STGOD 4 OOC Thread (part 2)

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InnocentBystander
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Post by InnocentBystander »

Thirdfain wrote:
Third War Cluster
Fleet Tender Glorious Return
CO: Admiral Jerac su Fassar
Dude-- WTF? the Glorious Return is one of my boats :P
Because, of course, two ships from two different alien races could never have, by some odd chance, the same name.

It is changed; if I take someone else's name by accident; sorry. I *acutally* haven't memorized the names of everyone else's ships. Bad me.
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Post by Rogue 9 »

HEY! No TGOD in here! Save it for the game thread. :wink:

As for coincidental names, I named one of the destroyers escorting Murazor's diplomatic destroyer White Sun. I seriously was not thinking about it. :lol:
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Post by Bugsby »

Alyrium Denryle wrote:Bah, all of you are wrong... Orbital laser strikes are far better*destroys everything within 5 km of Thirdfain*
My God.... I find myself agreeing totally with Alyrium, marking teh first time this has ever happened. Hopefully, this ushers in a new era of prosperous Draconis/Krell relations!

Either that or we have similar ideas about how to glass each other...
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Post by Alyrium Denryle »

Hey, I CAN spontaneously achieve The Shep if the occasion calls for it...
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Post by Marcao »

I just wanted you guys to know that I ran into some slight delays with the Veithan Analysis of the Ouster provided evidence. I have taken steps to fix these delays, and I should have a comprehensive post dealing with the Veithan findings and the position of the Empire in the near future. :)
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Post by Stormbringer »

I'll be busy for the next two weeks and I'm not sure if I'll be on much or not. Hopefully I'll have the time but I'll post this here if not. If I should disappear the following have command in this order:

Thirdfain
Straha
Marcao
Pablo
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Post by Thirdfain »

Murzaor, could you list exactly which planets have been evacuated, and to where?
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Post by Straha »

Stormbringer wrote:I'll be busy for the next two weeks and I'm not sure if I'll be on much or not. Hopefully I'll have the time but I'll post this here if not. If I should disappear the following have command in this order:

Thirdfain
Straha
Marcao
Pablo
WOOOOOOOOOOOOOOIEEEEEEEEEEEEEEE!
I'm NUMBAH 2! YOU HEAR THAT! TWO TWO TWO! There's actually a chance for me to get this! IN YOUR FACE PABLO!

::does a dance::
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Post by Marcao »

Thirdfain wrote:Murzaor, could you list exactly which planets have been evacuated, and to where?
I would imagine that since this is movement within his own territories, he is not under direct obligation to tell you which planets have been evacuated, unless you have some IC means of observing the evacuation process or something to that effect. Considering that the White Sun have been very isolationist, and you have said multiple times that the Ouster network focuses on the core worlds, I must admit I am intrigued as to what possibilities they may be. If you wish, Murazor may tell me which planet have been evacuated and where the evacuees(sp?) are heading. Afterwards, you may chat with me and we will ascertain what you would be capable of knowing. Afterall, no one in game knows where the dreaded Ouster War Clusters are. Secret fleet movements are an established fact of the STGOD and while this is not a fleet movement persay, I think that a bit of fog of war is not necessarily a bad thing.
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Post by Murazor »

Thirdfain wrote:Murazor, could you list exactly which planets have been evacuated, and to where?
Edit: Marcao knows it now, so I think it will add more realism to the game if you have to guess where I am taking my people.
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Post by Pablo Sanchez »

Straha wrote:IN YOUR FACE PABLO!

::does a dance::
You mock me at your peril, frail creature of meat and bone.
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Post by Thirdfain »


Edit: Marcao knows it now, so I think it will add more realism to the game if you have to guess where I am taking my people.
Agreed. I'll be sweepingg your worlds with leftover Machinehunter probes as part of my invasion, so I'll know. I'm asking because if you are moving many billions in under a week, I'd like to oppose the move as being undoable.

And yes, my intel on your empire is not very good. You do let in free traders, so I know basics, like where your big stations are and what systems are major hubs, but that's about it- for instance, I won't have pre-targetted your ground defenses.

-edit- i.e., if he's relocating the couople dozen milions from his edge colonies, OK. If he's evacuating the tens of billions on core systems, I'll complain.
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Post by InnocentBystander »

Pablo Sanchez wrote:
Straha wrote:IN YOUR FACE PABLO!

::does a dance::
You mock me at your peril, frail creature of meat and bone.
Vampires aren't made of meat and bone?
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Post by Thirdfain »

The meat's a vessel, Elanie has seen that Vampires are largely spirit beasts- to the Sight, Basil was a mass of twisted black power.
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Post by Pablo Sanchez »

InnocentBystander wrote:Vampires aren't made of meat and bone?
They're amorphous undead spirits whose default state is that of a near-human ... or haven't you been reading? The fact that they can turn into vapor, become one with shadows, and walk through walls were kind of tipoffs.

Anyway, I was just ripping off a good line from System Shock.
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Post by Thirdfain »

Question for all:

Early Warning Sensor Nets. How far out do they go?

A. EW nets work on a system-by-system basis, and let can track FTL movement about 10-15 minutes out from a system.

B. EW nets work on a national basis, and surround the entirety of a nation's "borders."

I support A, because of the sheer size of space. There are so many cubic lightyears of distance to be covered that an early warning net would need to be massive to cover an entire nation's borders, but I guess peoplee might different ideas.

Thoughts?
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Post by Pablo Sanchez »

Thirdfain wrote:I support A, because of the sheer size of space. There are so many cubic lightyears of distance to be covered that an early warning net would need to be massive to cover an entire nation's borders, but I guess peoplee might different ideas.

Thoughts?
Option A seems most likely, though considering the state of FTL communications, it may be possible to reach out a little farther than 15 minutes warning time. There's also the idea of dropping unmanned listening posts with about that much range, mainly on the trade routes and likely points of entry for invasion force to follow. Most systems that contained any sort of mineral wealth would have such stations, if only to prevent rival states from stealing your nickel-iron asteroids :)
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Post by Thirdfain »

Would it be possible, then, to invade a nation's core systems, passing their colony worlds at respectable distances, and avoid detection? (Assuming you avouided the major trade lanes and approached from an unexpected direction?)

-of course, the core system's networks would pick you up on your way in, and they'd have time to react- but your ships wouldn't be detected until they approached the core systems.-
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Post by Alyrium Denryle »

The early warning sensor nets I would assumewould still be in place, so no.
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Post by Marcao »

Thirdfain wrote:Question for all:

Early Warning Sensor Nets. How far out do they go?

A. EW nets work on a system-by-system basis, and let can track FTL movement about 10-15 minutes out from a system.

B. EW nets work on a national basis, and surround the entirety of a nation's "borders."

I support A, because of the sheer size of space. There are so many cubic lightyears of distance to be covered that an early warning net would need to be massive to cover an entire nation's borders, but I guess peoplee might different ideas.

Thoughts?
The way I have been understanding and working it is that space is three dimensional. In the STGOD4 map, the nations are surrounded by circles but in truth, I believe everyone knows they are spheres. I feel that a modified A system, is the best approach. The B system is waaay too damned expensive and the space is too vast, for anyone to really pull off. However, I want to make sure that EW nets function in a spherical like manner near the systems that they protect. This then allows full protection from any approach, so if you come above or below the ecliptic, or from it, you will be detected once you cross the detection threshold. Depending on how you play your cards, you can take steps to minimize the detection threshold, but by and large, you will be detected.

Let's face it, no sane nation would lay an EW sensor net that does not full protection for a system at least when dealing with detection. It is akin towards having mosquito netting on your bed, but only from the sides.
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Post by Thirdfain »

I mean, could you avoid detection by the border-colony's sensor nets? You'd of course be detected by the core system's EW nets.
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Post by Beowulf »

Thirdfain wrote:Question for all:

Early Warning Sensor Nets. How far out do they go?

A. EW nets work on a system-by-system basis, and let can track FTL movement about 10-15 minutes out from a system.

B. EW nets work on a national basis, and surround the entirety of a nation's "borders."

I support A, because of the sheer size of space. There are so many cubic lightyears of distance to be covered that an early warning net would need to be massive to cover an entire nation's borders, but I guess peoplee might different ideas.

Thoughts?
B would be feasible only with a relatively massive sensor station(s). These would have to be extremely expensive, and large.
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Post by InnocentBystander »

Thirdfain wrote:Question for all:

Early Warning Sensor Nets. How far out do they go?

A. EW nets work on a system-by-system basis, and let can track FTL movement about 10-15 minutes out from a system.

B. EW nets work on a national basis, and surround the entirety of a nation's "borders."

I support A, because of the sheer size of space. There are so many cubic lightyears of distance to be covered that an early warning net would need to be massive to cover an entire nation's borders, but I guess peoplee might different ideas.

Thoughts?
To be fair; it should be "enough time for all ships in the region to relocate". Region might be a nation's borders. It would be kinda unfair to drop your entire warfleet over someone's homeworld; throw down a bit of ordinance (or destory orbital facilities), then run away before a counter-attack could be mounted.
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Post by Marcao »

Thirdfain wrote:I mean, could you avoid detection by the border-colony's sensor nets? You'd of course be detected by the core system's EW nets.
I would not be terribly inclined to the idea. There is a reason why you generally want to deal with everything else first, before hitting the home worlds. If what you desire is allowed, it opens the doors for massive blitzes bypassing entire empires defenses, traffic, sensors, etc and allowing a bare minimum response time. Would you like to set the precedent that hostile ships may fly off to Elysium, and ignore everything in the way, and just pop into the Ouster homeworld without allowing the other systems, colonies, etc, a chance to detect the forces in their own space?
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Post by Thirdfain »

I disagree, predicting your enemy's goals and preparing for tthe attack beforehand is vital. If you can instantly reinforce all your fleets against any attack, we wind up like in STGOD1, where all fleet battles involve the whole fleet- no splitting or hitting multiple targets, because your enemy can be concentrated against any of your attacks.
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