Halo 2 release date: November 9th, 2004
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I heard rumors about the Covvies being MPlayable, but nothing else so far. Anyone know what race(s) you can play as? I imagine it will probably be the Elites, but one can always hope to play as a hunter.DPDarkPrimus wrote:OOOH BABY! I all but forgot about being able to play as Covenant in MP... and the addition of the plasma sword. WHOO!
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Acording to the demonstartor, the elite was playable, saw it moving around controlled by a humanCaptain tycho wrote:I heard rumors about the Covvies being MPlayable, but nothing else so far. Anyone know what race(s) you can play as? I imagine it will probably be the Elites, but one can always hope to play as a hunter.DPDarkPrimus wrote:OOOH BABY! I all but forgot about being able to play as Covenant in MP... and the addition of the plasma sword. WHOO!
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It was confirmed over a year ago. I forgot because everyone stopped talking about it. It's only Elites in MP.Captain tycho wrote: I heard rumors about the Covvies being MPlayable, but nothing else so far.
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I would have thought that I couldn't get anymore excited about Halo 2. I was wrong.
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Now that we know when Halo 2 for the X-Box is being released, it would be nice to know when Halo 2 is released.
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Why don't you shut the fuck up. I asked a question, nothing else.The Kernel wrote:Why don't you shit on someone elses picnic?Alyeska wrote:Now that we know when Halo 2 for the X-Box is being released, it would be nice to know when Halo 2 is released.
EDIT: Oh, and yes, it looks amazing. Duh. This is going to be the game we all wanted the already stellar Halo to be.
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"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
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Excuse me, you said:Alyeska wrote:Why don't you shut the fuck up. I asked a question, nothing else.
Empahsis mine. You are suggesting that Halo 2 for the Xbox isn't the real Halo 2, which is really just the usual flaming you do on the subject.Alyeska wrote:Now that we know when Halo 2 for the X-Box is being released, it would be nice to know when Halo 2 is released.
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Your shrink ever tell you you're hypersensitive and have a case of projection?The Kernel wrote:Excuse me, you said:Alyeska wrote:Why don't you shut the fuck up. I asked a question, nothing else.
Empahsis mine. You are suggesting that Halo 2 for the Xbox isn't the real Halo 2, which is really just the usual flaming you do on the subject.Alyeska wrote:Now that we know when Halo 2 for the X-Box is being released, it would be nice to know when Halo 2 is released.
Anyway, to be honest, I don't see this being a big a hit on the PC market. The big things have largely been done, though destructable enviroments is new, I admit.
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No I'm not, Alyeska has a history of saying that Halo on the Xbox was basically crap and that only the PC version would be living up to its potential. He's entitled to that opinion, but he doesn't need to bring it into threads about the release date for the Xbox version.SirNitram wrote: Your shrink ever tell you you're hypersensitive and have a case of projection?
All of which has no bearing on the thread. I asked a question, nothing more. Now sod off.The Kernel wrote:No I'm not, Alyeska has a history of saying that Halo on the Xbox was basically crap and that only the PC version would be living up to its potential. He's entitled to that opinion, but he doesn't need to bring it into threads about the release date for the Xbox version.SirNitram wrote: Your shrink ever tell you you're hypersensitive and have a case of projection?
"If the facts are on your side, pound on the facts. If the law is on your side, pound on the law. If neither is on your side, pound on the table."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
Gearbox tried. There was something about optimizing Halo for the X-Box to begin with. By creating code around the X-Box, it seems that things did not work out properly for the PC or Mac. Neither platform can run the game on full options.evilcat4000 wrote:This time they should optimize the code for the PC version. The original Halo requires a monster of a computer to run smoothly.
Now given that Halo 2 is built on the same machine and that we will have newer computers and they know the previous problems, better optimization seems likely.
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"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
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Perhaps that has more to do with their addition to the game code rather than the original. After all, the Xbox is little more than a GeForce4 with a 733MHz Celeron running DirectX and Windows NT. Easy ports are one of the key selling points. Up until now, developers have stated that Xbox-PC ports (and vice-versa) are quite easy.Alyeska wrote: Gearbox tried. There was something about optimizing Halo for the X-Box to begin with. By creating code around the X-Box, it seems that things did not work out properly for the PC or Mac. Neither platform can run the game on full options.
So why was the PC version so hard to develop? I would say that the slowdown has much more to do with the custom shader programs that Gearbox wrote in an attempt to pretty up the graphics a little. What proves this nicely is that performance in Halo for the PC is tied directly to shader performance (one of the reasons that the next-gen cards do so well) which doesn't make sense with the original shader code, but only with the Gearbox designed code.