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CRPG Question
Posted: 2002-11-26 10:02pm
by TrailerParkJawa
I have two questions regarging CRPG's.
1) Do you play the game until you get a "feel" for things then restart to make sure you take advantage of the learning curve? Even if this means you have to repeat the first 25% of the game or so?
2) Anyone play Geneforge? I read about it in PC Gamer. It was mentioned as a very low tech, but immersive RPG. Especially when compared to a game like Dungeon Siege. I have to agree, Ive played the shareware portion and it was really enjoyable.
Posted: 2002-11-26 10:05pm
by Evil Sadistic Bastard
1) Yes.
2) No.
Where can I find it?
Posted: 2002-11-26 10:18pm
by TrailerParkJawa
Here is the link to the demo. The article that lead me to it was in the
opinion section of the July 2002 PC Gamer.
http://www.spiderwebsoftware.com/geneforge/index.html
The demo is pretty big. I got 4 nights of gameplay and the game says Ive only been to 17 or 77 places to visit.
The game is like games of old like Ultima V or Wasteland. Its only 25 bucks which is a pretty good bargain. Graphics are primitive but you forget about that pretty quickly.
Re: CRPG Question
Posted: 2002-11-27 12:31am
by weemadando
TrailerParkJawa wrote:I have two questions regarging CRPG's.
1) Do you play the game until you get a "feel" for things then restart to make sure you take advantage of the learning curve? Even if this means you have to repeat the first 25% of the game or so?
In Arcanum I ran 12 characters through the game to the point where you first reach Tarant, just to see which was worthy of further development.
I do the same in Morrowind, run a char to Balmora to get an idea of where they are heading.
2) Anyone play Geneforge? I read about it in PC Gamer. It was mentioned as a very low tech, but immersive RPG. Especially when compared to a game like Dungeon Siege. I have to agree, Ive played the shareware portion and it was really enjoyable.
Never heard of it.
Posted: 2002-11-28 01:41am
by TrailerParkJawa
I decided Im gonna start over after I register for the game. That way I can take more adequate notes and rectify some poor choices in skill advancement.
Posted: 2002-11-28 05:29am
by Brother-Captain Gaius
1) Sort of. Depending on the game, I usually create a "test" character and learn the interface, which generally takes me about 30-60 minutes.
2) No, I haven't yet bothered to look at Geneforge. I have, however, played their most excellent Exile and Avernum series, as well as Nethergate.
Posted: 2002-11-28 07:58am
by C.S.Strowbridge
1.) Not unless there's some 'undocumented features' that make it necessary to start again.
Posted: 2002-11-29 02:17am
by TrailerParkJawa
2) No, I haven't yet bothered to look at Geneforge. I have, however, played their most excellent Exile and Avernum series, as well as Nethergate.
I downloaded Avernum 3 demo. The hand drawn pictures that correlate with your characters statistics are pretty original. Something like that only would find its way into a small shop like this guys. Although Fallout had something a little similar.
Posted: 2002-11-29 02:30am
by Brother-Captain Gaius
TrailerParkJawa wrote:2) No, I haven't yet bothered to look at Geneforge. I have, however, played their most excellent Exile and Avernum series, as well as Nethergate.
I downloaded Avernum 3 demo. The hand drawn pictures that correlate with your characters statistics are pretty original. Something like that only would find its way into a small shop like this guys. Although Fallout had something a little similar.
Actually, that artwork was done by Phil Foglio, a well-known artist and author of the Phil & Dixie comic strip.
Posted: 2002-11-29 02:37am
by TrailerParkJawa
Actually, that artwork was done by Phil Foglio, a well-known artist and author of the Phil & Dixie comic strip
Ah, I see. Well, its still pretty funny. Reminds of some artwork that was in the Traveller 2300 AD game or in some roleplaying journals.