Gamespot wrote: Take-Two CEO Rich Roedel says the long-delayed shooter is now on its third engine.
Besides revealing a cornucopia of Grand Theft Auto details, today's Take-Two Interactive call also disclosed new information on 3D Realms' legendarily delayed shooter, Duke Nukem Forever. In the question-and-answer session that followed the company's earnings call, Take-Two CEO Rich Roedel fielded a question from UBS analyst Mike Wallace. The exchange went like this:
Wallace: "And then just one more [question] for fiscal '05. It is Duke Nukem [Forever] in the plan?"
Roedel: "No, it is not in any of the guidance that we've given."
Wallace: "OK. And should we just completely forget about this product by now or...?"
Roedel: "Absolutely not, although it has been frustrating in terms of committing to a ship date. But the 3D Realms guys continue to work. They are using the Doom 3 technology, which is finished. They are a premier developer, but they certainly believe in no line before it's time. So they want to deliver a great game, and we are anxiously waiting for updates from them."
If true, the Doom 3 engine would be at least the third engine used by Duke Nukem Forever. When the game was first announced in 1997 (no, that's not a typo), it was to use the Quake II graphics engine, also from id Software.
Then, in 1998, the Texas-based developer announced that the game would use Epic's Unreal engine instead. "The switch to the Unreal engine was simply a business decision," said project leader George Broussard. He added, "The game should not be significantly delayed." Over the next five and a half years, it was rumored that Duke Nukem Forever had adopted successive versions of the Unreal engine.
While Roedel's comments indicate that Duke Nukem Forever has switched engines yet again--a move that would presumably delay the game further--they could not be confirmed. Attempts to contact 3D Realms for comment were unsuccessful as of press time.
Duke Nukem Forever to use Doom III engine
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Duke Nukem Forever to use Doom III engine
I know that the long delay of Duke Nukem Forever is already a massive joke in the games industry, but this just takes the cake. Aparently, 3DRelms is moving to a third engine for the long delayed game, a massive delay in itself. I mean seriously, does anyone really think that this game is every going to come out?
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Dear gods. I'm almost laughing my ass off, and I would be if it weren't so expected. 50 bucks says it goes gold Q3 2009.
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*snickers*
I'd wager they release it in 2007, and put "10th Anniversery" on the box to be silly.
Oh, what am I saying? Why wait for the 10th anniversery if you can wait for the 25th?
I'd wager they release it in 2007, and put "10th Anniversery" on the box to be silly.
Oh, what am I saying? Why wait for the 10th anniversery if you can wait for the 25th?
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You know, eventually their target audience isn't going to have heard of Duke Nukem before because of not having been old enough to play Duke Nukem 3D in the first place...
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I swear ... how did I not see this one coming? DNF was announced when I was in the 8th grade for Christ's sake. I've grown up with this game being in development! What am I gonna do if it's actually released? I can't handle that kind of huge change in my life!
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Oh my god, that's BRILLIANT! They KNOW that it could NEVER possibly live up to the first game, so they delay it until everyone forgets (due to death or Alzheimers) and suddenly their barely-tolerable sequel becomes manna from heaven.You know, eventually their target audience isn't going to have heard of Duke Nukem before because of not having been old enough to play Duke Nukem 3D in the first place...
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These guys are fuckwits. They couldn't develop the game on Quake II, they couldn't develop the game on Unreal, and now they're going to develop it on Doom 3? These incompetents should be shut down and re-routed to other projects and the game cancelled. Who gives a fuck about Duke Nukem anymore anyway? The only people who even know what it is are people who played Duke Nukem 3D when it came out, I wager.
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In this thread over at 3Drealms, George basically denies it. It insinuates elsewhere in that thread that he thinks Take Two is full of shit, so...
+http://forums.3drealms.com/ubbthreads/s ... e=0#673154
+http://forums.3drealms.com/ubbthreads/s ... e=0#673154
Note: I'm semi-retired from the board, so if you need something, please be patient.
The games going to look like shit. The Unreal engine is ancient.
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From the Quake II engine, to the Unreal 2 220 version, and supposly the D3 version.Vympel wrote:The games going to look like shit. The Unreal engine is ancient.
Does anyone have the comment threads in the 3Dr forums? there was as far as I know some more information.
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In other news, Take 2 announces that they have been secretly engineering a race of winged pigs. They claim that the hybrid beasts will be ready to take flight at Duke Nukem Forever's release party.
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The really funny part is that Duke Nukem Forever was supposed to come out after Duke Nukem: Time to Kill. But they've managed to make a different Duke game in that time (2002), Duke Nukem: Manhattan Project.
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As well as Duke Nukem: Planet of the Babes.
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"These deadly rays will be your death!"
- Thor and Akton, Starcrash
"Before man reaches the moon your mail will be delivered within hours from New York to California, to England, to India or to Australia by guided missiles.... We stand on the threshold of rocket mail."
- Arthur Summerfield, US Postmaster General 1953 - 1961
"These deadly rays will be your death!"
- Thor and Akton, Starcrash
"Before man reaches the moon your mail will be delivered within hours from New York to California, to England, to India or to Australia by guided missiles.... We stand on the threshold of rocket mail."
- Arthur Summerfield, US Postmaster General 1953 - 1961