Hunters of the Night (40K, need advice!)
Posted: 2013-05-28 11:12pm
This isn't the actual story thread, but a tentative outline of an idea for one on which I need some advice.
Okay. I don't know too much about Warhammer 40K (I've played a few games, but am not a fanatic, and haven't read much of the fiction), but I think that I might be able to weave a tale within that universe. Now, what I need is some help to put this together. Advice primarily upon the all of the terms and factions within the W40K universe.
This is the gist of the idea that I have had (tell me if you think it make for a good story, and how well it would fit in the setting):
The story starts two centuries ago aboard the Strike Cruiser Stormcrow belonging to the Space Marine Chapter Nighthunters. Yes, this is a fan chapter, but with 750 unknown chapters I think it is safe to presume that such a Chapter might well exist.
The Nighthunters were part of the 18th Founding and are descended from the Raven Guard through the Black Guard. As with the RG, the Nighthunters have non-functional mucranoid and betcher's gland implants . . . and the melanchromic organ has further atrophyied, becoming useless as well. Formal Chapter colors are Charcoal Grey (base) highlighted with Gold . . . but the Chapter uses camo-patterns in the field (I know, not very sporting of them).
Like the RG, they value precision and stealth, but the Nighthunters have focused on ranged combat almost exclusively. They were sub-par in close-quarters, but excelled in long-range (for 40K) fire support. Their Battle Companies (2-6) are built around one Terminator Squad, six Tactical Squads, and three Devastator Squads. Companies 7-9 were standard reserve units (10 Tactical Squads each), while Company 10 was the Scout unit (as normal). Their First Company contained the Chapter's Veterans, fielding a mix of Terminators, Dreadnoughts, and two Devastator Squads.
Okay.
The story opens aboard Stormcrow where we see the exhausted and despirited Nighthunters . . . all that is left of their Chapter. Abandoned in the middle of battle by other Imperial Forces, the single understrength company aboard Stormcrow is all that remains of the once proud Chapter. Their Fleet, their Battle-Brothers, their Foundry, their Monastic-Fortress . . . all has been lost. To make matters worse, Stormcrow had been boarded by the ENEMY (need a good enemy here) before she entered the Warp. During the fire-fight aboard the ship, the Navigator was killed and now the survivors are faced with a terrible choice.
There is one planet that they MIGHT be able to reach. Provided that the Marines entered hiberation. The ship's crew will die during the voyage (44 years at sub-light speeds), so to prevent their needless suffering, the remaining Apocatheries will euthanize them.
One Marine will remain awake for the voyage so that he might rouse his Brothers when Stormcrow arrives. But the ship will be drained of all fuel . . . and their destination world is far from the trade routes and mostly primitive.
Upon reaching this world, the remaining Nighthunters must abandon their ship and that is when they discover that this world is facing an invasion of its own. Cut off from contact with the rest of the Imperium, they must defend their new home and rebuild their Chapter.
Thoughts? Ideas? Let me know.
Master Arminas
Okay. I don't know too much about Warhammer 40K (I've played a few games, but am not a fanatic, and haven't read much of the fiction), but I think that I might be able to weave a tale within that universe. Now, what I need is some help to put this together. Advice primarily upon the all of the terms and factions within the W40K universe.
This is the gist of the idea that I have had (tell me if you think it make for a good story, and how well it would fit in the setting):
The story starts two centuries ago aboard the Strike Cruiser Stormcrow belonging to the Space Marine Chapter Nighthunters. Yes, this is a fan chapter, but with 750 unknown chapters I think it is safe to presume that such a Chapter might well exist.
The Nighthunters were part of the 18th Founding and are descended from the Raven Guard through the Black Guard. As with the RG, the Nighthunters have non-functional mucranoid and betcher's gland implants . . . and the melanchromic organ has further atrophyied, becoming useless as well. Formal Chapter colors are Charcoal Grey (base) highlighted with Gold . . . but the Chapter uses camo-patterns in the field (I know, not very sporting of them).
Like the RG, they value precision and stealth, but the Nighthunters have focused on ranged combat almost exclusively. They were sub-par in close-quarters, but excelled in long-range (for 40K) fire support. Their Battle Companies (2-6) are built around one Terminator Squad, six Tactical Squads, and three Devastator Squads. Companies 7-9 were standard reserve units (10 Tactical Squads each), while Company 10 was the Scout unit (as normal). Their First Company contained the Chapter's Veterans, fielding a mix of Terminators, Dreadnoughts, and two Devastator Squads.
Okay.
The story opens aboard Stormcrow where we see the exhausted and despirited Nighthunters . . . all that is left of their Chapter. Abandoned in the middle of battle by other Imperial Forces, the single understrength company aboard Stormcrow is all that remains of the once proud Chapter. Their Fleet, their Battle-Brothers, their Foundry, their Monastic-Fortress . . . all has been lost. To make matters worse, Stormcrow had been boarded by the ENEMY (need a good enemy here) before she entered the Warp. During the fire-fight aboard the ship, the Navigator was killed and now the survivors are faced with a terrible choice.
There is one planet that they MIGHT be able to reach. Provided that the Marines entered hiberation. The ship's crew will die during the voyage (44 years at sub-light speeds), so to prevent their needless suffering, the remaining Apocatheries will euthanize them.
One Marine will remain awake for the voyage so that he might rouse his Brothers when Stormcrow arrives. But the ship will be drained of all fuel . . . and their destination world is far from the trade routes and mostly primitive.
Upon reaching this world, the remaining Nighthunters must abandon their ship and that is when they discover that this world is facing an invasion of its own. Cut off from contact with the rest of the Imperium, they must defend their new home and rebuild their Chapter.
Thoughts? Ideas? Let me know.
Master Arminas