Sim City 4
Moderator: Edi
- TrailerParkJawa
- Sith Acolyte
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Sim City 4
Saw it in the stores today. I was wondering if anyone has picked it up yet, or plans to?
I found Sim City 3 to be a let down, but Im keeping an open mind on this one.
I found Sim City 3 to be a let down, but Im keeping an open mind on this one.
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I'd rather just buy Republic: The Revolution instead. You can have fight clubs. And kill people. None of this zoning crap. Actually it's a totally different genre, but Sim City 3 bored the shit out of me. Nothing new, same old, same old.
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- Faram
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Just boght and installed it. No time to play but will give it a spin during the weekend.
BTW you can download my neigbur(sp?)
The Globe arena.
It's a fucking huge arena for conserts, hockey and stuff like that
http://www.globearenas.se/browse.asp?sid=26
How large is the Globe?
The Globe has a diameter of 110 metres, the interior height is 85 metres and the volume is 600,000 m3. It would take 40 years to fill the Globe with water from a tap.
Max approx 16,000 persons
Ishockey 13, 850 persons
Concerts 6,000 – 16, 300 persons
The Globe "small stage" 1,000 – 3,000 persons
Conferences up to 4,500 persons
Banquettes up to 3,500 persons seated
BTW you can download my neigbur(sp?)
The Globe arena.
It's a fucking huge arena for conserts, hockey and stuff like that
http://www.globearenas.se/browse.asp?sid=26
How large is the Globe?
The Globe has a diameter of 110 metres, the interior height is 85 metres and the volume is 600,000 m3. It would take 40 years to fill the Globe with water from a tap.
Max approx 16,000 persons
Ishockey 13, 850 persons
Concerts 6,000 – 16, 300 persons
The Globe "small stage" 1,000 – 3,000 persons
Conferences up to 4,500 persons
Banquettes up to 3,500 persons seated
Last edited by Faram on 2003-01-17 02:52am, edited 2 times in total.
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"Either God wants to abolish evil, and cannot; or he can, but does not want to. ... If he wants to, but cannot, he is impotent. If he can, but does not want to, he is wicked. ... If, as they say, God can abolish evil, and God really wants to do it, why is there evil in the world?" -Epicurus
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"Either God wants to abolish evil, and cannot; or he can, but does not want to. ... If he wants to, but cannot, he is impotent. If he can, but does not want to, he is wicked. ... If, as they say, God can abolish evil, and God really wants to do it, why is there evil in the world?" -Epicurus
Fear is the mother of all gods.
Nature does all things spontaneously, by herself, without the meddling of the gods. -Lucretius
- Sea Skimmer
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The original and 2000 where good. Sim City 3 didn't hold my interest. I won't be buying four.
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— Field Marshal William Slim 1956
Republic is a game set in a fictional former Soviet Republic. You start off small in one of the shitty little towns, your objective being to become President by Any Means Necessary (TM). It looks like it's gonna be great.
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- RedImperator
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I drool for this game. Unfortunately, drooling is all I'll be able to do, because I have a laptop that cannot be upgraded with a 3D card and my desktop is so obsolete I'd be better off building a new system from scratch.
Any city gets what it admires, will pay for, and, ultimately, deserves…We want and deserve tin-can architecture in a tinhorn culture. And we will probably be judged not by the monuments we build but by those we have destroyed.--Ada Louise Huxtable, "Farewell to Penn Station", New York Times editorial, 30 October 1963
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I remember drooling over that game years ago... Does it still have the massive size and detail it was hyped up to have?Vympel wrote:Republic is a game set in a fictional former Soviet Republic. You start off small in one of the shitty little towns, your objective being to become President by Any Means Necessary (TM). It looks like it's gonna be great.
I'm pretty sure there haven't been any major changesCrazy_Vasey wrote:
I remember drooling over that game years ago... Does it still have the massive size and detail it was hyped up to have?
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- TrailerParkJawa
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It looks like there is a significant upgrade in graphical detail from Sim City 3 to Sim City 4. In Sim City 3 they took out many of my favorite features from 2000. The ability to put sign's in your city. ie) TrailerPark's TrailerPark , SeaSkimmer Naval Base, Darth Wong University, Mr Bean Parking Lot, etc.
They removed the mayors house which tells gave you statistics on the city. IIRC they removed the water supply model, etc. Im basically hoping Sim City 4 has some of the old micro managing of the earlier games.
They removed the mayors house which tells gave you statistics on the city. IIRC they removed the water supply model, etc. Im basically hoping Sim City 4 has some of the old micro managing of the earlier games.
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- Alferd Packer
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I enjoy it, because you're no longer limited to one city. You now have a "region" of up to 50 separate cities to work with, so you can make one a huge industrial park and several around them "bedroom" communities which commute to work.
And you can drop meteors. Big, explosive meteors.
And you can drop meteors. Big, explosive meteors.
"There is a principle which is a bar against all information, which is proof against all arguments and which cannot fail to keep a man in everlasting ignorance--that principle is contempt prior to investigation." -Herbert Spencer
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"Against stupidity the gods themselves contend in vain." - Schiller, Die Jungfrau von Orleans, III vi.
- Darksider
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you can drop meteors???? count me inAlferd Packer wrote:I enjoy it, because you're no longer limited to one city. You now have a "region" of up to 50 separate cities to work with, so you can make one a huge industrial park and several around them "bedroom" communities which commute to work.
And you can drop meteors. Big, explosive meteors.
I personally found dealing with numerous crises and catasrophies VERY satisfying. But, well, to each his ownDarksider wrote:i thought the first sim city was relativly enjoyable but the genre quickly lost my interest by it's complete and total lack of combat in any form in my games i just don't want to build anything unless i'm gonna use it to smash the crap out of somthing else
SimCity 4 is excellent, and much more challenging than the earlier games. It also has some major bugs right now (memory leak, crash-to-desktop) unfortunately. My computer's peak commit charge hit 710MB when I looked at my task manager logs(!) Time to get some more RAM....
It is much, much better than the travesty that was SC3K.
Water management is back, though pumps now get water from an underground aquifer than from some surface water. They also cost maintenance, so you can set it's output proportional to your city (and budget, for that matter).
AFAIK you can't place signs anymore, but you can title virtually everything.
You cannot turn off disasters anymore. OTOH, the only ones that will occur by themselves are the nuclear meltdown and fires - everything else is toggled by the user. Yes, that means you can unleash lightning strikes, tornados & meteors (and you can guide them), volcanos and earthquakes.
The nuclear meltdown is more of a groundbursted nuclear detonation than a true meltdown, though.
It is much, much better than the travesty that was SC3K.
Water management is back, though pumps now get water from an underground aquifer than from some surface water. They also cost maintenance, so you can set it's output proportional to your city (and budget, for that matter).
AFAIK you can't place signs anymore, but you can title virtually everything.
You cannot turn off disasters anymore. OTOH, the only ones that will occur by themselves are the nuclear meltdown and fires - everything else is toggled by the user. Yes, that means you can unleash lightning strikes, tornados & meteors (and you can guide them), volcanos and earthquakes.
The nuclear meltdown is more of a groundbursted nuclear detonation than a true meltdown, though.
- Shadowhawk
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I bought SC4 last Sunday at Gamestop.
I've played it a few times since then, and I'm struck about how much more difficult it is than previous SC games. In SC2, I could typically be profitable within a couple years; towards late-game, I'd be making thousands a month with low-ish taxes. Now I'm struggling with half my taxes at or above the 10% mark.
In my large city (only about 2500 people), I'm 12 years into the game, and I'm only making about $50 profit a month, and that only because of the $350/month the Army base is paying.
Everything costs money now. Schools have a normal budget (affects # of teachers and # of students it can support), and a busing budget (which affects the radius in which students attend). It's actually cheaper to push your budgets to the maximum than to place another school--keep your residential districts clumped!
Pipes and pumps cost money every month. Mass transit sites cost money every month (although they do make money with fares, it is a paltry amount). Even your power plant costs you money every month.
My people are demanding inordinate amounts of Agricultural Industry, which bring in crap for taxes, considering the zone sizes. They barely want commercial or the higher-end industry.
I'm not really sure how the region system will work--yea, they say you can have core industrial regions, outlaying residential regions...but I don't really see it happening that way when you've got to build up each city as normal in a region.
The music's nice, though, and the menu system is pretty good (although I'd prefer some nice hard numbers rather than unclear graphs).
I've played it a few times since then, and I'm struck about how much more difficult it is than previous SC games. In SC2, I could typically be profitable within a couple years; towards late-game, I'd be making thousands a month with low-ish taxes. Now I'm struggling with half my taxes at or above the 10% mark.
In my large city (only about 2500 people), I'm 12 years into the game, and I'm only making about $50 profit a month, and that only because of the $350/month the Army base is paying.
Everything costs money now. Schools have a normal budget (affects # of teachers and # of students it can support), and a busing budget (which affects the radius in which students attend). It's actually cheaper to push your budgets to the maximum than to place another school--keep your residential districts clumped!
Pipes and pumps cost money every month. Mass transit sites cost money every month (although they do make money with fares, it is a paltry amount). Even your power plant costs you money every month.
My people are demanding inordinate amounts of Agricultural Industry, which bring in crap for taxes, considering the zone sizes. They barely want commercial or the higher-end industry.
I'm not really sure how the region system will work--yea, they say you can have core industrial regions, outlaying residential regions...but I don't really see it happening that way when you've got to build up each city as normal in a region.
The music's nice, though, and the menu system is pretty good (although I'd prefer some nice hard numbers rather than unclear graphs).
Shadowhawk
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Eric from ASVS
"Sufficiently advanced technology is often indistinguishable from magic." -- Clarke's Third Law
"Then, from sea to shining sea, the God-King sang the praises of teflon, and with his face to the sunshine, he churned lots of butter." -- Body of a pharmacy spam email
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- ArmorPierce
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I might get it when the price of the game drops to ~$20
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To give anything less than your best is to sacrifice the gift. ~Steve Prefontaine
Aoccdrnig to rscheearch at an Elingsh uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoetnt tihng is taht frist and lsat ltteer are in the rghit pclae. The rset can be a toatl mses and you can sitll raed it wouthit a porbelm. Tihs is bcuseae we do not raed ervey lteter by it slef but the wrod as a wlohe.
To give anything less than your best is to sacrifice the gift. ~Steve Prefontaine
Aoccdrnig to rscheearch at an Elingsh uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoetnt tihng is taht frist and lsat ltteer are in the rghit pclae. The rset can be a toatl mses and you can sitll raed it wouthit a porbelm. Tihs is bcuseae we do not raed ervey lteter by it slef but the wrod as a wlohe.
The key is to expand slowly, and ignore services until you can really afford them. Also, built out then up - that is, build low-density out the wazoo, and then begin replacing them with high-density zones.Shadowhawk wrote:Everything costs money now. Schools have a normal budget (affects # of teachers and # of students it can support), and a busing budget (which affects the radius in which students attend). It's actually cheaper to push your budgets to the maximum than to place another school--keep your residential districts clumped!
Pipes and pumps cost money every month. Mass transit sites cost money every month (although they do make money with fares, it is a paltry amount). Even your power plant costs you money every month.
If you're going to build a farm town, you more or less have to do the entire map (roughly) to be of worth. Otherwise, I-Ag isn't worth it.My people are demanding inordinate amounts of Agricultural Industry, which bring in crap for taxes, considering the zone sizes. They barely want commercial or the higher-end industry.
Nope. For example, I have a tiny industrial city on one side, and a residential area on another city. They're linked by roads. It works perfectly, though the commute time is rather long. For another example, look at the London region map - it shows you such a scenario.I'm not really sure how the region system will work--yea, they say you can have core industrial regions, outlaying residential regions...but I don't really see it happening that way when you've got to build up each city as normal in a region.
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- Darksider
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sounds like funphongn wrote:I started dropping meteors on my city and obliterating random grid squares, the municipal airport, the AFB...Darksider wrote:personally i like to build a huge military base and cause some "catastrophes" of my own like in starcraft nothing beats a triple nuke strike followed up with 20 seige tanks
- CmdrWilkens
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Well as soon as my new motherboard arrives and I actually have a decently fast computer I might buy the game.
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ASVS Vet's Association (Class of 2000)
Former C.S. Strowbridge Gold Ego Award Winner
MEMBER of the Anti-PETA Anti-Facist LEAGUE
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