D&D Role Reversal: Team of Monsters
Posted: 2006-08-07 12:57am
I have this idea for a story. D&D based (could make a good campaign too). Based on One of the Goblins comics--an escape from the Brassmoon dungeon by a group of "monsters" brought there to be used as "Teaching aids" for up and coming Adventurers.
The problem comes in "What creatures should I use?" and "What "Classes" should they be?" and "How many?" -- because there has to be at least a few cannon fodder/dramatic deaths in this one.
Maybe this belongs in Gaming, but I have more of an itch to WRITE it than I do to play it.
I already have a level in mind: the standard for D&D based stories/comics/etc: "Between 7 and 10".
I have a few ideas on what general 'type' of characters to use...but I'd like to hear some suggestions as well.
The problem comes in "What creatures should I use?" and "What "Classes" should they be?" and "How many?" -- because there has to be at least a few cannon fodder/dramatic deaths in this one.
Maybe this belongs in Gaming, but I have more of an itch to WRITE it than I do to play it.
I already have a level in mind: the standard for D&D based stories/comics/etc: "Between 7 and 10".
I have a few ideas on what general 'type' of characters to use...but I'd like to hear some suggestions as well.