Fallout 2

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Chardok
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Fallout 2

Post by Chardok »

Never played it. Ordered it, should be here any day now. I've been reading FAQs on it and it seems it's not new at all, but simply a remake of the old one. (Same story, and so on) Is that right? I hope not, I was looking forward to a new storyline.
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Post by Ghost Rider »

Play the game and then come back and say it's a rehash of the first one.

I played both, and while not that different there are some nice differences in the second that first could've had done.
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Post by lazerus »

Heathen! Blasphmer! Your soul shall be thrown to the Deathclaws!


Seriously, it's good, play it. Now.
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Post by phongn »

Patch it before playing and do the rotating-save-slot thing.
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Post by Lagmonster »

What he said. Not patching the game results in extreme, game-ruining bugginess.

You should be able to find a decent item editor and trainer for it for when you get finished playing honestly and want to see the mass of hidden weapons, items and perks.
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Post by lazerus »

Heh, I once had a throwing based char who inventory consisted of the robes of the keeper of the bridge of death, and a few hundred holy hand grenades.
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Post by phongn »

Lagmonster wrote:What he said. Not patching the game results in extreme, game-ruining bugginess.
Somewhere on this board there is an in-development fan-made patch.
You should be able to find a decent item editor and trainer for it for when you get finished playing honestly and want to see the mass of hidden weapons, items and perks.
The item editor is a PITA, but the editor for character stats is quite fun :twisted:
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Post by Arthur_Tuxedo »

I didn't find it to be a rehash at all. Sure, the engine is the same, but the locations and storyline are completely different. I also found it to be more open ended than the first. More places to go, more stuff to do.
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Post by Comosicus »

A real classic. The first Fallout was the first RPG I ever played. I have never got cured ever since.
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Post by Shortie »

It's definitely a sequel rather than a repeat. Yes there are similarities, but that's because they're both post-apocalyptic RPGs. The many references to things you did in F1 are very cool, and it's just a generally better, more polished game. Still some flaws, but hey, nothing's perfect.

To avoid total confusion, make sure your install the children patch as well as the normal one if necessary (some versions had all the imagfes of kids removed, but not their speech or importance to quests). I couldn't work out what the hell was going on in a bunch of places until I got that.
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Post by Sidious »

If you enjoyed Fallout 1 there is no way in hell you will not cherish Fallout 2 once your finished.

Just make sure to patch before you start.
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Post by Chardok »

Hmm...I patched, and noticed a few problems. First, no dog in arroyo. It's not there. Just, not there. Also, occasionally, the screen will flash a 16 color thing and then all the shading is done in 16 colors. It makes the game look like shit. Perhaps the player patch will work....
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Post by phongn »

Chardok wrote:Hmm...I patched, and noticed a few problems. First, no dog in arroyo. It's not there. Just, not there. Also, occasionally, the screen will flash a 16 color thing and then all the shading is done in 16 colors. It makes the game look like shit. Perhaps the player patch will work....
Did you talk to the guy first to get the mission?
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Post by Vympel »

Chardok wrote:Hmm...I patched, and noticed a few problems. First, no dog in arroyo. It's not there. Just, not there. Also, occasionally, the screen will flash a 16 color thing and then all the shading is done in 16 colors. It makes the game look like shit. Perhaps the player patch will work....
You know the area the dog is in is not Arroyo proper?
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Chardok
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Post by Chardok »

YEah, I checked the forest to the west of the town, and naw, I din't talk to the guy.

*listens*

Cause I'm stupid.

Oh, I made a melee character. I'm going to try the game without firing a shot. Wish me luck.
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Post by Ghost Rider »

Chardok wrote:Hmm...I patched, and noticed a few problems. First, no dog in arroyo. It's not there. Just, not there. Also, occasionally, the screen will flash a 16 color thing and then all the shading is done in 16 colors. It makes the game look like shit. Perhaps the player patch will work....
Like a couple have said...Dog is not quite in Arroyo proper.

Go a wee bit to the NorthWest to find where.

Also do talk to people because your character at this point is a wuss and Arroyo has a couple people to up your ability at combat.
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Post by Ghost Rider »

Chardok wrote:YEah, I checked the forest to the west of the town, and naw, I din't talk to the guy.

*listens*

Cause I'm stupid.

Oh, I made a melee character. I'm going to try the game without firing a shot. Wish me luck.
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Post by phongn »

! Melee-only characters in Fallout? Good luck. It is possible, but is also a PITA.
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Post by lazerus »

Melee?

HA HA HA HA HA HA HA HA HA HA!

No really, what are you doing?
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Post by Coaan »

Super sledge.
Power fist.
Advanced powerarmour.

Melee IS possible in this game and quite frankly can be alot easier..enemies floored don't get back up for one ;)
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Post by SirNitram »

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Post by Arthur_Tuxedo »

I've finished 2 or 3 times with melee-only characters, but only once did I fight Horrigan without the help of the turrets or any allies. It was tough as hell, but so cool when I finally managed it.
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Post by AnimeJet »

A melee character should be just as feasible as a gunner, thats the beauty of fallout, everything is possible!
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Post by TrailerParkJawa »

I played Fallout 2 over a period of 2-3 weeks this summer. It took a little longer to grab a "hold" of me compared to Fallout 1, but it is worth every penny I paid.
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Post by Ghost Rider »

Honestly Chardok...I would go for both melee and missle ranged combat combo first, since you don't know what's ahead.

Literally it does help because then you'll have a layout of enemies and places where you can do better surprises attacks.

And oh yeah....horde money. With a very high steal you can literally buy anything and steal your money back.
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