http://www.edimensional.com/products/edwireless.htm
http://www.edimensional.com/products/edwired.htm
http://www.edimensional.com/products/trackir3.htm
Does anyone know if this is all it's cracked up to be? It sure as hell sounds interesting to me. I'm a little skeptical about the uses of the trackIR3 in FPS games, but for vehicle simulations it might be very useful. Even in games like BF1942.
"E-Dimensional" hardware
Moderator: Thanas
-
- Sith Devotee
- Posts: 3481
- Joined: 2002-07-09 12:51pm
"E-Dimensional" hardware
Who's the more foolish, the fool or the fool who follows him? -Obi-Wan Kenobi
"In the unlikely event that someone comes here, hates everything we stand for, and then donates a big chunk of money anyway, I will thank him for his stupidity." -Darth Wong, Lord of the Sith
Proud member of the Brotherhood of the Monkey.
"In the unlikely event that someone comes here, hates everything we stand for, and then donates a big chunk of money anyway, I will thank him for his stupidity." -Darth Wong, Lord of the Sith
Proud member of the Brotherhood of the Monkey.
-
- Sith Devotee
- Posts: 3481
- Joined: 2002-07-09 12:51pm
Do you know if it's worth using for an FPS?
Who's the more foolish, the fool or the fool who follows him? -Obi-Wan Kenobi
"In the unlikely event that someone comes here, hates everything we stand for, and then donates a big chunk of money anyway, I will thank him for his stupidity." -Darth Wong, Lord of the Sith
Proud member of the Brotherhood of the Monkey.
"In the unlikely event that someone comes here, hates everything we stand for, and then donates a big chunk of money anyway, I will thank him for his stupidity." -Darth Wong, Lord of the Sith
Proud member of the Brotherhood of the Monkey.
Now with over 2.718281828 dimensions!!!
It looks interesting, and certainly cool if done well, but there was one question I don't think their product pages addressed: for stereoscopic images you need to render a frame for each eye, which would cut FPS in half unless I'm missing something---and I can't see how it would work with existing games.
It looks interesting, and certainly cool if done well, but there was one question I don't think their product pages addressed: for stereoscopic images you need to render a frame for each eye, which would cut FPS in half unless I'm missing something---and I can't see how it would work with existing games.