Hazard team vs. ISD crew

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Lord Revan
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Hazard team vs. ISD crew

Post by Lord Revan »

Lets asume that an ISD is badly disabled that the hazard team from Enterprise-E (from ST:EF2) could get in. their goal is capture the ISD or if is not possible get as much data as possible and get out.

Hazard team forces
Lt Alexander Munro (team leader, human tactical officer)
Ensign Telsia Murphy (2nd in command, human tactical officer)
Ensign Austin Chang (human engneering officer)
Ensign Chell (bolian engneering officer)
Ensign Juliet Jurot (betazoid medic)
Ensign Korban(klingon tactical officer)

all will carry a phaser rifle, a hand phaser and a tricoder.
they also have the special hazard suits.

The hazard team has better tactocal training then regural federation redshirt maybe as good as MACO. also the hazard team uniform can take low power phaser hit.



Will they complete the mission?
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Post by Alyeska »

Look, even the Spartans (from Halo) with SW weapons couldn't do this. The ISD is to damned big and has to many crew and infantry on board to make an attack. You would need a bare minimum of something in the Batallion range of special forces to make such an attack reasonably sucessful.
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Post by LadyTevar »

If it is possible for the transporters to identify and beam the Hazard Team to the bridge, they might be able to take out the bridge crew and hold the fort until they retrieve the data.

Otherwise, they lose, for the reasons Alyeska mentioned.
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Post by Lord Revan »

Alyeska wrote:Look, even the Spartans (from Halo) with SW weapons couldn't do this. The ISD is to damned big and has to many crew and infantry on board to make an attack. You would need a bare minimum of something in the Batallion range of special forces to make such an attack reasonably sucessful.
How about seconary goal?
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Post by Lord Revan »

Sorry, forgot mention that the hazard suits have micro transporters that can be used to boost the signal of a regural transporter.
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Post by Mr Bean »

Hazard team forces
Lt Alexander Munro (team leader, human tactical officer)
Ensign Telsia Murphy (2nd in command, human tactical officer)
Ensign Austin Chang (human engneering officer)
Ensign Chell (bolian engneering officer)
Ensign Juliet Jurot (betazoid medic)
Ensign Korban(klingon tactical officer)

all will carry a phaser rifle, a hand phaser and a tricoder.
they also have the special hazard suits.
Is it Phaser/Sonic resistance?
Can it survive Vacume?

How about turning up the gravity to multiple gees and holding them on the Deckplates?

Can the burn through the hundreds of blaster doors throughout the ship before they run out of "ammo" and or/die of natural causes?

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Post by Alyeska »

Mr Bean wrote:
Hazard team forces
Lt Alexander Munro (team leader, human tactical officer)
Ensign Telsia Murphy (2nd in command, human tactical officer)
Ensign Austin Chang (human engneering officer)
Ensign Chell (bolian engneering officer)
Ensign Juliet Jurot (betazoid medic)
Ensign Korban(klingon tactical officer)

all will carry a phaser rifle, a hand phaser and a tricoder.
they also have the special hazard suits.
Is it Phaser/Sonic resistance?
Can it survive Vacume?

How about turning up the gravity to multiple gees and holding them on the Deckplates?

Can the burn through the hundreds of blaster doors throughout the ship before they run out of "ammo" and or/die of natural causes?
The full hazzard suits are entirely self contained and work in the vacume of space. The suits themselves can sustain moderate fire from energy weapons similar in power to the phaser.
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Post by DaveJB »

LadyTevar wrote:If it is possible for the transporters to identify and beam the Hazard Team to the bridge, they might be able to take out the bridge crew and hold the fort until they retrieve the data.

Otherwise, they lose, for the reasons Alyeska mentioned.
The bridge would be an extremely bad place to extract data - if word got out to the TL gunners that the bridge had been captured, they could just point their TLs at the bridge and blow it off the ship (assuming they had power, the OP doesn't make this clear).

Even if the TLs were offline, it'd quickly become a chokepoint, as a wall of stormies would quickly assemble by the exit and mow the hazard team down.
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Post by Lord Revan »

Alyeska wrote:The full hazzard suits are entirely self contained and work in the vacume of space. The suits themselves can sustain moderate fire from energy weapons similar in power to the phaser.
the E-E hazard need breast plate and helmet from a spacesuit to be self containded
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Post by Alyeska »

Lord Revan wrote:
Alyeska wrote:The full hazzard suits are entirely self contained and work in the vacume of space. The suits themselves can sustain moderate fire from energy weapons similar in power to the phaser.
the E-E hazard need breast plate and helmet from a spacesuit to be self containded
Your OP said the Special Hazard Suits. Seeing as there are two types and you didn't just say Hazard Suits, I assumed you meant they will use the self contained suits.
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Post by Mr Bean »

Assuming they appear on the bridge and somehow take out all the storimes
Turret on Dorsal Side swivles around and pops the bridge window while they simulatiously lock the blast doors from the backup bridge
Hazard team gets sucked into space


Or they get mowed down, Or the folks on the backup bridge assuming they follow sop for fighting off this kind of attack is simply to lock out the bridge and/or simply turn off the main computer
No power no data tap possible

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Post by Lord Revan »

Alyeska wrote:Your OP said the Special Hazard Suits. Seeing as there are two types and you didn't just say Hazard Suits, I assumed you meant they will use the self contained suits.
only one type was ever used in Enterprise and by special I meant that they are not standard starfleet uniform. I think you're correct that they would use self contained suits
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Post by YT300000 »

LadyTevar wrote:If it is possible for the transporters to identify and beam the Hazard Team to the bridge, they might be able to take out the bridge crew and hold the fort until they retrieve the data.
Star Destroyers are highly decentralized. A high-ranking officer with access codes (ie: code cylinders) could probably lock out access to the bridge consoles from a secondary command location.

Then there's also the question if the transporters can even get them into the bridge, what with jamming and such.
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Post by Sarevok »

The Hazard team loses due to being highly outnumbered. ISD's have around 37500 crew members and 10000 stormtroopers. That is not counting any battledroids they have onboard.
I have to tell you something everything I wrote above is a lie.
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Post by Gandalf »

evilcat4000 wrote:The Hazard team loses due to being highly outnumbered. ISD's have around 37500 crew members and 10000 stormtroopers. That is not counting any battledroids they have onboard.
There's not even 1000 shots from each person on the EF team. Half of the weapons are dependant on shared power cells.
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Post by The Nomad »

Wait wait, aren't Type II phasers self-regenerating :wink: :lol: ?
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Post by Gandalf »

The Nomad wrote:Wait wait, aren't Type II phasers self-regenerating :wink: :lol: ?
Nope, Type I's are.

Lovely little light show on the ISD.
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Post by Alyeska »

Gandalf wrote:
The Nomad wrote:Wait wait, aren't Type II phasers self-regenerating :wink: :lol: ?
Nope, Type I's are.

Lovely little light show on the ISD.
Incorrect. As of EF1 and EF2 the Type-2 phaser is self regenerating.
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Post by Alyeska »

Gandalf wrote:
evilcat4000 wrote:The Hazard team loses due to being highly outnumbered. ISD's have around 37500 crew members and 10000 stormtroopers. That is not counting any battledroids they have onboard.
There's not even 1000 shots from each person on the EF team. Half of the weapons are dependant on shared power cells.
As of EF2 each weapon has its own power source.
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Post by Lord Revan »

Alyeska wrote:
Gandalf wrote:
evilcat4000 wrote:The Hazard team loses due to being highly outnumbered. ISD's have around 37500 crew members and 10000 stormtroopers. That is not counting any battledroids they have onboard.
There's not even 1000 shots from each person on the EF team. Half of the weapons are dependant on shared power cells.
As of EF2 each weapon has its own power source.
also all weapons can be recharged if a right kind of power source can be found. the Suit was build to use many alien power sources to recharge weapons and to use the suits internal medical devices.
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Post by Andras »

What if the Hazzard team of Bo and Luke Duke were at Endor with their dynamite arrows?

sorry, needed to be silly for a moment.
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Post by Howedar »

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