<snips long post about characteristics of blasters>Sovereign wrote:How about These
What about it? It says NOTHING about turbolaser POWER and POWER is what really matters here.
Moderator: Vympel
<snips long post about characteristics of blasters>Sovereign wrote:How about These
I know, it happens to me all the time. I wish the 'delete post' option was on these threads. I don't want to call a mod everytime I double post.starfury wrote:damm sorry for the double post
A Borg cube is three kilometers by three kilometers by three kilometers. It's a largely hollow cube. Its exact weapons capabilities are unknown, but they clearly do not threaten ISD's. Remember that Borg cubes can be overwhelmed by large groups of SF ships, which would be virtually insignificant against an ISD. Further, the Borg cube in ST:FC was observed firing several weapons, none of which demonstrated firepower great enough to pose a serious danger to large Imperial warships, except in very large numbers. Borg cubes are very fast when in transwarp conduits, however most evidence suggests that such conduits require considerable time to set up. Outside of transwarp, Borg cubes can travel at least warp 9.99, which is considerably faster than all other observed ST speeds, with the possible exception of isolated incidents in TOS, in which god-like beings accelerated the Enterprise beyond its normal speeds, ST:VOY's crumby episode involving the Warp 10 barrier, and the possible exception of "All Good Things...", in which an obviously re-vamped warp scale placed a modified Enterprise-D at a speed of Warp 13.Sovereign wrote:Does anyone know how big a Borg Cube is, or how many weapons it has, or how powerful its engines are? No, I didnt think so!
A Borg Vessel possably cold go as fast as an ISD because the Transwarp Technology allows a vessel to reach any speed. Every Cannon ST book about Transwarp states this.
A single Battleship Cube would dwarf over a Normal ISD. Perhaps a ISD could destroy a couple Borg vessels, but in the End they will adapt. And 200 Borg Ships, each one that dwarfs a ISD could charge in and destroy any Imperial Fleet.
That long?anarchistbunny wrote:almost 1.25 seconds later the battle is over.
Yeah, and the ISDs all take 20,480 Megatons of damage, IF the cubes get a second shot off in that .25 seconds and all the ones destroyed still fire until they are all dead, or .0512% of their shielding.Darth Servo wrote:That long?anarchistbunny wrote:almost 1.25 seconds later the battle is over.
Sounds like someone needs to get some sleep.starfury wrote:thought should before the tall, and present after don't, before so, sorry really hasty typing.
Wait, you forgot to add in the time it takes the borg to give their "resistance is futile" speech and the Imperials to stop laughing. Or is that pre-battle?anarchistbunny wrote:Yeah, and the ISDs all take 20,480 Megatons of damage, IF the cubes get a second shot off in that .25 seconds and all the ones destroyed still fire until they are all dead, or .0512% of their shielding.
He'll just quote more official material that proves nothing relevant to the current topic, followed by the Darkstar template.anarchistbunny wrote:Hey, I wonder what bullshit he'll come up against my calcs, thats impossible fire level(User099ish), the quote said millions(John Clark style nitpick), or 200 borg cubes could take any wars fleet(DarkStar debating style)
I'll say it take about the length of the borg speech to annoy the captain enough to tell his gunners to shut them up.Darth Servo wrote:Wait, you forgot to add in the time it takes the borg to give their "resistance is futile" speech and the Imperials to stop laughing. Or is that pre-battle?anarchistbunny wrote:Yeah, and the ISDs all take 20,480 Megatons of damage, IF the cubes get a second shot off in that .25 seconds and all the ones destroyed still fire until they are all dead, or .0512% of their shielding.
Well, if the ship attacking the cube were really nice to the borg and approached it from one of the cube vertices the cube could fire from three sides at a time.Master of Ossus wrote:The real problem with the Borg cube's design is that it prevents the ship from concentrating its firepower on a single target. Compare that with the wedge shaped ISD, which allows nearly all of its weapons to concentrate on a forward arc.
I see, and where did you lift this witout giving any credit whatsoever from?Sovereign wrote:How about These
"Turbolasers" are the term used for heavy non-solid artillery weapons utilized by the Galactic Empire. Despite the somewhat misleading name, turbolaser technology actually has little to do with lasers. The technology applied in turbolasers spans many different classes of beam weapons from the heavy cannons aboard Star Destroyers, to the common blaster rifle.
The heart and lifeblood of turbolaser technology is an exotic gas known as Tibanna. It is a naturally occurring compound usually forged in the deeper layers of some gas giants. Unrefined Tibanna is gaseous at temperatures above 144.32 Kelvin and solidifies at approximately 2.35 Kelvin, but no sample of Tibanna has ever been cooled below 10 Kelvin. It is theorized that a pure and refined sample of Tibanna would begin to crystallize at temperature extremes below 5.92 Kelvin, but this has not been proven.
Elemental gases such as pure argon or hydrogen only absorb light energy at 26% or 32% efficiency, respectively, and most gaseous compounds do not absorb at efficiencies exceeding 5%. However, Tibanna's basic molecular shape allows it to absorb photon energy at approximately 52.5% efficiency, an unprecedented amount in energy-particle interaction. Refined Tibanna, that is, Tibanna which has been naturally forged and irradiated in the pressure currents found in the middle-layers of a gas giant, will absorb photons at 79.6% efficiency, making it ideal for use as an energy-delivery system.
Raw Tibanna forms under the exceedingly strong gravity pressures found in the heart of some gas giants as a "branch" of a larger, heavier molecule composed primarily of nickel and iron. Heavy Oxygen, usually O18 isotopes bond with a group of molecules at the base of the Tibanna sprout, and allow it to break free of the larger molecule. This form of raw Tibanna will gradually rise toward the middle layers, where it comes in contact with a thin neutron belt. These neutrons are usually free-floating subatomic particles condensed in a layer less than 1.0x10^(-12) inches thick, released from the violent collision of heavier metal atoms in the layers below. These free-floating neutrons spin in immense vortex's at speeds nearing .05% of c.
The hydrogen atoms of the Tibanna molecule collide with these free neutrons, creating Deuterium and Tritium isotopes. Most often, these Tibanna molecules are destroyed by the collision, and dissipate either into smaller gas molecules, or some of the atoms are hit so hard they transmutate into heavier elements and pull the molecule back toward the heart of the gas giant.
However, a small amount (less than 1%) of the raw Tibanna retains atomic cohesion and gains one atom of deuterium and three atoms of tritium, while losing one carbon and one nitrogen atom. This process is known as spin-stabilization, and produces refined Tibanna. Experimentation with artificial spin-stabilization techniques (Left) consistently produce inferior results, thus naturally spin-stabilized Tibanna gas is highly prized.
Compared with advanced space weaponry, traditional lasers are neither reliable, efficient, or particularly effective against anything except a target of known composition. Photons can carry a great amount of energy and travel at un-anticipateable speeds, but behave in a widely varying amount of ways depending on the type of matter they come in contact with. The most amusing example of this comes from space battles of millennia past, where it was said that the Old Republic's laser weaponry actually reflected off of an enemy vessel's hull and hit the ship it originated from. Other, less embarrassing failures happened when lasers would simply pass through an enemy ship, like glass, without causing any damage, or would simply heat up parts of an enemy hull before the cold of space quickly prevented any serious ill effects.
Particles with a discernable mass, however, like protons, neutrons, and electrons, are not nearly so fickle; the range of damage that these types of energy-carriers cause is much more predictable, but comes at the price of efficiency. Photons are 100% efficient energy carriers, a claim that no other known particle or substance can make. Imperial turbolaser technology takes advantage of this by using intense focused lasers to energize compact pockets of Tibanna (Below left) until the weak molecular bonds of the gas break down at 4,000 Kelvin. Once that occurs, a second beam of photons is introduced that excites the free molecules to over 10,000 Kelvin, at which time the electrons on the individual atoms break away and the gas becomes plasma.
These pockets of plasma are retained in a small magnetic bottle at the base of the turbolaser barrel (Above middle and above left), until the moment the weapon discharges. When it does, the magnetic seal at the mouth of the containment chamber is released, and a ring pulse guides and accelerates the excited atoms along the barrel and out of the apparatus (Below left). The visible effect is a condensed bolt of green glowing plasma (Below right), directed at high velocities (anywhere up to .25c) toward a target. Less refined or impure Tibanna will yield different color bolts ranging anywhere from red to blue to green.
As the plasma bolt travels through space, it is accompanied by a beam of invisible electrons that propagate along the bolt's desired trajectory at the speed of light. These electrons are generated at the mouth of the turret and "spin" around the path of the plasma bolt, creating an electromagnetic tube which helps to focus the packet and keep it from dispersing over long distances. Without this "electron jacket," the turbolaser bolt quickly dissipates into harmless gas, and it is this jacket which ray shielding works to counteract. Often, when a turbolaser impacts a vessel, it is this electromagnetic field which exerts a sizeable force on a target, resulting in a distinct impact sensation compared to a physical collision.
Blasters operate on a similar principle to turbolasers, but only heat up the Tibanna to 4,500 Kelvin using a power cell instead of a laser; higher temperatures would be harder to control and require a larger magnetic shielding apparatus.
Because of the nature of turbolaser weapons, tremendous amounts of excess heat are often generated and require cryosystems for cooling purposes. Failure of these systems can cause an emplacement to quickly overheat and explode. A diagram of a typical turbolaser emplacement can be seen at the left.
This configuration can vary widely between different manufacturers and classes of emplacements. Light turbolasers typically sport no armor plating, and an integrated fire control system at the base of the turret. Other emplacements may be totally computerized, but this is uncommon.
As far as StarFleet captains were concerned, what turbolasers lacked in accuracy, they more than made up for in brute power. These plasma weapons, among the most common artillery used within the Galactic Empire, are capable of concentrating high amounts of energy across a relatively small area, making it difficult for starship shields to appropriately compensate. As turbolaser bolts impacted the shields of Federation starships, they would put a large strain on one or two of the vessel's shield generators, often causing local power overloads; drilling holes in the vessel's shield bubble.
We do know, it issimple irrelevent.Sovereign wrote:Does anyone know how big a Borg Cube is, or how many weapons it has, or how powerful its engines are? No, I didnt think so!
Books ae noncanon, and transwarp is based alng prelaid rutes from static points.A Borg Vessel possably cold go as fast as an ISD because the Transwarp Technology allows a vessel to reach any speed. Every Cannon ST book about Transwarp states this.
You cannot adapt to raw powerA single Battleship Cube would dwarf over a Normal ISD. Perhaps a ISD could destroy a couple Borg vessels, but in the End they will adapt.
I posted this back on page 5And 200 Borg Ships, each one that dwarfs a ISD could charge in and destroy any Imperial Fleet.
We did, you ignored themSovereign wrote: You people are really somthing. You are quick to counter act everything I say, and continue to ask for numbers, but you fail to show me anything important.
Yes, that is our general response to willful ignoranceAll I hear is, "Your a fucking moron, and shut the fuck up!"
Wow, old copout.Come on show me somthing important. Besides do numbers really mean anything. You are judging Numbers to Technology that doesnt even exist!
So you admit to trolling. Thanks, makes it much easier for the mods to ban you now.I will continue this debate for the hell of it, if you dont like it, I dont know what to tell ya.
Does anyone know? Well, how about you? Oh, you don't know it either, do you?Sovereign wrote:Does anyone know how big a Borg Cube is, or how many weapons it has, or how powerful its engines are? No, I didnt think so!
Another blah-blah vague statement, "possably cold go as fast as an ISD..." blah-blah. Show us the speed of Transwarp. Give us an episode as evidence. Compare it with hyperdrive speed. Well, can you?Sovereign wrote: A Borg Vessel possably cold go as fast as an ISD because the Transwarp Technology allows a vessel to reach any speed. Every Cannon ST book about Transwarp states this.
No, not another "Borg infinite adaptation" bullshit. Show a single episode where the Borg can adapt against raw power. Prove that 200 Borg cubes can destroy any Imperial Fleet. Dick.Sovereign wrote: A single Battleship Cube would dwarf over a Normal ISD. Perhaps a ISD could destroy a couple Borg vessels, but in the End they will adapt. And 200 Borg Ships, each one that dwarfs a ISD could charge in and destroy any Imperial Fleet.