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Karmic Knight
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Post by Karmic Knight »

Czechmate wrote:EDIT: which country is skimmer? :P
The Country of Human Waves, Imperial Japanistan.
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Post by Shroom Man 777 »

Japanistan. The brown thing near the yellow thing, in the Old Continent.


:lol:
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Post by phongn »

Skimmer is the brownish one furthest south of the Old Continent.
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Post by Czechmate »

Frequesue;s lower left corner should be put right about where the '500 KILOMETERS' measuring line is, IMO. as far away from Shep as possible.

EDIT: we should also have some kind of un-Antarctica. perhaps an enormous desert continent? :D
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Post by Grand Moff Yenchin »

Shroom Man 777 wrote:@ Rogue: Hrm... yeah. Put them in some... Australia place.

Would Lonestar be okay with also being far off from any support? I mean, quarantining Shep would also mean quarantining him.
You know, I did propose to be in a western location from MESSmerica. If it works we'll have our Pearl Harbor/Guam/Okinawa/Whatever.
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Post by Coyote »

Well, the polar ice caps should still be polar and icy. Although I suppose they could also be all barren, windswept and cold desert, too.

But we need some ice somewhere, for our icebreakers and research stations for shape-shifting monsters to attack, and submarines to break through.

And stuff.
Something about Libertarianism always bothered me. Then one day, I realized what it was:
Libertarian philosophy can be boiled down to the phrase, "Work Will Make You Free."


In Libertarianism, there is no Government, so the Bosses are free to exploit the Workers.
In Communism, there is no Government, so the Workers are free to exploit the Bosses.
So in Libertarianism, man exploits man, but in Communism, its the other way around!

If all you want to do is have some harmless, mindless fun, go H3RE INST3ADZ0RZ!!
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Post by RogueIce »

Coyote wrote:Well, the polar ice caps should still be polar and icy. Although I suppose they could also be all barren, windswept and cold desert, too.

But we need some ice somewhere, for our icebreakers and research stations for shape-shifting monsters to attack, and submarines to break through.

And stuff.
*looks at Coyote oddly*

Have you been spending too much time with Shroom?
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Post by Karmic Knight »

RogueIce wrote:Have you been spending too much time with Shroom?
How can anyone not like Megafauna and Craziness?
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Post by Lonestar »

Shroom Man 777 wrote:@ Rogue: Hrm... yeah. Put them in some... Australia place.

Would Lonestar be okay with also being far off from any support? I mean, quarantining Shep would also mean quarantining him.


If we place them near Frequesue...! :D

Well, there's also going to be 3 NPCs on our continent, remember.
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Post by Norseman »

If there's still room I was thinking of Frequesne, but I'll be willing to settle anywhere so if you want to fill out any area I can do that. For the record my country is likely to have North Korea like levels of border defenses, if that matters. I'll have the background and such out real soon since I've got a weekend of nothing ahead of me since I'm in Oslo getting some courses.
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Post by Coiler »

Norseman wrote:If there's still room I was thinking of Frequesne, but I'll be willing to settle anywhere so if you want to fill out any area I can do that. For the record my country is likely to have North Korea like levels of border defenses, if that matters. I'll have the background and such out real soon since I've got a weekend of nothing ahead of me since I'm in Oslo getting some courses.
I don't want any more player-controlled countries in Frequesue.
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Post by Norseman »

Coiler wrote:I don't want any more player-controlled countries in Frequesue.
Fair enough, I'm willing to go just about anywhere. That is as long as I'm not next to insanely large militaries, since my country is based on the Free Republic of Pendleton.
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Post by Coyote »

Maybe we can add on some landmass to the edge of Egypt, which a rather unnaturally-abrupt edge to it, and let Norseman settle there?
Last edited by Coyote on 2008-08-22 02:27pm, edited 1 time in total.
Something about Libertarianism always bothered me. Then one day, I realized what it was:
Libertarian philosophy can be boiled down to the phrase, "Work Will Make You Free."


In Libertarianism, there is no Government, so the Bosses are free to exploit the Workers.
In Communism, there is no Government, so the Workers are free to exploit the Bosses.
So in Libertarianism, man exploits man, but in Communism, its the other way around!

If all you want to do is have some harmless, mindless fun, go H3RE INST3ADZ0RZ!!
Grrr! Fight my Brute, you pansy!
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Post by Beowulf »

Norseman wrote:If there's still room I was thinking of Frequesne, but I'll be willing to settle anywhere so if you want to fill out any area I can do that. For the record my country is likely to have North Korea like levels of border defenses, if that matters. I'll have the background and such out real soon since I've got a weekend of nothing ahead of me since I'm in Oslo getting some courses.
NK levels of border defense sounds like a perfect match for being next to Shepistan...
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Post by Fingolfin_Noldor »

Coyote wrote:Maybe we can add on some landmass to the edge of Egypt, which a rathe runnaturally-abrupt edge to it, and let Norseman settle there?
Well, we could in theory finish the Nile river. :lol: I think PeZook's map kind of cut it off abruptly. Add in Nubia to the mix.
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Post by Czechmate »

Ha! Pendleton! Hello, Norse. Try to minimize the lesbian maid fanservice this time 'round, eh?
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Post by Norseman »

Coyote wrote:Maybe we can add on some landmass to the edge of Egypt, which a rathe runnaturally-abrupt edge to it, and let Norseman settle there?
For various reasons that could be VERY appropriate. As for the map I'm thinking of something like Alabama except maybe with a northern coast?
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Post by Norseman »

Czechmate wrote:Ha! Pendleton! Hello, Norse. Try to minimize the lesbian maid fanservice this time 'round, eh?
They were just friends I tell ya!

Why won't anyone believe that?

So I'd be like the end of the Nile? If so I might use Louisiana + Missippi as the basis for my nation.
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Post by PeZook »

Comments:

1) The Old Continent will get some more countries. There's definitely someone bordering me and Canissia from the north, and probably an extension of the Middle East, which does look unnatural

2) I'll just place Shep and Lonestar south-east of MESSamerica.

3) I need a bunch of empty ocean, since there's some small islands, duchies and Zor still left to place

4) Yeah, PNG it will be. As soon as i migrate to pixelfonts :P

5) Can somebody send me a current map of Frequesque?
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Post by Coiler »

PeZook wrote: 5) Can somebody send me a current map of Frequesque?
Here's one from the "STGOD SDN World Maps" thread:

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Post by Norseman »

If I am put next to Egypt I'm thinking of making my country some kind of crusader state, possibly created by the Byzantines. I'm not quite sure what the national background should be though; where would roughly French people come from?
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Post by Coyote »

Norseman wrote:If I am put next to Egypt I'm thinking of making my country some kind of crusader state, possibly created by the Byzantines. I'm not quite sure what the national background should be though; where would roughly French people come from?
Potentially from North Canissia, which would be just across the sea from you...
Something about Libertarianism always bothered me. Then one day, I realized what it was:
Libertarian philosophy can be boiled down to the phrase, "Work Will Make You Free."


In Libertarianism, there is no Government, so the Bosses are free to exploit the Workers.
In Communism, there is no Government, so the Workers are free to exploit the Bosses.
So in Libertarianism, man exploits man, but in Communism, its the other way around!

If all you want to do is have some harmless, mindless fun, go H3RE INST3ADZ0RZ!!
Grrr! Fight my Brute, you pansy!
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Post by Steve »

Norseman wrote:
Coiler wrote:I don't want any more player-controlled countries in Frequesue.
Fair enough, I'm willing to go just about anywhere. That is as long as I'm not next to insanely large militaries, since my country is based on the Free Republic of Pendleton.
Hopefully without the Peculiar Institution from the Etherverse version.
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Post by phongn »

Random Equipment List of the IRT

IRT Army

Tank: M60 series, new turret and powerplant upgrades entering service

APC: M113A4 replacing M113A3

SPG: PzH 2000 now replacing older M109A7 guns

MLR: MLRS

Towed Artillery: M777, M119 replacing older pieces

Infantry Arms: FN FAL, FN MAG chambered in 0.280 British. Pistols in 0.40 S&W.

IRT Air Force

F-106G Arrow: (Yes, this is the Avro Arrow). Dedicated heavy interceptor operated by Air Defense Command and Air National Guard units, powered by two F110 turbofans; typically carries long-range AIM-155 missiles. These interceptors currently carry the best AESA radars and datalinks the IRT can afford and generally run under ground control intercept. Proposed F-106H in development with new high-power joint UART radar system.

F-110U Phantom: Carrier-capable multirole heavy fighter, continuously updated in service; now fitted with F110 turbofans and conformal fuel tanks. Fleet Air Arm, forward squadrons near the canal zone and select Air Defense Command units have been equipped with the AN/APG-79 AESA radar with widespread deployment expected. Older units have AN/APG-65 and 73 radar systems. ADC squadrons are equipped with advanced datalinks; TAC squadrons typically carry designation and sensor pods for PGMs. F-110V wild-weasel variants also are in service; dedicated RF-110 units are standing down in lieu of equipping line units with reconnaissance pods.

A-49T Skyhawk: (Based on the proposed A4D-4 airframe). Carrier-capable light attack airplane. Major modernization of the Skyhawk force, now equipped with APG-66(V)2A radar, F404 turbofans, improved avionics, glass cockpit and the ability to use PGMs. Slowly being phased out of service in favor of F-118 Hornets but not on a 1:1 basis. The loss in numbers is of serious concern to TAF planners who require sustained numbers to defend against the three MESS powers to the North.

AF-118E Hornet: (note: this is not the OTL Super Hornet): Carrier-capable light multirole fighter providing a more modern fighter eventually hoped to replace the A-49 units. AN/APG-79 AESA radars and uprated engines are being fitted into the force, with priority to Fleet Air Arm units.

AF-118G Super Hornet: Proposed fourth-generation interim fighter to replace Phantom units in carrier and land operations.

FA-56C Harrier: (Note: Sea Harrier lineage) All-weather STOVL fighter with adapted APG-79 AESA radar for use with RTMC fighter units.

B-72C Lancer: High-sped, high-altitude, long-range heavy bomber intended for penetration of enemy air-defenses. Currently utilizing F110 engines and a variety of weapons from guided missiles to gravity bombs.

FB-72D Lancer: Limited-production high-speed, high-altitude multirole aircraft equipped with advanced multimode AESA radar, and increased weapons flexibility including the ability to use air-to-air missiles. Consideration is being given to fitting F120 powerplants for improve air-to-air performance in wake of new fifth-generation deployment.

RB-71 Blackbird: High-speed, high-altitude reconnaissance aircraft for penetration of heavily defended areas.

KC-137R Stratotanker: Four-engined heavy tanker with secondary cargo capability; wingtip pods can deploy probe-and-drogue for most Tonkin fighter and attack aircraft while a boom operator services bombers. Replacement options for these older aircraft are being considered. KC-135T variant is for supporting Blackbird missions.

EC-137D Sentry: AWACS, now with more advanced computer systems, datalinks and AESA radar in some units (eventually intended to reach the entire force.

RC-137 Rivet Joint: Long-range ESM aircraft.

(Note: All C-135 aircraft have been re-engined with CFM56 turbofans).

Deprecated
B-56H Stratojet: Four-engined, medium-range medium bomber intended as a heavy conventional bomb carrier or standoff missile launcher. Continued upgrades now permit use of antiship missiles for heavy maritime strike and additional sensors permit use of PGMs.

FB-56H Stratoceptor: High-endurance interceptor variant generally used for experimental testing of newer radar systems and missiles. Technically operational with two rotary launchers for air-to-air missiles and an extremely large radar and fire-control system; in practice these probably would not be particularly useful.


BF-111J Aardvark: High-speed, low-altitude medium-range penetration bomber. Designation in the fighter sequence was due to political maneuvering. Limited numbers in service, all currently equipped with F110 engines.

RBF-111J: Wild Weasel variant of the Aardvark, intended to identify, locate and destroy enemy air-defense assets; also capable of carrying air-to-air missiles; currently fitted with the F110 turbofan but consideration is being made for replacement with the F120.

A-54F Intruder: All-weather naval attack bird.
Last edited by phongn on 2008-08-26 04:21pm, edited 10 times in total.
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Post by Norseman »

Steve wrote:
Norseman wrote:Fair enough, I'm willing to go just about anywhere. That is as long as I'm not next to insanely large militaries, since my country is based on the Free Republic of Pendleton.
Hopefully without the Peculiar Institution from the Etherverse version.
It wouldn't really be Pendleton without it now would it? IMHO it would also add some spice to the setting.

Anyway it looks like I'll be a Duchy, for some reason I thought I had 960 posts but I only have 770. Mind you I'm hoping for a small upgrade due to my unique concept, and the fact that I've been here a while ;)
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