STGOD 4 OOC Thread

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Post by Pablo Sanchez »

Thirdfain wrote:Pablo, I'm having trouble placing him- Which Kurosawa film is your Av from? I want to say 7 Samurai, but I'm not sure....
It's from Sanjuro, which is one of my favorites. I can't really pick between Yojimbo and Sanjuro for which I like best--which is okay, because it's the same character anyway :D But if you were a true Kurosawa follower you would know that the picture can't possibly be from Seven Samurai, because Toshiro Mifune had a different hairstyle and appearance in that one. My current av is commemorating the fact that I just got the Four-DVD boxed set of Kurosawa's samurai films--Yojimbo, Sanjuro, Seven Samurai, and The Hidden Fortress.
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Post by Thirdfain »

Heh, that's why he looked familiar. I never saw Sanjuro, but I've seen Yojimbo, which is one of my favorite films of all time.
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Post by Pablo Sanchez »

Thirdfain wrote:Heh, that's why he looked familiar. I never saw Sanjuro, but I've seen Yojimbo, which is one of my favorite films of all time.
If you like Yojimbo you should try and see Sanjuro. It's a companion piece and has the same main character played by Mifune. It also elaborates a bit on the character, explaining his motivations, fleshing out his methods, etc.
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Post by Captain tycho »

Pablo Sanchez wrote:
Captain tycho wrote:Well crap. I've been *extremely* these last few days, and the amount of activity on the STGOD has left my gov. lagging behind. :banghead: So now Im rather lost with my gov, so I'll retire it and leave it as an NPC, and start a new one up (again, sadly, I liked the current gov, but I just got left behind because of my busyness. :? )
Please, I'd prefer to keep NPC powers out of this (as they tend to be nothing more than juicy targets) and the balance shifts every time someone creates a new nation. If a joining player doesn't already have a power, such a shift is more than welcome... but in your case, I'd just suggest you bear with it.
Well, the R'hllorans are very isolationist, so as an NPC power they wont really be much of a threat, even if they do attack, and they own exactly one planet, albeit they do have alot of ships. :) Besides, as for them being a juicy target, no one even knows where they are. :wink:
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Post by Bugsby »

the isolationist nature of your empire is irrelevant. Tycho, come on. Stick with the Rh'illorans. Even Pablo told you to stick with them. It's ok if new players want to make new empires, just cuz there is no other way to get in. The proliferation of empires is a bit annoying, but we are more than willing to accomodate. On the other hand, if you keep on switching cuz you dont like where you are *cough*Laz*cough* everyone just gets annoyed.
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Post by consequences »

Sorry Herr Nitram, but I'm not just going to walk up to the sausage grinder, scratch my head a little, then obligingly shove my dick into it while you turn the crank.
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Post by SirNitram »

consequences wrote:Sorry Herr Nitram, but I'm not just going to walk up to the sausage grinder, scratch my head a little, then obligingly shove my dick into it while you turn the crank.
I would laugh at you if you did. Then again, I get to sow chaos and disorder this way.
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Post by consequences »

SirNitram wrote:
consequences wrote:Sorry Herr Nitram, but I'm not just going to walk up to the sausage grinder, scratch my head a little, then obligingly shove my dick into it while you turn the crank.
I would laugh at you if you did. Then again, I get to sow chaos and disorder this way.
Hell, I'd laugh at me too. Well, actually , I'd fall on the ground, screaming in pain as blood fountained from my groin, but intellectually I would recognise that it was funny.
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Post by frigidmagi »

Almost all reactive armor is "light" and indeed won't do shit to a sabot. Only the latest Russian tanks and some Russian tanks exported to India have the heavy reactive plating, which breaks up sabots.
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Oh Thridfain, on your lawsuit, you seemed to have forgotten the the statements of your people during the grand ball. I can quote almost a page and a half, if you like?
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Post by Thirdfain »

Oh Thridfain, on your lawsuit, you seemed to have forgotten the the statements of your people during the grand ball. I can quote almost a page and a half, if you like?
WOw MOTHFUCKA, almost as if the PERSONAL OPINIONS of my secretaries of defenses (and unlike your nation, secretary of defence means just that) matters for the Hajr as a whole. The PERSONAL opinion of my secretary, which you are in NO POSITON to quote as the Hajr's policy, is... not Hajr policy, which is neutral.
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Post by frigidmagi »

Whoa dude, happens all the time in the media!

You can of course say that the statments are out of context (which they are.) And the GWN will give you space to defend and condict the written statments. But other than that, your suit will not stand. Best of luck though.
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Post by Shark Bait »

Ya know there has been alot of talk about my ideas on reactive armor, the idea seemed attractive and exotic to me and frankly I dont see why it wouldent work considering all of the other tech that is used. It appears that alot of the tech used in this game is baised off the idea of how the heisenberg compensator works "very well thank you". So why not just let the reactive armor work to a degree perhaps the combonation of the ship's shape (roughly amond or rounded) and it's hull's crystal lattice is able to dissipate some of the shock. Now I dont mean to start any more arguments with this, if my armor idea is so thuroughly hated i'll scrap it, but why not consider the posibility that it is a viable option.
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Post by frigidmagi »

(and unlike your nation, secretary of defence means just that) matters for the Hajr as a whole. The PERSONAL opinion of my secretary, which you are in NO POSITON to quote as the Hajr's
Oh yeah that's right. I'm the one who been invading smaller and weaker fiefdoms and smashing them to my will! I forgot! Please...

My military engagments are has follows, sending troops to aide my allies in a legal occuied zone. Engaging the Krynor for screwing around in said zone, Destorying the Krynor fleet for violation of treaty.

Now you list your military engagments. You haven't "Defened" once, you assualted NPC nations. Don't cop a high and mighty attidude with me.
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Post by InnocentBystander »

Much of what thirdfain has done has been shifty, underhanded, and completely unknown. Go ahead and hate the Ousters because they seem evil, but not for stuff no one knows about.
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Post by frigidmagi »

Everything I listed they did in broad daylight. I never say a thing about his secert ops. His running around blasting the crap out of single system navies is enough for my power.
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Post by Pablo Sanchez »

frigidmagi wrote:Everything I listed they did in broad daylight. I never say a thing about his secert ops. His running around blasting the crap out of single system navies is enough for my power.
Of course, this means jack-all in the libel suit you're facing.
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Post by Thirdfain »

Now you list your military engagments. You haven't "Defened" once, you assualted NPC nations. Don't cop a high and mighty attidude with me.
Ah, but my good man, the whole point of this game is to pretend to be a better nation than you are.

Besides, I did in fact move to defend the Free Republic of Jardan, defeating the rebels and kicking out the Krynor agressors- or did you forget, good sir, about the cause of the massive war which just rocked known space?

Frankly, the words of a handful of minor dignataries at what amounts to a big boy version of the high school cotillon does not government policy make.
-edit- BTW, my apologies for my response higher on this page, was a wee bit inebriated at the time.
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Post by Bugsby »

Magi, I know what you are saying, but Thirdfain is doing a very good job at covering his tracks. What has he done in the open? He invaded Jorgumander right off the bat, but that was done with the consent of all other powers (see diplomacy thread). He helped freedom fighters on Jardan. And.... that's about it. All of his illicit activities have been underground. Remember, metagaming (one of the most heinous crimes of the STGOD) is looking at other people's posts regarding secret operations and regarding them as common knowledge. He aided violent insurgents on Ix'agal, sure, but he stuck the blame on Laz and it worked.

Right now, as far as the galaxy is concerned, the Ousters are good guys, and he has done nothing to disprove that. You are going to have to dig a bit deeper than comments made by one official in private to pin "evil empire" on Thirdfain...
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Post by Hotfoot »

Umm, Tycho, why are you posting with a new power? Your current power isn't omgwtf pwned, and now you've essentially got two full powers under your control, which is ridiculous.

Also, 80 battleships? Come on.
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Post by Thirdfain »

Magi, are you going to respond to my post? This is a fairly major thing here, your governmeny news agency is getting sued for slander- and we are talking big bucks, unless you are up for a settlement.... Which I would accept.
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Final Casualty counts for Krynor and Arcane forces

Post by Marcao »

Krynor

Total loss of fleet with sole survivors being 1 heavy mothership, 2 mother ships, 1 battle carrier and 10 wings of heavy bombers. All ships were heavily damaged and fled into hyperspace after the death of the Jarlath and the flagship.

Arcane
2 tcd
[1 dreadnought killed (flagship), 1 heavily damaged]
4 dcb
[2 destroyed, 2 heavily damaged]
10 wcc
[5 destroyed, 5 heavily damaged]
12 mcf
[8 destroyed, 4 heavily damaged]
68 ncd
[48 destroyed, 20 heavily damaged]
100 bcs
[80 destroyed, 20 heavily damaged]
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Post by InnocentBystander »

Correct me if I'm wrong; but in order to make repairs, one would need to halt production on their ships in order to make space for these ships to be repaired.
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Post by Alyrium Denryle »

That depends. If we used our own government ship yards, probably. However, if we contract out civilian shipyards, we wouldnt have to.
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Post by Hotfoot »

Civilian shipyards would have to be retooled to properly deal with military ships, and would still have to be supplied with military grade parts to replace destroyed or hopelessly damaged equipment. Not to mention you'd still need personell experienced in the construction and/or repair of military ships to take active roles in the repairs, who would likely have to be pulled from duty in your military shipyards.

You could keep both going at the same time, but they'll take longer as the building of new ships will be delayed by a new drain on parts and personnell, while the repairs will take considerably longer in a civilian shipyard than a military one because they will have to retool and work with unfamiliar equipment, get new training, and so on.
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Post by InnocentBystander »

Hotfoot wrote:Civilian shipyards would have to be retooled to properly deal with military ships, and would still have to be supplied with military grade parts to replace destroyed or hopelessly damaged equipment. Not to mention you'd still need personell experienced in the construction and/or repair of military ships to take active roles in the repairs, who would likely have to be pulled from duty in your military shipyards.

You could keep both going at the same time, but they'll take longer as the building of new ships will be delayed by a new drain on parts and personnell, while the repairs will take considerably longer in a civilian shipyard than a military one because they will have to retool and work with unfamiliar equipment, get new training, and so on.
I would have to agree. Civilian shipyards are designed to build and repair civilian ships; could your large warships even fit in a civilian drydock, I wouldn't think so.
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