Crayz9000 wrote:MechWarrior II, certainly. The fact that 4 has been touched by Microsoft makes it far less appealing, but anyway I've kind of lost my taste for the MW series.
MW 3 was done by Microsoft as well, and it was very good. MW4 isn't bad, but it wasn't all that great, and visually it was nothing to write home about. MW3 actually does some visuals better than MW4.
How much of a difference was there between the PC and PlayStation versions of MW2, BTW?
Quite a bit, as I recall. From controls to gameplay. I'd have to check again, but I'm pretty sure that it was almost a new game.
Plus there was no PS version of MW2: Mercenaries.
Arrow Mk84 wrote:Mech2, most definitly. Mech4: Mercs a close second. Mech3 sucked.
I beg to differ. Mech 3 was much better than MW4 in many respects. The inventory and salvage system were wonderful, the graphics were about the same in most places, MW4 having some advantages, and MW3 having some others. Weapons light the gauss rifle and autocannons would actually produce recoil that varied on where you put them on the mech. The lancemates in MW3 were fun and interesting, while the lancemates in MW4 were just kind of bleah. While the story from both was completely unbelievable (one lance vs. a whole freaking planet), MW3's execution was a bit more enjoyable.
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MW4 loses big points with the mech packs though. Seperate from the actual game itself, it shows the arrogance of Microsoft. No other publisher would try a stunt like slapping together four chassis, some new toys, and a map (which you could download for free online), then selling it for ~$13. That's right, for 8 new mechs, two free maps, and some more options in mechlab, they slap on an ADDITIONAL ~$26 in addition to the $40-$50 you already spent on their damn game (plus another $40-$50 for the "expansion pack"). Not even counting MW4: Mercs, to get the "complete" MW4 gaming experience, you've got to lay down $126 (plus tax) for the original game, expansion pack, and the two mechpacks, assuming you bought them all when they came out. What do you get?
Vengeance:
Full campaign (which was so bad as to make me lose interest rather early on)
21 Mechs
Various weapons/electronics/equipment
Multiplayer Maps/Multiplayer Modes Perhaps the most enjoyable thing from the game, especially the city maps. City maps were well done. One thing that I liked about MW4 were the city maps, primarily because no other MW game had such detailed and crowded cities.
What takes the most time and money in development, apart from the game engine itself? The singleplayer campaign. They hired actors, had to do the special effects for the various FMVs, scripting of singleplayer missions, etc. Game Balance has to be considered when making the singleplayer campaign, because if a change is made because of multiplayer testing (a weapon is found to be too unbalancing), they have to go back through all the relevant singleplayer missions and see if the change affects the campaign at all.
Black Knight:
Full campaign which apparently takes the entire storyline of Vengeance and screws it over. Since I didn't enjoy the original enough to actually complete it, this did not influence me to get the expansion
5 new Mechs (bringing the total to 26)
Some new weapons/electronics/equipment
New Multiplayer Maps and Modes.
Black Market (taste of MW4: Mercs, which was to follow)
Again, the biggest cost for this game was likely the singleplayer campaign. It has 20+ missions compared to Vengeance's 30+ missions. Map creation and testing of the new multiplayer modes undoubtedly took a considerable amount of time as well. In the end, they are justified in charging what they do for the expansion. Enough actual content has been added so that it would be a fair exchange at the price they set in the stores.
The Mechpacks, for $26 combined, add just three more mechs than Black Knight did, plus two new weapons and two new electronics options, not counting the maps (which were available for free). The biggest addition (and thus the largest cost) of the mech packs is the four new mechs each one adds. The exchange rate here is roughly $3
per mech. This is obviously total bullshit, since if this were the case, Vengeance would have been at least $65 the day in hit the stores, while Black Knight would have been only around $20. Even assuming that about half of the work and money from developing Vengeance went into the mechs alone we're looking at a mere $1 per chassis. Now apply that to Black Knight, and ask yourself why the charged full rate for a game that adds a fourth of the mechs of the original and two thirds of the campaign. You might be able to then explain it through the black market, but you'd be pushing it. The mech packs would be absurd, as they would be charging
double for their work what they usually charged.
Hell, I remember when Cavedog put new units online for free with Total Annihilation.
So Microsoft gets away with bleeding the fans with the Mech Packs. Why? How is it that they could get away with this? No other gaming company would even think of trying something as stupid as that. They'd alienate their customers, who would then go and buy a competitor's product.
Oh, wait...what competitors? Since the release of MW4, there has not been a single PC mech simulation game on the market (at least none that have threatened MW4 sales). There are no PC mech simulation games slated to be released any time soon, either. There are a few offerings for consoles (Tekki/Steel Battalion...for X-Box...), but none that threaten the already established PC mech simulation market. There is no alternative to MW4. They can charge whatever the hell they want to charge, because they are the only game in town. I'm not saying that it's an intentional thing, but they are taking advantage of things, and screwing their customers while they've got the chance.
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MW4 Mercs looks fun, but I refuse to get it until it's bargain bin, along with the mech packs. Part of it is that I don't like their business practices, but the primary reason being that there is simply just not enough content to warrant my shelling out over $76 for the "full" MW4: Mercs experience.