sticky list shows only Imperial fighters as advanced or experimental which means the only forces with advanced fighters are the Imperials. So the Republic forces can load up on A,B,E-Wings to their hearts content.
EDIT: I'll also wade through the ships list.
Whoever says "education does not matter" can try ignorance
------------
A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
------------
My LPs
------------
A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
------------
My LPs
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Re: SDN Wars: A Galaxy Divided: OOC
Why is the E-wing considered experimental? It was launched sometime during Thrawn's invasion.
Regarding the list, I think there should be a clear distinction between an expensive heavy fighter, and an experimental. Missile Gunboats and TIE Defenders are already combat proven, just bloody expensive even when compared against X-wings and B-wings.
Regarding the list, I think there should be a clear distinction between an expensive heavy fighter, and an experimental. Missile Gunboats and TIE Defenders are already combat proven, just bloody expensive even when compared against X-wings and B-wings.
STGOD: Byzantine Empire
Your spirit, diseased as it is, refuses to allow you to give up, no matter what threats you face... and whatever wreckage you leave behind you.
Kreia
Your spirit, diseased as it is, refuses to allow you to give up, no matter what threats you face... and whatever wreckage you leave behind you.
Kreia
Re: SDN Wars: A Galaxy Divided: OOC
New ship list, made by RogueIce with a few tweaks by me:
Non-aligned worlds:
Imperial
Gunships: 2 Points
Corellian---------------- Length: 120 m (2 mos)
Corvettes: 2 Points
CR-90-------------------- Length: 150 m (2 mos)
Assassin----------------- Length: 150 m (2 mos)
Frigates: 3 Points
Lancer--------------------Length: 250 m (6 mos)
Nebulon B-----------------Length: 300 m (6 mos)
Nebulon B (med.)----------Length: 300 m (8 mos)
Nebulon BII---------------Length: 253 m (6 mos)
Dreadnoughts: 4 points
Dreadnought-------------- Length: 600 m (8 mos)
Dreadnought II ---------- Length: 600 m (8 mos)
Cruisers, Light: 4 Points
Vibre ------------------- Length: 100 m (2 mos)
Bayonet ----------------- Length: 200 m (4 mos)
1000-class--------------- Length: 300 m (4 mos)
Carrack------------------ Length: 350 m (6 mos)
Strike------------------- Length: 450 m (8 mos)
Eidolon (Strike mod.)---- Length: 450 m (9 mos)
Cruisers, Medium: 5 points
Broadside---------------- Length: 500 m (8 mon)
Gladiator---------------- Length: 500 m (8 mon)
Enforcer----------------- Length: 598 m (8 mon)
Vindicator--------------- Length: 600 m (8 mon)
Chariot------------------ Length: 600 m (10 mos)
Interdictor (grav)------- Length: 600 m (10 mos)
Bulk--------------------- Length: 600 m (8 mos)
Cruisers, Medium: 6 points
Ecliptic-II -----------------Length: 752 m (10 mos)
Modular Taskforce-------- Length: 1150 m (10 mos)
Star Destroyers, Light: 8 points
Victory I---------------- Length: 900 m (10 mos)
Victory II--------------- Length: 900 m (10 mos)
Star Destroyers: 12 points
Imperial I--------------- Length: 1600 m (12 mos)
Imperial II-------------- Length: 1600 m (12 mos)
Tector------------------Length: 1600 m (14 mos)
Dominator (grav)--------- Length: 1600 m (14 mos)
Star Destroyers, Command: 15 points
Allegiance--------------- Length: 2200 m (14 mos)
Star Destroyers, Heavy: (You must command at least 5 "Major" or higher worlds to build these)
Eradicator--------------- Length: 3,500 m (16 mos, (20 points)
Star Lord---------------- Length: 3,900 m (16 mos, 22 points)
Overlord----------------- Length: 6,200 m (18 mos, 45 points)
Dark Sky----------------- Length: 7,400 m (20 mos, 60 points)
The player is limited to building 8 of these in total.
Star Destroyers, Super: (You must command at least 10 "Major" or higher worlds to build these)
Vengeance---------------- Length: 10,000 m (24 mos, 120 points)
"Super" series----------- Length: 19,000 m (50 mos, 220 points)
Eclipse------------------ Length: 16,000 m (80 mos, 300 points)
The Player is limited to building four of these in total.
Planetary Assault Platform: 150 points (You must command at least 10 "Major" or higher worlds to build these)
Torpedo Sphere----------- Diam.: 1900 m (40 mos)
Assault Carriers:
Acclamator--------------- Length: 752 m (7 points, 10 mos)
Doomgiver---------------- Length: 1800 m (10 points, 16 mos)
Starfighter Carriers: 10 points
Escort------------------- Length: 500 m (8 mos)
Venator SD--------------- Length: 1137 m (10 mos)
Rebel/NR
Gunships: 2 points
Corellian----------------- Length: 120 m (2 mos)
Corvettes: 2 points
CR-90--------------------- Length: 150 m (2 mos)
FarStar Pocket Carrier---- Length: 150 m (3 mos)
Assassin------------------Length: 150m (2 mos)
Frigates: 3 points
Corona---------------------Length: 275 m (6 mos)
Nebulon B------------------Length: 300 m (6 mos)
Nebulon B (med)------------Length: 300 m (8 mos)
Nebulon BII----------------Length: 253 m (6 mos)
Dreadnoughts: 4 points
Dreadnought--------------- Length: 600 m (8 mos)
Rebel Assault 'Cruiser'----Length: 700 m (8 mos)
Cruisers, Light: 4 points
1000-class---------------- Length: 300 m (4 mos)
Strike-------------------- Length: 450 m (8 mos)
Cruisers, Medium: 5 points
Bulwark------------------- Length: 500 m (8 mos)
Enforcer------------------ Length: 598 m (8 mos)
Bulk---------------------- Length: 600 m (8 mos)
Majestic ----------------- Length: 700 m (10 mos)
Cruisers, Heavy: 6 points
CC-9600 ------------------ Length: 850 m (10 mos)
Triumph ------------------ Length: 900 m (10 mos)
Command Assault ---------- Length: 1000 m (10 mos)
Modular Taskforce--------- Length: 1150 m (10 mos)
Mon Cal Designs: buildable only when licensed by MonCal or ordered there.
MonCal Corvette (2 pt)--Length: 200 m (2 mos)
MC30 Frigate (3 pt)--Length: 300 m (6 mos)
MC40 Light Cruiser (5 pt)--Length: 500 m (8 months)
MC80 Star Cruisers (12 pt) L: 1200-2400 m (12-16 mos)
MC90 Star Cruisers (12 pt)- Length: 1255 m (12 months)
Cruiser, Home One (15 pt)- Lengths: 3200-3800 m (18 mos) You must command at least 5 major or higher worlds to built this one.
Star Destroyers, Light: 8 points
Victory I------------ Length: 900 m (10 mos)
Victory II----------- Length: 900 m (10 mos)
Republic------------- Length: 1250 m (10 mos)
Recusant------------Length: 1200 (10 mos)
Star Destroyers, heavy:
Nebula/Defender------------- Length: 1040 m (10 pts, 12 mos)
Dauntless----------------- Length: 1500 m (12 pts, 12 mos)
Battleships, small:
Bulwark (40 pts)----------- Length: 3501 m (16 months) (You must command at least 5 "Major" or higher worlds to build these)
Mediator (60 pts)---- Length: 8000 m (21 mos) (You must command at least 10 major or higher worlds to build these)
Player is limited to build 8 in total
Viscount (210 pts)---------- L: 17km (50 mos) (You must command at least 10 "Major" or higher worlds to build these. Player is limited to building 4 in total)
Assault Carriers: 7 points
Acclamator---------------- Length: 752 m (10 months)
Starfighter Carrier, Escort: 8 pts
Quasar Fire--------------- Length: 340 m (8 months)
Starfighter Carriers: 10 pts
Liberator----------------- Length: 800 m (10 months)
Endurance----------------- Length: 1040 m (12 months)
Venator SD---------------- Length: 1137 m (10 months)
Other Common designs:CIS
Corvettes: 2 points
Marauder------------------ Length: 195 m (4 mos)
Sabre--------------------- Length: 195 m (4 mos)
Hardcell------------------ Length: 220 m (4 mos)
Frigates: 4 points
Munificent---------------- Length: 825 m (8 mos)
Frigate, Heavy: 6 points
Presidente---------------- L: 500m/W: 1km (8 mos)
Destroyers: 8 points
Providence---------------- Length: 1088 m (10 mos)
Recusant------------------ Length: 1187 m (10 mos)
Star Destroyers, Light: 8 points
Victory------------------- Length: 900 m (10 mos)
Carriers: 15 points
Gunray (Leviathan)-------- Diam.: 3170 m (16 mos)
(This is just a Trade Fed ring ship devoted to carrying swarms of fighters)
Small Battleships: 20 points (You must command at least 5 major or higher worlds to built one, player limited to building 8 in total)
Lucrehulk class ----------------- Diam.: 3170 m (16 mos)
Droid Control Ship--------- Diam.: 3170 m (16 mos)(-12 guns)
Battleships: You must command at least 10 major or higher worlds to built these.
Subjugator-class heavy cruiser---------- Length: 8km (20 mos, 60 points), Player limited to building 6 in total
Non-aligned worlds:
Non aligned worlds
Gunships: 2 points
Corellian---------------- Length: 120 m (2 mos)
Corvettes: 2 points
Assassin-class ---------- Length: 150 m (2 mos)
CR-90-------------------- Length: 150 m (2 mos)
Y-Head ------------------ Length: 165 m (2 mos)
Marauder----------------- Length: 195 m (4 mos)
Frigates: 3 points
Nebulon B-----------------Length: 300 m (6 mos)
Nebulon B (med)-----------Length: 300 m (8 mos)
Nebulon BII---------------Length: 253 m (6 mos)
Nova (Hapan)--------------Length: 500 m (8 mos)
Dreadnoughts: 4 points
Dreadnought-------------- Length: 600 m (8 mos)
Cruisers, Light: 4 points
Republic----------------- Length: 115 m (2 mos)
1000-class--------------- Length: 300 m (4 mos)
Carrack------------------ Length: 350 m (6 mos)
Strike------------------- Length: 450 m (8 mos)
Cruisers: 5 points
Bulk--------------------- Length: 600 m (8 mos)
Cruisers, 6 points:
Modular Taskforce-------- Length: 1150 m (10 mos)
Battle Cruisers: 6 points
Battle Dragon (Hapan)----- Diam.: 500 m (12 mos)
Cruisers, Heavy: 12 points
Dauntless---------------- Length: 1500 m (12 mos)
Star Destroyers, Light: 8 points
Victory I---------------- Length: 900 m (10 mos)
Victory II--------------- Length: 900 m (10 mos)
Battleships: 30 points (note: 5 major or above worlds required, limit of 8 total)
Bulwark------------------ Length: 3501 m (16 mos)
Assault Carriers: 7 points
Acclamator--------------- Length: 752 m (10 mos)
Starfighter Carriers, Escort: 8 points
Quasar Fire-------------- Length: 340 m (8 mos)
Starfighter Carriers: 10 points
Escort------------------- Length: 500 m (8 mos)
Liberator---------------- Length: 800 m (10 mos)
Tapani Cooperative------- Length: 500 m (8 mos)
Last edited by Thanas on 2009-06-14 06:21pm, edited 4 times in total.
Whoever says "education does not matter" can try ignorance
------------
A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
------------
My LPs
------------
A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
------------
My LPs
Re: SDN Wars: A Galaxy Divided: OOC
No, it first appeared in Dark Empire. Thus, experimental. And it is also damm expensive.Fingolfin_Noldor wrote:Why is the E-wing considered experimental? It was launched sometime during Thrawn's invasion.
They are considered experimental due to their cost, the fact that neither entered widespread service (or only did 20 years after their launch) etc. And I hate to be all mod-mightly, but we have got to start somewhere and there is agreement among all the mods to classify the two as experimental.Regarding the list, I think there should be a clear distinction between an expensive heavy fighter, and an experimental. Missile Gunboats and TIE Defenders are already combat proven, just bloody expensive even when compared against X-wings and B-wings.
Whoever says "education does not matter" can try ignorance
------------
A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
------------
My LPs
------------
A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
------------
My LPs
- Fingolfin_Noldor
- Emperor's Hand
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Re: SDN Wars: A Galaxy Divided: OOC
Few nitpicks:
1. Defender/Nebula SDs are ISDIIs in their own right. Cheaper maybe, but certainly not classified as a Light Destroyer. Shorten the construction time to 10 months perhaps.
2. Acclaimators should be cheaper or else there wouldn't be much justification to even have them. Why build an Acclaimator when a Venator, though with a slightly smaller troop complement, can do so much more?
1. Defender/Nebula SDs are ISDIIs in their own right. Cheaper maybe, but certainly not classified as a Light Destroyer. Shorten the construction time to 10 months perhaps.
2. Acclaimators should be cheaper or else there wouldn't be much justification to even have them. Why build an Acclaimator when a Venator, though with a slightly smaller troop complement, can do so much more?
STGOD: Byzantine Empire
Your spirit, diseased as it is, refuses to allow you to give up, no matter what threats you face... and whatever wreckage you leave behind you.
Kreia
Your spirit, diseased as it is, refuses to allow you to give up, no matter what threats you face... and whatever wreckage you leave behind you.
Kreia
Re: SDN Wars: A Galaxy Divided: OOC
The defender class is utterly wanked due to the horrible Cracken's threat dossier. WEG-wank to the max. There is no way a ship that is only about half the mass can defeat an ISDII, while carrying nearly the same amount of fighters. I believe it is a great anti-starship warship along the lines of the VSDII, but certainly not up to the ISDII.Fingolfin_Noldor wrote:Few nitpicks:
1. Defender/Nebula SDs are ISDIIs in their own right. Cheaper maybe, but certainly not classified as a Light Destroyer. Shorten the construction time to 10 months perhaps.
Also, they took notoriously long to build. Over 9 years, the NR only built 10.
Because the Acclamator is the ideal ground transport. But I'll shorten the cost to 7pts.2. Acclaimators should be cheaper or else there wouldn't be much justification to even have them. Why build an Acclaimator when a Venator, though with a slightly smaller troop complement, can do so much more?
Whoever says "education does not matter" can try ignorance
------------
A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
------------
My LPs
------------
A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
------------
My LPs
- Fingolfin_Noldor
- Emperor's Hand
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- Location: At the Helm of the HAB Star Dreadnaught Star Fist
Re: SDN Wars: A Galaxy Divided: OOC
The Defender traded a number of things for it to be smaller.Thanas wrote:The defender class is utterly wanked due to the horrible Cracken's threat dossier. WEG-wank to the max. There is no way a ship that is only about half the mass can defeat an ISDII, while carrying nearly the same amount of fighters. I believe it is a great anti-starship warship along the lines of the VSDII, but certainly not up to the ISDII.
1. It has only 1600 troops, versus 25000 for an ISD and a host of other ground assault equipment and 3 prefab bases.
2. It has only 6 months of consumables versus 6 years in an ISD.
3. Point defence weapons wise, it seems it carries 10 or more less of each (40 heavy turbos, 40 light turbos and 20 ions etc. instead of 50 in an ISDII). It may even have less turrets since the ship was optimised for forward fire rather than broadsides which Imperial ships favour.
4. NR ships are known to use more automation than their Imperial counterparts.
5. It carries a lot less spacecraft. Up to 60 starfighters and shuttles only
So I don't think they are over wanked, and quite frankly, if we are going to consider established canon, it fits. Especially considering the cost and that the NR was deep in debt in those years. Personally, I regard the ship as more like a "Tectorised" version of the Venator with most of its volume allocated to ship generation power and a slightly more voluminous ship.
This is the NR we are talking about, where a 105 ship 5th Fleet was considered huge.Also, they took notoriously long to build. Over 9 years, the NR only built 10.
Incorrect. It was stated in the Guide to Vehicles and Vessels that they were deployed in small numbers during the Thrawn campaign, often on escort duties. And yes they are expensive since they were using more advanced systems than contemporary fighters.Thanas wrote:No, it first appeared in Dark Empire. Thus, experimental. And it is also damm expensive.
STGOD: Byzantine Empire
Your spirit, diseased as it is, refuses to allow you to give up, no matter what threats you face... and whatever wreckage you leave behind you.
Kreia
Your spirit, diseased as it is, refuses to allow you to give up, no matter what threats you face... and whatever wreckage you leave behind you.
Kreia
Re: SDN Wars: A Galaxy Divided: OOC
Wait.... it carries less guns, masses less yet can still stand toe to toe with a far heavier ship? Unless it's uses magic if both ships are using the same level guns, same level power generation tech, the the smaller ship should be at a large disadvantage.
"A cult is a religion with no political power." -Tom Wolfe
Pardon me for sounding like a dick, but I'm playing the tiniest violin in the world right now-Dalton
Re: SDN Wars: A Galaxy Divided: OOC
Those numbers are wrong. An ISD has 9700 numbers in troops, not 25.000.Fingolfin_Noldor wrote:The Defender traded a number of things for it to be smaller.Thanas wrote:The defender class is utterly wanked due to the horrible Cracken's threat dossier. WEG-wank to the max. There is no way a ship that is only about half the mass can defeat an ISDII, while carrying nearly the same amount of fighters. I believe it is a great anti-starship warship along the lines of the VSDII, but certainly not up to the ISDII.
1. It has only 1600 troops, versus 25000 for an ISD and a host of other ground assault equipment and 3 prefab bases.
Ah, but the cargo capacity of a nebula class is 15.000 tons vs. 36.000 tons. So if we compare the relative mass of the ship, it didn't reduce that much in cargo space.2. It has only 6 months of consumables versus 6 years in an ISD.
That is using WEG numbers which are pretty bogus considering we know the ISDII armament from the movies.3. Point defence weapons wise, it seems it carries 10 or more less of each (40 heavy turbos, 40 light turbos and 20 ions etc. instead of 50 in an ISDII). It may even have less turrets since the ship was optimised for forward fire rather than broadsides which Imperial ships favour.
Like Bean said, the Nebula makes no sense and is wanked.
Source?4. NR ships are known to use more automation than their Imperial counterparts.
Very well. Since you are so canon-fixated, lets use the actual costs. Therefore, the Nebula will from now on cost 14 points while having the capacity of a 10points ship (as it is neither a dedicated carrier nor capable of ferrying one division).So I don't think they are over wanked, and quite frankly, if we are going to consider established canon, it fits. Especially considering the cost and that the NR was deep in debt in those years.
Would you rather have that?
I'm sorry, who is the one who wants to talk canon rather what makes sense?This is the NR we are talking about, where a 105 ship 5th Fleet was considered huge.Also, they took notoriously long to build. Over 9 years, the NR only built 10.
So what is your beef exactly?Incorrect. It was stated in the Guide to Vehicles and Vessels that they were deployed in small numbers during the Thrawn campaign, often on escort duties. And yes they are expensive since they were using more advanced systems than contemporary fighters.
I am getting a bit tired of all this bickering. I have now invested over 30 hours in checking, designing etc and quite frankly, I am high tempted to just use mod magic if that will get us started.
Whoever says "education does not matter" can try ignorance
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
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My LPs
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
------------
My LPs
Re: SDN Wars: A Galaxy Divided: OOC
Sorry, I was out all day yesterday. Thanas, excellent work on the fighter list; definately organized far more clearly and simply than my haphazard attempt.
Also, please allow me to remind you all of something I said a bit ago:
As for the rest of it, remember gameplay balance. The points system is an abstraction, made to make things easier than calculating budgets and all that nonsense. It will not be perfect, but then nothing will be. This is just the easiest system I can think of, I haven't seen any better ideas, and at this point there's no sense scrapping everything and starting from scratch. So we just have to go for it.
I personally have no problems if ships are a bit more expensive than they should be. Prevents easy ship spam and such. My main concern would be if they're too cheap, or if they're far too expensive (like by 10 points too much, 3 points or whatever is fine).
And if we want to pull WEG stats out, we can go with ISDs as being "high end" ships and jack the price up accordingly. And Executor "nearly bankrupting" the Empire, and jack that price up obscenely, with corresponding increases to the other higher tier ships. If you want to go down that road.
Now, we agreed to have mods for this game, correct? That means that you'll have to live with what we say sometimes. That doesn't mean we'll be ruling with an iron fist or anything, but sometimes yes, we will have to lay down the law. Since I don't want to be in pre-game limbo forever, the ship lists are just going to be one of those times where we enforce by mod edict. Sorry, but we really need to get this game going, or it'll die stillborn. I don't think anybody wants that.
In summary, let me quote myself again:
And that's the key thing here: when the game starts. Let's focus on getting there, shall we?
Also, please allow me to remind you all of something I said a bit ago:
E-wings are the "high-end" New Republic fighter, thus they're most expensive. Don't get all caught up in the 'Experimental' tag, as it's simply a category and the main thing is the price. If you don't agree with it being most expensive too bad, but don't bother complaining about the Experimental tag as that's just there, more as a hold over but frankly I don't feel like changing category names.RogueIce wrote:Just note though that some things are likely to be determined by mod fiat in order to get this game going. Whether for virtue of simplicity, gameplay balance, or whatever other reason, you're just gonna have to live with it (and so will we, for that matter).
As for the rest of it, remember gameplay balance. The points system is an abstraction, made to make things easier than calculating budgets and all that nonsense. It will not be perfect, but then nothing will be. This is just the easiest system I can think of, I haven't seen any better ideas, and at this point there's no sense scrapping everything and starting from scratch. So we just have to go for it.
I personally have no problems if ships are a bit more expensive than they should be. Prevents easy ship spam and such. My main concern would be if they're too cheap, or if they're far too expensive (like by 10 points too much, 3 points or whatever is fine).
And if we want to pull WEG stats out, we can go with ISDs as being "high end" ships and jack the price up accordingly. And Executor "nearly bankrupting" the Empire, and jack that price up obscenely, with corresponding increases to the other higher tier ships. If you want to go down that road.
Now, we agreed to have mods for this game, correct? That means that you'll have to live with what we say sometimes. That doesn't mean we'll be ruling with an iron fist or anything, but sometimes yes, we will have to lay down the law. Since I don't want to be in pre-game limbo forever, the ship lists are just going to be one of those times where we enforce by mod edict. Sorry, but we really need to get this game going, or it'll die stillborn. I don't think anybody wants that.
In summary, let me quote myself again:
There'll be plenty of time for that when the game starts, anyway.RogueIce wrote:So let's not get bogged down into arguments and flamewars before the game even gets off the ground, please?
And that's the key thing here: when the game starts. Let's focus on getting there, shall we?
"How can I wait unknowing?
This is the price of war,
We rise with noble intentions,
And we risk all that is pure..." - Angela & Jeff van Dyck, Forever (Rome: Total War)
"On and on, through the years,
The war continues on..." - Angela & Jeff van Dyck, We Are All One (Medieval 2: Total War)
"Courage is not the absence of fear, but rather the judgment that something else is more important than fear." - Ambrose Redmoon
"You either die a hero, or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
This is the price of war,
We rise with noble intentions,
And we risk all that is pure..." - Angela & Jeff van Dyck, Forever (Rome: Total War)
"On and on, through the years,
The war continues on..." - Angela & Jeff van Dyck, We Are All One (Medieval 2: Total War)
"Courage is not the absence of fear, but rather the judgment that something else is more important than fear." - Ambrose Redmoon
"You either die a hero, or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
Re: SDN Wars: A Galaxy Divided: OOC
OOB review status:
Following OOBs have been approved:
RogueIce
Following OOBs have been reviewed and approved pending minor corrections:
SiegeTank
Master_Bearne
Shinn Langley Soryu
darthkommandant
Following OOBs have been reviewed:
Fingolfin_Noldor
Karmic Knight
Agent Sorchus
Following OOBs have been vetoed:
Czechmate
Following OOBs are currently being reviewed:
Mr Bean
Beowulf
DarthShady
Thanas
Coyote
AMT
Following OOBs can not be reviewed as they are not finished:
The Romulan Republic
Raj Ahten
Following OOBs have been approved:
RogueIce
Following OOBs have been reviewed and approved pending minor corrections:
SiegeTank
Master_Bearne
Shinn Langley Soryu
darthkommandant
Following OOBs have been reviewed:
Fingolfin_Noldor
Karmic Knight
Agent Sorchus
Following OOBs have been vetoed:
Czechmate
Following OOBs are currently being reviewed:
Mr Bean
Beowulf
DarthShady
Thanas
Coyote
AMT
Following OOBs can not be reviewed as they are not finished:
The Romulan Republic
Raj Ahten
Last edited by Thanas on 2009-06-14 06:47pm, edited 2 times in total.
Whoever says "education does not matter" can try ignorance
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
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My LPs
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
------------
My LPs
Re: SDN Wars: A Galaxy Divided: OOC
I'm going to have to redo my fighters considering the rule change. I have 3700 fighter capacity or so, 925 advanced fighters.
"A cult is a religion with no political power." -Tom Wolfe
Pardon me for sounding like a dick, but I'm playing the tiniest violin in the world right now-Dalton
Re: SDN Wars: A Galaxy Divided: OOC
I'll wait with your review until you have done so.
Whoever says "education does not matter" can try ignorance
------------
A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
------------
My LPs
------------
A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
------------
My LPs
Re: SDN Wars: A Galaxy Divided: OOC
So I have reviewed 9 OOBs. Enough for today, the rest will be reviewed tomorrow.
Whoever says "education does not matter" can try ignorance
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
------------
My LPs
------------
A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
------------
My LPs