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What would you like to see in a SWvs.ST game?

Posted: 2002-10-04 12:54pm
by Dooey Jo
Well, what would you like to see in Star Wars vs. Star Trek game?

Also, what would you call it?

Posted: 2002-10-04 01:15pm
by Mr Bean
Star Wars:Fleet Command

What would I like to see?
10k Poly models shooting each other up in Golrious Direct X 9 coding and those 10kers?

I want that to be the detail for the TIEs

ISD MK II the first 1 Million Polygon model :twisted:

Posted: 2002-10-04 01:38pm
by Sothis
Mmmm... I'd like to see some ST mods emerge for Star Wars: Galaxies- the Empire can unleash it's most deadly weapon on the Rebellion- Hundreds of Captain Janeway clones :D

Or maybe an Elite Force/Jedi Knight 2 crossover- seeing as the games run on the same game engine, that might even be possible. A Jedi running through a Borg ship, or a Starfleet officer running around an SD with a pulse phaser rifle.

Posted: 2002-10-04 01:43pm
by salm
i´d like a High Poly version of myself to be the undefeatable bad guy in the end.

Posted: 2002-10-04 01:44pm
by Lagmonster
If I were doing it, I'd want the team that did Star Wars: Alliances to get right on it and do a flight-sim crossover.

FPS's would be inane...

Actually, hell. I want the guy who made the Hell Fighter freeware game to handle it...sort of a top-down multiplayer Asteroids-style shootfest. Action games rule!

Posted: 2002-10-04 07:18pm
by weemadando
Yeah a Janes Fleet Command type SW game would be dang cool.

Posted: 2002-10-04 08:03pm
by Alyeska
The Jedi Knight and Elite Force cross over would be cool. A Tactical game like the Star Ship Troopers or Ground Control games would be nice using some of the infantry from both. A Homeworld style space combat game would be nice.

Posted: 2002-10-05 10:07pm
by Evil Sadistic Bastard
What would I like to see in a SW vs, ST game... Hmm...

ISD SMACKING THE ENTERPRISE DOWN!! HAHAHAHAHAHA!!!!

But seriously, I'd hope there would be great music and AI partners who have some intelligence (they gang up on targets with you, etc... I know arcade games where my AI partner co-ops with me as effectively as a human player, so it's not impossible.)

Posted: 2002-10-05 11:08pm
by Guest
10k Poly models shooting each other up in Golrious Direct X 9 coding and those 10kers
eww... directX.... microsoft "standard". Should'nt that be OpenGL 2 when (if) that comes out?

Damn I so want to kill bill gates

Posted: 2002-10-06 01:16am
by Alyrium Denryle
Flight sim/ship command crossover

You start out as a lowly tie pilot flying around in a sea of multi-thousand polygon models. You rise in the ranks to become the commander of a large starship(an eclipse perhaps) but maintaining the ability to hop into your "baby"(a souped up tie defender) You have the option of commanding from inside the bridge, or from a view ouside your ship.

That or something like a homeworld style RTS

Posted: 2002-10-06 01:19am
by Darth Wong
A first-person shooter where you can drive or commandeer vehicles when necesssary, and when mission goals often involve attacking enemy installations, sort of like the idea of "Command and Conquer: Renegade". I always love that feeling of power in C&C Renegade when you climb into an M1 and your view changes from the puny assault rifle to that big 120mm smoothbore :)

Posted: 2002-10-06 01:34am
by Darth Yoshi
Being a Jedi like Kyle Katarn, running around waving a lightsabre at people. Force Grip followed by Lightsabre Toss. Ooh Yeah!

Posted: 2002-10-06 01:35am
by Sea Skimmer
Darth Wong wrote:A first-person shooter where you can drive or commandeer vehicles when necesssary, and when mission goals often involve attacking enemy installations, sort of like the idea of "Command and Conquer: Renegade". I always love that feeling of power in C&C Renegade when you climb into an M1 and your view changes from the puny assault rifle to that big 120mm smoothbore :)
Na, real fun is driving around at about 80mph in a machinegun jeep in Operation Flashpoint looking for things to kill. Be sure to have a gunner and a few others onboard as well, both to man the gun and replace the gunner when he gets killed.

Course the game does also have an M1A1..

Now that I think about it, I want the Flashpoint engine adapted for a SW First person shooter. Only it should be a four-six disk set with ten or more maps each with there own campagin set on various planets.

Posted: 2002-10-06 01:38am
by TrailerParkJawa
Na, real fun is driving around at about 80mph in a machinegun jeep in Operation Flashpoint looking for things to kill. Be sure to have a gunner and a few others onboard as well, both to man the gun and replace the gunner when he gets killed
First time I drove the jeep I ran into a sandbag emplacement and killed myself. hahaha

Posted: 2002-10-06 01:48am
by Sea Skimmer
TrailerParkJawa wrote:
Na, real fun is driving around at about 80mph in a machinegun jeep in Operation Flashpoint looking for things to kill. Be sure to have a gunner and a few others onboard as well, both to man the gun and replace the gunner when he gets killed
First time I drove the jeep I ran into a sandbag emplacement and killed myself. hahaha
Reminds me of one time I was driving down a road which had to Soviet troops lieing down in it. They managed to kill me but the jeep was going so fast it kept going and crushed them both to death. :twisted:

I still can't get the thing to flip though, which seems very strange.