Empire of Nihon
(knee-hone)
History
In the Year of the Dragon, according to the ancestral calendars, Go-Daigo's expedition landed upon the unknown shores of a great continent and with him were more than a thousand, thousand ships. They landed upon a jagged peninsula and expanded outwards from there. On series of hills overlooking the inland sea, Go-Daigo planted the Imperial banner and claimed the land and named it "Nihon". Nihon is a land based in the north-east of the central continent, verdant and temperate in climate -- but prone to overly hot summers and harsh winters. The Emperor and his descendants found that the land they now occupied had once played host to a much older civilization. What was left of the indigenous population was either killed in the war of conquest or assimilated. The once grand cities that had existed lay in ruins, the last remnants of which were swept aside and replaced by Nihonese cities, palaces, and fortresses. Some still endure however, for there remains a small, unconquered city-state known as Phoebus just beyond the borders of the empire.
For the past four-hundred years or more the land has been ruled justly and wisely by the Imperial Family. The current emperor, The Divine Emperor Kammu, 48th of his line, rules from the Jade Throne in the ancient capitol of Nara-kyō. Assisting him in his rule are the various courtiers and functionaries of the Imperial Court, each vying for control or influence.
Nihon has tried to remain largely isolated by preference, but has found that the warrior houses that serve the great nobles and the Emperor are continually looking for new boundaries and new lands to spread to and conquer. Some outcasts of society resort to banditry and piracy, sending raiding parties along the coasts, both north and south. This has caused some tension with the northerners, whom the Imperial Court imperiously call 'the Northern Barbarians'.
Government System
The Emperor rules as both the head religious figure of the realm and also as the sovereign from whom all power is ultimately derived. The rituals and rules that oversee the actions and daily life of the Emperor can seem strange or archaic to some, but are feverishly followed with exacting detail in order that the Emperor's life remain harmonious and therefore please the gods. Because of his various duties and religious rites to perform, the Emperor has little true day-to-day decision making powers. These are instead handled by the Imperial Court, which is divided into ranks of courtiers.
There are various Court Ranks that are as follows:
Rank One:
Sekke (Only a few aristocratic families exist to control this rank and title, may hold the office of Imperial Chencellor)
Rank Two:
Seigake (May hold any of the Minister of the Left, Right, and Center positions)
Rank Three:
Daijinke (May hold a ministers position or Chief Counselor)
Rank Four:
Urinke (Senior magistrates and courtiers)
Rank Five:
Meika (Some non-aristocratic families may have the Fifth Rank, minor posts within the ministries)
Rank Six:
Hanke (Lowest rank,often conferred upon warrior chieftains as a reward for service)
The Imperial Chancellor has the power to discard, annex and transform domains; but only so long as each decision is pressed with the Emperor's own vermilion seal. The Chancellor guides the general direction of government and is the most senior at court after the Emperor himself.
The Minister of the Left stays and attends upon the Emperor, including advising him on his personal matters, supporting him in the maintenance of a proper dignity and helping him in the observance of proper forms of etiquette; assisting in the inspection and countersigning of drafts of Imperial Prescripts; making of presentations to the Emperor; and monitoring the reception of addresses to the Emperor.
The Minister of the Right is charged with overseeing the list of courtiers seeking an audience with the Divine Majesty, and either allowing or denying them the right to an audience; maintenance of the records relating to the personal status of imperial princesses from the second to the fourth generation; maintenance of the records relating to the maids of honour and other court ladies; and supervision of the Imperial archives.
The Minister of the Center is the chief of the Ministry of the Center, to duties which are oversight of the submission to the Emperor of the census of the population in the various provinces, oversight of the submission to the Emperor of the accounts of the taxes to be levied, oversight of the submission to the Emperor of the lists of the priests and nuns in the provinces, administration of the annual expenditure of the court and to various articles to be provided for the use of the Imperial family, supervision of the astronomical calculations and the arrangement of the calendar, oversight of the pictorial artists and musicians at court, and maintenance of order in the palace.
The Chief Counselor is, besides an important court position, also the chief administrator of the Ministry of Civil Services, to which responsibilities lie the regulation of medication to be supplied to the Emperor and the medical advice to be given him, supervisory body of the Daigaku-ryō (State University), conduct the yearly Civil Examination which all courtiers must pass to attend court, and authority to grade the performances of civil officers, recommend their appointments and awards, and decide on their ceremonial seniority and privileges for those under the Second Rank.
The Ministry of Ceremonies is headed by a member of the Third Rank. It is responsible for the maintenance of the roster of names of all officials of and above the Fifth Rank, oversight of the succession and marriage of officials of and above the Fifth Rank, oversight of formalities relating to deaths, funerals and the granting of posthumous rank; management of the memorial activities which honor the anniversaries of the demise of a former Emperor; monitoring and recording of the names of all the former Emperors, so that none of those names shall be used by any of the succeeding Emperors nor by any subject; adjudication of disputes about the order of precedence of the various families during court functions; and reception and entertainment of foreigners and managing to their presentation to the Emperor.
The Ministry of Taxation is headed by a member of the Third Rank. It is responsible for supervision of the census of the population of the various provinces, regulation of the contribution of forced labor as tax, determining exemption from forced labor as tax, rewarding of subjects distinguished for filial piety, or for their integrity in dealing with other people, or of subjects in distress, or of officials of certain classes; maintenance of bridges, roads, harbors, lakes, farms, mountains, and rivers; administration of the estimation and collection of taxes in products; oversight of the disbursement of the national funds and estimates of national expenditures; regulation of state granaries; and oversight of land tax estimates.
The Ministry of Justice is headed by a member of the Fourth Rank. This ministry is responsible for administration and conduct of trials, oversight of the determination of the severity of punishments, and regulation of the imposition of fines, imprisonments, and penal servitude. The Minister of Justice is also commander of the Palace Guards.
The Samurai Dokoro is headed by a member of the Fifth Rank. This ministry's responsibilities are for oversight of the rosters of military officers, including examinations, appointment, ranks, etc.; supervision of arsenals of weapons, guards, fortifications and signal fires; maintenance of pastures, military horses, and public horses and cattle; administration of postal stations; and acting as the police force of the Imperial capitol. Warriors serving in the Samurai Dokoro may also act as executioners after being handed down orders from the Ministry of Justice.
The Ministry of the Treasury is headed by a member of the Fourth Rank. This ministry is responsible for administration of public accounts, oversight of tax collections and of offerings to the Emperor, regulation of weights and measures, control of the fluctuations in prices of commodities, regulation and oversight of the coinage of gold, silver, and copper money, maintenance of the lists of artisans engaged in coinage-related activities, and the regulation of activities in the manufacture of lacquer ware, weaving, and other kinds of industries.
The Ministry of the Imperial House is headed by a member of the Fourth Rank. This ministry is responsible for supervision and maintenance of rice fields for the supply to the Imperial family, oversight of the harvesting done on the Imperial domains, orchestrating the presentation to the Emperor of rare delicacies as gifts from his subjects, administration of the culinary and engineering departments of the court, oversight of court ladies, oversight of court smiths, oversight of court breweries, management of court servants, oversight of Imperial wardrobe, and attending to all princes and princesses of the 2nd to 4th generation.
Beneath the aristocrats are the numerous military/warrior houses and clans. Each clan is either independent and pays fealty to the Emperor directly or serve by one method or another under the guidance of an aristocratic house to which they have historically served. Vassals hold inherited lands and provide military service and homage to their lords.
There are seven provinces, each which has a governor appointed by the Emperor. The samurai clans serve as police, tax collectors, and minor administrators of some land holdings.
Society and Culture
- There are three types of traditional music in Nihon: instrumental, theatrical and court music.
- Noh or nōgaku is another type of theatrical music. Noh music is played by the hayashi-kata. The instruments used are the taiko, ōtsuzumi, kotsuzumi, and flute.
- Gagaku is court music, and is the oldest traditional music in Nihon. Gagaku music includes songs, dances, and a mixture of other music. Gagaku has two styles; these are instrumental music kigaku and vocal music seigaku.
- Shōmyō is a kind of song which is an added melody for a sutra in Shinto ceremonies. Shōmyō came from ancient times, and it became popular in the Golden Age more than two hundred years ago. Shōmyō is sung Capella by one or more monks.
- Painting has been an art in Nihon for a very long time: the brush is a traditional writing tool, and the extension of that to its use as an artist's tool was probably natural. The subject matter that is widely regarded as most characteristic of Nihon painting, and later block prints, is the depiction of scenes from everyday life and narrative scenes that are often crowded with figures and detail.
- Garden architecture is as important as building architecture and very much influenced by the same historical and religious background. Although today, ink monochrome painting still is the art form of popular choice, most closely associated with Zen Shinto. A primary design principle of a garden is the creation of a landscape based on, or at least greatly influenced by, the three-dimensional monochrome ink (sumi) landscape paintings, sumi-e or suibokuga. In Nihon, the garden has the status of artwork.
- The Nihonese diet consists principally of rice; fresh, lean seafood; and pickled or boiled vegetables. Food is eaten with two small lacquer sticks, called hashi. The idea of eating with your hands or a knife is considered barbaric.
- From the highest courtier to the lowest peasant, all pay fealty and worship the Divine Emperor. To pay your respect to the Emperor is a form of worship to all the gods, for each is related to the other by various ways, and this can take place in the many shrines and temples built around the realm. Respect and filial piety for ones elders and family are paramount. For a father to fail to raise his son well is considered a serious crime, and the same can be said for a son to fail to look after his father and mother in their advanced age.
- The warrior clans of Nihon follow a largely unwritten form or code. It is generally believed that a true warrior should feel nothing but contempt for worldly possession and treasure, rather his entire mind should be bent towards how best to serve his master. A warrior must strive to die bravely in the name of his master, try his best to die well; but if failing this, it is no great shame to admit that even when willing to go to the ultimate end, that there are other avenues to pursue in the service of another. From the young and tender age of five, every boy born into the house of a warrior family is trained in the arts of the flintlock musket, bow, horsemanship, sword, the spear, the halberd, the knife, and the unarmed fist. A warrior who cannot fire an arrow true to its target under three hundred yards is not worth the armor he wears or the lacquer bow he wields.
Population: 12,000,000
Monetary System
Koku is the basic currency that is used in Nihon. A single koku is the amount of rice or barley that it takes to feed a single man for a year. All lands try to grow rice as their main source of income. But because it is impractical for merchants and peasants to use rice to barter for everyday household goods, the Imperial Family developed a nation wide coinage. In Nihon there are several gold and silver mines, and from these are the coins of the Imperial Court minted. The purity of the coinage is carefully kept, else the economy of the realm might fluctuate too much beyond easy control.
1 Koku of Rice weighs 330lbs.
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3 koku is worth 1
Koban: A koban is a gold coin that weighs 16 grams. (85% purity)
1 koban is worth 40
Kuban: 1 kuban is a silver coin that weighs 4 grams. (85% purity)
1 kuban is worth 60
koben: A koben is a copper coin that weighs 2 grams. (100% purity)
Economy
The economy of the land is based around a number of industries: lumber, precious and industrial ore mining, rice and grain agriculture, artisanship, lacquer-ware, medicine making, and manufacturing of various goods. Each of the great cities and castle-towns of the empire act as market places, with the largest and most important being at Nara-Kyo.
Taxation
The tax rate under normal circumstances is 1% and sometimes would climb as high as 3% in situations such as war. These modest taxes are levied against land, homes and other real estate, slaves, animals, personal items and monetary wealth. Taxes are collected from individuals and, at times, payments could be refunded by the treasury for excess collections. If there is limited census accuracy, tax collection on individuals is a difficult task at best.
To ease the strain of inaccurate census data, taxes can be assessed as a tithe on entire communities rather than on individuals. Tax assessments in these communities fall under the jurisdiction of provincial governors and various local magistrates, each of whom must report their receipts and taxes to the Ministry of Taxation.
A recent trend in some parts of the realm is the practice of tax farming. Tax farmers are used to collect these taxes from the provincials. Nara-kyo, in eliminating its own burden for this process, would put the collection of taxes up for auction every few years. The tax farmers would bid for the right to collect in particular region, and pay the state in advance of this collection. These payments were, in effect, loans to the state and the Imperial Court is required to pay interest back to the tax farmers. As an offset, the tax farmers have the individual responsibility of converting properties and goods collected into coinage, alleviating this hardship from the Ministry of the Treasury. In the end, the collectors keep anything in excess of what they bid plus the interest due from the treasury; with the risk being that they might not collect as much as they originally bid.
Geography of Nihon
-Further Description Coming-
The Great Warrior Families
- The great warrior clans of Nihon have existed for centuries, many of them tracing their ancestry back to the founding Imperial House that first conquered the land so far ago in the mists of time. These clans have claimed power through varied means; by treachery, by military prowess, by marriage, by wealth, by magic, and some by political prestige. All pay homage to the Emperor, but beneath the great clans are many other lesser clans, many who wish to someday supplant a great family and their fortune. The great clans however have an enemy in the Imperial Court, where the nobles and courtiers look down upon the warriors as uncouth and without manners. As it is said from ancient times: "a boiling pot if left unattended will eventually blow over."
The Miyoshi Clan
The Miyoshi Clan has been in existence for three hundred years. Their humble beginnings sprout from the fiercely independent traders, seamen, and
wako pirates that infested the eastern peninsula of Nihon since ancient times. The clan traces their lineage to Prince Tohki Miyoshi-no-Kami, who led his personal retainers from the capitol by order of the Emperor and subdued the northern clans by his force of will and by the power of his arms. By such a fierce show of power, the pirate bands and communities of the north bowed their heads in obeisance and pledge themselves to the prince, the most beautiful daughter of the most powerful pirate chief offered as a way to seal the bargain. Thus was the Miyoshi Clan was founded.
They are a proud lot, are the Miyoshi, renown through the land as the best seamen and corsairs in all of Nihon. By gift of the Emperor, nearly all of the northern coast of the provinces were given over to the Miyoshi Clan as their personal fief.
The power of the Miyoshi clan lies in their ships and skills at sea. Though their retainers do not number as high as some other great clans, their individual skills as fighters and seaman make up for this lack. They are renown for water and weather magic.
The Otomo Clan
The Otomo Clan are considered to be the oldest warrior house alongside that of the Imperial House. They trace their lineage all the way back to the founding of Nihon, their grand-sire being the brother of the Emperor Do-Gaido. Because of this familial connection, the Otomo Clan have benefited greatly. They control over half of the entire province directly and the other lands are either controlled by religious orders or by lesser warrior clans that have given fealty to the Otomo Clan.
Because of their blood ties to the Imperial Throne, the Otomo clan are perhaps the most politically adept within the capitol of Nara-Kyo. The current head of the Otomo clan, Otomo Sorin, had been given the Fourth Rank -- an unprecedented act in the history of Nihon, for helping to quell a peasant rebellion near the capitol. With his rank, Otomo Sorin was granted the position of Minister of Justice and as a result commands the Palace Guards that protect the Emperor and the Imperial Family.
Tradition and honor are the core virtues of the Otomo Clan. Their power resides both in their blood relations, and in the large proportion of samurai that serve as retainers to the Otomo Clan. The skill of Otomo swordsmen is considered to be among the best in the realm. The fact that they employ the finest swordsmiths in all of the empire is seen to help as well.
Their particular brand of magic is focused on the martial aspects – enabling their warriors to exceed the limitations of normal men.
The Kuroda Clan
The Kuroda Clan is a more recent addition to the level of power that is held by the great clans of Nihon. Less than a hundred years old, the Kuroda Clan was founded by an enterprising warrior named Izu Masako; who took his name from the province he hailed from. When the Emperor's consort and favored lady, Emiko-hime, became sick with a malaise that no doctor could fathom or heal, a call went out to discover any ancient healing techniques or magical items that could be used to help. Many priests and magicians tried their best, some blatantly trying to swindle gold from the dire situation; but all ultimately failed. That is until a warrior chieftain at the head of a small warrior band appeared before the Imperial Palace and brought the still bleeding heart of a hydra, a mythical beast that had not been seen in over two hundred years. The alchemists in the Imperial Household were able to use the hydra's heart to make an elixir that healed and saved Emiko-hime from death. So grateful was the Emperor that he presented the chieftain, Izu Masako, with the new family name of Kuroda -- an ancient name that had belonged to a prince of the Imperial line -- and presented them with a fief in the province of Izu.
Within two generations the Kuroda Clan spread their influence across Izu, to the point that though they are only the vice-governors of Izu, they have more power in the province than the Imperial Courtier family, the Katakura Clan. Because of his humble origins, Kuroda Masako was able to gain the allegiance and obedience of the lesser warrior clans and peasants of Izu, a man whom many saw as being one of them. Though the other great families and the court nobles look down upon the Kuroda Clan as little more than upstarts, none can deny their strength.
As wardens of the realm in the south and possessing some of the largest fiefs in the province of Izu, the Kuroda Clan has a large retainer base. Few other clans can claim to have as many ashigaru within the ranks of the personal warbands. Many lesser samurai also follow the Kuroda Clan, eager to serve upon the frontier where riches can be made.
The Kuroda clan is renown for it's organization abilities and leadership.
Military of Nihon
Each warrior clan is responsible for fielding as many retainers or samurai as possible, and outfitting them with the best possible weapons and armor. It is their duty as vassals to their liege lords that they do this. Below them, each samurai that holds fealty to a lord is in return to recruit and equip a number of ashigaru, or foot soldiers, that are little more than conscripts.
Ships
Example Picture
Ships that are owned and used by the Nihonese tend to be slightly older in design or make of other, more modern designs. These galleons are often used for trade as much as for war. There are currently about two hundred galleons under the command of the Emperor, belonging to various houses. The average galleon is 70 meters in length, 14 meters beam, and has a draught of 5 meters. Each is armed with breech-loading half-pounder cannons, which not as heavy in weight as other ships, are very accurate and have an extremely high rate of fire, due to being able to load multiple chambers to slide into the breech after each firing. Each ship carries 130 cannon, sixty to each flank and five forward and aft. There are roughly 350 crewmen and 650 marines. (100pts each; 20,000pts)
Samurai
Picture
The main fighter of the Nihon armies, the samurai is skilled in archery, swordsmanship, horsemanship, and marksmanship and a number of other martial arts dependent upon their lord's preference. However, all are skilled in those four basic fields of combat. Their armor combines plate and lamellar elements, each covered in lacquer for protection against weathering. One specific advance over other types of armor is that the lamellae of Nihon are first laced together and then covered with lacquer, which enhances resistance to corrosion; this combination of plate and lamellar allows the samurai to be quick, flexible, and still be protected. Though it is not proof against the bullet of a flintlock musket, at certain ranges it can stop a bullet from fully penetrating the body.
Samurai Cavalry
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Using horses bred for war, samurai cavalry has the distinct advantage of being able to fill several different roles on a battlefield. They can act as horse archers, mobile musketmen, heavy cavalry, scouts, and messengers. Some warrior chieftains form samurai into distinct fighting arms, making them specialized in filling a specific role on the battlefield, and one that has risen to prominence is cavalry.
Samurai Archer
Picture
Falling back upon the most ancient form of fighting within the lands of Nihon, samurai wielding bows on foot are an essential part of any lord's army, acting both as part of a castle's garrison and in units on the battlefield. The famous Nihon
yumi bow is made of lacquered bamboo, and each is normally much taller than the average man, at just over 6ft in length. Using ki-techniques, a skilled archer can hit a target up to five hundred meters.
Ashigaru
Picture
The mainstay of all armies within Nihon are the Ashigaru, literally
light-foot, that are made up of conscripts recruited by samurai from the peasant class. The skills and weapons of Ashigaru are based according to the wealth of a daimyo, how much he spends time and money on their training and weapons, respectively. The average ashigaru is armored with light, leather armor that imitates the heavier and better made samurai armor. Their arms can range from simple sharpened bamboo spears, to the Nihon spear, or Yari, that can be anywhere from 3 to 8 meters in length; a single long or short sword for a side arm; or a bow. Others, such as those that serve the Kuroda Clan, are armed with flintlock muskets.
Types of Warriors and Their Worth
- Kensei, or Sword Saint, are individuals who have reached the ultimate perfection of combat in the Nihon martial art of Kendo – the Way of the Sword. Equal in their skill with a blade is their ability to harness ki energy and it's magical abilities. There are believed to be roughly ten men currently alive, and one woman, who have gained this exalted title. (1,000 points each; 11,000pts)
- Hatamoto, elite samurai warriors who have earned the respect and trust of their liege lord. There are believed to be roughly a eight hundred hatamoto within the empire. (100pts each; 80,000pts)
- Bushi, otherwise known as samurai, are the mainstay of military houses and the captains that lead lesser warriors into battle. Split between the greater and lesser warrior houses, it is believed that there are roughly 20,000 samurai. (5pts each; 100,000pts)
- Ashigaru, foot soldiers that serve at the pleasure of their samurai lords and make up the bulk of any warrior house's army. There are believed to be 80,000 foot soldiers within the greater and lesser houses. (1pt each; 80,000pts)
Court Sorcerers
There are five
sorcerers, or
magicians, that currently serve the Imperial Court and are considered to have the privilege of the Fourth Rank. Each is renown throughout the land, helping to ameliorate crises or tragedies. It is not unknown for court sorcerers to accompany the armies of the empire onto the battlefield, using their magics to help swing the tide of battle. (1,600 points each; 8,000pts)
Fortification
The capitol city of Nara-Kyo is a masterwork of architecture and design. (1,000pts)
Magic & Gods of Nihon
Types of Magic
Onmyodo (The Way of Yin and Yang, or the Way of Balance)
Considered to be the oldest form of magic within Nihon, stretching back into antiquity and beyond memory, Onmyodo is an esoteric mixture of natural science and occultism. The basic ability of an onmyodo user is to summon a spirit, or shikigami, that is used to protect and serve it's master. The strength of a shikigami is dependent upon the strength of will and magic of the onmyodo user that summoned it. If a spirit does not believe it's summoner is strong enough to control it, it will try to kill the magician during the summoning process. Once a shikigami is bound to a master, they will serve until the user is killed or breaks the binding.
Other applications of Onmyodo Magic are: divination, exorcism, spiritual/aura awareness, sealing, and paper charm magic.
Ki Magic
Equally as ancient as Onmyodo, but considered to be uncouth and unrefined beside it, is Ki Magic. Users of this power have mastered their inner and natural energies, known as ki, and utilize it as a form of magic. Samurai warriors are those that train the most with this form of magic, while courtiers and nobles consider it far beneath them. The more a user of ki magic uses their ki power, the more experienced they become.
Ki Augmentation – the user can channel their own ki through their own body to enhance their physical abilities. This gives enhanced: agility, durability, reflexes, senses, strength, speed, and a technique known as 'tranquil fury'.
Life-Force Manipulation – the user can control their own personal life-force that dwells within them and allowing them to achieve power and abilities that are as close to demi-god as could be considered, in it's extreme form. Controlling and manipulating the life-force of the user's self and others, the powers allow: age manipulation, aura reading, death sense, healing, ki sense, life-force absorption, life-force attacks, life-force transferal, telekinesis, regenerative healing, and aura projection.
Magical Energy Manipulation – the user can create, shape and manipulate magical energy to use magic for a variety of effects. These include: creation, curing, destruction, elemental manipulation, force-field generation, illusion manipulation, magic imbuement, magic negation, telepathy, and energy absorption.
Nature Unity – the user can become one with the natural forces and elements around them, their soul sensing a great deal of peace and contentment. A user can cause animals and beasts to lose their aggressiveness around the user with little more than their presence; and can sense other living creatures. Once a user becomes unified with a particular element or animal, they can affect them in unique ways. Applications such as: animal imitation, beast manipulation, ecological empathy, elemental manipulation, nature manipulation, and planetary empowerment.
The Gods of Nihon
The religion of Nihon is called 'Shinto'. There are hundreds, if not thousands, of lesser and greater kami, or gods, that exist within Shinto. Shrines and temples dot the empire, dedicated to various kami. Some temples act as centers of learning, while some are known to be more militant and actively arm their followers. In the ancient Shinto traditions there were five defining characteristics to Kami.:
(1) Kami are of two minds. They can nurture and love when respected, or they can cause destruction and disharmony when disregarded. Kami must be appeased in order to gain their favor and avoid their wrath.
(2) Kami are not visible to the human realm unless they choose to be seen. Otherwise they inhabit sacred places, natural phenomena or people during rituals that ask for their blessing.
(3) They are mobile, visiting their places of worship, of which there can be several, but never staying forever.
(4) There are many different varieties of Kami. There are 300 different classifications of Kami and they all have different functions, such as the Kami of wind, Kami of entryways, and Kami of roads.
(5) Lastly, all Kami have a different guardianship or duty to the people around them. Just as the people have an obligation to keep the Kami happy, the Kami have to perform the specific function of the object, place, or idea they inhabit.
To please the gods, yearly festivals are held and great ceremonies, known as
kagura, are held. Some of these are simple and take place in the villages and hamlets of the peasantry, more like a day of thanksgiving than true worship. The Imperial Family itself is responsible for making obeisance and to appease the Ancient One, known as the Grand Dragon, Izanagi – who is, according to legend, the greatest dragon to ever exist, sleeping in peace beneath the land of Nihon, it's dreams made sweet by the Imperial Family's ceremony. Should the ceremony ever fail to take place, it is believed the dragon will wake and that calamity will befall the land.
Below the Grand Dragon in importance, but no less well loved, feared, or expected are the following gods:
Hachiman
The god of war and the divine protector of Nihon and its warriors. His symbolic animal and messenger is the wolf.
Fujin
The god of the wind and one of the eldest Shinto gods, said to have been present at the creation of the world.
Raijin
The god of thunder and lightning, and is the twin brother of Fūjin.
Inari Okami
The goddess of rice and fertility. Her messengers and symbolic animal are foxes.
Tenjin
The god of scholarship and knowledge. His messengers and symbolic animal are owls.