STGOD 4 OOC Thread

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Rogue 9
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Post by Rogue 9 »

I'm more worried about all that force multiplication those carriers are packing. His dreadnoughts carry something like 100 times more drones than my fleet carriers have fighters. Then we get to his carriers. I am not lovin' this.
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Post by lazerus »

I am not lovin' this.
Same here.
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Post by Stormbringer »

Rogue 9 wrote:I'm more worried about all that force multiplication those carriers are packing. His dreadnoughts carry something like 100 times more drones than my fleet carriers have fighters. Then we get to his carriers. I am not lovin' this.
But there's the simple fact that things churned out in such massive numbers and in such a short time are simply not going to be at all effective.
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Post by Rogue 9 »

Bleh. Okay, I'll just pretend that the pilots are all me playing X-Wing and the drones are TIEs. That should even the scales quite a bit. :wink:
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Post by Darksider »

Quick question.

I've had ships under construction since the opening days of the game (I had them listed under construction in my OOB)

Can I consider them done now?
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Post by lazerus »

Halo
The 1st Defense Fleet was finally being put into production. 6 Longclaw carriers would formthe core of it, with 15 Goddess primary cruisers providing the muscle. Joining the 1st DF were at least 50 Mark-II Drone Frigates, with additional weaponry and armor. Finally, a pair of Obsidian-class command ships were being commisioned to join the fleet. Analysts expected a 5-month build time for the whole fleet, plus the upgrading of the existing drone frigates.
OOC: Obsidian stats
100 heavy disruptor cannons
20 missile launchers
1,000 onboard security drones
Mark-X Tactical Coordination AI
Mark-IV Standard Ship AI
OOC: New ship classes, aharr!
Longclaw-Heavy Assault Carrier
200 heavy disruptor cannons
120 missile launchers
100,000 robotic assault drones
10,000 land support vehicles
10 squadrons of Jormugrand heavy bombers
12 squadrons of Morning-star interceptors

Goddess-Primary battlecruiser
85 heavy disruptor cannons
50 missile launchers
20,000 robotic assault drones
1,000 land support vehicles
5 squadrons of Morning-star interceptors
No. Fucking. Way.

A nice ship, might have TWENTY heavy disruptors. Not 200. Not to mention your force-multiplication abilites inherent with superships.

And even if you built this doom ship, capable of taking down severel other heavywarships SINGLE HANDEDLY without even using it's out-of-place fighters swarms. It would be 1 of a kind, like my old Super-Drednaught.

No way in hell your getting a FLEET of them.
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Post by lazerus »

Rogue 9 wrote:Bleh. Okay, I'll just pretend that the pilots are all me playing X-Wing and the drones are TIEs. That should even the scales quite a bit. :wink:
*thinks*

Lets see.........at the ratio of Goa'ould shielded fighters to his robots drones carried on a supercarrier class ship..........

That makes my fighters X-wings and his drones target practice.
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Post by Rogue 9 »

My dedicated battleships pack 50 railguns over (I think) 3.5 km. This thing's just ridiculous.
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Post by lazerus »

My dedicated battleships pack 50 railguns over (I think) 3.5 km. This thing's just ridiculous.
My ships pack 15 to 20 heavy blaster banks, but each one is more powerfull.......(Yay game balence!)


Bottom line, that ship can't have 200 of anything more powerfull then hand-disruptors crewmembers aim at the hostile ship as it flies by.
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Post by Stormbringer »

Darksider wrote:Quick question.

I've had ships under construction since the opening days of the game (I had them listed under construction in my OOB)

Can I consider them done now?
It's been what a month or two of game time? I'd give it a little longer, personally.
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ships stuff

Post by Marcao »

The armament philosophies of nations will vary. It is generally assumed that assuming equal numbers, frigates are frigates and capital ships are capital ships irregardless of how many guns they may mount. This is not the first ship to have 200+ weapon mounts. The problem arises from the scale of Tycho's ships and the apparent extremely fast build time for these vessels.
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Post by InnocentBystander »

It does not matter how many weapons your ship has, everyone has roughly equal strength in the galaxy (balance, remeber?), T/F: the guns are simply weaker than most, along with the drones. It's only that simple, don't flip out!
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Post by Captain tycho »

Ok, due to the number of complaints, I'll edit my ships to be less uber. :wink:
Maybe something along the lines of small, very fast and heavily armed cruisers instead of uber-carriers.
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Post by Thirdfain »

I'd like to point out that there are very few really low-tech systems. After a hundred years of dog-eat-dog warfare, those worlds unable to protect themselves have been conquered already.

Expect that most inhabited systems you conquer will at least have a couple of cruisers. Any world with appreciable industry would also have orbital gun batteries and perhaps a battleship or carrier.
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Post by lazerus »

Thirdfain wrote:I'd like to point out that there are very few really low-tech systems. After a hundred years of dog-eat-dog warfare, those worlds unable to protect themselves have been conquered already.

Expect that most inhabited systems you conquer will at least have a couple of cruisers. Any world with appreciable industry would also have orbital gun batteries and perhaps a battleship or carrier.
1) Goa'ould CREATE low tech worlds with their terriform/mass relocation programs a centurty of so ago.

2) Goa'ould don't like worlds with major industry, they tend to revolt.
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Post by Thirdfain »

I know you don't want to have to fight hard to take control of worlds. That's a shame, because if you are operating in Known Space, you will be dealing with feifoms that have survived a century of brutal warfare. Expect resistance.

As for the Goa'uld mass relocation programs and so forth, they wouldn't have happened in this STGOD timeline, or at least, no worlds like that were established in Known Space.

Most bronze age worlds would have been conquered already.
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Post by lazerus »

MOST yes, but i'm sure I can find 1 or 2.
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Post by Thirdfain »

Sure. But don't expect to keep at it for much longer.
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Post by lazerus »

I now have 2500tons of naquida to work with, i'm gonna build a fleet so large the feifoms piss their pants.



Serioulsy, the gravy train may not last much longer, but i'm going to take advantage of the few I can find.
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Post by Rogue 9 »

lazerus wrote:[Plans detail a small class of ship, like the cargo ship but with greatly enhanced stealth abilites]
Oh, God damn it. >_<
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Post by Thirdfain »

But of course.
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Post by lazerus »

Relax, i'm not going to kidnap anyone. These are for scouts, and for some spying. that's all.
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Post by lazerus »

[From: Jarlath]
[To: All goa'ould spy networks in human or humanoid powers]

Commence Operation Doppleganger immedeatly.



++If you manage to decode the message, that's all you get. Operation Doppleganger commands the agents to start creating new symbotes and infecting as many people as possible with them. They will be subtle, but the long term goal is to make 1, maybe a full 2 percent of the population as goulds.++
It's the INVASION OF THE BODY SNATCHERS.
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Post by Thirdfain »

LOL!

Good luck with that. I'd be careful- turning one person in a hundred in to one of your agents is frankly, an unreachable goal.
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Post by InnocentBystander »

You never know, Russia did it ;)
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