Internal sensors allow the android to react "naturally." It can block an attempted slap, for example. But it's the little, "unconscious" movements that give the robot its eerie verisimilitude: the slight flutter of the eyelids, the subtle rising and falling of the chest, the constant, nearly imperceptible shifting so familiar to humans.
And I just know some of you perveted people are thinking sex bots
Internal sensors allow the android to react "naturally." It can block an attempted slap, for example. But it's the little, "unconscious" movements that give the robot its eerie verisimilitude: the slight flutter of the eyelids, the subtle rising and falling of the chest, the constant, nearly imperceptible shifting so familiar to humans.
And I just know some of you perveted people are thinking sex bots
If you could get over the noise of the nearby air compressor required to drive the thing's movements . . .
Pretty good, but I'm still thinking of uncanny valley. If you know it's a robot/android and it looks too close nbut not quite, it throws you off and oyu dislike it. Make it look like C-3P0 or something, you know it's an android. No need to creep people out. I wonder how interactive it actually is. How intelligent. Can you actually have a good conversation with it?
"Though there are only 5 colours, in combination, they can create more hues then can ever be seen" Sun Tzu, The Art of War
The face is good. I thought the Man's head looked more artificial!
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I agree with Guy N. Cognito, There's always that area where you know a robot/video game character is unreal because they're unrealistic looking.
Then there's the area where they try to look human and get to be creepily fake (staring eyes, near homogenous skin colour, stiff posture).
That said, it's much more realistic than I thought it would be. If the robot's posture was adjusted a little I'd have had to make sure. And judging by the article, most of the things I said about it are solved by constant movement as opposed to a frozen image.