Master of Orion III
Posted: 2003-01-17 06:51am
i thought Master of Orion III was supposed to be released last year? anyone know what the hull is up?
Get your fill of sci-fi, science, and mockery of stupid ideas
http://stardestroyer.dyndns-home.com/
http://stardestroyer.dyndns-home.com/viewtopic.php?f=7&t=10532
http://moo3.quicksilver.com/main2.htmlMaster of Orion III is in final regression testing, and will be released very soon. Date to be announced shortly.
Great. Not only is it delayed, they're gonna release it on another planet.Faram wrote:No idea I am vaiting for it but the latest news puts the release in the middle of mars
It HAS consistently slipped it's release date again and again and again and again. The last time they gave a date, it was December 4th 2002.Crazy_Vasey wrote:It's been in final testing for about 2 months now. I;m getting really suspicious about the quality of this game.
Yeah, but at some point Blizzard didn't have the track record it currently has.Crazy_Vasey wrote:Quicksilver don;t exactly have the reputation or track record of Blizzard though. ABout the only one of Quicksilvers games I've even heard of before is Starfleet Command.
It was constant increments of slippage- a quarter here, a quarter there ... but it is a fucking HUGE game. This is no RTS or first-person shooter (Duke Nukem Forever anyone? That's true vapourware). The single-player game is actually ready and bug-free, but QS encountered some show-stopping multi-player bugs they want to fix. Not wise in my opinion- who plays multiplayer games of MOO, honestly? I lurk on their forums (not registered) and the anger is quite palpable- espeically since the December 4th incident. Unfortunately- most of the people who complain on the board will buy the game regardless. I know I will (provided it's not panned in reviews- which I sincerely doubt)- it's just my kind of game. I loved the previous MOOs.And you know this games was originally due out what the back end of 2001? They must have some serious problems to slip 18 months.
Yeah and I bet that back then they finished their games on time and didn't piss their publishers off. Mind you back then I guess it wasn't as bad to slip a bit because people didn't follow games quite as intensively, no internet.Yeah, but at some point Blizzard didn't have the track record it currently has.
The previews of the game are quite promising- of course I will wait for reviews.
Personally I don't see how multiplayer could be so screwed up that it's taking months to get ready yet single player was finished months ago.It was constant increments of slippage- a quarter here, a quarter there ... but it is a fucking HUGE game. This is no RTS or first-person shooter (Duke Nukem Forever anyone? That's true vapourware). The single-player game is actually ready and bug-free, but QS encountered some show-stopping multi-player bugs they want to fix. Not wise in my opinion- who plays multiplayer games of MOO, honestly? I lurk on their forums (not registered) and the anger is quite palpable- espeically since the December 4th incident. Unfortunately- most of the people who complain on the board will buy the game regardless. I know I will (provided it's not panned in reviews- which I sincerely doubt)- it's just my kind of game. I loved the previous MOOs.
Good point.Crazy_Vasey wrote:
Yeah and I bet that back then they finished their games on time and didn't piss their publishers off. Mind you back then I guess it wasn't as bad to slip a bit because people didn't follow games quite as intensively, no internet.
It is my firm belief that Infogrames pays off some reviewers. Go to pc.ign.com and compare the review of the utterly fucking crap Civ 3 (yegods I hate it) to the superior Call to Power 2 (10 bucks in a bargain bin).Just about every game gets good previews. They hype you get in previews seems to be directly proportional to the clout of the publisher and Infogrammes has a LOT of clout. You don't get any material off IG and you're locked out of a lot of big name franchises.
Don't know. It's a big game. I will be utterly fucking pissed if there's big glaring bugs though.
Personally I don't see how multiplayer could be so screwed up that it's taking months to get ready yet single player was finished months ago.
It does seem to be all that's discussed.I'm just annoyed, I was really looking forward to playing this game over Christmas but there's still no sign of it now. Hopefully it'll be around for easter hols.
Ive got an account on the forums but I can't be bothered with forums where the ONLY thing that ever seems to get posted is when's the game coming out? and variations of that (generally a lot more aggressive )
I wouldn't say Civ3 was that bad but it sure lacked that something that kept me going back to Civ2 years after its release.It is my firm belief that Infogrames pays off some reviewers. Go to pc.ign.com and compare the review of the utterly fucking crap Civ 3 (yegods I hate it) to the superior Call to Power 2 (10 bucks in a bargain bin).
The AI is supposed to be good- I really don't see it. It cheats- it knows the map, and every strategic resource (even those of tech it hasn't developed- i.e. it knows there's uranium in them thar hills in 3000 BC) from the start (despite the other AI cheat allegations- this is definitely unabashedly true). It consistently will go for the one square on the edge of my continent where I don't have a culture influence. Of course, their idiotic little city will be absorbed into mine. This will then throw the ludicrous corruption system into play ... etc etc etcCrazy_Vasey wrote:I wouldn't say Civ3 was that bad but it sure lacked that something that kept me going back to Civ2 years after its release.It is my firm belief that Infogrames pays off some reviewers. Go to pc.ign.com and compare the review of the utterly fucking crap Civ 3 (yegods I hate it) to the superior Call to Power 2 (10 bucks in a bargain bin).
It was slow as fuck as well. How the hell they made it run so slow I will never know because there doesn't seem to be a whole lot of difference between Civ2 and Civ3 except in the graphics department and Civ3 still ain't nothing to write home about there. The AI is a bit better I guess but not much.
Yup it was what pushed me over the edge. It's amazing that they didn't catch how crap this was until a patch came out (too late for me- the game has put me off permanently, and it still has problems).Civ3 corruption was what really put me off the game. Bastard thing made it nearly unplayable for me. 32 cities then you're fucked because any expansion is pointless. I hated that.
Hopefully Feb. Bastards might move it to MarchGhost Rider wrote:Sigh...so Masters of Orion 3 moved till Feb....urgh
hey man, as long as it's worth it i don't care. i just hope it is bigger. my only real complaint with MOO II as that the huge galaxy wasn't huge enough. well that and the black hole generator... im moo 1 you could literally kill thousands of ships with a black hole generator moo 2 kinda wussed that weapon out. in retrospect, there were some cheezy elements but it is an 8 year old game now. at the time it was fuckin' fantastic.Vympel wrote:Hopefully Feb. Bastards might move it to MarchGhost Rider wrote:Sigh...so Masters of Orion 3 moved till Feb....urgh
Kinda wished that they have kept the old races...a little of something to remind us of the good old days...Vympel wrote:Go here for a fantastic preview: http://apolyton.net/moo3/preview/part1_players.php
Just one thing: anyone want to guess the influence for the humans in MOO3?
It sure ain't Star Trek
*cues Imperial March*
Go to the screenshots section to see all the races.
Well, they kept a few of the old races. Meklar, Psilon, Trilarian, Klackon, and Sakkra are all from MoO II. I'm just glad they got rid of the Darlok. Bloody spies always stealing my tech.kheegan wrote:Kinda wished that they have kept the old races...a little of something to remind us of the good old days...
My roommate and I, but I'll admit we're the only two I know.Vympel wrote:who plays multiplayer games of MOO, honestly?
Heh... I remember being all excited when it was supposedly coming out in October or November, and Istopped tracking it after that disappointment. I visited the MoO3 message board once, the mood seemed to be getting kind of ugly...Crazy_Vasey wrote:The game was due out December 4th. Everyone from the fans to the retailers expected it on December 4th. It didn't come. The devs didn't tell anyone jack about it, they just stayed off the web completely and didn't update anything for about a week leaving everyone hanging.
This was about the millionth release date they blew and they'd been building it up for a while beforehand saying it was almost done, really close to being finished etc. Then they didn't even bother to leave a note saying it wasn't going to be ready and people got pissed off at being jerked around.
I believe amazon got quite messed up by it because their online system reported that the game was in stock and shipping. I actually think some people got a notice saying the game was on the way heh.