Spanky's is naturally a paranoid mess when people have been in our house to work on the addition. The guy practically goes scurrying to the corner of the room with one hand on his wallet and the other on a shotgun the second something with a penis walks by. Possible exagerration, but it captures the spirit.
On the other end of things, my mother is strangely paranoid of the notion that I occasionally mentioned some of my game design concepts to my friends during conversations, as if they're going to steal them. For one thing, I'm hard-pressed enough as it is to find a gamer who even knows what a game designer is, and the suggestion that they'd jot the ideas down in a notebook to pre-emptively gain the upper hand in the industry is pure fantasy. Second, you can't even usually get a job interviewer to accept an example design doc, for the very existance of the "you're stealing my ideas!" mentality in the first place. Not to mention they've already got too many concepts and ideas coming out of their own developers to simply produce everything set on their desks.
I'm not too worried about it. Who cares if I shine pearls before swine and end up losing, anyway? Not like they can make a necklace out of it.
![Razz :P](./images/smilies/icon_razz.gif)
![Laughing :lol:](./images/smilies/icon_lol.gif)