To be fair I think that the problem with the situation is not so much the take over as that it lacked clearence with the mods. I have/had a planned take-over of the NAU, I didn't expect any decent Naval ships, and just two actual developed planets BUT I cleared it and have a good reason why it would happen. Saying that you suddenly have a star nation right next door with a fleet, and it's joining you without approval from above... that doesn't sit all that well with me.Bugsby wrote:If you are doing something else, then we can end that discussion right here. Good.Alyrium Denryle wrote:the first point is moot, I have figured out somethng else to do entirely. You will note that I have not posted on it yet, and asked for concensus first. To avoid being bitched at....
The second.. No, Neutral worlds and the like are perfectly acceptable... Honestly, It would make sense that there would be a spectrum of different worlds as far as affluence and holdings go.. Hell on this planet there are nations that we as major powers(US, UK etc) could steamroll. Hell, the US could steamroll over canada...
On the second point, you are correct. In theory. Could the US take over Canada? Yes. Easily. But the thing is, the way things are, people would CARE. The words "massive international incident" come to mind. But in this STGOD, all actions against worlds not specifically controlled by anyone else have been ignored. If no one is playing Canada in the STGOD, then no one will complain if the US invades Canada. And thats not right. I am asking the mods for either an edict against neutral planet actions or a way to make the person who does the attack responsible to someone other than himself. Because the way it stands, there are grounds for a lot of cheapness. I could post right now that I just bullied 10 "neutral worlds" into accepting client status. And if I specified that they are far away from everyone else, odds are no one would post against me. And I would get away with it. That is wrong.
STGOD 4 OOC Thread
Moderator: Thanas
'After 9/11, it was "You're with us or your with the terrorists." Now its "You're with Straha or you support racism."' ' - The Romulan Republic
'You're a bully putting on an air of civility while saying that everything western and/or capitalistic must be bad, and a lot of other posters (loomer, Stas Bush, Gandalf) are also going along with it for their own personal reasons (Stas in particular is looking through rose colored glasses)' - Darth Yan
'You're a bully putting on an air of civility while saying that everything western and/or capitalistic must be bad, and a lot of other posters (loomer, Stas Bush, Gandalf) are also going along with it for their own personal reasons (Stas in particular is looking through rose colored glasses)' - Darth Yan
- frigidmagi
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- Stormbringer
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It's also life in a big galaxy. I'm rather suprised that no one has said anything. One thing I know that has been brought up is the consequence free expansion with no development. The idea of NPCs for story developments isn't a bad one, people just need to play then honestly. I tried to play mine likewise by committing real forces and taking appropriate lumps. Magic acts type actions aren't being allowed nor repeated performances.
And if the rest ignore it, there's not much that we can do. If that's what people want to do, that's what they can do.
And if the rest ignore it, there's not much that we can do. If that's what people want to do, that's what they can do.
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Yeah, I'm with Bugsby. This "I invent a neutral nation and take it over" stuff has got to stop.
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- Stormbringer
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I don't have such a big problem with it provided it's actually set up somewhat.
The problem I have is people flat out fucking ignoring the issue. I mean for all the bitching about NP Nations, no one has so much as issued a protest over this stuff! At least Neville Chaimberlin said "Bad Hitler, Bad."
The problem I have is people flat out fucking ignoring the issue. I mean for all the bitching about NP Nations, no one has so much as issued a protest over this stuff! At least Neville Chaimberlin said "Bad Hitler, Bad."
- frigidmagi
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I got no problems with grabbing neutrals. Known Space is fricking huge and races have been spacefaring for awhile should be a good number of single systems knocking around.
As far as I know, we haven't set up any laws that repute right of conquest, if I missed it please let me know.
Of course my last post kinda gives me an interest in keeping a good group of neutrals around huh?
As far as I know, we haven't set up any laws that repute right of conquest, if I missed it please let me know.
Of course my last post kinda gives me an interest in keeping a good group of neutrals around huh?
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- Homicidal Maniac
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Personally, I'm hinking that it really shouldn't be an incredible issue, within reason. Once you start grabbing more than a couple without a really good cause though, you'll start having groups of neutrals forming together to stop you.
But for Bob's sake post more than "We moved in and occupied the territory, making them all our bitches so much that they liked it".
But for Bob's sake post more than "We moved in and occupied the territory, making them all our bitches so much that they liked it".
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- InnocentBystander
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How about a little rule. The only minor nations left are pretty powerful, and have a good number of warships and fighter support. Not only that, it would have early warning systems, enough to call other, nearby, powers to aid it. There could certainly be an international incident over a single fiefdom, esp. if other nations might have trade interests or something.
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Well, this is because the worlds in question either joined a larger empire on their own on the face of it (the Veithans) or were conquered in one fell swoop early on (the Hajr). Really, I came into this with the idea of protecting neutral interests in mind, but at the diplomatic conference I kind of got shafted there; as I recall Thirdfain actually made no mention of Hudson and Jormunwhatever being inhabited and industrialized at the conference. All I got out of his speech was "Yeah, these are inhabitable and we want to set up colonies, anybody got a problem with that?" Had I understood him to mean "Yeah, these are inhabited neutral powers and we want to steamroll them and set up colonies, anybody got a problem with that?" then I damn well would have had a problem. If the outright conquest of neutral powers resumes then damn straight I will have a problem. As far as my power is concerned, you want someone to join you, you see if they're interested in fair and free elections on the subject. But as I recall, no neutral power has actually been conquered by military force since Hudson, so its a little soon to go flying off the handle.As I recall, the only time that anyone was opposed in the takeover of a neutral world was during the Manasa crisis with the kung-fu battle. This is a fact of the STGOD.... no one wants to get involved in the problems of NPC nations.
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- InnocentBystander
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- InnocentBystander
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Not necessarily true. A good republic, especially one who's out for a little blood, would be very interested in protecting a minor nation; you never know, saving them from conquest gets you major brownie points.As I recall, the only time that anyone was opposed in the takeover of a neutral world was during the Manasa crisis with the kung-fu battle. This is a fact of the STGOD.... no one wants to get involved in the problems of NPC nations.
That might actually make a cool dynamic. If you go after an NPC nation, other nations can intervene, if successful the npc nation might decide to half-join the savior nation, or perhaps might begin a raiding campaign on the aggressor’s shipping lanes or something.
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Dont worry, my troops wont eat eat the damn pirates. It is just a rumor/a little joking around among the troops
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Factio republicanum delenda est
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Factio republicanum delenda est
Just for future reference, I work in a secret controlled facility.
And I realize that it'd be impossible to infilitrate the Gladsheim. Something to do with the fact that you can't even go outside the room without your permission, I think it was?
And I realize that it'd be impossible to infilitrate the Gladsheim. Something to do with the fact that you can't even go outside the room without your permission, I think it was?
"preemptive killing of cops might not be such a bad idea from a personal saftey[sic] standpoint..." --Keevan Colton
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Right...something which can obviously be verified over the net. Forgive me if I seem skeptical, but most people who work at places like that don't, you know, bring it up in conversations to prove a point. Especially not when their IP address can be logged and traced back to them.Beowulf wrote:Just for future reference, I work in a secret controlled facility.
Anyway, I've pinged your black fleet and am sending ships to investigate. Ball's in your court.
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SilCore Wiki! Come take a look!
The Realm of Confusion
"Every time you talk about Teal'c, I keep imagining Thor's ass. Thank you very much for that, you fucking fucker." -Marcao
SG-14: Because in some cases, "Recon" means "Blow up a fucking planet or die trying."
SilCore Wiki! Come take a look!
- Dahak
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Well, it would be a tad bit difficult, if you can't even a door, due to the fact that there is no door opener you could see or manupulate...Beowulf wrote:Just for future reference, I work in a secret controlled facility.
And I realize that it'd be impossible to infilitrate the Gladsheim. Something to do with the fact that you can't even go outside the room without your permission, I think it was?
The fact that you don't have any implants at all would also be a dead give away that you are an intrusion.
But you may try. I need a good laugh
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- InnocentBystander
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Whats the general conscensus on Diplomatic Guard? Is there allowed a small retinue of armed troopers or is their a certain template I have to meet?
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Mecha Maniac
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There's no standard set by rules. I generally tend to send a small detachment of Imperial Guard or Marines as escort and refuse anything but the same. Other nations have much different standards.Tasoth wrote:Whats the general conscensus on Diplomatic Guard? Is there allowed a small retinue of armed troopers or is their a certain template I have to meet?
- InnocentBystander
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Baeloaren diplomats travel without escorts, being new to this field they see no reason to have armed guards, they do, of course, travel in crusiers or destroyers. They are followed by an Order officer, but if something were to go wrong the diplomat would be on his own in a heartbeat.Tasoth wrote:Whats the general conscensus on Diplomatic Guard? Is there allowed a small retinue of armed troopers or is their a certain template I have to meet?
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By the way folks, if you'd like to be on the map, just send me a PM and tell me where you'd like to be. Plenty of room left, after all, space is big!
Do not meddle in the affairs of insomniacs, for they are cranky and can do things to you while you sleep.
The Realm of Confusion
"Every time you talk about Teal'c, I keep imagining Thor's ass. Thank you very much for that, you fucking fucker." -Marcao
SG-14: Because in some cases, "Recon" means "Blow up a fucking planet or die trying."
SilCore Wiki! Come take a look!
The Realm of Confusion
"Every time you talk about Teal'c, I keep imagining Thor's ass. Thank you very much for that, you fucking fucker." -Marcao
SG-14: Because in some cases, "Recon" means "Blow up a fucking planet or die trying."
SilCore Wiki! Come take a look!