Space Travel/Combat in RPGs (Recommendations?)
Moderator: Thanas
Space Travel/Combat in RPGs (Recommendations?)
I'm looking for a replacement for the current SWRPG space combat system. I want something that is more realistic and more closely reflects spatial physics, but something that is also simple to use and doesn't require players or the GM to get bogged down in rolling lots of dice or doing lots of math. Anyone have any suggestions?
-Ryan McClure-
Scaper - Browncoat - Warsie (semi-movie purist) - Colonial - TNG/DS9-era Trekker - Hero || BOTM - Maniac || Antireligious naturalist
Scaper - Browncoat - Warsie (semi-movie purist) - Colonial - TNG/DS9-era Trekker - Hero || BOTM - Maniac || Antireligious naturalist
- Typhonis 1
- Rabid Monkey Scientist
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Free systems no , but I can point you to a cheap one. Try ordering Full Thrust: Second Edition from Ground Zero Games. Its only about $20US and has an excellent custom ship and technology creation system that will allow you to re-create any ship design you want. Add in easy to learn game mechanics and you have a winnah!!
A local hobbyshop with a decent distributor should be able to get it for you no problem, and if not PM me and I can probably get a copy for you through my employer.
A local hobbyshop with a decent distributor should be able to get it for you no problem, and if not PM me and I can probably get a copy for you through my employer.
BotM