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THE BLITZKREIG NOW BEGINS!
Posted: 2002-09-23 03:30pm
by MKSheppard
Posted: 2002-09-23 03:56pm
by Straha
Ohhh, purrty tanks, purty tanks.
Posted: 2002-09-23 04:09pm
by Pendragon
You actually do masturbate to pics like those, dont you Shep?
Posted: 2002-09-23 04:35pm
by Mr Bean
You actually do masturbate to pics like those, dont you Shep?
If its all the same to me and you Pendragon/Eleas, I'd prefer if he did not answear that question
Posted: 2002-09-23 04:53pm
by Evil Jerk
What's a tank?
Posted: 2002-09-23 05:00pm
by IRG CommandoJoe
I hope you like losing. lol
Posted: 2002-09-23 05:07pm
by Pendragon
Mr Bean wrote:You actually do masturbate to pics like those, dont you Shep?
If its all the same to me and you Pendragon/Eleas, I'd prefer if he did not answear that question
Eleas is someone else, I know him but he's not me.
Close, but no cigar.
Posted: 2002-09-23 05:15pm
by Mr Bean
Hmm Pendrago and Eleas
Either you have a shitty ISP but when I check Proflies
Eleas Location
Malmö, Sweden
Pendragon Location
Malmö, Sweden
IP? 212.116.78.5
Infact according to my ping-checker either you two are the same person or within six miles of each other(As far accurate as my checker is, it only traces back to the local branch office, normaly within .5-10 miles of most people)
So either you are the same people or Neighbors
Posted: 2002-09-23 05:27pm
by Admiral Piett
Is the first picture the rear of a Tiger,isn't it?
Posted: 2002-09-23 05:37pm
by Sea Skimmer
Admiral Piett wrote:Is the first picture the rear of a Tiger,isn't it?
Correct
Posted: 2002-09-23 05:43pm
by MKSheppard
Fucking Bolshevists and their Tractor Factories......
Posted: 2002-09-23 05:45pm
by IRG CommandoJoe
Err...when was this game made...?
Posted: 2002-09-23 05:51pm
by MKSheppard
IRG CommandoJoe wrote:Err...when was this game made...?
2002. Know why this is so undetailed? the previous version, Combat Mission
Beyond Overlord, pushed more polygons than Quake 3 on some of the
big maps.
This new game has a 3D Map for 9 Square Kilometers, and thousands of
men each side....or would you rather have it be like TOTAL WAR, where
you have thousands of little men, but all as flat bitmaps?
The game is all about ABSTRACTION.....even the Doom 3 engine would
choke to a halt when faced with recreating the BARRIKADY GUN FACTORY
at Stalingrad, a twisted wreck of rubble....
The Textures for the game take up 725+ MB, and they have about 300+ MB of
sound files, including Russians swearing in Russian, and Finns swearing in Finnish, etc.
HEHHE they even had the balls to do historically correct markings for the Finns...
Posted: 2002-09-23 06:09pm
by Evil Jerk
MKSheppard wrote:
Fucking Bolshevists and their Tractor Factories......
How will they get passed that green laser wall of doom?
Posted: 2002-09-23 06:17pm
by 2000AD
Bean, I now see why you suggested that Shepperd should be the name of my monodominant inquisitor in my 40K/ST fanfic.
Posted: 2002-09-23 06:26pm
by MKSheppard
Evil Jerk wrote:
How will they get passed that green laser wall of doom?
That's the placement location limiter. You can place your units anywhere
in the locations encircled by the green line before the battle, but once
the battle starts, they can move anywhere...it's to keep assfuckers
from placing their King Tiger on top of the victory location flag right from
the beginning.....
That reminds me........
Posted: 2002-09-23 06:43pm
by MKSheppard
MKSheppard wrote:
That reminds me........
COMMISAR PABLO! GET YOUR BRAVE RED ARMY GUARDS TANKERS HERE NOW!
A T-38/85 and a SU-100 prepare for battle
As does the ISU-152........
As do three different versions of the IS-2 STALIN:
(Left to Right)
IS-2 Model 1943, IS-2 Model 1944 (early), IS-2 Model 1944 (late)
But unfortunately, the IS-3 didn't make it........waaaaaaaaaaaaah!
I was wrong, the IS-3 DID make it!
Posted: 2002-09-23 09:39pm
by MKSheppard
(from the BTS Forums)
I think you'll find that is the IS-3 but with a placeholder IS-2 3d model. We'll get the correct IS-3 3d model in a patch
.......
There wasn't enough room left on the CD for the model, it will be updated (along with others) in the first patch.
Oh yes, the T-44 also made it in......
Posted: 2002-09-23 09:44pm
by Sea Skimmer
I'd like to have a T-14 platoon for this game…
Posted: 2002-09-23 09:45pm
by phongn
Bah!
Your puny tanks are no match for the USAAF!
Feel the might of the Strategic Air Command!
Posted: 2002-09-23 09:51pm
by MKSheppard
Sea Skimmer wrote:I'd like to have a T-14 platoon for this game…
Is that one of those multi-turreted monstrosities?
They didn't make it in due to the difficulty of coding multiple turrets per tank,
for that reason, neither did the M-3 Grant/Lee.
But Mr. STURMTIGER Is in.....
Posted: 2002-09-23 11:03pm
by Pablo Sanchez
MKSheppard wrote:
But Mr. STURMTIGER Is in.....
GAH!
38cm guns = pain! Too bad it's useless for anything but blowing up buildings. Good luck operating the reloading crane under fire
Posted: 2002-09-23 11:06pm
by Pablo Sanchez
phongn wrote:Bah!
Your puny tanks are no match for the USAAF!
As Phong foolishly tries to win the war from the air, ignoring the gritty realities of modern fighting, the forward echelons of Pablo's Combined Arms abruptly burst into direct fire range. The T-80 MBTs and Shilka SPAAA cut the aircraft to pieces as they attempt to struggle off the runway.
Posted: 2002-09-23 11:23pm
by Sea Skimmer
MKSheppard wrote:Sea Skimmer wrote:I'd like to have a T-14 platoon for this game…
Is that one of those multi-turreted monstrosities?
They didn't make it in due to the difficulty of coding multiple turrets per tank,
for that reason, neither did the M-3 Grant/Lee.
But Mr. STURMTIGER Is in.....
No, its actually never got built, and is a bit to modern for the game...
In the mid 50's the Russians attempted to go one better then the T-10 and designed the T-14. The T-14 weighed over 60 tons, had the M-46 130mm rifle as its main gun, eight machineguns and 1000hp diesel engine. It also had even thicker armor then the T-10. However it died when the Russia began investing more in nuclear weapons and cutting back on conventional forces.
As for your STURMTIGER, I'm quite confident my T-14 can kill it. However, my ultimate anti tank missile is a sure thing.
HEMTT
plus Styx
plus Longbow radar and seeker
Equals a highly mobile anti tank missile with a 1000! pound shaped charge and pin point accuracy. Nothing could withstand a hit.
Posted: 2002-09-23 11:30pm
by Sea Skimmer
phongn wrote:Bah!
Your puny tanks are no match for the USAAF!
Feel the might of the Strategic Air Command!
Rapier Flame flight seven has AIM-155 locked on target!
Fox one!