New ship (lego)
Moderator: Beowulf
New ship (lego)
Yes, I need to model this in LW one of these days since lego makes an otherwise very sleek ship look blocky and stuff, but it's enough to show what it looks like.
UES Wayfarer-II
This is the flagship for my faction in the now-defunct Exile SD.
The four plate assemblies at the front and back with the hoses coming off of them are gravitic maneuvering plates/sidewall generators, the light ones are on. In operation these would not look unlike the pads on the hovercraft from Matrix. Especially if the ship was in atmosphere, which it is capable of doing. The "hoses" are heavily armored coolant and plasma lines, they are external due to space constraints in the design caused by excessive weapon mounts in the front, and being mounted on the primary engines in the back.[/url]
UES Wayfarer-II
This is the flagship for my faction in the now-defunct Exile SD.
The four plate assemblies at the front and back with the hoses coming off of them are gravitic maneuvering plates/sidewall generators, the light ones are on. In operation these would not look unlike the pads on the hovercraft from Matrix. Especially if the ship was in atmosphere, which it is capable of doing. The "hoses" are heavily armored coolant and plasma lines, they are external due to space constraints in the design caused by excessive weapon mounts in the front, and being mounted on the primary engines in the back.[/url]
Last edited by Hyperion on 2004-11-02 02:22am, edited 1 time in total.
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Were you going to link something?
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Going to put up a link that works?
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Works for me .Rogue 9 wrote:Going to put up a link that works?
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The gorramn link works from here, and the server is remote, so it's not the server's fault.
Forgot to add, it's not a Trek ship. There are similarities, like the engine layout, but in the game it's a layout that's needed because of how volatile the engines can be when hit. You don't want them inside the hull if you want to keep the ship, but they have to be solidly mounted to the hull, hence no pylons like on trek, they're mounted in extensions of the main engineering hull.
That ship started out as an Enterprise-D over 10 years ago, all that remains of that is four small pieces that make up the spine of the model. It was a little shorter (about 8 inches), and about 3x the width (not counting the external weapons mounts that jut out from the sides.) than it is now. It has been in this general form about 6 years now.
Forgot to add, it's not a Trek ship. There are similarities, like the engine layout, but in the game it's a layout that's needed because of how volatile the engines can be when hit. You don't want them inside the hull if you want to keep the ship, but they have to be solidly mounted to the hull, hence no pylons like on trek, they're mounted in extensions of the main engineering hull.
That ship started out as an Enterprise-D over 10 years ago, all that remains of that is four small pieces that make up the spine of the model. It was a little shorter (about 8 inches), and about 3x the width (not counting the external weapons mounts that jut out from the sides.) than it is now. It has been in this general form about 6 years now.
Last edited by Hyperion on 2004-11-02 02:34am, edited 1 time in total.
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Quoth the server, 404.StormtrooperOfDeath wrote:Works for me .Rogue 9 wrote:Going to put up a link that works?
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*much* bigger though. The ship masses in the multi-megaton range. Several of those Matrix hovercraft could fit in each of the 4 main storage/launch bays of the ship. But yeah, it does, and it was partly designed to do so. The world of Exile is very dark, even though the game is now dead, this ship really shows the feel of it. Not unlike Matrix, Exile is a world of desparately rebuilt and constructed civilization, the ships show it.Shinova wrote:Works fine my end.
Looks like one of those Matrix hovercrafts too.
Thanks Dalton.
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How do you mass in a measure of explosive force?
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Yeah, I know. I tried... Just had only a couple minutes to grab the pics, load them on the laptop, and run out the door to go back to uni on Sunday... I'll be taking better ones during Thanksgiving.salm wrote:nice.
you might want to take pictures of it infront of a one colored background. it´s kind of hard to see stuff with this distracting background.
As for measuring ship mass in megatons, I've heard it done before, might not be correct, but it makes some sense to me in that a megaton is a million tons, this ship would mass in the multi-million ton range. If someone knows about it's correctness, let me know.
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You...mixed...colors?!?! Excellent ship!
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Heh, thanks. I tried to keep the color mixing down to a realistic and fitting black, grey, and white scheme.StarshipTitanic wrote:You...mixed...colors?!?! Excellent ship!
The engines probably look a lot like ST engines, but they're not. The blue parts are open plasma vents for the engine, they are also not field engines. The red in the front is mostly blackbody heatsinks for the plasma flow channels. The ramscoops are built into the underside of the ship's engineering section and are shut down and armor plates cover them in battle to prevent damaging the delicate exposed systems. Also, the engines are not field based, they're a relatively odd design using a single reactor per engine to inject plasma directly down the length of the engine and accellerate and compress it in compressor coils. The engines are basically plasma-based linear accellerators capable of forcing a highly compressed stream of plasma out the back (under the reactor) at speeds nearing that of lightspeed. The engine's plasma flow channels form a U going from the back of the engine (the reactor), around the front, then back out of a series of vents at the back below the reactor. The engines are extremely volatile, but efficient and afford the ship extremely long ranges and abnormally high speeds for a ship of its type.
All of the tech on the ship is compatible with the SWand B5 universes and their physics. This ship would not operate well in the ST universe with it's lack of physics. Exceptions for the B5 and SW universes would be the jumpcore, which is unique to the game and has no similarities in any other universes.
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Pic still doesn't work.
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You're special.Rogue 9 wrote:Pic still doesn't work.
What browser are you trying to use to get in? If it's opera, that might be part of it, my server hates opera. (I also configured it as such due to security problems caused by opera.)
See if you can get into just the pictures directory rather than the site for the ship:
UES Wayfarer-II Pictures
You can also go to the main site and navigate to it that way via this link: Main Site
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no captained by me the friendly bartender...Hyperion wrote:Captained by Bender by any chance?The Yosemite Bear wrote:mmmm. lego ships....
just remembered building one in an STGOD which had beer as it's primary arment....
hey kegs make good warheads right?
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I'd say they could, the carbonation pressure in vacuum could cause some rather explosive effects, and the metal from the kegs. Hmm... Another use for beer...The Yosemite Bear wrote:no captained by me the friendly bartender...Hyperion wrote:Captained by Bender by any chance?The Yosemite Bear wrote:mmmm. lego ships....
just remembered building one in an STGOD which had beer as it's primary arment....
hey kegs make good warheads right?
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The problem is that it cannot find the site at all. I quote Firefox:Hyperion wrote:You're special.Rogue 9 wrote:Pic still doesn't work.
What browser are you trying to use to get in? If it's opera, that might be part of it, my server hates opera. (I also configured it as such due to security problems caused by opera.)
See if you can get into just the pictures directory rather than the site for the ship:
UES Wayfarer-II Pictures
You can also go to the main site and navigate to it that way via this link: Main Site
Firefox wrote:firebrand.ath.cx could not be found. Please check the name and try again.
IE just gives me a Cannot Find Server message. As far as my comp and network can tell, that site simply does not exist.
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