Hey X-COM fans
Moderator: Edi
Hey X-COM fans
http://www.ufo-aftermath.com/pages/headquarters.html
The 'spiritual' successor to the X-COM series. I've been following its development ever since the beginning of this year.
The 'spiritual' successor to the X-COM series. I've been following its development ever since the beginning of this year.
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- EmperorMing
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- TrailerParkJawa
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- Evil Sadistic Bastard
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I remember X-Com, that was one of ym first serious computer games. I liked the Heavy Plasma
Believe in the sign of Hentai.
BotM - Hentai Tentacle Monkey/Warwolves - Evil-minded Medic/JL - Medical Jounin/Mecha Maniacs - Fuchikoma Grope Attack!/AYVB - Bloody Bastards.../GALE Force - Purveyor of Anal Justice/HAB - Combat Medical Orderly
Combat Medical Orderly(Also Nameless Test-tube Washer) : SD.Net Dept. of Biological Sciences
BotM - Hentai Tentacle Monkey/Warwolves - Evil-minded Medic/JL - Medical Jounin/Mecha Maniacs - Fuchikoma Grope Attack!/AYVB - Bloody Bastards.../GALE Force - Purveyor of Anal Justice/HAB - Combat Medical Orderly
Combat Medical Orderly(Also Nameless Test-tube Washer) : SD.Net Dept. of Biological Sciences
I just dusted off the original X-com package and found the 3 original 1.44 discs.. yippi... now I can start playing that amazing game again =)
hmm... It been a long time since I played that game...
hmm... It been a long time since I played that game...
Violets are red and roses are blue, if you open up photoshop and fuck with the hue!
"Killboy. 35 missions flown, 35 replacement Fighta-Bommerz, an' 35 major bionik surgery procedures.
67 Konfirmed kills, includin' 43 actually belongin' to the enemy--
'E may 'ave been a total madboy, but 'e knew 'ow to get the job done."
~Kommander Uzgob (AKA "Maverork"), Deff Skwadron.
"Killboy. 35 missions flown, 35 replacement Fighta-Bommerz, an' 35 major bionik surgery procedures.
67 Konfirmed kills, includin' 43 actually belongin' to the enemy--
'E may 'ave been a total madboy, but 'e knew 'ow to get the job done."
~Kommander Uzgob (AKA "Maverork"), Deff Skwadron.
- TrailerParkJawa
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You might have trouble getting it to work in Windows. There is a Windows revision floating around the net if I recall correctly. I belive it its public domain now, but dont hold me to that.
I remember first learning about X-com because the demo came with an issue of Computer Gaming World. Its the first demo I ever remember playing, so it was a new concept then. Nothing beats the terror of a night mission.
I remember first learning about X-com because the demo came with an issue of Computer Gaming World. Its the first demo I ever remember playing, so it was a new concept then. Nothing beats the terror of a night mission.
- Evil Sadistic Bastard
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Unless it's a night city mission, those bastards can hide EVERYWHERE, and thee worst part is when a Chryssalid comes out of nowhere and murders your best men...TrailerParkJawa wrote:You might have trouble getting it to work in Windows. There is a Windows revision floating around the net if I recall correctly. I belive it its public domain now, but dont hold me to that.
I remember first learning about X-com because the demo came with an issue of Computer Gaming World. Its the first demo I ever remember playing, so it was a new concept then. Nothing beats the terror of a night mission.
Believe in the sign of Hentai.
BotM - Hentai Tentacle Monkey/Warwolves - Evil-minded Medic/JL - Medical Jounin/Mecha Maniacs - Fuchikoma Grope Attack!/AYVB - Bloody Bastards.../GALE Force - Purveyor of Anal Justice/HAB - Combat Medical Orderly
Combat Medical Orderly(Also Nameless Test-tube Washer) : SD.Net Dept. of Biological Sciences
BotM - Hentai Tentacle Monkey/Warwolves - Evil-minded Medic/JL - Medical Jounin/Mecha Maniacs - Fuchikoma Grope Attack!/AYVB - Bloody Bastards.../GALE Force - Purveyor of Anal Justice/HAB - Combat Medical Orderly
Combat Medical Orderly(Also Nameless Test-tube Washer) : SD.Net Dept. of Biological Sciences
- TrailerParkJawa
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Nah, I don't have a problem..You might have trouble getting it to work in Windows. There is a Windows revision floating around the net if I recall correctly. I belive it its public domain now, but dont hold me to that.
I can pretty much run anything with my setup.
Nr 1 PC: Win 98 SE/ Corel Linux 7.2 / Ms-dos
Nr 2 PC: Win 2k server / Redhat Linux server / BeOs PE
Violets are red and roses are blue, if you open up photoshop and fuck with the hue!
"Killboy. 35 missions flown, 35 replacement Fighta-Bommerz, an' 35 major bionik surgery procedures.
67 Konfirmed kills, includin' 43 actually belongin' to the enemy--
'E may 'ave been a total madboy, but 'e knew 'ow to get the job done."
~Kommander Uzgob (AKA "Maverork"), Deff Skwadron.
"Killboy. 35 missions flown, 35 replacement Fighta-Bommerz, an' 35 major bionik surgery procedures.
67 Konfirmed kills, includin' 43 actually belongin' to the enemy--
'E may 'ave been a total madboy, but 'e knew 'ow to get the job done."
~Kommander Uzgob (AKA "Maverork"), Deff Skwadron.
- Evil Sadistic Bastard
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Then you should play AvP 1 as humans. The first time your guy gets face-hugged you will strat swearing like mad. It's like stubbing your toe into a wall.TrailerParkJawa wrote:Thats when you scream in your chair. "WHAT THE HELL IS THAT!" "AAAAAAH"Unless it's a night city mission, those bastards can hide EVERYWHERE, and thee worst part is when a Chryssalid comes out of nowhere and murders your best men...
If a game can make you do that, then you got your money's worth!
Believe in the sign of Hentai.
BotM - Hentai Tentacle Monkey/Warwolves - Evil-minded Medic/JL - Medical Jounin/Mecha Maniacs - Fuchikoma Grope Attack!/AYVB - Bloody Bastards.../GALE Force - Purveyor of Anal Justice/HAB - Combat Medical Orderly
Combat Medical Orderly(Also Nameless Test-tube Washer) : SD.Net Dept. of Biological Sciences
BotM - Hentai Tentacle Monkey/Warwolves - Evil-minded Medic/JL - Medical Jounin/Mecha Maniacs - Fuchikoma Grope Attack!/AYVB - Bloody Bastards.../GALE Force - Purveyor of Anal Justice/HAB - Combat Medical Orderly
Combat Medical Orderly(Also Nameless Test-tube Washer) : SD.Net Dept. of Biological Sciences
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- SMAKIBBFB
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Playing Undying the other day, I flick-turned and suddenly had a skeletons face filling my monitor and screeeeeeaming at me. Both me and my friend who was watching me play cleared 1 foot above our seats. The skeleton then thwacked me with a staff and ate my heart.Evil Sadistic Bastard wrote:Then you should play AvP 1 as humans. The first time your guy gets face-hugged you will strat swearing like mad. It's like stubbing your toe into a wall.
- RedImperator
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Ha! Night missions. Nothing randomly firing incendiary rounds into wheatfields can't fix.
Any city gets what it admires, will pay for, and, ultimately, deserves…We want and deserve tin-can architecture in a tinhorn culture. And we will probably be judged not by the monuments we build but by those we have destroyed.--Ada Louise Huxtable, "Farewell to Penn Station", New York Times editorial, 30 October 1963
X-Ray Blues
X-Ray Blues
- TrailerParkJawa
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My one really big beef with the original X-com was that my troops marksmenship in the beginning was really bad. I mean they had trouble sometimes hitting the side of a building! I thought these were suppose to be "elite" troopers??
Aside, from a few other minor issues, X-com remains one of my all time favorites. I liked using grenades alot in the beggining when you are up against the Sectoids. Its fun to get a breaching team of 3 guys to open the front door of the smaller UFO's and have one of them toss in a grenade with a zero second fuse. The door shuts, BOOOM, **alien screams **.
Aside, from a few other minor issues, X-com remains one of my all time favorites. I liked using grenades alot in the beggining when you are up against the Sectoids. Its fun to get a breaching team of 3 guys to open the front door of the smaller UFO's and have one of them toss in a grenade with a zero second fuse. The door shuts, BOOOM, **alien screams **.
- Ghost Rider
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Coolness...a heir to X-Com
And yeah for some reason supposed 'elite' have trouble hitting the broad side of planet with their accuracy rating.
And yeah for some reason supposed 'elite' have trouble hitting the broad side of planet with their accuracy rating.
MM /CF/WG/BOTM/JL/Original Warsie/ACPATHNTDWATGODW FOREVER!!
Sometimes we can choose the path we follow. Sometimes our choices are made for us. And sometimes we have no choice at all
Saying and doing are chocolate and concrete
Sometimes we can choose the path we follow. Sometimes our choices are made for us. And sometimes we have no choice at all
Saying and doing are chocolate and concrete
Re: Hey X-COM fans
Yeee-hawww!!! This is what a game should aspire to be!Vympel wrote:http://www.ufo-aftermath.com/pages/headquarters.html
The 'spiritual' successor to the X-COM series. I've been following its development ever since the beginning of this year.
Hope it'll be possible to play in real-time, too, though. That's the only beef I had with the (otherwise awesome) original game.
Björn Paulsen
"Travelers with closed minds can tell us little except about themselves."
--Chinua Achebe
"Travelers with closed minds can tell us little except about themselves."
--Chinua Achebe
Re: Hey X-COM fans
Suprise, suprise:Eleas wrote:Yeee-hawww!!! This is what a game should aspire to be!Vympel wrote:http://www.ufo-aftermath.com/pages/headquarters.html
The 'spiritual' successor to the X-COM series. I've been following its development ever since the beginning of this year.
Hope it'll be possible to play in real-time, too, though. That's the only beef I had with the (otherwise awesome) original game.
So, in other words...it'll be like their Original War, or Baldur's Gate for that matter.UFO-AM site wrote:You should preferably give orders while the game is paused, to avoid the frantic rush of a real time system. While paused, you can give your troops very detailed orders, taking as much time as you like. Once you are finished, you simply tell the game to start.
Fine with me, as long as those elite troops are going to be at least average at the beginning
- MKSheppard
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Re: Hey X-COM fans
Real Time gameplay fucked up Starfleet Battles, AKA theEleas wrote: Hope it'll be possible to play in real-time, too, though. That's the only beef I had with the (otherwise awesome) original game.
Starfleet Command game series. And we already have
RTS XCOM, it's called XCOM APOCALYPSE.
"If scientists and inventors who develop disease cures and useful technologies don't get lifetime royalties, I'd like to know what fucking rationale you have for some guy getting lifetime royalties for writing an episode of Full House." - Mike Wong
"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
Re: Hey X-COM fans
Which was shit ... luckily you could play in turn-based mode; which saved the game for me I thought it was quite fun, but not nearly as fun as its predecessorsMKSheppard wrote: Real Time gameplay fucked up Starfleet Battles, AKA the
Starfleet Command game series. And we already have
RTS XCOM, it's called XCOM APOCALYPSE.
FUCK TERROR FROM THE DEEP WAS SO MUCH HARDER!!!!!
You'll notice Shep that the combat system has *passing* similarity to Combat Mission- check it out.
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- MKSheppard
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Re: Hey X-COM fans
Actually, XCOM Apocalypse was useful in RTS for handling those boringVympel wrote: Which was shit ... luckily you could play in turn-based mode; which saved the game for me I thought it was quite fun, but not nearly as fun as its predecessors
missions where you had to simply whack the aliens with your
uber agent squad to keep your point score high and your funding
score high. It sped up the game a lot in the middle to late game during
the now-routine missions.
"If scientists and inventors who develop disease cures and useful technologies don't get lifetime royalties, I'd like to know what fucking rationale you have for some guy getting lifetime royalties for writing an episode of Full House." - Mike Wong
"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
Re: Hey X-COM fans
Apocalypse was fucked up. Why the hell did they had to place those shitty windows-like control panels everywhere? And who the hell designed Apocalypse's vehicles???MKSheppard wrote:Real Time gameplay fucked up Starfleet Battles, AKA theEleas wrote: Hope it'll be possible to play in real-time, too, though. That's the only beef I had with the (otherwise awesome) original game.
Starfleet Command game series. And we already have
RTS XCOM, it's called XCOM APOCALYPSE.
Anyways, I don't think paused real-time will be that bad. At least you'll get proper squad movement capability.
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W00t!
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- EmperorMing
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It was released in an issue of Computer Gaming World on one of their free cd's for winblowze.TrailerParkJawa wrote:You might have trouble getting it to work in Windows. There is a Windows revision floating around the net if I recall correctly. I belive it its public domain now, but dont hold me to that.
I remember first learning about X-com because the demo came with an issue of Computer Gaming World. Its the first demo I ever remember playing, so it was a new concept then. Nothing beats the terror of a night mission.
And yes, I do have a copy...
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- EmperorMing
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Re: Hey X-COM fans
I had no problems with the Starfleet Command real time play. All you have to do is alter the time slower...MKSheppard wrote:Real Time gameplay fucked up Starfleet Battles, AKA theEleas wrote: Hope it'll be possible to play in real-time, too, though. That's the only beef I had with the (otherwise awesome) original game.
Starfleet Command game series. And we already have
RTS XCOM, it's called XCOM APOCALYPSE.
DILLIGAF: Does It Look Like I Give A Fuck
Kill your God!
- TrailerParkJawa
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It was released in an issue of Computer Gaming World on one of their free cd's for winblowze.
And yes, I do have a copy...
PC Gamer released a CD with X-com on it too. Ive got that one.
Did anyone ever use the High Explosive in X-Com UFO Defense? I think I tried it once and never used it again.
I played X-Com again this summer and I made use of the proximity grenades, mostly against Sectoids and the big orange furry guys. I never used them when the game initially came out.