STGOD 4 OOC Thread
Moderator: Thanas
- Rogue 9
- Scrapping TIEs since 1997
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I will once I've shelled those ships out of cloak. *Fires away.*
It's Rogue, not Rouge!
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I'm gonna do an invasion once the minefield thing is over, then I can say to a 20th century equilivent cililization RESISTACNE IS FUTILE.
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- Thirdfain
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You'd be hard-pressed to find a feifdom without at least a reasonable space defense force- all the minor powers without them have been conquered. You'll need a significant deployment of warships to handle any world with decent industry, and at least a cruiser squadron for even a fairly primitive world- Note that I had 2 Dreadnought equivalents and an unknown number of attack carriers, just to conquer an NPC system.
- Rogue 9
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I think he's referring to me, actually. Listen Laz, just because I'm using mass guns instead of energy weapons doesn't make me 20th century.
It's Rogue, not Rouge!
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Refering to you?
Don't be silly...........hold of the invasion, he's onto us
But yeah.
Don't be silly...........hold of the invasion, he's onto us
But yeah.
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- Rogue 9
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*Hugs the SMACs.*
It's Rogue, not Rouge!
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- Darksider
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Thirdfain wrote:Mass Guns are completely reasonable weapons at any techlevel. One o the best ways to do gigatons of damage is to hurl chunks off iron at your enemy at c-fractional speeds. Be proud o your railguns!
:::: Laughs at the primitive weapons that can't even perform orbital bombardmen:::::
I gave up my railguns after the genocide war
:::: Walks away feeling all superior::::
And this is why you don't watch anything produced by Ronald D. Moore after he had his brain surgically removed and replaced with a bag of elephant semen.-Gramzamber, on why Caprica sucks
right, post removed, R9 says he's editing it now
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- Rogue 9
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This is why I pack missile cruisers.Darksider wrote:Thirdfain wrote:Mass Guns are completely reasonable weapons at any techlevel. One o the best ways to do gigatons of damage is to hurl chunks off iron at your enemy at c-fractional speeds. Be proud o your railguns!
:::: Laughs at the primitive weapons that can't even perform orbital bombardmen:::::
I gave up my railguns after the genocide war
:::: Walks away feeling all superior::::
It's Rogue, not Rouge!
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- Darksider
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Missiles won't do much against my ships. My point defense lasers will cut your missile swarms down to quarter strength before they hit my shipsRogue 9 wrote:This is why I pack missile cruisers.Darksider wrote:Thirdfain wrote:Mass Guns are completely reasonable weapons at any techlevel. One o the best ways to do gigatons of damage is to hurl chunks off iron at your enemy at c-fractional speeds. Be proud o your railguns!
:::: Laughs at the primitive weapons that can't even perform orbital bombardmen:::::
I gave up my railguns after the genocide war
:::: Walks away feeling all superior::::
MUA HA HA HA HA HA HA HA HA HA HA HA
::::: passes out:::::
And this is why you don't watch anything produced by Ronald D. Moore after he had his brain surgically removed and replaced with a bag of elephant semen.-Gramzamber, on why Caprica sucks
- Darksider
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Rogue 9 himself said somthing about his railgun rounds burning up in an atmosphere.Thirdfain wrote:... CANT BOMBARD PLANETS WITH RAILGUNS?
WTF?
Kinetic strikes are clean and, in this STGOD, can hit up into the double digit megatons. You bet your sweet Krytos ass you can bomb worlds with em!
And this is why you don't watch anything produced by Ronald D. Moore after he had his brain surgically removed and replaced with a bag of elephant semen.-Gramzamber, on why Caprica sucks
- Rogue 9
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That was a joke.
It's Rogue, not Rouge!
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- Jaded Masses
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- Jaded Masses
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- Captain tycho
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Who says railguns can't bombard a planet? Just wait till *one* of my cruiser starts lobbing 20000 MTs per minute of pure metal death into your homeworld's atmosphere at high c-fractional speeds!
Though that would basically deplete all my ammo. Oh well, then I'll just start tossing Paladins onto your surface and watch them carve up your civilian population. [/endevilpowergamingrant]
Though that would basically deplete all my ammo. Oh well, then I'll just start tossing Paladins onto your surface and watch them carve up your civilian population. [/endevilpowergamingrant]
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If it's not too late to join:
Richim System Authority
History: As expansion continued outward, explorers discovered a system with eight planets, two capable of supporting human life, and three more with considerable mineral resources. However, none of the planets had intelligent life. After several centuries, emigration from other star systems had brought 100 billion people to the system. One quarter of the workforce was employed in businesses related to mining the minerals, leading to the formation many powerful corporations. This led to the formation of the Richim System Authority, a governmental body uniting the system, making it easier to enforce regulations, as well as defending the system from insurgents.
Inhabited planets:
Richim 3: Government center, fifteen percent of mining operations on planet.
Population: 16 billion
Capital: Orcsis City, population 50 million
Richim 4: Other habitable planet, home to many of the miners on uninhabitble planets. Eight percent of mining operations on planet.
Population: 54 billion
Capital: Richim Hub, population 4 billion
Richim 5: Uninhabitable. Most miners live on Richim 4, although some live in underground habitats. 37 percent on mining activity on planet.
Population: 7 billion
Capital: Caromunn Habitat, population 75 million
Richim 6: Also uninhabitable. Due to distance, a higher percentage of the miners live in habitats. 32 percent of mining activity on planet.
Population: 14 bilion
Capital: Erfion Habitat, population 100 million
Richim 7: Uninhabitable. Almost all miners live in habitats. 8 percent of mining activity on planet.
Population: 9 billion
Capital: Mancore Habitat, population 32 million
Government: The Richim System Authority is mostly Capitalistic, with regulations to keep companies from forming monopolies at the expense of others. However, they do not reach far, as although there are thousands of mining companies, half of all operations are carried out by eight. Representation is determined by a Parliament of 5000 seats, which are determined according to planet population. Several privatae companies and government organizations are exploring outside the system in hopes of settling new planets and expanding their power. In the case of new planets being settled, more seats will be added to Parliament.
With the exception of exploring undiscovered areas of the galaxy, the Richim System Authority is isolated from other systems, as it is capable of governing itself.
Armed forces:
5 capital ships (1030 meters long)
25 Cruisers (525 meters long)
250 escorts (40 meters long)
Technology: Whatever the hell is standard at the time, I guess.[/i]
Richim System Authority
History: As expansion continued outward, explorers discovered a system with eight planets, two capable of supporting human life, and three more with considerable mineral resources. However, none of the planets had intelligent life. After several centuries, emigration from other star systems had brought 100 billion people to the system. One quarter of the workforce was employed in businesses related to mining the minerals, leading to the formation many powerful corporations. This led to the formation of the Richim System Authority, a governmental body uniting the system, making it easier to enforce regulations, as well as defending the system from insurgents.
Inhabited planets:
Richim 3: Government center, fifteen percent of mining operations on planet.
Population: 16 billion
Capital: Orcsis City, population 50 million
Richim 4: Other habitable planet, home to many of the miners on uninhabitble planets. Eight percent of mining operations on planet.
Population: 54 billion
Capital: Richim Hub, population 4 billion
Richim 5: Uninhabitable. Most miners live on Richim 4, although some live in underground habitats. 37 percent on mining activity on planet.
Population: 7 billion
Capital: Caromunn Habitat, population 75 million
Richim 6: Also uninhabitable. Due to distance, a higher percentage of the miners live in habitats. 32 percent of mining activity on planet.
Population: 14 bilion
Capital: Erfion Habitat, population 100 million
Richim 7: Uninhabitable. Almost all miners live in habitats. 8 percent of mining activity on planet.
Population: 9 billion
Capital: Mancore Habitat, population 32 million
Government: The Richim System Authority is mostly Capitalistic, with regulations to keep companies from forming monopolies at the expense of others. However, they do not reach far, as although there are thousands of mining companies, half of all operations are carried out by eight. Representation is determined by a Parliament of 5000 seats, which are determined according to planet population. Several privatae companies and government organizations are exploring outside the system in hopes of settling new planets and expanding their power. In the case of new planets being settled, more seats will be added to Parliament.
With the exception of exploring undiscovered areas of the galaxy, the Richim System Authority is isolated from other systems, as it is capable of governing itself.
Armed forces:
5 capital ships (1030 meters long)
25 Cruisers (525 meters long)
250 escorts (40 meters long)
Technology: Whatever the hell is standard at the time, I guess.[/i]
BotM: Just another monkey|HAB