Warhammer 40,000: Dawn of War - Winter Assault

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White Haven
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Post by White Haven »

Wonder if the story will pick up where DoW left off? I'm rather disappointed, given that fucking BLATANT cliffhanger, that they're turning around and focusing on Guard, rather than the Blood Ravens.
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Post by andrewgpaul »

The Marines use Rhinos, Predators and Land raiders because their landing craft and Thunderhawk Transporter aren't powerful enough to carry Baneblades. Added to that, they're too slow for the Marines' preferred fast assault tactics.

As for Thudd Guns and Mole Mortars, they're made a return, in the Siegemasters guard variant force in the Epic: Swordwind expansion. Tarantulas are made by Forgeworld, in both Marine and Imperial Guard versions.
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Post by Brother-Captain Gaius »

Rogue 9 wrote:The Rhino is a totally unarmed APC. I suppose the closest analogue the Land Raider has is an IFV, and not even that's quite right.
Only in DoW, for some development reason unbeknownst to me. In "reality", IIRC it comes standard with a storm bolter, and of course you can tool it up with whatever else suits your fancy and is available for the chassis. Not to mention the Razorback variant.
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Post by Rogue 9 »

JediNeophyte wrote:
Rogue 9 wrote:The Rhino is a totally unarmed APC. I suppose the closest analogue the Land Raider has is an IFV, and not even that's quite right.
Only in DoW, for some development reason unbeknownst to me. In "reality", IIRC it comes standard with a storm bolter, and of course you can tool it up with whatever else suits your fancy and is available for the chassis. Not to mention the Razorback variant.
Doesn't that kind of thing tend to piss off the Adeptus Mechanicus? :P
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Post by Petrosjko »

Rogue 9 wrote:
JediNeophyte wrote:
Rogue 9 wrote:The Rhino is a totally unarmed APC. I suppose the closest analogue the Land Raider has is an IFV, and not even that's quite right.
Only in DoW, for some development reason unbeknownst to me. In "reality", IIRC it comes standard with a storm bolter, and of course you can tool it up with whatever else suits your fancy and is available for the chassis. Not to mention the Razorback variant.
Doesn't that kind of thing tend to piss off the Adeptus Mechanicus? :P
SMs aren't a subordinated group that has to kowtow to the AM. They're more on equal footing with the major power blocs of the Imperium than, say, the Guard.
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Post by Rogue 9 »

Say, why are all the screenshots of Baneblades anyway? Is that all they've developed so far, or what? I would think that a body as famously armor-heavy as the Imperial Guard would have a bit more than that. :P
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Post by Companion Cube »

Rogue 9 wrote:Say, why are all the screenshots of Baneblades anyway? Is that all they've developed so far, or what? I would think that a body as famously armor-heavy as the Imperial Guard would have a bit more than that. :P
The concept art shows what seems to be a chimera cowering behind one of the Baneblades, and an Imperial Navy fighter flying overhead; I assume the reason they haven't show more mundane examples of Imperial armour is that the Baneblades have more....impact. :D
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Post by InnocentBystander »

Why do I get the feeling that instead of supid marines I'm going to be fighting a lot of idiot guards?
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Post by Hotfoot »

Guard, in normal 40K, are one of the best anti-eldar forces imaginable.

Run for your life, motherfucker.
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Post by Brother-Captain Gaius »

Hotfoot wrote:Guard, in normal 40K, are one of the best anti-eldar forces imaginable.

Run for your life, motherfucker.
Can't cower behind buildings with those shiny crystal targetting matrices when Basilisks can just blow you to hell regardless of line of sight. :twisted:
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Post by Rogue 9 »

InnocentBystander wrote:Why do I get the feeling that instead of supid marines I'm going to be fighting a lot of idiot guards?
Well I'm going to learn to play Guard for the same reason I play Space Marines in Dawn of War: I'm an incorrigible HABite, and the Guard is the closest thing in 40K to what we do, followed by the Space Marines. 8)
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Post by InnocentBystander »

Need... more... brightlances...

I do wonder how long it'll take IG to get the real vehicles out, though. Even dreads take a pretty long time, all things considered.
What sort of early vehicles do you suppose they'll get? Those crazy rough riders or Chimeras?
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Post by Brother-Captain Gaius »

Chimeras, Sentinels both are probably tier 1, assuming they follow the same build style - which is not necessarily a given. If the Space Marines are the fist of the Emperor, then the Guard's a bulldozer.
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Post by InnocentBystander »

Meh, I think my brightlances are eat them up ;)
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Post by White Haven »

Don't early-game speedfreak rushes get old? I know they do for me, Bystander, hence why I don't do them.
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Post by InnocentBystander »

I'm not going to putz around for half an hour, I'm going to fight, maybe try and ruin your economy, something nice and evil; is it my fault some people can't turn back my assaults? I've seen Jedi do it plenty of times. It's called being prepared, if you want to tech and get dreadnaughts in 8 minutes I'll be at a disadvantage, my counter is to prevent you from doing that, make it unsafe to tech. Eldar don't hold up well in the 2 hour buildup fights, so I've got to move fast, hold the resources and keep you on your toes... I really don't have much of a choice...
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Post by Petrosjko »

Actually, I've seen Eldar do murderously well in long-term struggles, by virtue of Khaine+Thirty Brightlance March. Wanna see a Bloodthirster disappear in a single salvo?
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Post by Brother-Captain Gaius »

Oi, I hate the implementation of grav platforms. You can build so many of them and they're ridiculously difficult to kill. They should be a limit-1 Guardian squad upgrade, like in TT. IMO, the developers erred in straying too far from the TT game. A direct port would've of course been stupid, but I dislike this radical difference too.
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Post by InnocentBystander »

Well the problem is they didn't give eldar any other anti-vehicle weapons (grenades don't count). They don't even have a solid anti-vehicle vehicle, Vypers are like tin-foil and prisms are just plain stupid when it comes to targeting. You could argue wraithlords, but their shoulder brightlance is just a novelty, they are melee units. The way I see it, Eldar don't have anything else to use. Terminators do pretty well against them, as do regular SMs (considering that you put the same amount of resources into them), and orks... well orks really don't rely on vehicles too much if you ask me...
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Post by Brother-Captain Gaius »

I don't see why they put in Rangers, instead of devoting their resources toward Fire Dragons or Dire Avengers, the heavy weapons of the Eldar.
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Post by InnocentBystander »

I understand that they can be "nifty" since they sit back and do damage while banshees take all the hits, but at the point in the game where they'd really help you out, you're better off spending the money on more banshees for you squad!
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Post by Petrosjko »

Yeah, the Mushroom Warriors are really screwed when it comes to armored combat in DoW. The looted tanks might be built like fucking bricks and are hell on the infantry boys, but in tank to tank combat I'd take a Fire Prism any day.
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Post by InnocentBystander »

The fireprism is nice at tossing around infantry, and for whatever reason it refuses to do anything but that. I might as well be ordering around Orks.
Allow me to reenact one such event.
Me: Attack Bolter Turret
Turret Gunner: Targetting SM squad, FIRE, YA! Look at them fly, whoo!
Driver: CHARGE!
Me: NO NO NO ! Turn around!
Turret Gunner: Targetting enemies nearby our troops! WHOO! Look at them fly, yaa!
Driver: Charge in further, turn slowly! Go back? NEVER!
Me: Damn you... JUMP
Turret Gunner: FIRE AT NEAREST INFANTRY!
Driver: Aww....

I feel this is a very honest representation of my relationship with Fire Prism Tanks.
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Post by Petrosjko »

InnocentBystander wrote:The fireprism is nice at tossing around infantry, and for whatever reason it refuses to do anything but that. I might as well be ordering around Orks.
Allow me to reenact one such event.
Me: Attack Bolter Turret
Turret Gunner: Targetting SM squad, FIRE, YA! Look at them fly, whoo!
Driver: CHARGE!
Me: NO NO NO ! Turn around!
Turret Gunner: Targetting enemies nearby our troops! WHOO! Look at them fly, yaa!
Driver: Charge in further, turn slowly! Go back? NEVER!
Me: Damn you... JUMP
Turret Gunner: FIRE AT NEAREST INFANTRY!
Driver: Aww....

I feel this is a very honest representation of my relationship with Fire Prism Tanks.
Yeah, the inherent fratricide of Fire Prisms can be an awe-inspiring thing to behold. Why can't they work like D-Cannons?

I especially loved grouping them up together, so you could watch a single squad of Raptors charge the leading one and then marvel as the other five Prisms blew your lead tank away in an orgy of Raptor murder.
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Post by Petrosjko »

Oh, and to clarify my 'tank to tank' comment, I meant between a looted Leman Russ and a Fire Prism. Given my druthers, I'd rather have a Predator than either one.
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