All of which is correct and none of which is relevant. Wether or not the target can see you does not matter for targetting purposes if you arrive at your target before the light reflected off of you does.Nick Lancaster wrote: FTL simply does not render you invisible, unless you agree that moving at FTL means light cannot touch you, because you're too fast. Consider the light emitted by a star; can you draw a line at some point and say, the light is not here, or the light stops here? Of course not.
Therefore, even if you are moving FTL, you are passing through light, in the same manner that, if you were phased, you would still be passing through matter.
WRT targetting an FTL target using c speed sensors, yes.I'm still puzzled. So you're saying the Trek bozo is right?Which you confirmed as you claim that the light boucing off the Fed FTL ships would give them away which is physically impossible.Our mystery contestant has claimed that FTL combat would leave an ISD's crew clueless as to where the attacks are coming from, and incapable of response.
Using c speed sensors, long after you're gone.The moment you fire, you are emitting a non-FTL energy beam. Since it is likely you're not snuggled up alongside the ISD, you're spotted.
Whatever for? Wether you can see me or not, this is space. I can attack from wherever damn well I want.As it would be highly ineffective to blip about and fire from totally random positions 'because you can't see us, nyah, nyah', you would be firing from positions that can be predicted.
Assuming you are capable of effectively tracking it in the first place. Which, with c speed sensors vs an FTL target, you're not.Simple logic. If the target is moving faster than you can possibly react, you lead it and fire where it's going to be.
I did?You established that superiority is derived from warp speed.You're not making any sense whatsoever.By those lights, all warp-speed combat in the Trek universe MUST be executed at maximum speeds, because you wouldn't want an opponent to gain an edge by going one warp factor faster than you, right?
And this discounts the possibility of the enemy also moving at Warp Four how?Therefore, if you and your opponent are capable of Warp Six, entering a fight at Warp Four cedes an advantage.
You will see the object in transit, too. But not WHILE it is in transit, but later.Thank you for the clarification.Not before they arrive at the observers location, no.Are you proposing that a vehicle moving faster than light cannot be seen because light itself can never actually catch up with it?
In other words, if an object is at rest, moves at FTL, and resumes an at-rest position, an observer will, in fact, SEE the object when it is at rest, but not necessarily while it is in transit.
I never said he was right. Warp strafing is impossble even from straight line flight. I'm merely up against your idea that you can easily target ships at Warp from rest, especiallly with c speed sensors.The model that the Trek person proposed is non-stop FTL maneuvering, which is ridiculous for a combat model. It'd be like an SR-71 trying to conduct a dogfight with an F-18/A, or worse, a Cessna.
No kidding.SPEED != MANEUVERABILITY.
Of course Warp factors below one are STL. They do, however, make it technically possible to fly a tight circle around an ISD at 'Warp' speed.At Warp 1, it takes 1.34 seconds to traverse those same 400,000 km. Warp 1 is defined as the speed of light, therefore 'warp speeds below Warp 1' are sublight speeds. You can't have it both ways.Entirely possible, as Warp factors below 1 are canon. What that would avail the Trek ship is everyone's guess, of course.Regardless, it'd really be amusing to see a starship travelling at warp speeds attempt a tight circle around an ISD.
*SNIPPY*
You have no clue of the idea of scale, have you.
How would I be doing that?It seems you're the one who hasn't got a clue about scale, unless you're establishing effective phaser ranges at multiples of the distance between the Earth and the Moon.
Assume one square ls. Assume Warp 1. Time:1 s. Number of hits needed to connect with a 500x100m target: 1.8e12. Gets lots worse with larger area and higher Warp factors.Please show me your calculations that show the odds are as you state, or even reasonably close to your example.That one hit is NEVER EVER going to happen in the first place. The Imperials ability to make consecutive hits is completely up for grabs as they IMN have NEVER engaged FTL targets.You're hit once. You immediately initiate continous, suppressing fire against the probable attack vector used by your enemy.
The concept of exaggeration is apparently foreign to you.Number of hydrogen atoms in the universe squared, my ass.
Comedian, aren't we? IMHO, asshole.IMN? In My Nerdiness?
:rolleyes: With chances of less than one in a trillion, 'never ever gonna happen' quite covers it. Well, for reasonable people.Then don't make absurd blanket claims.Of course it can. The propability of it being, however, is infinitesimally low.
That's funny. Everybody ELSE here understands that ls stands for light second(s)'.God damn, it'd be easier to understand you if you could type.When the area your in is ls across? Oh please.If turbolasers fired single beams, you might have a point. However, turbolaser fire consists of pulsed fire, and even travelling at FTL, you're going to be hard-pressed to dodge continuous fire.
You have no clue of the idea of scale, have you.
Is that, '... when the area you are in is (light years) across'? L's? Leagues? Lizard-tails?
Are you now postulating that a Federation starship can attack from light years away? What are you smoking?
I'd brush up on my abbreviations if I were you.
You seem to think that there is a significantly large number of effective attack vectors for the starship to fire from, when this is simply not true.
Yes it is. Infinite, to be exact. We're in space you know.
TNG is non-canon, and there ARE canon examples of Warp combat. Against other Warp targets with relative velocities being seriously STL
Or are you saying the 'TNG Technical Manual' is non-canon?
TM.
Thus, you've just proven my point about maneuverability. Two ships, traveling at warp, would maneuver the same, and combat is possible. A starship, moving at warp, attempting repeated attacks on an ISD, moving at sub-light speeds, is ridiculous.
I never said it was.
Paramount. The ones who own Star Trek, you know.Where did you get this Trektard claim from?Because the ONLY canon were ST is concerned is what's seen on screen, and possibly a pair of VOY novels Nothing else.Why is something Okuda wrote non-canon? Are you confusing the TNG Technical Manual with the TOS Technical Manual, or even Shane Johnson's Mr. Scott's Guide to the Enterprise?
So?As Sternbach & Okuda state in their introduction, "It's closely based on source material we've developed in conjunction with writers and producers in our role as technical consultants in the series." (Though, in all fairness, they do indicate it is not to be taken as a straitjacket.)
Asstard. MA/AM is canon as it is stated on the actual show.Still, if the TNG Tech Manual is non-canon, then the Enterprise really runs off of peanut butter and anti-peanut butter, because Okuda is talking out of his ass.
Furthermore, the Encyclopedia is non-canon, because it reiterates material developed for the Tech Manual,
Are you TRYING to be a moron? Dilithium crystals are stated on the show.Correct. therefore, dilithium crystals are really Folger's Crystals, and nobody noticed the switch.
Which, for the nth time, has no canonicity whatsoever,You claimed Star Trek phasers were in the terawatt range. I disputed that based on the TNG Technical Manual,What is the basis for this claim?
Have you ever bothered reading the main site? TW is calculated from effects on-screen.and asked where you got your information, and you seem to think I'm obligated to give you proof for YOUR claim?
Yes. As per Paramounts own canonicity policy, nothing outside the actual series' is canon.Still wondering where you're pulling this claim out of. You're now saying that Paramount's own site is non-canon?Neither startrek.com nor the TM has any canonicity whatsoever.
The main site in this context, btw, is www.stardestroyer.net
Note that Mike made that site eons ago and hasn't updated since. But hey, take it up with him.(Note that Mike has cited the TNG:TM and the ST Encyclopedia in his Technology comparison, therefore, if it's not canon, it's a surprise to more than me.)