De-Animator... ZOMBIE HUNT!!!

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weemadando
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De-Animator... ZOMBIE HUNT!!!

Post by weemadando »

De-Animator

Silly silly silly silly silly.

But cool.
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Post by Beowulf »

Stage 10 - 99 kills
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Post by Alferd Packer »

"Jump, Ronald, for God's sake, jump!"

Man, those tomb legions totally served me. I waste shots like you wouldn't believe.
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Post by weemadando »

Stage 12 - 179 kills. And the swarms. Dear god, the swarms...
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Post by Raxmei »

Stage 10, 101 kills. It helps to shoot them while they're still getting up. Only takes on shot instead of three or more.
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Post by wautd »

"foudd shotgun"

great, but how can I use it? :?:
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Post by Faram »

wautd wrote:"foudd shotgun"

great, but how can I use it? :?:
Press shift.
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Post by wautd »

Bah, I use the shotty one time and I perish :x
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Post by Crayz9000 »

Tip: Contrary to everything you've been taught about the undead, aim for the legs. That way, if one starts popping up, you've already nailed 'em.
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Post by Companion Cube »

Stage 13, 151. Beaten to death with my own severed arm, bah. :P
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Post by General Zod »

hmm. stage 10, 98 kills. not too bad.
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Post by Faram »

Stage 14 / 172
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"Either God wants to abolish evil, and cannot; or he can, but does not want to. ... If he wants to, but cannot, he is impotent. If he can, but does not want to, he is wicked. ... If, as they say, God can abolish evil, and God really wants to do it, why is there evil in the world?" -Epicurus


Fear is the mother of all gods.

Nature does all things spontaneously, by herself, without the meddling of the gods. -Lucretius
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Post by SyntaxVorlon »

Got swarmed, had 70 or 80 rekills.
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Post by Grand Admiral Thrawn »

Stage 12 or 13 with 140 kills. Only because the game won't let you reload the goddamn shotgun until its empty or before a new stage.
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Post by Spanky The Dolphin »

What the hell use is the shotgun compared to the revolver, anyway? I found it to be mostly useless, because it takes forever to reload and any additional power seems negated by the fact that you can take them down in one shot with the revolver. I didn't get very far, though.

Maybe if it could take out multiple enemies, it would be worth using...
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Post by Losonti Tokash »

Stage 11, 124. Game kinda pissed me off when I found out, at exactly the wrong time, you can't switch weapons when one is out. Nope. Gotta reload the damn thing first, which kinda defeats the purpose of having another one.

Oh, and when it's so dark that you only know there's a zombie because the cursor changes to a hand, you've gone too far.
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Post by Taco Pope »

Stage 18 - 247 kills. Aiming for the legs is the way to go. Also, near the end of the reloading animation you can get in a free shot.
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Post by Exonerate »

101 kills, Stage 10 so far. Apparantly if you didn't reload the shotgun in the previous stage, you need to reload it again the next stage... Should've stuck to my revolver :(

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Post by Zed Snardbody »

Ok, it says based on the works of H.P Lovecraft. I have got to know which works!

This begs to be read!
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Post by Hotfoot »

When the game loads, check out the story option. There's a link, apparently.
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Post by Spanky The Dolphin »

Zed Snardbody wrote:Ok, it says based on the works of H.P Lovecraft. I have got to know which works!

This begs to be read!
It's based on the serialised short story Herbert West - Reanimator.
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Post by Zed Snardbody »

After reading those I declare that I am now an HP Lovecraft fan!

On that note. I don't really want to go to sleep now......
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Post by Ace Pace »

Stage 10, 98.
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Post by Rogue 9 »

Stage 10, not sure, think it was 99.
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Post by wautd »

10 - 100

in your face rogue :P
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