STGOD 4 OOC Thread

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Stormbringer
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Post by Stormbringer »

Thirdfain wrote:Bugsby, Fletchers are common weapons in Known Space, with dozens of makes and models being produced by a number of Floater cluster. It's usage is FAR from a smoking gun, and certainly isn't admissable evidence for Ouster collusion.
Not to mention that from what I remember of fletchers they aren't too different from pulsers. And those are commerical available all over the Asgard Empire.
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Post by SirNitram »

Rogue 9 wrote:Right. You have a choice of two targets: One, a heavily damaged battleship with a hole rammed into its side that's doing its damnedest to get away from you, but is still pretty close. Two, a supercarrier that hasn't been significantly hit at all and is way the hell away from you. You'll be destroyed within minutes. Which one do you go for if you want to kill one before you die? I didn't think that was all that hard...
Most would consider the flight decks to be fairly vunerable to repeated strikes against their doors, especially since apparently our KE weapons can smash down several miles to wipe out Overseer facilities without infantry use.
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Post by Thirdfain »

Not to mention that from what I remember of fletchers they aren't too different from pulsers. And those are commerical available all over the Asgard Empire.
Right, they propel explosive needles into the target at high velocities, they are usually "smart' weapons, where the needle can be set to penetrate a certain thickness of armor before detonating.
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Post by frigidmagi »

1:I am aware that they are not military grade, why do you think I have this project instead of just copying the engines that the probes are using and dropping them into a missle? Also this isn't a weapon system that's going to show up overnight. Besides, my power uses Hyperspace drives, just different ones than yours that have to be much bigger.

2: As far as I know, no one is selling shuttle warp drives. If they were there would be alot more FTL missles out there.

Who's using warp drives? I thought everyone was using Hyper or Wormhole or even Jump drives?
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Post by Murazor »

2: As far as I know, no one is selling shuttle warp drives. If they were there would be alot more FTL missles out there.

Who's using warp drives? I thought everyone was using Hyper or Wormhole or even Jump drives?
My ships use very slow warp drives as secondary FTL system.
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Post by frigidmagi »

Okay then answers my question.
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Post by Murazor »

frigidmagi wrote:Okay then answers my question.
And I think that the Ravenlock used them too.
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Post by frigidmagi »

Well since I'm not trading with either of you yet... Kincaids are the best I got for now. If something better pops up, I'll switch over.
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Post by Alyrium Denryle »

I use B5 style jump drives. Good tactical maneuverabiity, nd I can use the opening appertures as a weapon or to place between our ships and a swarm of weapons fire.
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Post by Rogue 9 »

SirNitram wrote:
Rogue 9 wrote:Right. You have a choice of two targets: One, a heavily damaged battleship with a hole rammed into its side that's doing its damnedest to get away from you, but is still pretty close. Two, a supercarrier that hasn't been significantly hit at all and is way the hell away from you. You'll be destroyed within minutes. Which one do you go for if you want to kill one before you die? I didn't think that was all that hard...
Most would consider the flight decks to be fairly vunerable to repeated strikes against their doors, especially since apparently our KE weapons can smash down several miles to wipe out Overseer facilities without infantry use.
Who the hell has done that? You're the only one who's done anything even close; every single assault on an Overseer facility thus far has involved a very bloody and long-lasting infantry action.
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Post by Thirdfain »

Civilian warp drives are available from a variety of neutral powers. But whatever.
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Post by Rogue 9 »

And if it makes you feel better, the Gladius and Dauntless are both going into drydock for a few months at least. A lot of the surviving ships aren't going to be in shape to run combat ops for a long time, but I'm not going to have a battleship self-destruct out of a sense of fairness if you don't take the kills you can get. War doesn't work like that.
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Post by SirNitram »

Rogue 9 wrote:And if it makes you feel better, the Gladius and Dauntless are both going into drydock for a few months at least. A lot of the surviving ships aren't going to be in shape to run combat ops for a long time, but I'm not going to have a battleship self-destruct out of a sense of fairness if you don't take the kills you can get. War doesn't work like that.
Never asked for a battleship to explode. I just feel like driving home the foolishness of a carrier with bays large enough to drive destroyers into being present when someone's lobbing railguns.
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Post by Thirdfain »

Forces at Edean: Carrier Group from the 3rd War Cluster


2cnd Carrier Swarm- (CO Subadmiral Fei su Ithaca,)

2 Elysium Ascendent-class Attack Carriers (Progress Through Conflict, Child of Chaos)
10 Tarsis- class Escort Frigates
3 Knife- class Raiding Frigates
30 Vampire-class Torpedo Frigates

3rd Cruiser Swarm

4 Expansion of Civilization- Strike Cruisers
3 Tarsis-class Escort Frigates
8 Knife- class Raiding Frigates
Last edited by Thirdfain on 2004-06-14 03:36pm, edited 1 time in total.
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Post by Murazor »

Forces at Edean.

1 Silent-class scout frigate. 7th Confederate fleet.

They won't fire back, as they have orders to avoid combat at all costs. They will run away if they can or kill themselves.

I have to go home. Sorry. I'll return tomorrow.
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Post by Thirdfain »

You aren't found yet- not even close. You'll have more than a fair chance of escaping or simply not being noticed.
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Post by Alyrium Denryle »

Hey thirdfain, could you post what fleet assets you have in various locations in the Invasion Guide? Not for the purposes of my nation necessarily, but just for my own reference?
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Post by Bugsby »

Thirdfain wrote:Bugsby, Fletchers are common weapons in Known Space, with dozens of makes and models being produced by a number of Floater cluster. It's usage is FAR from a smoking gun, and certainly isn't admissable evidence for Ouster collusion.
Ah, hell, I know that. But that is what Marcao hired me for, and so that is what Im doing. Read his post. His plan isn't to incriminate you, it is to make the Kalderi afraid so he can offer them protection and gain another ally. You are such a dominating force right now that the mere hint that it could be you will have the Kalderi running for cover!
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Post by Thirdfain »

It changes, and you wouldn't know for certain where my ships will be at any one time. General information, on the other hand:

Edean/Camaro/Krynori space: 1/2 of the 3rd War Cluster, 1/3 of the 2cnd War Cluster

Earth: 1/2 3rd War Cluster (on humanitarian duty, the Fleet Tender is providing relief and space for monacoran civilians.)

Arcane space: 2/3 of the 2cnd War Cluster

Jormungandr/Hudson space: 1st War Cluster

Elysium: 4th War Cluster

More detailed information is not available without expending resources launching scouting missions like Murazor's.
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Post by Alyrium Denryle »

that is all I needed. Generalities. Thanks
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Post by Thirdfain »

Ah, hell, I know that. But that is what Marcao hired me for, and so that is what Im doing. Read his post. His plan isn't to incriminate you, it is to make the Kalderi afraid so he can offer them protection and gain another ally. You are such a dominating force right now that the mere hint that it could be you will have the Kalderi running for cover!
Aye, he be a clever one, indeed- too clever by half. Hrmm hrmm...
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Post by InnocentBystander »

Thirdfain wrote: Earth: 1/2 3rd War Cluster (on humanitarian duty, the Fleet Tender is providing relief and space for monacoran civilians.)
Space is no longer an issue, large archologies have now been in place for several weeks, and every transport available has been shuttling people and goods/equipment into the city sized mega towers day and night.

Earth will no longer need any significant humanitarian aid (aside from Terraformers) by the end of the month.

Edit:
Note, earth could be considered an industrial planet within months assuming the Monacoran government or foreign investors are interested.
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Post by Thirdfain »

The War Cluster's work is almost done, of course. It will be returning shortly.
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Post by Stormbringer »

Thirdfain wrote:
Not to mention that from what I remember of fletchers they aren't too different from pulsers. And those are commerical available all over the Asgard Empire.
Right, they propel explosive needles into the target at high velocities, they are usually "smart' weapons, where the needle can be set to penetrate a certain thickness of armor before detonating.
Yes, although standard puslers don't have the explosive option, those are a specific type of ammo.
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Post by Stormbringer »

Thirdfain wrote:Jormungandr/Hudson space: 1st War Cluster
Though I hope not the big cap-ships as per our agreement? :P
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